Files
NHSE/NHSE.Parsing/GameBCSVDumper.cs
TSRBerry cb07454159 Add info for items about cloth groups and sort order (#775)
* Add ItemClothGroup, ItemColorOrder and ItemSortOrder

* Add methods for ItemSortOrder and ItemClothGroup in ItemInfo

* specs: Remove duplicates & Fix indention

* Adjust description for ItemColorOrder

Received confirmation on the ACNH Spreadsheet discord

* Fix code style issues
2026-05-23 17:18:58 -05:00

990 lines
37 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using System.IO;
using System.Linq;
using NHSE.Core;
namespace NHSE.Parsing;
/// <summary>
/// Converts <see cref="BCSV"/> files to other formats digestible by the program.
/// </summary>
public static class GameBCSVDumper
{
/// <summary>
/// Dumps everything the program uses to the provided <see cref="dest"/>, using the provided <see cref="pathBCSV"/>.
/// </summary>
/// <param name="pathBCSV">Source of <see cref="BCSV"/> files.</param>
/// <param name="dest">Destination folder where the dumps will be saved.</param>
/// <param name="csv">Convert all <see cref="BCSV"/> files to CSV for easy viewing.</param>
/// <param name="remapBCSV">Change BCSV magic numbers to string if available</param>
/// <param name="delim">Delimiter when exporting the <see cref="csv"/> files</param>
public static void UpdateDumps(string pathBCSV, string dest, bool csv = false, bool remapBCSV = true, string delim = "\t")
{
ExtractInfo(pathBCSV, dest);
if (csv)
UpdateCSV(pathBCSV, Path.Combine(dest, "csv"), remapBCSV, delim);
}
private static void ExtractInfo(string pathBCSV, string dest)
{
var itemNames = GameInfo.Strings.itemlist;
void DumpS(string fn, IEnumerable<string> lines, string dir = "text")
{
Directory.CreateDirectory(Path.Combine(dest, dir));
File.WriteAllLines(Path.Combine(dest, dir, fn), lines);
Console.WriteLine($"Created {fn}");
}
void DumpB(string fn, byte[] bytes, string dir = "bin")
{
Directory.CreateDirectory(Path.Combine(dest, dir));
File.WriteAllBytes(Path.Combine(dest, dir, fn), bytes);
Console.WriteLine($"Created {fn}");
}
void DumpU(string fn, ushort[] ushorts, string dir = "bin")
{
Directory.CreateDirectory(Path.Combine(dest, dir));
byte[] bytes = new byte[ushorts.Length * 2];
Buffer.BlockCopy(ushorts, 0, bytes, 0, ushorts.Length * 2);
File.WriteAllBytes(Path.Combine(dest, dir, fn), bytes);
Console.WriteLine($"Created {fn}");
}
void DumpD<T, S>(string fn, Dictionary<T, S> dict, string dir = "text") where T : notnull
{
Directory.CreateDirectory(Path.Combine(dest, dir));
var lines = dict.Select(z => $"{{{z.Key}, {z.Value:00000}}},");
File.WriteAllLines(Path.Combine(dest, dir, fn), lines);
Console.WriteLine($"Created {fn}");
}
DumpS("bcsv_map.txt", BCSV.EnumLookup.Dump());
DumpS("lifeSupportAchievement.txt", GetLifeSupportAchievementList(pathBCSV));
DumpS("recipeDictionary.txt", GetRecipeList(pathBCSV));
DumpS("outsideAcres.txt", GetAcreNames(pathBCSV));
DumpS("fish.txt", GetFishList(pathBCSV, itemNames));
DumpS("dive.txt", GetDiveList(pathBCSV, itemNames));
DumpS("bugs.txt", GetInsectList(pathBCSV, itemNames));
DumpS("fossils.txt", GetFossilList(pathBCSV, itemNames));
DumpS("eventFlagPlayer.txt", GetEventFlagNames(pathBCSV));
DumpS("eventFlagHouse.txt", GetEventFlagHouse(pathBCSV));
DumpS("eventFlagVillager.txt", GetVillagerEventFlagNames(pathBCSV));
DumpS("eventFlagVillagerMemoryPlayer.txt", GetVillagerEventFlagNamesMemoryPlayer(pathBCSV));
DumpS("eventFlagLand.txt", GetLandEventFlagNames(pathBCSV));
DumpS("ItemKind.txt", GetPossibleEnum(pathBCSV, "ItemParam.bcsv", 0xFC275E86));
DumpS("ItemSize.txt", GetPossibleEnum(pathBCSV, "ItemParam.bcsv", 0xE06FB090));
DumpS("ItemMenuIcon.txt", GetPossibleEnum(pathBCSV, "ItemParam.bcsv", 0x348D7B06));
DumpS("ItemClothGroup.txt", GetNumberedEnumValues(pathBCSV, "ItemClothGroup.bcsv", 0x13AB5198, 0x54706054));
