Kurt
6ce7f0b85f
Add item display name -> item ID autodetect
2021-03-21 12:04:43 -07:00
Kurt
0798aa5a97
Add batch editor
...
Similar to PKHeX's batch editor, probably with some stubbed functionality.
Example to change Oak Trees to apple trees:
=ItemId=60000
.ItemId=60001
;
=ExtensionItemId=60000
.ExtensionItemId=60001
Example to unbury all items:
=IsBuried=True
.IsBuried=False
.IsDropped=True
2021-03-21 11:51:57 -07:00
berichan
c98d96861f
Allow parsing of item with single parenthesised variant
2021-03-11 23:47:53 +00:00
Kurt
2242861c80
Add logic for drop compatibility check skipping (parsing)
2021-03-03 17:44:16 -08:00
Kurt
96f6b27878
Update ItemParser.cs
2021-02-25 08:51:03 -08:00
Kurt
ea2c57385f
Update item parsing for symbol sensitivity
...
? block
block
need to return "block" if the input string is "block", and not the symbol-whitespace skipped "? block".
https://github.com/kwsch/SysBot.AnimalCrossing/issues/10
2021-02-25 08:48:24 -08:00
Kurt
7a07559cde
Add destination enum for tweaking result behavior
2021-02-15 18:17:12 -08:00
Kurt
7b832e06cc
Use different splitters for hex/name, add test case
2021-01-30 11:15:34 -08:00
Kurt
7403077ad7
Add overload for irregular left/right & top/bot excluded regions
2021-01-18 08:34:14 -08:00
Kurt
f125c13578
Update CanFitDropped
2021-01-18 08:27:48 -08:00
Kurt
1f46556664
Add item[]->field item column/offset for injection
2021-01-17 18:36:29 -08:00
Kurt
d7b46726a0
Absorb extension logic from SysBot.AnimalCrossing project
...
Extract out pis=>nhi, and nhi=>pis (player item set)
2021-01-17 09:29:46 -08:00