NHSE/NHSE.Core/Structures/Acres/Terrain/FieldItemLayer.cs
Kurt a9810c7d03 Merge Field Item back into Item
Different means of expression for the 8 byte item structure's FreeParam

Will be expanding the ItemEditor so that it has a checkmark to toggle Extension Item editing behavior.

Removes IHeldItem as there's no need to abstract it.
2020-05-08 12:20:24 -07:00

227 lines
8.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace NHSE.Core
{
public class FieldItemLayer : MapGrid
{
public readonly Item[] Tiles;
public FieldItemLayer(Item[] tiles) : base(32, 32)
{
Tiles = tiles;
Debug.Assert(MapTileCount == tiles.Length);
}
public Item GetTile(int x, int y) => this[GetTileIndex(x, y)];
public Item GetTile(int acreX, int acreY, int gridX, int gridY) => this[GetTileIndex(acreX, acreY, gridX, gridY)];
public Item GetAcreTile(int acreIndex, int tileIndex) => this[GetAcreTileIndex(acreIndex, tileIndex)];
public Item this[int index]
{
get => Tiles[index];
set => Tiles[index] = value;
}
public byte[] DumpAcre(int acre)
{
int count = AcreTileCount;
var result = new byte[Item.SIZE * count];
for (int i = 0; i < count; i++)
{
var tile = GetAcreTile(acre, i);
var bytes = tile.ToBytesClass();
bytes.CopyTo(result, i * Item.SIZE);
}
return result;
}
public byte[] DumpAllAcres()
{
var result = new byte[Tiles.Length * Item.SIZE];
for (int i = 0; i < Tiles.Length; i++)
Tiles[i].ToBytesClass().CopyTo(result, i * Item.SIZE);
return result;
}
public void ImportAllAcres(byte[] data)
{
var tiles = Item.GetArray(data);
for (int i = 0; i < tiles.Length; i++)
Tiles[i].CopyFrom(tiles[i]);
}
public void ImportAcre(int acre, byte[] data)
{
int count = AcreTileCount;
var tiles = Item.GetArray(data);
for (int i = 0; i < count; i++)
{
var tile = GetAcreTile(acre, i);
tile.CopyFrom(tiles[i]);
}
}
public int ClearFieldPlanted(Func<FieldItemKind, bool> criteria) => ClearFieldPlanted(0, 0, MapWidth, MapHeight, criteria);
public int RemoveAll(Func<Item, bool> criteria) => RemoveAll(0, 0, MapWidth, MapHeight, criteria);
public int RemoveAll(HashSet<ushort> items) => RemoveAll(0, 0, MapWidth, MapHeight, z => items.Contains(z.DisplayItemId));
public int RemoveAll(ushort item) => RemoveAll(0, 0, MapWidth, MapHeight, z => z.DisplayItemId == item);
public int ClearFieldPlanted(int xmin, int ymin, int width, int height, Func<FieldItemKind, bool> criteria)
{
int count = 0;
var fi = FieldItemList.Items;
for (int x = xmin; x < xmin + width; x++)
{
for (int y = ymin; y < ymin + height; y++)
{
var t = GetTile(x, y);
var disp = t.DisplayItemId;
if (!fi.TryGetValue(disp, out var val))
continue;
if (!criteria(val.Kind))
continue;
t.Delete();
count++;
}
}
return count;
}
public int RemoveAll(int xmin, int ymin, int width, int height, Func<Item, bool> criteria)
{
int count = 0;
for (int x = xmin; x < xmin + width; x++)
{
for (int y = ymin; y < ymin + height; y++)
{
var t = GetTile(x, y);
if (!criteria(t))
continue;
t.Delete();
count++;
}
}
return count;
}
public int RemoveAllHoles() => ClearFieldPlanted(z => z == FieldItemKind.UnitIconHole);
public int RemoveAllWeeds() => ClearFieldPlanted(z => z.IsWeed());
public int RemoveAllPlants() => ClearFieldPlanted(z => z.IsPlant());
public int RemoveAllFences() => ClearFieldPlanted(z => z.IsFence());
public int RemoveAllObjects() => ClearFieldPlanted(_ => true);
