NHSE/NHSE.WinForms/Util/DevUtil.cs
Kurt a6d21f515f Rewrite settings handling to load on startup
Now uses json to store, manually editable

Closes #644
2026-01-27 19:27:18 -06:00

168 lines
5.8 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Windows.Forms;
using NHSE.Core;
namespace NHSE.WinForms;
#if DEBUG
public static class DevUtil
{
// excludes default language
private static readonly string[] Languages = ["jp", "de", "es", "fr", "it", "ko", "zhs", "zht"];
private const string DefaultLanguage = GameLanguage.DefaultLanguage;
public static bool IsUpdatingTranslations { get; private set; }
/// <summary>
/// Call this to update all translatable resources (Program Messages, Legality Text, Program GUI)
/// </summary>
public static void UpdateAll()
{
if (DialogResult.Yes != WinFormsUtil.Prompt(MessageBoxButtons.YesNo, "Update translation files with current values?"))
return;
IsUpdatingTranslations = true;
DumpStringsMessage();
UpdateTranslations();
UpdateInternalNameTranslations();
IsUpdatingTranslations = false;
}
private static void UpdateTranslations()
{
var assembly = System.Reflection.Assembly.GetExecutingAssembly();
var types = assembly.GetTypes();
WinFormsTranslator.LoadSpecialForms = LoadSpecialForms;
WinFormsTranslator.SetRemovalMode(false); // add mode
WinFormsTranslator.LoadAllForms(types, LoadBanlist); // populate with every possible control
WinFormsTranslator.UpdateAll(DefaultLanguage, Languages); // propagate to others
WinFormsTranslator.DumpAll(Banlist); // dump current to file
WinFormsTranslator.SetRemovalMode(); // remove used keys, don't add any
WinFormsTranslator.LoadAllForms(types, LoadBanlist); // de-populate
WinFormsTranslator.RemoveAll(DefaultLanguage, PurgeBanlist); // remove all lines from above generated files that still remain
// Move translated files from the debug exe loc to their project location
var files = Directory.GetFiles(Application.StartupPath);
var dir = GetResourcePath().Replace("NHSE.Core", "NHSE.WinForms");
foreach (var f in files)
{
var fn = Path.GetFileName(f);
if (!fn.EndsWith(".txt"))
continue;
if (!fn.StartsWith("lang_"))
continue;
var loc = Path.Combine(dir, fn);
if (File.Exists(loc))
File.Delete(loc);
File.Move(f, loc);
}
Application.Exit();
}
private static void LoadSpecialForms()
{
// For forms that require more complete initialization (dynamically added user controls)
var path = Program.Settings.LastFilePath;
var sav = HorizonSave.FromFolder(path);
using var editor = new Editor(sav);
using var so = new SingleObjectEditor<object>(new object(), PropertySort.NoSort, false);
}
private static readonly string[] LoadBanlist =
[
nameof(SettingsEditor),
nameof(Editor) // special handling above
];
private static readonly string[] Banlist =
[
"Editor=NHSE", // Program Title
"InternalName=",
"ExternalName=",
"AcreEditor.L_X",
"AcreEditor.L_Y",
"L_Coordinates",
"L_PatternName=",
"L_RemakeBody=",
"L_RemakeFabric=",
"AchievementEditor.L_Threshold"
];
private static readonly string[] PurgeBanlist =
[
nameof(SettingsEditor)
];
private static void UpdateInternalNameTranslations()
{
string[] langs = [DefaultLanguage, .. Languages];
var available = new[]
{
LifeSupportAchievement.List.Values.Select(z => z.Name),
EventFlagPlayer.List.Values.Select(z => z.Name),
EventFlagLand.List.Values.Select(z => z.Name),
EventFlagVillager.List.Values.Select(z => z.Name),
}.SelectMany(z => z);
var translatables = new HashSet<string>(available);
foreach (var lang in langs)
{
var str = GameInfo.GetStrings(lang);
var dict = str.InternalNameTranslation;
var oldKeys = dict
.Where(kvp => translatables.Contains(kvp.Key));
var newKeys = translatables
.Where(key => !dict.ContainsKey(key))
.Select(z => new KeyValuePair<string, string>(z, z));
var allKeys = oldKeys.Concat(newKeys);
var newDict = allKeys.ToDictionary(kvp => kvp.Key, kvp => kvp.Value);
var result = newDict.Select(z => $"{z.Key}={z.Value}");
var dir = GetResourcePath();
var location = GetFileLocationInText("internal", dir, lang);
File.WriteAllLines(location, result);
}
}
private static void DumpStringsMessage() => DumpStrings(typeof(MessageStrings));
private static void DumpStrings(Type t)
{
string[] langs = [DefaultLanguage, ..Languages];
var dir = GetResourcePath();
foreach (var lang in langs)
{
TranslationUtil.SetLocalization(t, lang);
var entries = TranslationUtil.GetLocalization(t);
var location = GetFileLocationInText(t.Name, dir, lang);
File.WriteAllLines(location, entries);
TranslationUtil.SetLocalization(t, DefaultLanguage);
}
}
private static string GetFileLocationInText(string fileType, string dir, string lang)
{
var path = Path.Combine(dir, lang);
if (!Directory.Exists(path))
path = Path.Combine(dir, "other");
var fn = $"{fileType}_{lang}.txt";
return Path.Combine(path, fn);
}
private static string GetResourcePath()
{
var path = Application.StartupPath;
const string projname = "NHSE\\";
var pos = path.LastIndexOf(projname, StringComparison.Ordinal);
var str = path[..(pos + projname.Length)];
return Path.Combine(str, "NHSE.Core", "Resources", "text");
}
}
#endif