NHSE/NHSE.WinForms/Editor.cs
2020-03-27 19:19:20 -07:00

226 lines
6.8 KiB
C#

using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Windows.Forms;
using NHSE.Core;
using NHSE.Sprites;
namespace NHSE.WinForms
{
public partial class Editor : Form
{
private readonly HorizonSave SAV;
public Editor(HorizonSave file)
{
InitializeComponent();
SAV = file;
LoadAll();
}
private void Menu_Open_Click(object sender, EventArgs e)
{
WinFormsUtil.Alert("I don't do anything yet!");
}
private void Menu_Save_Click(object sender, EventArgs e)
{
SaveAll();
SAV.Save((uint)DateTime.Now.Ticks);
WinFormsUtil.Alert("Saved all save data!");
}
private void Menu_DumpDecrypted_Click(object sender, EventArgs e)
{
using var fbd = new FolderBrowserDialog();
if (fbd.ShowDialog() != DialogResult.OK)
return;
SAV.Dump(fbd.SelectedPath);
System.Media.SystemSounds.Asterisk.Play();
}
private void Menu_VerifyHashes_Click(object sender, EventArgs e)
{
var result = SAV.GetInvalidHashes().ToArray();
if (result.Length == 0)
{
WinFormsUtil.Alert("Hashes are valid.");
return;
}
if (WinFormsUtil.Prompt(MessageBoxButtons.YesNo, "Export results to clipboard?") != DialogResult.Yes)
return;
var lines = result.Select(z => z.ToString());
Clipboard.SetText(string.Join(Environment.NewLine, lines));
}
private void LoadAll()
{
LoadPlayers();
LoadVillagers();
}
private void SaveAll()
{
SavePlayer(PlayerIndex);
SaveVillager(VillagerIndex);
}
#region Player Editing
private void LoadPlayers()
{
var playerList = SAV.Players.Select(z => z.DirectoryName);
foreach (var p in playerList)
CB_Players.Items.Add(p);
CB_Players.SelectedIndex = 0;
}
private void LoadVillagers()
{
var personalities = Enum.GetNames(typeof(VillagerPersonality));
foreach (var p in personalities)
CB_Personality.Items.Add(p);
LoadVillager(0);
}
private int PlayerIndex = -1;
private void LoadPlayer(object sender, EventArgs e) => LoadPlayer(CB_Players.SelectedIndex);
private void LoadVillager(object sender, EventArgs e) => LoadVillager((int)NUD_Villager.Value - 1);
private void B_EditPlayerItems_Click(object sender, EventArgs e)
{
using var editor = new InventoryEditor(SAV.Players[PlayerIndex]);
editor.ShowDialog();
}
private void LoadPlayer(int index)
{
if (PlayerIndex >= 0)
SavePlayer(PlayerIndex);
if (index < 0)
return;
var player = SAV.Players[index];
TB_Name.Text = player.Personal.Name;
TB_TownName.Text = player.Personal.TownName;
NUD_BankBells.Value = player.Personal.Bank.Value;
NUD_NookMiles.Value = player.Personal.NookMiles.Value;
NUD_Wallet.Value = player.Personal.Wallet.Value;
var photo = SAV.Players[0].Personal.GetPhotoData();
var bmp = new Bitmap(new MemoryStream(photo));
PB_Player.Image = bmp;
PlayerIndex = index;
}
private void SavePlayer(int index)
{
if (index < 0)
return;
var player = SAV.Players[index];
player.Personal.Name = TB_Name.Text;
player.Personal.TownName = TB_TownName.Text;
var bank = player.Personal.Bank;
bank.Value = (uint)NUD_BankBells.Value;
player.Personal.Bank = bank;
var nook = player.Personal.NookMiles;
nook.Value = (uint)NUD_NookMiles.Value;
player.Personal.NookMiles = nook;
var wallet = player.Personal.Wallet;
wallet.Value = (uint)NUD_Wallet.Value;
player.Personal.Wallet = wallet;
}
#endregion
#region Villager Editing
private Villager? villager;
private int VillagerIndex = -1;
private void LoadVillager(int index)
{
if (VillagerIndex >= 0)
SaveVillager(VillagerIndex);
if (index < 0)
return;
var v = SAV.Main.Offsets.ReadVillager(SAV.Main.Data, index);
NUD_Species.Value = v.Species;
NUD_Variant.Value = v.Variant;
CB_Personality.SelectedIndex = (int) v.Personality;
TB_Catchphrase.Text = v.CatchPhrase;
VillagerIndex = index;
villager = v;
}
private void SaveVillager(int index)
{
var v = villager;
if (v is null)
return;
v.Species = (byte)NUD_Species.Value;
v.Variant = (byte)NUD_Variant.Value;
v.Personality = (VillagerPersonality)CB_Personality.SelectedIndex;
v.CatchPhrase = TB_Catchphrase.Text;
SAV.Main.Offsets.WriteVillager(v, SAV.Main.Data, index);
}
private string GetCurrentVillagerInternalName() => VillagerUtil.GetInternalVillagerName((VillagerSpecies)NUD_Species.Value, (int)NUD_Variant.Value);
private void ChangeVillager(object sender, EventArgs e) => ChangeVillager();
private void ChangeVillager()
{
var name = GetCurrentVillagerInternalName();
L_InternalName.Text = name;
L_ExternalName.Text = GameInfo.Strings.GetVillager(name);
PB_Villager.Image = VillagerSprite.GetVillagerSprite(name);
}
#endregion
private void Menu_SavePNG_Click(object sender, EventArgs e)
{
var pb = WinFormsUtil.GetUnderlyingControl<PictureBox>(sender);
if (pb?.Image == null)
{
WinFormsUtil.Alert("No picture loaded.");
return;
}
string name;
if (pb == PB_Player)
name = SAV.Players[PlayerIndex].Personal.Name;
else if (pb == PB_Villager)
name = L_ExternalName.Text;
else
name = "photo";
var bmp = pb.Image;
using var sfd = new SaveFileDialog
{
Filter = "png file (*.png) | *.png | All files (*.*) | *.* ",
FileName = $"{name}.png",
};
if (sfd.ShowDialog() != DialogResult.OK)
return;
bmp.Save(sfd.FileName, ImageFormat.Png);
}
}
}