Commit Graph

16 Commits

Author SHA1 Message Date
berichan
31ad5034d9 Update menuicon 2021-01-28 19:36:31 +00:00
Kurt
6c40e1c769
Initial v1.7.0 Support (#445)
* Pre-patch preparations

* Update magic values

* Check formatting characters directly rather than string compare

"Brown".StartsWith("\u000e")
>true
what

let's be paranoid here, because .NET Core behaves differently from .NET framework.

* Update FileHashRevision.cs

Postbox with the massive decrease in size; likely the same mutation caused the other massive decreases.

* Dump item names

* Update flag definitions

* Update item info

* Add feathers to bug list

Might remove later.

* Update RecipeList.cs

* Update ItemRemakeUtil.cs

* Update stack details

* Update offsets

* Update MainSaveOffsets17.cs

* Update GameLists.cs
2021-01-27 20:04:51 -08:00
berichan
3e689c95bf
Update de item list, menuicon, specs (#425) 2020-11-20 08:18:54 -08:00
Kurt
7ab0ef14ac Update generated metadata binaries
Closes #422
Closes #421
2020-11-18 20:59:54 -08:00
berichan
293e4c69dd
Update menu icon, de item list (#406)
* Update menu icon, de item list

* Remove unused resource
2020-09-30 15:33:08 -07:00
Charlie U
6b2b46ec1d
Add feature to populate max item stack (#396)
* Add event handler for count label click
2020-09-29 19:55:06 -07:00
Kurt
5c02b04aaf Continued interim updates 2020-09-29 18:59:23 -07:00
berichan
9872d8278d
Updated specs, de list and menuicon (#368) 2020-07-30 18:11:33 -07:00
Kurt
4191cd1ea5 Continued updates
Forgot the computed binaries and the new DIY recipe item name (strings needed to be updated in NHSE.Core.dll first)
2020-07-29 19:27:55 -07:00
berichan
edcd6b7f17
Added MenuIcon for all items (#354) 2020-07-18 16:04:53 -05:00
Kurt
c0d916f0c6 Update some stuff (not saves) 2020-07-02 20:38:24 -05:00
Kurt
801db3e130 Add exterior acre pixel dumper, show exterior acres on Field Item editor
980KB -> 12KB when compressed, seems legit

just an array of tile definitions (32x32 style), sequential acres (undefined acres are all zeroed)

tiles aren't displated as granular as possible, only sets as 16x16 tiles instead of larger 32x32, but it should be a good enough color hint to people for editing

big thanks to ninji for the color mapping in his disassembly and the pbc->tile parse
2020-05-09 16:15:37 -07:00
Kurt
4128cc00f6 Add item size metadata 2020-05-01 23:10:04 -07:00
Kurt
ce28880379 Update reference lists
fish: adds in water egg, lul
2020-04-22 20:38:05 -07:00
Kurt
d080668b19 Add EasterEgg kind, update recipe list 2020-04-01 11:53:54 -07:00
Kurt
f5ffb2477f Add item type enum & mapping, and better item color generator
Item fetches the kind of item it is, then picks out a color for the kind of item
items of the same kind will have the same color, rather than randomly mapped colors :D
2020-03-31 13:27:54 -07:00