Kurt
2ca9fd6e22
CenterParent, Dpi base scaling
2026-01-28 19:51:49 -06:00
Kurt
f085748530
Add player inventory RAM offset for 3.0.0
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B27BB758
ty Ruimusume
https://gbatemp.net/threads/animal-crossing-new-horizons-cheat-database.563423/post-10801816
2026-01-14 14:54:58 -06:00
Kurt
8eea2a22d5
Change default injection offset
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Users who have previously used the program will have to manually change the value in the injection form's textbox to `AD3C7FD8`.
2020-11-18 19:20:00 -08:00
Kurt
f49d616e9b
Update default offsets
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Can't wait for previous users to not update their offset and complain about FailValidate
2020-09-29 19:18:33 -07:00
Kurt
2c67c79c95
Update default pocket offsets
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Having em all in one commit makes it easier to keep track of what needs to change in future updates
2020-07-29 19:24:21 -07:00
Kurt
62eabb10d6
Update localizations
2020-07-03 12:11:33 -05:00
Kurt
b0511e0608
Update default pouch injector offset
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Since it is a saved setting, people will have to change the offset manually if they have already used the program.
2020-07-02 21:43:07 -05:00
berichan
e0e4dd508c
Added support for USB-botbase ( #299 )
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Only for player item injection at this time; no sync / toggle between modes
2020-06-06 12:58:13 -07:00
Kurt
39205c975e
Disconnect on window close
2020-05-06 14:11:53 -07:00
Archit Date
c36fe4cd22
update pouch offset in default settings
2020-04-23 13:32:29 +08:00
Kurt
1ff26a3be7
Update validation & add bypass
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Require first uint to match, can bypass others
2020-04-04 21:35:03 -07:00
Kurt
1db185151d
Add automatic read/write items for all pocket items (1-40) ( #51 )
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Decentralizes pocket injection logic from SysBotUI so that other auto-injectors can be passed in (future? like terrain/overworld items).
Adds validation to not modify items if the pocket data doesn't have the expected layout.
Closes #47 by implementing things in a more abstract & extendable way. Thanks @jfmherokiller for the example implementation which served as an inspiration!
2020-04-04 20:57:25 -07:00
Kurt
ebfd2ca87f
Add generic RAM read/write form
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accessible once a save is loaded, same as item injecting
untested, but should be fine
2020-04-01 16:29:56 -07:00