Commit Graph

18 Commits

Author SHA1 Message Date
Kurt
fa3f0e3cc8
Update to .NET 10 (#683) 2026-01-13 16:02:58 -06:00
Kurt
2287521b44 Update dependencies
Bump net5 build to net6
2022-10-25 14:36:45 -07:00
Kurt
83169b8738 Bump language version to c#9 2020-12-24 23:53:40 -08:00
Kurt
0203eb4017 Minor clean 2020-09-05 20:15:17 -07:00
Kurt
833483027f Minor clean
memes
2020-07-29 18:35:59 -07:00
berichan
ea1d9c7b1b
Image fetcher & 5byte fields (#359)
* Added new image code, quanted existing images, fixed bcsv parser

* small clean and sane(r) filenames

* Made a string slightly nicer

* various revert to fix diff

* full revert of editor

* forced revert of editor

* fix sprite init

* ready for merge
2020-07-20 19:02:49 -05:00
berichan
edcd6b7f17
Added MenuIcon for all items (#354) 2020-07-18 16:04:53 -05:00
berichan
e0e4dd508c
Added support for USB-botbase (#299)
Only for player item injection at this time; no sync / toggle between modes
2020-06-06 12:58:13 -07:00
Kurt
37176b5a1a Add clothing color fallback to base item name
Closes #213
2020-05-13 12:15:24 -07:00
Kurt
ab3afc23a8 Case insensitive-ize item sprite name lookup
Closes #210
curse case-sensitive-filename operating system settings ;)
2020-05-13 08:50:04 -07:00
Kurt
ff5acf2b9c Remap field item sprite to held item if available
Also adds tree shake drop hint for tooltip
2020-05-10 20:26:56 -07:00
Kurt
1c2af21361 Show item sprite in item editor
no markup of ancillary values, just the image
2020-05-10 12:19:24 -07:00
Kurt
c1e7f2dc28 Move tile color to core 2020-05-09 00:13:19 -07:00
Kurt
a9810c7d03 Merge Field Item back into Item
Different means of expression for the 8 byte item structure's FreeParam

Will be expanding the ItemEditor so that it has a checkmark to toggle Extension Item editing behavior.

Removes IHeldItem as there's no need to abstract it.
2020-05-08 12:20:24 -07:00
Kurt
e9a6861349 Add design source / choice for item
s32 remake {

s32 body:3
s32 source:2
s32 pattern:8
s32 unused:19

}
2020-05-07 17:01:19 -07:00
Kurt
bf841b8ecf Show item sprites in item editor
put a folder named "items" with the english named item sprites (tbd if we change to a more sane filename format)

bring your own files, it's like 45 MB so not distributing with the EXE.
2020-05-05 22:13:29 -07:00
Kurt
824d31719e Pre-blend colors with white
faster fetch
2020-04-07 13:40:39 -07:00
Kurt
2ce535c67c Refactoring
Move sprite resources to subfolder for organization
Add FieldItem class (replaces MapItem), might work in a field item editor (similar to building editor)
2020-04-07 10:19:58 -07:00