DumpS("PlantKind.txt", GetPossibleEnum(pathBCSV, "FgMainParam.bcsv", 0x48EF0398));
DumpS("TerrainKind.txt", GetNumberedEnumValues(pathBCSV, "FieldLandMakingUnitModelParam.bcsv", 0x39B5A93D, 0x54706054));
DumpS("BridgeKind.txt", GetNumberedEnumValues(pathBCSV, "StructureBridgeParam.bcsv", 0x39B5A93D, 0x54706054));
DumpS("BridgeMaterial.txt", GetNumberedEnumValues(pathBCSV, "StructureBridgeTypeParam.bcsv", 0x68CF5938, 0x54706054));
DumpS("SlopeKind.txt", GetNumberedEnumValues(pathBCSV, "StructureSlopeParam.bcsv", 0x39B5A93D, 0x54706054));
DumpS("RoofKind.txt", GetNumberedEnumValues(pathBCSV, "StructureHouseRoofParam.bcsv", 0x39B5A93D, 0x54706054));
DumpS("DoorKind.txt", GetNumberedEnumValues(pathBCSV, "StructureHouseDoorParam.bcsv", 0x39B5A93D, 0x54706054));
DumpS("WallKind.txt", GetNumberedEnumValues(pathBCSV, "StructureHouseWallParam.bcsv", 0x39B5A93D, 0x54706054));
DumpD("ItemStack.txt", GetItemStackDict(pathBCSV));
DumpB("item_kind.bin", GetItemKindArray(pathBCSV));
DumpB("item_size.bin", GetItemSizeArray(pathBCSV));
DumpU("item_menuicon.bin", GetItemMenuIconArray(pathBCSV));
DumpU("item_cloth_group.bin", GetItemClothGroupArray(pathBCSV));
DumpB("item_sort_order.bin", GetItemSortOrderArray(pathBCSV));
DumpS("plants.txt", GetPlantedNames(pathBCSV));
DumpS("item_size_dictionary.txt", GetItemSizeDictionary(pathBCSV));
DumpS("item_remake.txt", GetItemRemakeDictionary(pathBCSV));
DumpS("itemRemakeInfo.txt", GetItemRemakeColors(pathBCSV));
DumpS("cloth_group_color_group_sort.txt", GetColorGroupSortList(pathBCSV));
}
public static void UpdateCSV(string pathBCSV, string dest, bool remapColumns = false, string delim = "\t")
{
BCSV.DecodeColumnNames = remapColumns;
Directory.CreateDirectory(dest);
BCSVConverter.DumpAll(pathBCSV, dest, delim);
}
private static HashSet<string> GetPossibleEnumValues(string pathBCSV, string fn, uint key)
{
var path = Path.Combine(pathBCSV, fn);
var data = File.ReadAllBytes(path);
var bcsv = new BCSV(data);
var dict = bcsv.GetFieldDictionary();
var fType = dict[key];
var types = new HashSet<string>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var type = bcsv.ReadValue(i, fType).TrimEnd('\0');
types.Add(type);
}
return types;
}
private static List<string> GetNumberedEnumValues(string pathBCSV, string fn, uint keyName, uint keyValue)
{
var path = Path.Combine(pathBCSV, fn);
var data = File.ReadAllBytes(path);
var bcsv = new BCSV(data);
var dict = bcsv.GetFieldDictionary();
var fType = dict[keyName];
var fitemID = dict[keyValue];
var types = new List<string>();
var set = new Dictionary<string, int>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var iid = bcsv.ReadValue(i, fitemID);
var ival = ushort.Parse(iid);
var type = bcsv.ReadValue(i, fType).TrimEnd('\0');
if (set.TryGetValue(type, out var count))
{
count++;
set[type] = count;
type += $"_{count}";
}
else
{
set.Add(type, 1);
}
types.Add($"{type} = 0x{ival:X2},");
}
return types;
}
private static IEnumerable<string> GetPossibleEnum(string pathBCSV, string fn, uint key)
{
var kinds = GetPossibleEnumValues(pathBCSV, fn, key);
var ordered = kinds.Order();
return ordered.Select(z => $"{z},");
}
public static byte[] GetItemKindArray(string pathBCSV, string fn = "ItemParam.bcsv")
{
var path = Path.Combine(pathBCSV, fn);
var data = File.ReadAllBytes(path);
var bcsv = new BCSV(data);
var dict = bcsv.GetFieldDictionary();
var fType = dict[0xFC275E86];
var fID = dict[0x54706054];
var types = new Dictionary<ushort, ItemKind>();
ushort max = 0;
for (int i = 0; i < bcsv.EntryCount; i++)
{
var id = bcsv.ReadValue(i, fID);
var ival = ushort.Parse(id);
var type = bcsv.ReadValue(i, fType).TrimEnd('\0');
if (!Enum.TryParse<ItemKind>(type, out var k))
throw new InvalidEnumArgumentException($"{type} is not a known enum value @ index {i}. Update the enum index first.");
types.Add(ival, k);
