NHSE/NHSE.Core/Structures/Misc
Kurt 3e7bacb80b Add exclusion for one-time DIY indexes
Closes #523
Thanks @Zelfild for identifying the problematic indexes!

Skips over these two indexes on give-all, and skips over them when spawning a set of DIY items onto the ground.
Added control-key to set all IsNew to false instead of true (when doing GiveAll)
2021-11-06 13:16:52 -07:00
..
AchievementList.cs xmldoc 2020-05-23 13:08:14 -07:00
AirportColor.cs xmldoc 2020-05-23 13:08:14 -07:00
Gender.cs xmldoc 2020-05-23 13:08:14 -07:00
GSaveAudioInfo.cs Add additional property accessors for room 2020-05-13 12:17:10 -07:00
GSaveBBS.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSaveDate.cs Add Museum Editor 2020-05-12 22:55:26 -07:00
GSaveDateMD.cs Add exterior acre pixel dumper, show exterior acres on Field Item editor 2020-05-09 16:15:37 -07:00
GSaveFg.cs Add birthday & fg 2020-05-08 20:34:18 -07:00
GSaveItemName.cs Rework houses to expose more details 2020-05-11 22:20:21 -07:00
GSaveLandId.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSavePlayerBaseId.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSavePlayerId.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSavePlayerManpu.cs Fix reaction wheel UI display 2020-11-22 19:57:29 -08:00
GSaveRoomFloorWall.cs Split many-struct defines into separate files 2020-05-01 22:06:28 -07:00
GSaveTime.cs Add Last Saved Time, display at top of window 2020-04-21 11:17:34 -07:00
GSaveVisitorNpc.cs Add Gullivarrr to the Special NPC list (#332) 2020-07-04 17:40:54 -05:00
Hemisphere.cs Add hemisphere get/set 2020-05-07 18:06:31 -07:00
MapManager.cs Add placed design dump/load 2021-01-23 10:58:58 -08:00
MapView.cs Add tile replacement to Field Item Editor 2021-02-05 09:15:52 -08:00
Museum.cs Add Museum Editor 2020-05-12 22:55:26 -07:00
MuseumEditor.cs Add Dive item list & actions for editors 2020-07-03 12:05:24 -05:00
Reaction.cs Minor tweaks 2021-01-28 07:07:41 -08:00
RecipeBook.cs Add exclusion for one-time DIY indexes 2021-11-06 13:16:52 -07:00
ValueTypeTypeConverter.cs Allow mutating the player house item (door, etc) 2020-05-01 19:28:24 -07:00