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Closes #729 1. Dark mode now applied correctly (was previously lacking) 2. Fixed terrain brush action (brush active is higher priority than drag, fix tile fetch) 3. Fixed writing of Building/structure labels; apply after Terrain 4. Single terrain brush form allowed, center to Field Editor on launch Somewhat related: fix Show() load for non-ShowDialog() forms to center to parent. |
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| .. | ||
| ImageFetcher.cs | ||
| ImageFetcher.Designer.cs | ||
| ImageFetcher.resx | ||
| SettingsEditor.cs | ||
| SettingsEditor.Designer.cs | ||
| SettingsEditor.resx | ||