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Closes #729 1. Dark mode now applied correctly (was previously lacking) 2. Fixed terrain brush action (brush active is higher priority than drag, fix tile fetch) 3. Fixed writing of Building/structure labels; apply after Terrain 4. Single terrain brush form allowed, center to Field Editor on launch Somewhat related: fix Show() load for non-ShowDialog() forms to center to parent.
64 lines
1.4 KiB
C#
64 lines
1.4 KiB
C#
using System;
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using System.Windows.Forms;
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using NHSE.Core;
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using NHSE.Injection;
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namespace NHSE.WinForms;
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public partial class SysBotRAMEdit : Form
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{
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private readonly SysBotController Bot;
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public SysBotRAMEdit(InjectionType type)
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{
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InitializeComponent();
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this.TranslateInterface(GameInfo.CurrentLanguage);
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Bot = new SysBotController(type);
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RamOffset.Text = Bot.GetDefaultOffset().ToString("X8");
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TB_IP.Text = Bot.IP;
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TB_Port.Text = Bot.Port;
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Bot.PopPrompt();
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}
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protected override void OnLoad(EventArgs e)
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{
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CenterToParent();
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base.OnLoad(e);
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}
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private void B_Connect_Click(object sender, EventArgs e)
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{
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if (!Bot.Connect(TB_IP.Text, TB_Port.Text))
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return;
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GB_Inject.Enabled = true;
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}
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private void SysBotRAMEdit_FormClosing(object sender, FormClosingEventArgs e)
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{
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if (!Bot.Bot.Connected)
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return;
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try
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{
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Bot.Bot.Disconnect();
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex.Message);
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}
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}
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private void B_Edit_Click(object sender, EventArgs e)
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{
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var offset = StringUtil.GetHexValue(RamOffset.Text);
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if (offset == 0)
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{
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WinFormsUtil.Error(MessageStrings.MsgInvalidHexValue);
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return;
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}
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var length = (int)NUD_Offset.Value;
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Bot.HexEdit(offset, length);
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}
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} |