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Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer. Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis. Performance has also been slightly improved; no allocation is done anymore when updating the image.
13 lines
208 B
C#
13 lines
208 B
C#
namespace NHSE.Core;
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public enum RoomLayerSurface : byte
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{
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Floor = 0,
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FloorSupported = 1,
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WallNorth = 2,
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WallWest = 3,
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WallSouth = 4,
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WallEast = 5,
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Rugs = 6,
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Ceiling = 7,
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} |