NHSE/NHSE.WinForms/Editor.cs
Josh (vector_cmdr) 2bfb5759bd
Add: Tour Hemisphere + Weather (#748)
Added the offset for tour weather area + offsets for tour hemisphere and tour weather seed.
Added to UI.
2026-02-12 23:47:34 +11:00

632 lines
20 KiB
C#

using NHSE.Core;
using NHSE.Injection;
using NHSE.Sprites;
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace NHSE.WinForms;
public sealed partial class Editor : Form
{
private readonly HorizonSave SAV;
private readonly VillagerEditor Villagers;
/// <summary>
/// Currently loaded player index.
/// </summary>
private int PlayerIndex = -1;
public Editor(HorizonSave file)
{
InitializeComponent();
SAV = file;
LoadPlayers();
Villagers = LoadVillagers();
LoadMain();
var lang = Program.Settings.Language;
var index = GameLanguage.GetLanguageIndex(lang);
Menu_Language.SelectedIndex = index; // triggers translation
// this.TranslateInterface(GameInfo.CurrentLanguage);
Text = SAV.GetSaveTitle("NHSE");
}
protected override void OnLoad(EventArgs e)
{
CenterToParent();
base.OnLoad(e);
}
private void Menu_Settings_Click(object sender, EventArgs e)
{
using var editor = new SettingsEditor();
editor.ShowDialog();
}
private void Menu_Language_SelectedIndexChanged(object sender, EventArgs e)
{
Menu_Options.DropDown.Close();
if ((uint)Menu_Language.SelectedIndex >= GameLanguage.LanguageCount)
return;
var lang = GameInfo.SetLanguage2Char(Menu_Language.SelectedIndex);
this.TranslateInterface(lang);
Program.Settings.Language = lang;
Task.Run(() =>
{
ItemSprite.Initialize(GameInfo.GetStrings("en").itemlist);
TranslationUtil.SetLocalization(typeof(MessageStrings), lang);
TranslationUtil.SetLocalization(GameInfo.Strings.InternalNameTranslation, lang);
});
}
private void Menu_Save_Click(object sender, EventArgs e)
{
SaveAll();
try
{
SAV.Save((uint)DateTime.Now.Ticks);
}
catch (Exception ex)
{
WinFormsUtil.Error(MessageStrings.MsgSaveDataExportFail, ex.Message);
return;
}
WinFormsUtil.Alert(MessageStrings.MsgSaveDataExportSuccess);
}
private void Menu_DumpDecrypted_Click(object sender, EventArgs e)
{
using var fbd = new FolderBrowserDialog();
if (fbd.ShowDialog() != DialogResult.OK)
return;
SAV.Dump(fbd.SelectedPath);
System.Media.SystemSounds.Asterisk.Play();
}
private void Menu_LoadDecrypted_Click(object sender, EventArgs e)
{
using var ofd = new OpenFileDialog();
ofd.Title = "Open main.dat ...";
ofd.Filter = "New Horizons Save File (main.dat)|main.dat";
ofd.FileName = "main.dat";
if (ofd.ShowDialog() == DialogResult.OK)
LoadDecryptedFromPath(ofd.FileName);
}
private void LoadDecryptedFromPath(string main)
{
var dir = Path.GetDirectoryName(main);
if (dir is null || !Directory.Exists(dir))
{
WinFormsUtil.Alert(MessageStrings.MsgImportDirectoryDoesNotExist);
return;
}
SAV.Load(dir);
ReloadAll(); // reload all fields
System.Media.SystemSounds.Asterisk.Play();
}
private void Menu_VerifyHashes_Click(object sender, EventArgs e)
{
var result = SAV.GetInvalidHashes().ToArray();
if (result.Length == 0)
{
WinFormsUtil.Alert(MessageStrings.MsgSaveDataHashesValid);
return;
}
if (WinFormsUtil.Prompt(MessageBoxButtons.YesNo, MessageStrings.MsgAskExportResultToClipboard) != DialogResult.Yes)
return;
var lines = result.Select(z => z.ToString());
Clipboard.SetText(string.Join(Environment.NewLine, lines));
}
private void Menu_RAMEdit_Click(object sender, EventArgs e)
{
var exist = WinFormsUtil.FirstFormOfType<SysBotRAMEdit>();