if (ival > max)
max = ival;
}
byte[] result = new byte[max + 1];
foreach (var kvp in types)
result[kvp.Key] = (byte) kvp.Value;
return result;
}
public static byte[] GetItemSizeArray(string pathBCSV, string fn = "ItemParam.bcsv")
{
var path = Path.Combine(pathBCSV, fn);
var data = File.ReadAllBytes(path);
var bcsv = new BCSV(data);
var dict = bcsv.GetFieldDictionary();
var fType = dict[0xE06FB090];
var fID = dict[0x54706054];
var types = new Dictionary<ushort, ItemSizeType>();
ushort max = 0;
for (int i = 0; i < bcsv.EntryCount; i++)
{
var id = bcsv.ReadValue(i, fID);
var ival = ushort.Parse(id);
var type = bcsv.ReadValue(i, fType).TrimEnd('\0');
type = ItemSizeExtensions.EnumPrefix + type; // can't start with numbers
if (!Enum.TryParse<ItemSizeType>(type, out var k))
throw new InvalidEnumArgumentException($"{type} is not a known enum value @ index {i}. Update the enum index first.");
types.Add(ival, k);
if (ival > max)
max = ival;
}
byte[] result = new byte[max + 1];
foreach (var kvp in types)
result[kvp.Key] = (byte)kvp.Value;
return result;
}
public static Dictionary<ItemKind, ushort> GetItemStackDict(string pathBCSV, string fn = "ItemKind.bcsv")
{
var path = Path.Combine(pathBCSV, fn);
var data = File.ReadAllBytes(path);
var bcsv = new BCSV(data);
var dict = bcsv.GetFieldDictionary();
var fStack = dict[0x4C9BA961]; // MultiHoldMaxNum
var fKind = dict[0x87BF00E8]; // Label
// clothing is split out more granularly in ItemKind and would cause errors
// since it's not likely to ever be stackable, we can skip
// none-type can be skipped and doesn't exist in ItemKind either
List<string> skipLabels =
[
"TopsDefault",
"Tops",
"OnePiece",
"MarineSuit",
"BottomsDefault",
"Bottoms",
"Shoes",
"None"
];
var result = new Dictionary<ItemKind, ushort>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var stack = bcsv.ReadValue(i, fStack);
switch (stack)
{
case "-1": // for some reason turnips have a stack value of -1, should be 10...
stack = "10";
break;
case "0": // the game stores items that cannot be stacked as 0, so technically they stack to 1
stack = "1";
break;
}
var stackval = ushort.Parse(stack);
var kind = bcsv.ReadValue(i, fKind).TrimEnd('\0');
if (skipLabels.Contains(kind))
continue;
kind = "Kind_" + kind;
if (!Enum.TryParse<ItemKind>(kind, out var k))
throw new InvalidEnumArgumentException($"{kind} is not a known enum value @ index {i}. Update the enum index first.");
result.Add(k, stackval);
}
return result;
}
public static ushort[] GetItemMenuIconArray(string pathBCSV, string fn = "ItemParam.bcsv")
{
var path = Path.Combine(pathBCSV, fn);
var data = File.ReadAllBytes(path);
var bcsv = new BCSV(data);
var dict = bcsv.GetFieldDictionary();
var fType = dict[0x348D7B06];
var fID = dict[0x54706054];
var types = new Dictionary<ushort, ItemMenuIconType>();
ushort max = 0;
for (int i = 0; i < bcsv.EntryCount; i++)
{
var id = bcsv.ReadValue(i, fID);
var ival = ushort.Parse(id);
var type = bcsv.ReadValue(i, fType).TrimEnd('\0');
if (type.StartsWith("0x"))
type = $"_{type}"; // enum name can't start with number
if (!Enum.TryParse<ItemMenuIconType>(type, out var k))
throw new InvalidEnumArgumentException($"{type} is not a known enum value @ index {i}. Update the {nameof(ItemMenuIconType)} enum index first.");
types.Add(ival, k);
if (ival > max)
max = ival;
}
ushort[] result = new ushort[max + 1];
foreach (var kvp in types)
result[kvp.Key] = (ushort)kvp.Value;
return result;
}
public static string[] GetItemSizeDictionary(string pathBCSV, string fn = "ItemSize.bcsv")
{
var path = Path.Combine(pathBCSV, fn);
var data = File.ReadAllBytes(path);
var bcsv = new BCSV(data);
var dict = bcsv.GetFieldDictionary();
var fw = dict[0x16B8F524];
var fh = dict[0xBCB13DAF];
var fs = dict[0x87BF00E8];
var fc = dict[0x977ADFCE];
var result = new string[bcsv.EntryCount];
