mirror of
https://github.com/kwsch/NHSE.git
synced 2026-03-26 11:34:44 -05:00
193 lines
6.8 KiB
C#
193 lines
6.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Windows.Forms;
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using NHSE.Core;
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namespace NHSE.WinForms;
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public partial class ItemReceivedEditor : Form
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{
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private readonly Player Player;
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public ItemReceivedEditor(Player player)
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{
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Player = player;
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InitializeComponent();
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this.TranslateInterface(GameInfo.CurrentLanguage);
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FillCheckBoxes();
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Initialize(GameInfo.Strings.ItemDataSource);
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CLB_Remake.SelectedIndex = 0;
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CLB_Items.SelectedIndex = 0x50; // clackercart
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}
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public void Initialize(List<ComboItem> items)
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{
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CB_Item.DisplayMember = nameof(ComboItem.Text);
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CB_Item.ValueMember = nameof(ComboItem.Value);
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CB_Item.DataSource = items;
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}
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private void FillCheckBoxes()
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{
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var items = GameInfo.Strings.itemlistdisplay;
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FillCollect(items);
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FillRemake(items);
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}
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private void FillCollect(ReadOnlySpan<string> items)
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{
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var ofs = Player.Personal.Offsets.ItemCollectBit;
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var data = Player.Personal.Data;
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for (int i = 0; i < items.Length; i++)
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{
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var flag = FlagUtil.GetFlag(data, ofs, i);
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string value = items[i];
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string name = $"0x{i:X3} - {value}";
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CLB_Items.Items.Add(name, flag);
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}
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}
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private void FillRemake(ReadOnlySpan<string> items)
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{
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var str = GameInfo.Strings;
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var invert = ItemRemakeUtil.GetInvertedDictionary();
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var ofs = Player.Personal.Offsets.ItemRemakeCollectBit;
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var max = Player.Personal.Offsets.MaxRemakeBitFlag;
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var data = Player.Personal.Data;
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for (int i = 0; i < max; i++)
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{
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var remakeIndex = i >> 3; // ItemRemakeInfo.BodyColorCountMax
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var variant = i & 7;
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ushort itemId = invert.GetValueOrDefault((short)remakeIndex, (ushort)0);
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var itemName = remakeIndex == 0652 ? "photo" : items[itemId];
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var flag = FlagUtil.GetFlag(data, ofs, i);
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string name = $"{remakeIndex:0000} V{variant:0} - {itemName}";
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if (ItemRemakeInfoData.List.TryGetValue((short)remakeIndex, out var info))
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name = $"{name} ({info.GetBodyDescription(variant, str)})";
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CLB_Remake.Items.Add(name, flag);
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}
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}
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public void GiveAll(ReadOnlySpan<ushort> indexes, bool value = true)
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{
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foreach (var item in indexes)
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GiveItem(item, value, CB_VariantBodiesOnly.Checked);
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System.Media.SystemSounds.Asterisk.Play();
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}
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private void GiveEverything(ReadOnlySpan<string> items, bool value = true)
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{
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if (!value)
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{
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for (ushort i = 0; i < CLB_Items.Items.Count; i++)
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GiveItem(i, false, CB_VariantBodiesOnly.Checked);
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return;
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}
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var skip = GameLists.NoCheckReceived;
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for (ushort i = 1; i < CLB_Items.Items.Count; i++)
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{
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if (string.IsNullOrEmpty(items[i]))
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continue;
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if (skip.Contains(i))
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continue;
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GiveItem(i, remakeOnly: CB_VariantBodiesOnly.Checked);
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}
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System.Media.SystemSounds.Asterisk.Play();
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}
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private void GiveAllFurniture(ReadOnlySpan<string> items, bool value = true)
