Commit Graph

12 Commits

Author SHA1 Message Date
hp3721
8aed43a67f
Add handling for revised player house and room structure (v2.0) (#547)
* Add handling for revised player house and room structure (v2.0)

* Update player room load/dump file type filters
2021-11-19 19:53:04 -08:00
Kurt
c027a2cb44 Bump netcore usages to net5
nhse.core still is netstandard2.0
only tests/sprites/winforms got bumped
2020-12-02 21:35:24 -08:00
Kurt
084542d367 xmldoc
tried to split off some grid stuff because rooms don't need to know about acres; whatever
2020-05-23 13:08:14 -07:00
Kurt
d78b0e0e1f Minor clean
remove some unused logic (program growth = no longer needed)
2020-05-03 19:36:14 -07:00
Kurt
b02d064678 Add treasure trawler enumeration 2020-05-01 10:24:04 -07:00
Kurt
de48c037f9 Add house editor
only some surface appearance properties; interior item layout nope
use enum values for house info interface

Closes #95
Closes #96

Changes the displayed villager indexes from 1-indexed to 0-indexed to match the game's references.
2020-04-22 21:55:24 -07:00
Kurt
aff52ce842 Make building structure explicit layout, add unk->usage
9c0648c0b7/savefile/save_schema_120_109_pseudoC.h (L967)
2020-04-19 11:27:26 -07:00
Kurt
2210f6e6fc Add Building List Dump/Import
Doesn't include plaza; if you're sharing details, just share the coordinates via text.
2020-04-13 16:53:38 -07:00
Kurt
8b324651e1 Enhance building editor (show map & value names) 2020-04-04 13:16:45 -07:00
Kurt
62e514f879 Add structure enums 2020-04-04 00:10:54 -07:00
Kurt
98a98f5cf4 Add activity count edit
See EventFlagsPlayerActivityParam.csv , unlabeled for now as I'm not sure how exactly these align
2020-03-31 23:49:12 -07:00
Kurt
7b24142014 Add building editor
names tbd
untested
2020-03-31 15:10:17 -07:00