if (exist != null)
{
exist.Show(this);
exist.BringToFront();
return;
}
var sysbot = new SysBotRAMEdit(InjectionType.Generic);
sysbot.Show(this);
}
private void Menu_ItemImages_Click(object sender, EventArgs e)
{
var exist = WinFormsUtil.FirstFormOfType<ImageFetcher>();
if (exist != null)
{
exist.Show(this);
exist.BringToFront();
return;
}
var imgfetcher = new ImageFetcher();
imgfetcher.Show(this);
}
private void Menu_Theme_System_Click(object sender, EventArgs e)
{
Menu_Options.DropDown.Close();
ThemeChangeDialog(SystemColorMode.System);
}
private void Menu_Theme_Classic_Click(object sender, EventArgs e)
{
Menu_Options.DropDown.Close();
ThemeChangeDialog(SystemColorMode.Classic);
}
private void Menu_Theme_Dark_Click(object sender, EventArgs e)
{
Menu_Options.DropDown.Close();
ThemeChangeDialog(SystemColorMode.Dark);
}
private void ThemeChangeDialog(SystemColorMode theme)
{
var yesButton = new TaskDialogButton(MessageStrings.MsgDialogButtonYes) { Tag = DialogResult.Yes };
var noButton = new TaskDialogButton(MessageStrings.MsgDialogButtonNo) { Tag = DialogResult.No };
var cancelButton = new TaskDialogButton(MessageStrings.MsgDialogButtonCancel) { Tag = DialogResult.Cancel };
var buttons = new TaskDialogButtonCollection
{
yesButton,
noButton,
cancelButton
};
TaskDialogPage page = new()
{
Caption = MessageStrings.MsgWarning,
SizeToContent = true,
Heading = MessageStrings.MsgAskSaveBeforeRestart,
Icon = TaskDialogIcon.Warning,
Buttons = buttons
};
var resultButton = TaskDialog.ShowDialog(this, page);
if (resultButton == yesButton)
{
SaveAll();
try
{
SAV.Save((uint)DateTime.Now.Ticks);
}
catch (Exception ex)
{
WinFormsUtil.Error(MessageStrings.MsgSaveDataExportFail, ex.Message);
return;
}
WinFormsUtil.Alert(MessageStrings.MsgSaveDataExportSuccess);
}
else if (resultButton == noButton)
{
// Don't save.
}
else
{
// Abort
return;
}
Program.Settings.DarkMode = theme;
Program.SaveSettings();
Application.Restart();
}
private void ReloadAll()
{
Villagers.Villagers = SAV.Main.GetVillagers();
Villagers.Origin = SAV.Players[0].Personal;
Villagers.Reload();
LoadPlayers();
}
private VillagerEditor LoadVillagers()
{
var p0 = SAV.Players[0].Personal;
var villagers = SAV.Main.GetVillagers();
var v = new VillagerEditor(villagers, p0, SAV, true, PlayerIndex) { Dock = DockStyle.Fill };
Tab_Villagers.Controls.Add(v);
return v;
}
private void SaveAll()
{
SavePlayer(PlayerIndex);
Villagers.Save();
SAV.Main.SetVillagers(Villagers.Villagers);
SaveMain();
}
private void LoadMain()
{
var m = SAV.Main;
var names = Enum.GetNames<Hemisphere>();
CB_Hemisphere.Items.AddRange(names);
CB_Hemisphere.SelectedIndex = (int)m.Hemisphere;
CB_Tour_Hemisphere.Items.AddRange(names);
CB_Tour_Hemisphere.SelectedIndex = (int)m.TourHemisphere;
names = Enum.GetNames<AirportColor>();
CB_AirportColor.Items.AddRange(names);
CB_AirportColor.SelectedIndex = (int)m.AirportThemeColor;
NUD_WeatherSeed.Value = m.WeatherSeed;
NUD_Tour_WeatherSeed.Value = m.TourWeatherSeed;
}
private void SaveMain()
{
var m = SAV.Main;
m.Hemisphere = (Hemisphere)CB_Hemisphere.SelectedIndex;
m.TourHemisphere = (Hemisphere)CB_Tour_Hemisphere.SelectedIndex;
m.AirportThemeColor = (AirportColor)CB_AirportColor.SelectedIndex;
m.WeatherSeed = (uint)NUD_WeatherSeed.Value;
m.TourWeatherSeed = (uint)NUD_Tour_WeatherSeed.Value;
}
#region Player Editing
private void LoadPlayers()
{
// A valid save file has at least one player (main player).
