namespace NHSE.Core { /// /// /// public class MainSaveOffsets10 : MainSaveOffsets { public override int Villager => 0x110; public override int Patterns => 0x1D72F0; public override int EventFlagLand => FieldItem - 0x800; public override int FieldItem => 0x2018FC; public override int Terrain => Buildings - 0x24C00; public override int Buildings => 0x2D0EFC; public override int Acres => 0x2D1294; public override int PlayerHouseList => FieldItem + 0xDAA2C; public override int NpcHouseList => PlayerHouseList + (PlayerCount * PlayerHouse.SIZE); public override int TurnipExchange => 0x4118C0; public override int RecycleBin => 0xABC000; // yep. } }