const string prefix = nameof(ItemSizeType) + "." + ItemSizeExtensions.EnumPrefix;
for (int i = 0; i < bcsv.EntryCount; i++)
{
var w = bcsv.ReadValue(i, fw).TrimEnd('\0');
var h = bcsv.ReadValue(i, fh).TrimEnd('\0');
var s = bcsv.ReadValue(i, fs).TrimEnd('\0');
var c = bcsv.ReadValue(i, fc).TrimEnd('\0');
result[i] = $"{{{prefix}{s,-12}, new ItemSize({w,2}, {h,2})}}, // {c}";
}
return result;
}
public static List<string> GetRecipeList(string pathBCSV, string fn = "RecipeCraftParam.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var frecipe = dict[0x54706054];
var fitemID = dict[0x89A3482C];
var items = GameInfo.Strings.itemlist;
var result = new List<string>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var iid = bcsv.ReadValue(i, fitemID);
var ival = ushort.Parse(iid);
var rid = bcsv.ReadValue(i, frecipe);
var rval = ushort.Parse(rid);
var kvp = $"{{0x{rval:X3}, {ival:00000}}}, // {items[ival]}";
result.Add(kvp);
}
result.Sort();
return result;
}
public static List<string> GetLifeSupportAchievementList(string pathBCSV, string fn = "EventFlagsLifeSupportAchievementParam.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var findex = dict[0x54706054];
var fname = dict[0x45F320F2];
var fcomment = dict[0x85CF1615];
var fLand = dict[0x3FE43170];
var fPlayer = dict[0x4171A41D];
var fmaxLevel = dict[0x1BE772F0];
var fThreshold1 = dict[0xCE0933FC];
var fThreshold2 = dict[0x89A9492C];
var fThreshold3 = dict[0xB4C9609C];
var fThreshold4 = dict[0x06E9BC8C];
var fThreshold5 = dict[0x3B89953C];
var result = new List<string>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
int readHex(BCSVFieldParam p) => int.Parse(bcsv.ReadValue(i, p)[2..], NumberStyles.HexNumber);
var iid = bcsv.ReadValue(i, findex);
var index = ushort.Parse(iid);
var land = readHex(fLand);
var player = readHex(fPlayer);
var name = bcsv.ReadValue(i, fname).TrimEnd('\0');
var paddedName = $"\"{name}\"".PadRight(30, ' ');
var comment = bcsv.ReadValue(i, fcomment).TrimEnd('\0');
var tmp = bcsv.ReadValue(i, fmaxLevel);
var max = ushort.Parse(tmp);
var t1 = readHex(fThreshold1);
var t2 = readHex(fThreshold2);
var t3 = readHex(fThreshold3);
var t4 = readHex(fThreshold4);
var t5 = readHex(fThreshold5);
var values = $"{max}, {t1:0000}, {t2:0000}, {t3:0000}, {t4:0000}, {t5:0000}";
var v = $"new({index:000}, {values}, {land,3}, {player,3}, {paddedName})";
var kvp = $"{{0x{index:X2}, {v}}}, // {comment}";
result.Add(kvp);
}
result.Sort();
return result;
}
public static IEnumerable<ushort> GetInsectList(string pathBCSV, string fn = "InsectStatusParam.bcsv")
{
return GetItemList(pathBCSV, fn, 0x20CB67BC);
}
public static IEnumerable<ushort> GetFossilList(string pathBCSV, string fn = "MuseumFossilDonateInfo.bcsv")
{
return GetItemList(pathBCSV, fn, 0xB76B7D37);
}
public static IEnumerable<ushort> GetFishList(string pathBCSV, string fn = "FishStatusParam.bcsv")
{
return GetItemList(pathBCSV, fn, 0x20CB67BC);
}
public static IEnumerable<ushort> GetDiveList(string pathBCSV, string fn = "SeafoodStatusParam.bcsv")
{
return GetItemList(pathBCSV, fn, 0x20CB67BC);
}
public static IEnumerable<string> GetInsectList(string pathBCSV, IReadOnlyList<string> items, string fn = "InsectStatusParam.bcsv")
{
var insects = GetInsectList(pathBCSV, fn);
return insects.Select(z => $"{z:00000}, // {items[z]}");
}
public static IEnumerable<string> GetFishList(string pathBCSV, IReadOnlyList<string> items, string fn = "FishStatusParam.bcsv")
{
var insects = GetFishList(pathBCSV, fn);
return insects.Select(z => $"{z:00000}, // {items[z]}");
}
public static IEnumerable<string> GetDiveList(string pathBCSV, IReadOnlyList<string> items, string fn = "SeafoodStatusParam.bcsv")
{
var insects = GetDiveList(pathBCSV, fn);
return insects.Select(z => $"{z:00000}, // {items[z]}");
}
