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Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer. Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis. Performance has also been slightly improved; no allocation is done anymore when updating the image. |
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| .. | ||
| BridgeMaterial.cs | ||
| BridgeType.cs | ||
| Building.cs | ||
| BuildingType.cs | ||
| DoorKind.cs | ||
| RoofType.cs | ||
| SlopeType.cs | ||
| SoundAmbientKind.cs | ||
| StructureUtil.cs | ||
| WallType.cs | ||