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{
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var skip = new List<ushort>();
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skip.AddRange(GameLists.NoCheckReceived);
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skip.AddRange(GameLists.Bugs);
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skip.AddRange(GameLists.Fish);
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skip.AddRange(GameLists.Art);
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skip.AddRange(GameLists.Dive);
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skip = skip.Distinct().ToList();
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for (ushort i = 1; i < CLB_Items.Items.Count; i++)
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{
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if (string.IsNullOrEmpty(items[i]))
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continue;
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if (skip.Contains(i))
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continue;
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GiveItem(i, value, CB_VariantBodiesOnly.Checked);
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}
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System.Media.SystemSounds.Asterisk.Play();
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}
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private void GiveItem(ushort item, bool value = true, bool remakeOnly = false)
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{
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if (!remakeOnly)
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CLB_Items.SetItemChecked(item, value);
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var remakeIndex = ItemRemakeUtil.GetRemakeIndex(item);
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if (!ItemRemakeInfoData.List.TryGetValue(remakeIndex, out var info))
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return;
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for (int i = 0; i < ItemRemakeInfo.BodyColorCountMax; i++)
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{
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if (!info.HasBodyColor(i))
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continue;
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int rIndex = (remakeIndex * ItemRemakeInfo.BodyColorCountMax) + i;
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CLB_Remake.SetItemChecked(rIndex, value);
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}
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}
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private static void ShowContextMenuBelow(ToolStripDropDown c, Control n) => c.Show(n.PointToScreen(new System.Drawing.Point(0, n.Height)));
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private void B_GiveAll_Click(object sender, EventArgs e) => ShowContextMenuBelow(CM_Buttons, (Control)sender);
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private void B_AllBugs_Click(object sender, EventArgs e) => GiveAll(GameLists.Bugs, ModifierKeys != Keys.Alt);
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private void B_AllFish_Click(object sender, EventArgs e) => GiveAll(GameLists.Fish, ModifierKeys != Keys.Alt);
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private void B_AllArt_Click(object sender, EventArgs e) => GiveAll(GameLists.Art, ModifierKeys != Keys.Alt);
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private void B_AllDive_Click(object sender, EventArgs e) => GiveAll(GameLists.Dive, ModifierKeys != Keys.Alt);
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private void B_AllFurniture_Click(object sender, EventArgs e) => GiveAllFurniture(GameInfo.Strings.itemlist, ModifierKeys != Keys.Alt);
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private void B_GiveEverything_Click(object sender, EventArgs e) => GiveEverything(GameInfo.Strings.itemlist, ModifierKeys != Keys.Alt);
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private void B_Cancel_Click(object sender, EventArgs e) => Close();
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private void B_Save_Click(object sender, EventArgs e)
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{
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SetCollect();
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SetRemake();
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Close();
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}
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private void SetCollect()
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{
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var ofs = Player.Personal.Offsets.ItemCollectBit;
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var data = Player.Personal.Data;
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for (int i = 0; i < CLB_Items.Items.Count; i++)
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FlagUtil.SetFlag(data, ofs, i, CLB_Items.GetItemChecked(i));
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}
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private void SetRemake()
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{
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var ofs = Player.Personal.Offsets.ItemRemakeCollectBit;
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var data = Player.Personal.Data;
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for (int i = 0; i < CLB_Remake.Items.Count; i++)
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FlagUtil.SetFlag(data, ofs, i, CLB_Remake.GetItemChecked(i));
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}
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private void CB_Item_SelectedValueChanged(object sender, EventArgs e)
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{
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var index = WinFormsUtil.GetIndex(CB_Item);
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if ((uint)index >= CLB_Items.Items.Count)
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index = 0;
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CLB_Items.SelectedIndex = index;
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var remake = ItemRemakeUtil.GetRemakeIndex((ushort)index);
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if (remake > 0)
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CLB_Remake.SelectedIndex = remake * ItemRemakeInfo.BodyColorCountMax;
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}
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private void CLB_Items_SelectedIndexChanged(object sender, EventArgs e)
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{
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var index = CLB_Items.SelectedIndex;
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CB_Item.SelectedValue = index;
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}
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} |