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game stores all donation types in the same array (chunked into date[], item[], playerID[]); no dedicated indexes for a donation, so no empty slots, and all donation types are intermixed (based on donation date) |
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| .. | ||
| Drawing | ||
| Encryption | ||
| Hashing | ||
| Resources | ||
| Save | ||
| Strings | ||
| Structures | ||
| Util | ||
| NHSE.Core.csproj | ||