using System; using System.Collections.Generic; namespace NHSE.Core { public class Museum { public const int SIZE = 0x3404; public const int EntryCount = 1024; public readonly byte[] Data; public Museum(byte[] data) => Data = data; public int MuseumLevel { get => BitConverter.ToInt32(Data, 0x00); set => BitConverter.GetBytes(value).CopyTo(Data, 0x00); } public GSaveDate[] GetDates() => Data.Slice(0x0004, 0x1000).GetArrayStructure(GSaveDate.SIZE); public void SetDates(IReadOnlyList value) => value.SetArrayStructure(GSaveDate.SIZE).CopyTo(Data, 4); public Item[] GetItems() => Data.Slice(0x1004, 0x2000).GetArray(Item.SIZE); public void SetItems(IReadOnlyList value) => value.SetArray(Item.SIZE).CopyTo(Data, 0x1004); public byte[] GetPlayers() => Data.Slice(0x3004, 0x400); public void SetPlayers(byte[] value) => value.CopyTo(Data, 0x3004); } }