public static IEnumerable<string> GetFossilList(string pathBCSV, IReadOnlyList<string> items, string fn = "MuseumFossilDonateInfo.bcsv")
{
var fossils = GetFossilList(pathBCSV, fn);
return fossils.Select(z => $"{z:00000}, // {items[z]}");
}
private static List<ushort> GetItemList(string pathBCSV, string fn, uint keyItemIDColumn)
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var findex = dict[keyItemIDColumn];
var result = new List<ushort>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var iid = bcsv.ReadValue(i, findex);
var ival = ushort.Parse(iid);
result.Add(ival);
}
result.Sort();
return result;
}
private static List<string> GetAcreNames(string pathBCSV, string fn = "FieldOutsideParts.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var findex = dict[0x54706054];
var fname = dict[0x39B5A93D];
var result = new List<string>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var iid = bcsv.ReadValue(i, findex);
var ival = ushort.Parse(iid);
var name = bcsv.ReadValue(i, fname).TrimEnd('\0');
var kvp = $"{{0x{ival:X2}, \"{name}\"}}, // {ival}";
result.Add(kvp);
}
result.Sort();
return result;
}
private static List<string> GetPlantedNames(string pathBCSV, string fn = "FgMainParam.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var fType = dict[0x48EF0398];
var fname = dict[0x87BF00E8];
var findex = dict[0x54706054];
var fcomment = dict[0x3F45F2BF];
var fdig = dict[0xF4678F13];
var fpic = dict[0xB7A46956];
var result = new List<string>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var iid = bcsv.ReadValue(i, findex);
var ival = (ushort)short.Parse(iid);
var name = bcsv.ReadValue(i, fname).TrimEnd('\0');
var comment = bcsv.ReadValue(i, fcomment).TrimEnd('\0');
var type = bcsv.ReadValue(i, fType).TrimEnd('\0');
var did = bcsv.ReadValue(i, fdig);
var dval = (ushort)short.Parse(did);
var pid = bcsv.ReadValue(i, fpic);
var pval = (ushort)short.Parse(pid);
if (!Enum.TryParse<FieldItemKind>(type, out var k))
throw new InvalidEnumArgumentException($"{type} is not a known enum value @ index {i}. Update the enum index first.");
var strname = $"\"{name}\"";
var v = $"new {nameof(FieldItemDefinition)}({ival,-5}, {dval,-5}, {pval,-5}, {strname,-24}, {nameof(FieldItemKind)}.{k,-20})";
var kvp = $"{{0x{ival:X}, {v}}}, // {comment}";
result.Add(kvp);
}
result.Sort();
return result;
}
private static List<string> GetEventFlagNames(string pathBCSV, string fn = "EventFlagsPlayerParam.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var fv1 = dict[0x4C24F1CF];
var fv2 = dict[0x344B17D7];
var fname = dict[0x45F320F2];
var findex = dict[0x54706054];
var fcomment = dict[0x85CF1615];
var result = new List<string>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var iv1 = bcsv.ReadValue(i, fv1)[2..];
var iv1a = short.Parse(iv1, NumberStyles.HexNumber);
var iv2 = bcsv.ReadValue(i, fv2)[2..];
var iv2a = short.Parse(iv2, NumberStyles.HexNumber);
var iid = bcsv.ReadValue(i, findex);
var ival = (ushort)short.Parse(iid);
var name = bcsv.ReadValue(i, fname).TrimEnd('\0');
var comment = bcsv.ReadValue(i, fcomment).TrimEnd('\0');
var paddedName = $"\"{name}\"".PadRight(45, ' ');
var v = $"new {nameof(EventFlagPlayer)}({iv1a,-2}, {iv2a,-4}, {ival:0000}, {paddedName})";
var kvp = $"{{0x{ival:X3}, {v}}}, // {comment}";
result.Add(kvp);
}
result.Sort();
return result;
}
private static List<string> GetEventFlagHouse(string pathBCSV, string fn = "EventFlagsHouseParam.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var findex = dict[0x54706054];
var fdefault = dict[0x4C24F1CF];
var fmax = dict[0x344B17D7];
var fname = dict[0x45F320F2];
var fcomment = dict[0x85CF1615];
var result = new List<string>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var ivd = bcsv.ReadValue(i, fdefault)[2..];
var vd = short.Parse(ivd, NumberStyles.HexNumber);
var ivm = bcsv.ReadValue(i, fmax)[2..];