if (SAV.Players.Count == 0)
throw new Exception("No players found in the loaded directory.");
// Load the player names to the selection box.
CB_Players.Items.Clear();
var playerList = SAV.Players.Select(z => z.DirectoryName);
foreach (var p in playerList)
CB_Players.Items.Add(p);
// Trigger a load.
PlayerIndex = -1;
CB_Players.SelectedIndex = 0;
}
private void LoadPlayer(object sender, EventArgs e) => LoadPlayer(CB_Players.SelectedIndex);
private void B_EditPlayerItems_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
{
var pers = player.Personal;
var bag = pers.Bag;
var pocket = pers.Pocket;
var items = pocket.Concat(bag).ToArray();
using var editor = new PlayerItemEditor(items, 10, 4, sysbot: true);
if (editor.ShowDialog() != DialogResult.OK)
return;
pers.Pocket = items.AsSpan(0, pocket.Count).ToArray();
pers.Bag = items.AsSpan(pocket.Count, bag.Count).ToArray();
}
}
private void B_Storage_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
var pers = player.Personal;
var p1 = pers.ItemChest;
using var editor = new PlayerItemEditor(p1, 10, 5);
if (editor.ShowDialog() == DialogResult.OK)
pers.ItemChest = p1;
}
private void B_RecycleBin_Click(object sender, EventArgs e)
{
var items = SAV.Main.RecycleBin;
using var editor = new PlayerItemEditor(items, 10, 4);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.RecycleBin = items;
}
private void B_EditPlayerRecipes_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
using var editor = new RecipeListEditor(player);
editor.ShowDialog();
}
private void B_EditPlayerReceivedItems_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
using var editor = new ItemReceivedEditor(player);
editor.ShowDialog();
}
private void B_EditPlayerReactions_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
using var editor = new ReactionEditor(player.Personal);
editor.ShowDialog();
}
private void B_EditPlayerMisc_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
var save = SAV.Main;
using var editor = new MiscPlayerEditor(player, save);
editor.ShowDialog();
}
private void B_EditPlayerPostBox_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
var save = SAV.Main;
var pb = SAV.Players[PlayerIndex].PostBox;
using var editor = new PostBoxEditor(player, pb);
editor.ShowDialog();
}
private void LoadPlayer(int index)
{
if (PlayerIndex >= 0)
SavePlayer(PlayerIndex);
if (index < 0)
return;
var player = SAV.Players[index];
var pers = player.Personal;
TB_Name.Text = pers.PlayerName;
TB_TownName.Text = pers.TownName;
NUD_BankBells.Value = Math.Min(int.MaxValue, pers.Bank);
NUD_NookMiles.Value = Math.Min(int.MaxValue, pers.NookMiles);
NUD_TotalNookMiles.Value = Math.Min(int.MaxValue, pers.TotalNookMiles);
NUD_Wallet.Value = Math.Min(int.MaxValue, pers.Wallet);
// swapped on purpose -- first count is the first two rows of items
NUD_PocketCount1.Value = Math.Min(int.MaxValue, pers.PocketCount);
NUD_PocketCount2.Value = Math.Min(int.MaxValue, pers.BagCount);
NUD_StorageCount.Value = Math.Min(int.MaxValue, pers.ItemChestCount);
if (pers.Data30 is { IsInitialized30: true } addition)
{
NUD_HotelTickets.Value = Math.Min(int.MaxValue, addition.HotelTickets);
}
else
{
L_HotelTickets.Visible = NUD_HotelTickets.Visible = false;
}
if (player.WhereAreN is not null)
{
