Commit Graph

5 Commits

Author SHA1 Message Date
Kurt
c9a86cbff9 Add program translation
jp/en/zh -- only english has been translated (duh)
keep in mind this translates the text in the program, not the internal flag names.

not sure if other languages need to be supported; from PKHeX's experience, only spanish is updated (besides jp/zh), as most users speak english or are fine using the program in english.

pls localize villager names and item names for non-english :P -- preferrably automated from raw game dumps
2020-04-21 14:26:18 -07:00
Kurt
b4f1bda2c7 Extract translatable strings to static class 2020-04-21 12:43:16 -07:00
Kurt
1ff26a3be7 Update validation & add bypass
Require first uint to match, can bypass others
2020-04-04 21:35:03 -07:00
Kurt
1db185151d
Add automatic read/write items for all pocket items (1-40) (#51)
Decentralizes pocket injection logic from SysBotUI so that other auto-injectors can be passed in (future? like terrain/overworld items).

Adds validation to not modify items if the pocket data doesn't have the expected layout.

Closes #47 by implementing things in a more abstract & extendable way. Thanks @jfmherokiller for the example implementation which served as an inspiration!
2020-04-04 20:57:25 -07:00
Kurt
ebfd2ca87f Add generic RAM read/write form
accessible once a save is loaded, same as item injecting

untested, but should be fine
2020-04-01 16:29:56 -07:00