namespace NHSE.Core; /// /// Material used for a construction (footstep sounds?). /// public enum BridgeMaterial : byte { BridgeStone = 0x00, BridgeSuspension = 0x01, BridgeJapanese = 0x02, BridgeLog = 0x04, BridgeRed = 0x05, BridgeIron = 0x06, BridgeReserved = 0x07, BridgeWood = 0x0A, BridgeBricks = 0x0B, }