var vm = short.Parse(ivm, NumberStyles.HexNumber);
var iid = bcsv.ReadValue(i, findex);
var ival = (ushort)short.Parse(iid);
var name = bcsv.ReadValue(i, fname).TrimEnd('\0');
var comment = bcsv.ReadValue(i, fcomment).TrimEnd('\0');
var paddedName = $"\"{name}\"".PadRight(45, ' ');
var v = $"new {nameof(EventFlagHouse)}({vd}, {vm,-5}, {ival:0000}, {paddedName})";
var kvp = $"{{0x{ival:X3}, {v}}}, // {comment}";
result.Add(kvp);
}
result.Sort();
return result;
}
private static List<string> GetVillagerEventFlagNames(string pathBCSV, string fn = "EventFlagsNpcSaveParam.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var fv1 = dict[0x4C24F1CF];
var fv2 = dict[0x344B17D7];
var fname = dict[0x45F320F2];
var findex = dict[0x54706054];
var fcomment = dict[0x85CF1615];
var result = new List<string>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var iv1 = bcsv.ReadValue(i, fv1)[2..];
var iv1a = short.Parse(iv1, NumberStyles.HexNumber);
var iv2 = bcsv.ReadValue(i, fv2)[2..];
var iv2a = short.Parse(iv2, NumberStyles.HexNumber);
var iid = bcsv.ReadValue(i, findex);
var ival = (ushort)short.Parse(iid);
var name = bcsv.ReadValue(i, fname).TrimEnd('\0');
var comment = bcsv.ReadValue(i, fcomment).TrimEnd('\0');
var paddedName = $"\"{name}\"".PadRight(45, ' ');
var v = $"new {nameof(EventFlagVillager)}({iv1a,-2}, {iv2a,-4}, {ival:0000}, {paddedName})";
var kvp = $"{{0x{ival:X3}, {v}}}, // {comment}";
result.Add(kvp);
}
result.Sort();
return result;
}
private static List<string> GetVillagerEventFlagNamesMemoryPlayer(string pathBCSV, string fn = "EventFlagsNpcMemoryParam.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var finit = dict[0xD55938BD];
var fmax = dict[0xBD7682F5];
var fname = dict[0x45F320F2];
var findex = dict[0x54706054];
var fcomment = dict[0x85CF1615];
var result = new List<string>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var isinit = bcsv.ReadValue(i, finit);
var iinit = short.Parse(isinit);
var ismax = bcsv.ReadValue(i, fmax);
var imax = short.Parse(ismax);
var iid = bcsv.ReadValue(i, findex);
var index = (ushort)short.Parse(iid);
var name = bcsv.ReadValue(i, fname).TrimEnd('\0');
var comment = bcsv.ReadValue(i, fcomment).TrimEnd('\0');
var paddedName = $"\"{name}\"".PadRight(45, ' ');
var v = $"new {nameof(EventFlagVillagerMemoryPlayer)}({iinit,-2}, {imax,-3}, {index:000}, {paddedName})";
var kvp = $"{{0x{index:X2}, {v}}}, // {comment}";
result.Add(kvp);
}
result.Sort();
return result;
}
private static List<string> GetLandEventFlagNames(string pathBCSV, string fn = "EventFlagsLandParam.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var fv1 = dict[0x4C24F1CF];
var fv2 = dict[0x344B17D7];
var fname = dict[0x45F320F2];
var findex = dict[0x54706054];
var fcomment = dict[0x85CF1615];
var result = new List<string>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var iv1 = bcsv.ReadValue(i, fv1)[2..];
var iv1a = short.Parse(iv1, NumberStyles.HexNumber);
var iv2 = bcsv.ReadValue(i, fv2)[2..];
var iv2a = short.Parse(iv2, NumberStyles.HexNumber);
var iid = bcsv.ReadValue(i, findex);
var ival = (ushort)short.Parse(iid);
var name = bcsv.ReadValue(i, fname).TrimEnd('\0');
var comment = bcsv.ReadValue(i, fcomment).TrimEnd('\0');
var paddedName = $"\"{name}\"".PadRight(45, ' ');
var v = $"new {nameof(EventFlagLand)}({iv1a,-2}, {iv2a,-5}, {ival:0000}, {paddedName})";
var kvp = $"{{0x{ival:X3}, {v}}}, // {comment}";
result.Add(kvp);
}
result.Sort();
return result;
}
public static IEnumerable<string> GetItemRemakeDictionary(string pathBCSV, string fn = "ItemParam.bcsv")
{
var path = Path.Combine(pathBCSV, fn);
var data = File.ReadAllBytes(path);
var bcsv = new BCSV(data);
var dict = bcsv.GetFieldDictionary();
var fID = dict[0x54706054];
var fRid = dict[0xCB5EB33F];
var result = new Dictionary<ushort, short>();
