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Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer. Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis. Performance has also been slightly improved; no allocation is done anymore when updating the image. |
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| .. | ||
| BatchMutator.cs | ||
| BatchProcessor.cs | ||
| ItemMutator.cs | ||
| ItemProcessor.cs | ||
| ItemReflection.cs | ||
| ModifyResult.cs | ||
| StringInstruction.cs | ||
| StringInstructionSet.cs | ||