hp3721
e7dd2c131b
Fix player room loading for v2.0.0 ( #549 )
2021-11-19 22:56:32 -08:00
hp3721
8aed43a67f
Add handling for revised player house and room structure (v2.0) ( #547 )
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* Add handling for revised player house and room structure (v2.0)
* Update player room load/dump file type filters
2021-11-19 19:53:04 -08:00
Kurt
4cad6f5894
Add handling for revised villager house structure (v2.0)
2021-11-04 20:10:49 -07:00
Kurt
8ca3877bfa
Differentiate villager types
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v1.5 increased the size of GSaveLightMemory by 0xC each; with 160 entries, everything stored after this field (at 0x2F84) increased its offset by 0x780.
GSaveItemName ClothesPTops; // @0x14c size 0x8, align 4
s16 _58b5e808; // @0x154 size 0x2, align 2
s8 ClothesPTarget; // @0x156 size 0x1, align 1
Should be possible to convert the first revision of villager data to the current format and vice versa. Someone would need to document how they pre-fill these new fields (listed above).
2020-09-29 22:20:53 -07:00
Kurt
a14ddcade6
Add raw weather seed reading (not shifted)
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#309
2020-06-12 23:04:44 -07:00
Kurt
ffa0d3612b
Add island visitor editor
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Make daily NPCs show up reliably!
2020-05-14 09:12:38 -07:00
Kurt
b0870c865a
Add design tile clear button for terrain editor
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not visualized, but still exposed for mass clear
Closes #208
2020-05-13 12:43:04 -07:00
Kurt
d22ac35f73
Add Museum Editor
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game stores all donation types in the same array (chunked into date[], item[], playerID[]); no dedicated indexes for a donation, so no empty slots, and all donation types are intermixed (based on donation date)
2020-05-12 22:55:26 -07:00
Kurt
9523376a9c
Add tailor/flag design pattern editing
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Closes #184
2020-05-09 12:28:43 -07:00
Kurt
d5a53de265
Add airport color r/w
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Closes #176
if anyone wants to document which value = which color, pls report back
2020-05-08 21:01:22 -07:00
Kurt
86da243405
Add birthday & fg
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#164
2020-05-08 20:34:18 -07:00
Kurt
6a98054149
Add hemisphere get/set
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ty @rydoginator
2020-05-07 18:06:31 -07:00
Kurt
6abae6dd87
Rename properties to match disassembled internal names
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Revise offset values to read from the struct's location within the parent object.
2020-04-30 23:13:41 -07:00
Kurt
4efbb00b4e
Add pro design r/w
2020-04-23 17:09:52 -07:00
Kurt
b6878e4ad4
Add offsets for v1.2
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up next: bcsv/msbt
2020-04-22 20:09:29 -07:00
Kurt
3a68919325
Add Last Saved Time, display at top of window
2020-04-21 11:17:34 -07:00
Kurt
d21b99978a
Add player & villager house dump/load
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share your house, but not your toothbrush!
2020-04-19 16:23:59 -07:00
Kurt
25a162c187
Add more fielditem manipulation logic
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32x32 because we have 2x2 metatiles -- items can be placed at half-coordinates relative to tile coordinates.
2020-04-07 11:25:27 -07:00
Kurt
8b3c650eff
Add Terrain editor
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most complex editor yet
could be better if I did PictureBox'es instead of buttons, so I could put an image instead of just color
ppl will have to document more on what each terrain looks like, maybe could show a pic of each terrain tile?
2020-04-03 12:12:21 -07:00
Kurt
99e4f59d2f
Add Outside Acre editing
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what a busy form (so many controls)
Has option to import/export bytes so people can share their exterior acre layouts
2020-04-02 10:42:40 -07:00
Kurt
c9c30d76ee
Add turnip exchange edits
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values assumedly get updated every sunday, and only take effect when you restart the game (or pass over a time threshold?)
stonks
2020-04-01 20:39:00 -07:00
Kurt
7b24142014
Add building editor
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names tbd
untested
2020-03-31 15:10:17 -07:00
Kurt
772da26a04
Add design pattern read/write
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Looks like they might be indexing into the palette differently...
2020-03-30 13:59:41 -07:00
Kurt
8db30c02da
Simplify purpose of inventory editor
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Edits an array of items
Add editing for the Recycle Bin -- main save (map).
2020-03-28 23:28:47 -07:00
Kurt
88b6776393
Add some xmldoc
2020-03-27 21:01:24 -07:00
Kurt
fb13723b01
Initial commit
2020-03-27 17:54:17 -07:00