NHSE/NHSE.Core/Structures/Misc/MapView.cs
Kurt a4b4a3c24a Add water flower button
control: all water states
shift: all map (instead of current viewport)

Closes #230
2020-05-16 11:30:25 -07:00

97 lines
2.8 KiB
C#

using System;
namespace NHSE.Core
{
public class MapView
{
private const int ViewInterval = 2;
public readonly MapManager Map;
public int MapScale { get; } = 1;
public int AcreScale { get; } = 16;
public int TerrainScale => AcreScale * 2;
// Top Left Anchor Coordinates
public int X { get; set; }
public int Y { get; set; }
protected MapView(MapManager m) => Map = m;
public bool CanUp => Y != 0;
public bool CanDown => Y < Map.CurrentLayer.MaxHeight - Map.CurrentLayer.GridHeight;
public bool CanLeft => X != 0;
public bool CanRight => X < Map.CurrentLayer.MaxWidth - Map.CurrentLayer.GridWidth;
public bool ArrowUp()
{
if (Y <= 0)
return false;
Y -= ViewInterval;
return true;
}
public bool ArrowLeft()
{
if (X <= 0)
return false;
X -= ViewInterval;
return true;
}
public bool ArrowRight()
{
if (X >= Map.CurrentLayer.MaxWidth - 2)
return false;
X += ViewInterval;
return true;
}
public bool ArrowDown()
{
if (Y >= Map.CurrentLayer.MaxHeight - ViewInterval)
return false;
Y += ViewInterval;
return true;
}
public bool SetViewTo(in int x, in int y)
{
var info = Map.CurrentLayer;
var newX = Math.Max(0, Math.Min(x, info.MaxWidth - info.GridWidth));
var newY = Math.Max(0, Math.Min(y, info.MaxHeight - info.GridHeight));
bool diff = X != newX || Y != newY;
X = newX;
Y = newY;
return diff;
}
public void SetViewToAcre(in int acre)
{
var layer = Map.Items.Layer1;
layer.GetViewAnchorCoordinates(acre, out var x, out var y);
SetViewTo(x, y);
}
public int ModifyFieldItems(Func<int, int, int, int, int> action, in bool wholeMap)
{
var layer = Map.CurrentLayer;
return wholeMap
? action(0, 0, layer.MaxWidth, layer.MaxHeight)
: action(X, Y, layer.GridWidth, layer.GridHeight);
}
public void GetCursorCoordinates(in int mX, in int mY, out int x, out int y)
{
x = mX / MapScale;
y = mY / MapScale;
}
public void GetViewAnchorCoordinates(int mX, int mY, out int x, out int y, bool centerReticle)
{
GetCursorCoordinates(mX, mY, out x, out y);
var layer = Map.Items.Layer1;
layer.GetViewAnchorCoordinates(ref x, ref y, centerReticle);
}
}
}