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Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer. Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis. Performance has also been slightly improved; no allocation is done anymore when updating the image.
8 lines
233 B
C#
8 lines
233 B
C#
using System;
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namespace NHSE.Villagers;
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/// <summary>
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/// Tuple-like record struct to hold villager and house memory segments.
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/// </summary>
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public readonly record struct VillagerData(Memory<byte> Villager, Memory<byte> House); |