Kurt
25cff15b5a
Map: Fix item layer toggle
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Closes #740
2026-02-05 18:38:27 -06:00
Kurt
0e26ad7099
Add field item flag import/export
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Only for entire map, not acre
2026-01-27 08:11:41 -06:00
Kurt
b88c518d5c
Update FieldItemEditor for 3.0.0 ( #716 )
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Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer.
Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis.
Performance has also been slightly improved; no allocation is done anymore when updating the image.
2026-01-25 16:55:38 -06:00
Kurt
fa3f0e3cc8
Update to .NET 10 ( #683 )
2026-01-13 16:02:58 -06:00
hp3721
8aed43a67f
Add handling for revised player house and room structure (v2.0) ( #547 )
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* Add handling for revised player house and room structure (v2.0)
* Update player room load/dump file type filters
2021-11-19 19:53:04 -08:00
Kurt
567a9175f3
Add IsActive indication on hover, add toggle control
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Closes #495
2021-08-01 16:39:27 -07:00
Kurt
084542d367
xmldoc
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tried to split off some grid stuff because rooms don't need to know about acres; whatever
2020-05-23 13:08:14 -07:00
Kurt
ef3b39e4a0
Add layer support check, add enum for room layer location/type
2020-05-12 19:47:31 -07:00
Kurt
f50071c0be
Rework houses to expose more details
2020-05-11 22:20:21 -07:00
Kurt
60faecdc69
Refactoring
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move files, abstract some logic for later reuse
2020-05-11 22:14:27 -07:00