public int RemoveAll() => RemoveAll(_ => true);
public int RemoveAllHoles(int xmin, int ymin, int width, int height) => ClearFieldPlanted(xmin, ymin, width, height, z => z == FieldItemKind.UnitIconHole);
public int RemoveAllWeeds(int xmin, int ymin, int width, int height) => ClearFieldPlanted(xmin, ymin, width, height, z => z.IsWeed());
public int RemoveAllPlants(int xmin, int ymin, int width, int height) => ClearFieldPlanted(xmin, ymin, width, height, z => z.IsPlant());
public int RemoveAllFences(int xmin, int ymin, int width, int height) => ClearFieldPlanted(xmin, ymin, width, height, z => z.IsFence());
public int RemoveAllFlowers(int xmin, int ymin, int width, int height) => ClearFieldPlanted(xmin, ymin, width, height, z => z.IsFlower());
public int RemoveAllObjects(int xmin, int ymin, int width, int height) => ClearFieldPlanted(xmin, ymin, width, height, _ => true);
public int RemoveAll(int xmin, int ymin, int width, int height) => RemoveAll(xmin, ymin, width, height, _ => true);
public int RemoveAllShells(int xmin, int ymin, int width, int height) => RemoveAll(xmin, ymin, width, height, z => GameLists.Shells.Contains(z.DisplayItemId));
public int RemoveAllBranches(int xmin, int ymin, int width, int height) => RemoveAll(xmin, ymin, width, height, z => z.DisplayItemId == 2500);
public int RemoveAllPlacedItems(int xmin, int ymin, int width, int height) => RemoveAll(xmin, ymin, width,
height, z => z.DisplayItemId != Item.NONE && !FieldItemList.Items.ContainsKey(z.DisplayItemId));
public void DeleteExtensionTiles(Item tile, in int x, in int y)
{
GetTileWidthHeight(tile, x, y, out var w, out var h);
for (int ix = 0; ix < w; ix++)
{
for (int iy = 0; iy < h; iy++)
{
if (iy == 0 && ix == 0)
continue;
var t = GetTile(x + ix, y + iy);
t.Delete();
}
}
}
public void SetExtensionTiles(Item tile, in int x, in int y)
{
GetTileWidthHeight(tile, x, y, out var w, out var h);
for (byte ix = 0; ix < w; ix++)
{
for (byte iy = 0; iy < h; iy++)
{
if (iy == 0 && ix == 0)
continue;
var t = GetTile(x + ix, y + iy);
t.SetAsExtension(tile, ix, iy);
}
}
}
private void GetTileWidthHeight(Item tile, int x, int y, out int w, out int h)
{
var type = ItemInfo.GetItemSize(tile);
w = type.GetWidth();
h = type.GetHeight();
// Rotation
if ((tile.Rotation & 1) == 1)
{
var tmp = w;
w = h;
h = tmp;
}
// Clamp to grid bounds
if (x + w - 1 >= MapWidth)
w = MapWidth - x;
if (y + h - 1 >= MapHeight)
h = MapHeight - y;
}
/// <summary>
/// Checks if writing the <see cref="tile"/> at the specified <see cref="x"/> and <see cref="y"/> coordinates will overlap with any existing tiles.
/// </summary>
/// <returns>True if any tile will be overwritten, false if nothing is there.</returns>
public FieldItemPermission IsOccupied(Item tile, in int x, in int y)
{
var type = ItemInfo.GetItemSize(tile);
var w = type.GetWidth();
var h = type.GetHeight();
if (x + w - 1 >= MapWidth)
return FieldItemPermission.OutOfBounds;
if (y + h - 1 >= MapHeight)
return FieldItemPermission.OutOfBounds;
if ((tile.Rotation & 1) == 1)
{
var tmp = w;
w = h;
h = tmp;
}
for (byte ix = 0; ix < w; ix++)
{
for (byte iy = 0; iy < h; iy++)
{
var t = GetTile(x + ix, y + iy);
if (!t.IsNone)
return FieldItemPermission.Collision;
}
}
return FieldItemPermission.NoCollision;
}
}
public enum FieldItemPermission
{
NoCollision,
Collision,
OutOfBounds,
}
}