for (int i = 0; i < bcsv.EntryCount; i++)
{
var rid = bcsv.ReadValue(i, fRid);
var rival = short.Parse(rid);
if (rival < 0)
continue;
var id = bcsv.ReadValue(i, fID);
var ival = ushort.Parse(id);
result.Add(ival, rival);
}
var str = GameInfo.Strings.itemlist;
return result.Select(z => $"{{{z.Key:00000}, {z.Value:0000}}}, // {str[z.Key]}");
}
public static IEnumerable<string> GetItemRemakeColors(string pathBCSV, string fn = "ItemRemake.bcsv")
{
var path = Path.Combine(pathBCSV, fn);
var data = File.ReadAllBytes(path);
var bcsv = new BCSV(data);
var dict = bcsv.GetFieldDictionary();
var fid = dict[0xFD9AF1E1]; // ItemUniqueID
//var fct = dict[0x29ECB129]; // RemakeKitNum
var rid = dict[0x54706054]; // UniqueID
// var unk = dict[0xD4F43B0B]; //
var b00 = dict[0x1B98FDF8]; // ReBodyPattern0Color0
var b01 = dict[0xA3249A9D]; // ReBodyPattern0Color1
var b10 = dict[0xF45A96C6]; // ReBodyPattern1Color0
var b11 = dict[0x4CE6F1A3]; // ReBodyPattern1Color1
var b20 = dict[0x1F6D2DC5]; // ReBodyPattern2Color0
var b21 = dict[0xA7D14AA0]; // ReBodyPattern2Color1
var b30 = dict[0xF0AF46FB]; // ReBodyPattern3Color0
var b31 = dict[0x4813219E]; // ReBodyPattern3Color1
var b40 = dict[0x12735D82]; // ReBodyPattern4Color0
var b41 = dict[0xAACF3AE7]; // ReBodyPattern4Color1
var b50 = dict[0xFDB136BC]; // ReBodyPattern5Color0
var b51 = dict[0x450D51D9]; // ReBodyPattern5Color1
var b60 = dict[0x16868DBF]; // ReBodyPattern6Color0
var b61 = dict[0xAE3AEADA]; // ReBodyPattern6Color1
var b70 = dict[0xF944E681]; // ReBodyPattern7Color0
var b71 = dict[0x41F881E4]; // ReBodyPattern7Color1
var bct = dict[0xB0304B0D]; // ReBodyPatternNum
var f00 = dict[0x545F8769]; // ReFabricPattern0Color0
var f01 = dict[0xECE3E00C]; // ReFabricPattern0Color1
var fvf = dict[0x62C23ED0]; // ReFabricPattern0VisibleOff
var f10 = dict[0xBB9DEC57]; // ReFabricPattern1Color0
var f11 = dict[0x03218B32]; // ReFabricPattern1Color1
var f20 = dict[0x50AA5754]; // ReFabricPattern2Color0
var f21 = dict[0xE8163031]; // ReFabricPattern2Color1
var f30 = dict[0xBF683C6A]; // ReFabricPattern3Color0
var f31 = dict[0x07D45B0F]; // ReFabricPattern3Color1
var f40 = dict[0x5DB42713]; // ReFabricPattern4Color0
var f41 = dict[0xE5084076]; // ReFabricPattern4Color1
var f50 = dict[0xB2764C2D]; // ReFabricPattern5Color0
var f51 = dict[0x0ACA2B48]; // ReFabricPattern5Color1
var f60 = dict[0x5941F72E]; // ReFabricPattern6Color0
var f61 = dict[0xE1FD904B]; // ReFabricPattern6Color1
var f70 = dict[0xB6839C10]; // ReFabricPattern7Color0
var f71 = dict[0x0E3FFB75]; // ReFabricPattern7Color1
var str = GameInfo.Strings.itemlist;
BCSVFieldParam[] bc0 = [b00, b10, b20, b30, b40, b50, b60, b70];
BCSVFieldParam[] bc1 = [b01, b11, b21, b31, b41, b51, b61, b71];
BCSVFieldParam[] fc0 = [f00, f10, f20, f30, f40, f50, f60, f70];
BCSVFieldParam[] fc1 = [f01, f11, f21, f31, f41, f51, f61, f71];
for (int i = 0; i < bcsv.EntryCount; i++)
{
var index = i;
int get(BCSVFieldParam f)
{
var val = bcsv.ReadValue(index, f);
return int.Parse(val);
}
string getArr(IEnumerable<BCSVFieldParam> arr)
{
var entries = arr.Select(get).Select(z => z.ToString("00"));
var bytes = string.Join(", ", entries);
return $"[{bytes}]";
}
var vbc0 = getArr(bc0);
var vbc1 = getArr(bc1);
var vfc0 = getArr(fc0);
var vfc1 = getArr(fc1);
var vfvf = get(fvf) == 1;
var ct = get(bct);
var vid = get(fid);
//var vct = get(fct);
var vrd = get(rid);
// (short index, ushort id, sbyte count, byte[] bc0, byte[] bc1, byte[] fc0, byte[] fc1, bool fp0)
yield return $"{{{vrd:0000}, new({vrd:0000}, {vid:00000}, {(sbyte)ct,2}, {vbc0}, {vbc1}, {vfc0}, {vfc1}, {(vfvf ? " true": "false")})}}, // {str[vid]}";
}
}
public static ushort[] GetItemClothGroupArray(string pathBCSV, string fn = "ItemParam.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var fClothGroup = dict[0x690E3379];