NUD_Poki.Value = Math.Min(int.MaxValue, player.WhereAreN.Poki);
}
else
{
L_Poki.Visible = NUD_Poki.Visible = false;
}
try
{
var photo = pers.GetPhotoData();
PB_Player.Image = new Bitmap(new MemoryStream(photo));
}
catch (Exception e)
{
Console.WriteLine(e);
}
PlayerIndex = index;
}
private void SavePlayer(int index)
{
if (index < 0)
return;
var player = SAV.Players[index];
var pers = player.Personal;
if (pers.PlayerName != TB_Name.Text)
{
var orig = pers.GetPlayerIdentity().ToArray();
pers.PlayerName = TB_Name.Text;
var updated = pers.GetPlayerIdentity();
SAV.ChangeIdentity(orig, updated);
}
if (pers.TownName != TB_TownName.Text)
{
var orig = pers.GetTownIdentity().ToArray();
pers.TownName = TB_TownName.Text;
var updated = pers.GetTownIdentity();
SAV.ChangeIdentity(orig, updated);
}
pers.Bank = pers.Bank with { Value = (uint)NUD_BankBells.Value };
pers.NookMiles = pers.NookMiles with { Value = (uint)NUD_NookMiles.Value };
pers.TotalNookMiles = pers.TotalNookMiles with { Value = (uint)NUD_TotalNookMiles.Value };
pers.Wallet = pers.Wallet with { Value = (uint)NUD_Wallet.Value };
// swapped on purpose -- first count is the first two rows of items
pers.PocketCount = (uint)NUD_PocketCount1.Value;
pers.BagCount = (uint)NUD_PocketCount2.Value;
pers.ItemChestCount = (uint)NUD_StorageCount.Value;
if (player.Personal.Data30 is { IsInitialized30: true } addition)
{
addition.HotelTickets = addition.HotelTickets with { Value = (uint)NUD_HotelTickets.Value };
}
if (player.WhereAreN is { } x)
{
x.Poki = x.Poki with { Value = (uint)NUD_Poki.Value };
}
}
private void B_EditAchievements_Click(object sender, EventArgs e)
{
var pers = SAV.Players[PlayerIndex].Personal;
using var editor = new AchievementEditor(pers);
editor.ShowDialog();
}
private void B_EditPlayerFlags_Click(object sender, EventArgs e)
{
var pers = SAV.Players[PlayerIndex].Personal;
var flags = pers.GetEventFlagsPlayer();
using var editor = new FlagEditor(flags);
if (editor.ShowDialog() == DialogResult.OK)
pers.SetEventFlagsPlayer(flags);
}
#endregion
private void Menu_SavePNG_Click(object sender, EventArgs e)
{
if (!WinFormsUtil.TryGetUnderlying<PictureBox>(sender, out var pb) || pb.Image is null)
{
WinFormsUtil.Alert(MessageStrings.MsgNoPictureLoaded);
return;
}
string name = SAV.Players[PlayerIndex].Personal.PlayerName;
var bmp = pb.Image;
using var sfd = new SaveFileDialog();
sfd.Filter = "png file (*.png)|*.png|All files (*.*)|*.*";
sfd.FileName = $"{name}.png";
if (sfd.ShowDialog() != DialogResult.OK)
return;
bmp.Save(sfd.FileName, ImageFormat.Png);
}
private void B_EditTurnipExchange_Click(object sender, EventArgs e)
{
var turnips = SAV.Main.Turnips;
using var editor = new SingleObjectEditor<TurnipStonk>(turnips, PropertySort.Categorized, false);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.Turnips = turnips;
}
private void B_EditFieldItems_Click(object sender, EventArgs e)
{
using var editor = new FieldItemEditor(SAV.Main);
editor.ShowDialog();
}
private void B_EditLandFlags_Click(object sender, EventArgs e)
{
var flags = SAV.Main.EventFlagLand;
var edit = flags.ToArray();
using var editor = new LandFlagEditor(edit);
if (editor.ShowDialog() == DialogResult.OK)
edit.CopyTo(flags);
}
private void B_EditPatterns_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
