Commit Graph

18 Commits

Author SHA1 Message Date
Kurt
20a16666ff Don't force inject if autowrite not set 2020-05-06 14:10:29 -07:00
Kurt
bf841b8ecf Show item sprites in item editor
put a folder named "items" with the english named item sprites (tbd if we change to a more sane filename format)

bring your own files, it's like 45 MB so not distributing with the EXE.
2020-05-05 22:13:29 -07:00
Kurt
b884973919 Refactoring
abstraction++
2020-05-03 19:24:16 -07:00
Kurt
21c30fc733 Update import skip occupied
Closes #158
2020-05-03 18:41:34 -07:00
Kurt
581b482538 Add hotkey to import and skip over filled slots
Closes #143
2020-04-30 14:18:29 -07:00
Kurt
e9f9e51f15 Add load from cheat code import option
Hold control when clicking Load to instead read from clipboard. If no text is found, the program will ask for a file to load instead.

Closes #90
2020-04-22 08:32:13 -07:00
Kurt
c9a86cbff9 Add program translation
jp/en/zh -- only english has been translated (duh)
keep in mind this translates the text in the program, not the internal flag names.

not sure if other languages need to be supported; from PKHeX's experience, only spanish is updated (besides jp/zh), as most users speak english or are fine using the program in english.

pls localize villager names and item names for non-english :P -- preferrably automated from raw game dumps
2020-04-21 14:26:18 -07:00
Kurt
1db185151d
Add automatic read/write items for all pocket items (1-40) (#51)
Decentralizes pocket injection logic from SysBotUI so that other auto-injectors can be passed in (future? like terrain/overworld items).

Adds validation to not modify items if the pocket data doesn't have the expected layout.

Closes #47 by implementing things in a more abstract & extendable way. Thanks @jfmherokiller for the example implementation which served as an inspiration!
2020-04-04 20:57:25 -07:00
Kurt
8aa1f9ad5e Dynamically set r/w count 2020-03-31 19:57:45 -07:00
Kurt
789097c7a6 only read/write 20 at a time 2020-03-31 19:55:49 -07:00
Kurt
a4ae85ce67 Add sysbot injector for player pockets 2020-03-31 19:23:17 -07:00
Kurt
4259564162 Relocate item string logic 2020-03-30 11:30:58 -07:00
Kurt
bb417bd798 Make item editor generic for all item types 2020-03-29 18:44:34 -07:00
Kurt
8db30c02da Simplify purpose of inventory editor
Edits an array of items
Add editing for the Recycle Bin -- main save (map).
2020-03-28 23:28:47 -07:00
Kurt
b493b44914 Add dump/load for inventory, add dump for villager 2020-03-28 18:25:24 -07:00
Kurt
f860b67653 5x4 => 10x4 2020-03-28 14:44:03 -07:00
Kurt
314ce165a6 Merge pocket1/2 for GUI editing 2020-03-28 14:41:29 -07:00
Kurt
4929fcf2de Add enhanced inventory editor
Decouple itemgrid, itemgrid editor, and item editor as separate user controls
Visualize items with fake icons based on item ID and values
Paged editing for large arrays
add fallback for people wanting old editor (hold control when clicking Edit Items from main editor window)
2020-03-28 12:46:25 -07:00