Commit Graph

11 Commits

Author SHA1 Message Date
Josh (vector_cmdr)
e8c5daf745
Fix: Map Design Import/Export (#751)
Previous fix for bad map design imports had an incorrect range and no way to manage v2.0.8- and v3.0.0+ dumps.

Import/Export for map design patterns now supports both map sizes (old and new).
It will accept 2.0.8 dumps and pad them to work on 3.0.0 as well as trim previously mangled ones, or 3.0.0 dumps down to fit on 2.0.8 saves.

Byte padding methods added to ArrayUtil for this padding and for future map flag import padding fixes.
2026-02-15 02:12:32 +11:00
Kurt
0e26ad7099 Add field item flag import/export
Only for entire map, not acre
2026-01-27 08:11:41 -06:00
Kurt
7b2354af84 Simplify expressions 2026-01-27 00:42:19 -06:00
Kurt
b88c518d5c
Update FieldItemEditor for 3.0.0 (#716)
Updates the Field Item Editor to render layers based on the entire map, and the per-patch positioning of each layer.
Import/export will gracefully handle upgrade/downgrade, and viewport import/export will gracefully update tiles rather than a per-acre basis.

Performance has also been slightly improved; no allocation is done anymore when updating the image.
2026-01-25 16:55:38 -06:00
Kurt
fa3f0e3cc8
Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
Thibault Ehrhart
71428d542e
ImportMapAcresAll: update CopyTo index to 0 (#245)
The second parameter of `Array.CopyTo` takes an integer that represents the index in array at which copying begins. Therefore in this case it should be set to 0 instead of the array's length.
2020-05-23 09:02:06 -07:00
Kurt
902dd90dc9 Remove hardcoded map dimension properties
we can refer to MaxWidth/MaxHeight instead
2020-05-11 23:13:40 -07:00
Kurt
60faecdc69 Refactoring
move files, abstract some logic for later reuse
2020-05-11 22:14:27 -07:00
Kurt
74bf1d4cef Merge acre editor into field item editor 2020-05-09 17:03:58 -07:00
Kurt
a9810c7d03 Merge Field Item back into Item
Different means of expression for the 8 byte item structure's FreeParam

Will be expanding the ItemEditor so that it has a checkmark to toggle Extension Item editing behavior.

Removes IHeldItem as there's no need to abstract it.
2020-05-08 12:20:24 -07:00
Kurt
4690cfe167 Refactoring: Field Item Editor + buildings/terrain
Extracts logic from the building & terrain & field item editors for reuse / separation of concerns

Have FieldItemEditor select between Items & Terrain so that you can change the popup menu mode (view set delete)

Not sure how I want to show the terrain names...
2020-05-02 20:05:09 -07:00