Commit Graph

12 Commits

Author SHA1 Message Date
Kurt
74bf1d4cef Merge acre editor into field item editor 2020-05-09 17:03:58 -07:00
Kurt
8661f7c0cc Use Item Editor instead of property grid
Closes #151
2020-05-08 13:27:29 -07:00
Kurt
203a7c1627 Add more removal options
- remove flowers
- remove shells
- remove branches

Closes #163

rename plazaX/Y to match internal field name
2020-05-05 17:17:59 -07:00
Kurt
3ec69afe6b Show terrain tile type, add slider for transparency adjust 2020-05-02 23:57:43 -07:00
Kurt
adf9b43bc0 Add transparency slider for buildings 2020-05-02 23:25:14 -07:00
Kurt
4690cfe167 Refactoring: Field Item Editor + buildings/terrain
Extracts logic from the building & terrain & field item editors for reuse / separation of concerns

Have FieldItemEditor select between Items & Terrain so that you can change the popup menu mode (view set delete)

Not sure how I want to show the terrain names...
2020-05-02 20:05:09 -07:00
Kurt
1dbf1e9338 Put all "remove {X}" into dropdown button list
Clamp hover coordinates to sane values
2020-05-02 15:52:44 -07:00
Kurt
ef065f889b Add checkbox to toggle auto-extension behavior, clamp map bounds 2020-05-02 14:41:32 -07:00
Kurt
c25cd262d4 Add automatic delete/set of extension tiles from root
Setting a root tile: will fill in the extension tiles
Deleting a root tile: will delete all extension tiles (it assumes extension tiles are valid)

Add checkbox to prevent overwriting tiles that aren't none (eg if you set a 4x4 and it'd overlap with a 2x2, the program would play a sound indicating that the requested operation was disallowed).

Closes #136 -- multi-select with the current drawing setup isn't really feasible. Bulk set/delete addresses the underlying request.
2020-05-02 00:20:44 -07:00
Kurt
33b9e7f170 Show terrain map behind field item view
Adds a transparency slider to have the field items fade so you can see the underlying terrain tile.

Not really optimized (allocates every time), but it should be fine for now.

Make the None item transparent, so that the entire map bleeds through (clear clarity).
2020-04-28 21:08:57 -07:00
Kurt
c9a86cbff9 Add program translation
jp/en/zh -- only english has been translated (duh)
keep in mind this translates the text in the program, not the internal flag names.

not sure if other languages need to be supported; from PKHeX's experience, only spanish is updated (besides jp/zh), as most users speak english or are fine using the program in english.

pls localize villager names and item names for non-english :P -- preferrably automated from raw game dumps
2020-04-21 14:26:18 -07:00
Kurt
59c0c27737 Move sub-editors to separate folders by type
Don't cherrypick this commit; won't compile (next commit will work)
2020-04-18 11:09:32 -07:00