using System; using System.Collections.Generic; using System.Windows.Forms; using NHSE.Core; namespace NHSE.WinForms { public partial class ItemReceivedEditor : Form { private readonly Player Player; public ItemReceivedEditor(Player player) { Player = player; InitializeComponent(); FillCheckBoxes(); Initialize(GameInfo.Strings.ItemDataSource); CLB_Items.SelectedIndex = 0x50; } public void Initialize(List items) { CB_Item.DisplayMember = nameof(ComboItem.Text); CB_Item.ValueMember = nameof(ComboItem.Value); CB_Item.DataSource = items; } private void FillCheckBoxes() { var items = GameInfo.Strings.itemlistdisplay; var ofs = Player.Personal.Offsets.ReceivedItems; var data = Player.Personal.Data; for (int i = 0; i < items.Length; i++) { var flag = FlagUtil.GetFlag(data, ofs, i); string value = items[i]; string name = $"0x{i:X3} - {value}"; CLB_Items.Items.Add(name, flag); } } public void GiveAll(IReadOnlyList indexes, bool value = true) { foreach (var item in indexes) CLB_Items.SetItemChecked(item, value); System.Media.SystemSounds.Asterisk.Play(); } private void B_GiveAll_Click(object sender, EventArgs e) { var items = GameInfo.Strings.itemlist; bool value = ModifierKeys != Keys.Alt; for (int i = 0x50; i < CLB_Items.Items.Count; i++) { if (string.IsNullOrEmpty(items[i])) continue; CLB_Items.SetItemChecked(i, value); } System.Media.SystemSounds.Asterisk.Play(); } private void B_AllBugs_Click(object sender, EventArgs e) => GiveAll(GameLists.Bugs, ModifierKeys != Keys.Alt); private void B_AllFish_Click(object sender, EventArgs e) => GiveAll(GameLists.Fish, ModifierKeys != Keys.Alt); private void B_Cancel_Click(object sender, EventArgs e) => Close(); private void B_Save_Click(object sender, EventArgs e) { var ofs = Player.Personal.Offsets.ReceivedItems; var data = Player.Personal.Data; for (int i = 0; i < CLB_Items.Items.Count; i++) FlagUtil.SetFlag(data, ofs, i, CLB_Items.GetItemChecked(i)); Close(); } private void CB_Item_SelectedValueChanged(object sender, EventArgs e) { var index = WinFormsUtil.GetIndex(CB_Item); if (index >= CLB_Items.Items.Count) index = 0; CLB_Items.SelectedIndex = index; } private void CLB_Items_SelectedIndexChanged(object sender, EventArgs e) { var index = CLB_Items.SelectedIndex; CB_Item.SelectedValue = index; } } }