var fID = dict[0x54706054];
var clothGroups = new Dictionary<ushort, ItemClothGroup>();
ushort max = 0;
for (var i = 0; i < bcsv.EntryCount; i++)
{
var id = bcsv.ReadValue(i, fID);
var ival = ushort.Parse(id);
var clothGroup = bcsv.ReadValue(i, fClothGroup).TrimEnd('\0');
if (clothGroup.StartsWith("0x"))
clothGroup = $"_{clothGroup}"; // enum name can't start with number
if (!Enum.TryParse<ItemClothGroup>(clothGroup, out var k))
throw new InvalidEnumArgumentException($"{clothGroup} is not a known enum value @ index {i}. Update the {nameof(ItemClothGroup)} enum index first.");
clothGroups.Add(ival, k);
if (ival > max)
max = ival;
}
var result = new ushort[max + 1];
foreach (var kvp in clothGroups)
result[kvp.Key] = (ushort)kvp.Value;
return result;
}
public static List<string> GetColorGroupSortList(string pathBCSV, string fn = "ItemClothGroup.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var fLabel = dict[0x13AB5198];
var fUseColorGroupSort = dict[0x8D7F40E5];
var result = new List<string>();
for (var i = 0; i < bcsv.EntryCount; i++)
{
var label = bcsv.ReadValue(i, fLabel).TrimEnd('\0');
var useColorGroupSort = bcsv.ReadValue(i, fUseColorGroupSort);
var bUseColorGroupSort = byte.Parse(useColorGroupSort);
if (bUseColorGroupSort == 1)
result.Add($"{label},");
}
return result;
}
public static byte[] GetItemSortOrderArray(string pathBCSV, string fn = "ItemParam.bcsv")
{
var bcsv = BCSVConverter.GetBCSV(pathBCSV, fn);
var dict = bcsv.GetFieldDictionary();
var fClothGroup = dict[0x690E3379];
var fID = dict[0x54706054];
var fColor1 = dict[0xA6B1A7FD];
var fColor2 = dict[0xB7CCCD84];
var fColorGroupSortId = dict[0x02169DC7];
var itemSortOrder = new Dictionary<ushort, byte>();
var sortedClothGroups = new Dictionary<ItemClothGroup, Dictionary<ushort, Tuple<ItemColorOrder, ItemColorOrder, byte>>>();
ushort max = 0;
for (var i = 0; i < bcsv.EntryCount; i++)
{
var id = bcsv.ReadValue(i, fID);
var ival = ushort.Parse(id);
var clothGroup = bcsv.ReadValue(i, fClothGroup).TrimEnd('\0');
var color1 = bcsv.ReadValue(i, fColor1);
var color2 = bcsv.ReadValue(i, fColor2);
var colorGroupSortId = bcsv.ReadValue(i, fColorGroupSortId);
var bColorGroupSortId = byte.Parse(colorGroupSortId);
if (!Enum.TryParse<ItemClothGroup>(clothGroup, out var eClothGroup))
throw new InvalidEnumArgumentException($"{clothGroup} is not a known enum value @ index {i}. Update the {nameof(ItemClothGroup)} enum index first.");
if (!Enum.TryParse<ItemColorOrder>(color1, out var eColor1))
throw new InvalidEnumArgumentException($"{color1} is not a known enum value @ index {i}. Update the {nameof(ItemColorOrder)} enum index first.");
if (!Enum.TryParse<ItemColorOrder>(color2, out var eColor2))
throw new InvalidEnumArgumentException($"{color2} is not a known enum value @ index {i}. Update the {nameof(ItemColorOrder)} enum index first.");
if (ival > max)
max = ival;
if (eClothGroup == ItemClothGroup.None)
{
itemSortOrder.Add(ival, 0);
continue;
}
if (!sortedClothGroups.ContainsKey(eClothGroup))
sortedClothGroups.Add(eClothGroup, new());
sortedClothGroups[eClothGroup].Add(ival, new(eColor1, eColor2, bColorGroupSortId));
}
foreach (var kvp in sortedClothGroups)
WriteSortOrder(kvp.Value, kvp.Key.UsesColorGroupSort);
byte[] result = new byte[max + 1];
foreach (var kvp in itemSortOrder)
result[kvp.Key] = kvp.Value;
return result;
void WriteSortOrder(Dictionary<ushort, Tuple<ItemColorOrder, ItemColorOrder, byte>> items, bool usesColorGroupSort)
{
ushort[] sortedItems;
if (usesColorGroupSort)
sortedItems = items.OrderBy(kvp => kvp.Value.Item3).Select(kvp => kvp.Key).ToArray();
else
{
sortedItems = items
.OrderBy(kvp => kvp.Value.Item1)
.ThenBy(kvp => kvp.Value.Item2)
.Select(kvp => kvp.Key).ToArray();
}
for (byte i = 0; i < sortedItems.Length; i++)
itemSortOrder.Add(sortedItems[i], i);
}
}
}