var patterns = SAV.Main.GetDesigns();
using var editor = new PatternEditor(patterns, player);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.SetDesigns(patterns);
}
private void B_EditPRODesigns_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
var patterns = SAV.Main.GetDesignsPRO();
using var editor = new PatternEditorPRO(patterns, player);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.SetDesignsPRO(patterns);
}
private void B_EditPatternFlag_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
var patterns = new[] { SAV.Main.FlagMyDesign };
using var editor = new PatternEditor(patterns, player);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.FlagMyDesign = patterns[0];
}
private void B_EditDesignsTailor_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
var patterns = SAV.Main.GetDesignsTailor();
using var editor = new PatternEditorPRO(patterns, player);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.SetDesignsTailor(patterns);
}
private static void ShowContextMenuBelow(ToolStripDropDown c, Control n) => c.Show(n.PointToScreen(new Point(0, n.Height)));
private void B_EditPlayer_Click(object sender, EventArgs e) => ShowContextMenuBelow(CM_EditPlayer, B_EditPlayer);
private void B_EditMap_Click(object sender, EventArgs e) => ShowContextMenuBelow(CM_EditMap, B_EditMap);
private void B_EditPlayerHouses_Click(object sender, EventArgs e)
{
var houses = SAV.Main.GetPlayerHouses();
using var editor = new PlayerHouseEditor(houses, SAV.Players, SAV.Main, PlayerIndex);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.SetPlayerHouses(houses);
}
private void B_EditCampsite_Click(object sender, EventArgs e)
{
using var editor = new CampsiteEditor(SAV);
editor.ShowDialog();
}
private void B_EditFruitFlower_Click(object sender, EventArgs e)
{
var player = SAV.Players[PlayerIndex];
var save = SAV.Main;
using var editor = new FruitsFlowersEditor(player, save);
editor.ShowDialog();
}
private void B_EditBulletin_Click(object sender, EventArgs e)
{
var boxed = SAV.Main.Bulletin;
using var editor = new SingleObjectEditor<object>(boxed, PropertySort.NoSort, false);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.Bulletin = boxed;
}
private void B_EditFieldGoods_Click(object sender, EventArgs e)
{
var boxed = SAV.Main.SaveFg;
using var editor = new SingleObjectEditor<object>(boxed, PropertySort.NoSort, false);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.SaveFg = boxed;
}
private void B_EditMuseum_Click_Click(object sender, EventArgs e)
{
var museum = SAV.Main.Museum;
using var editor = new MuseumEditor(museum);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.Museum = museum;
}
private void B_EditVisitors_Click(object sender, EventArgs e)
{
var boxed = SAV.Main.Visitor;
using var editor = new SingleObjectEditor<object>(boxed, PropertySort.NoSort, false);
if (editor.ShowDialog() == DialogResult.OK)
SAV.Main.Visitor = boxed;
}
private void NUD_PocketCount_ValueChanged(object sender, EventArgs e) => ((NumericUpDown)sender).BackColor = (uint)((NumericUpDown)sender).Value > 20 ? Color.Red : NUD_BankBells.BackColor;
private void NUD_Wallet_ValueChanged(object sender, EventArgs e) => NUD_Wallet.BackColor = (ulong)NUD_Wallet.Value > 99_999 ? Color.Red : NUD_BankBells.BackColor;
}