mirror of
https://github.com/kwsch/NHSE.git
synced 2026-10-01 14:26:38 -05:00
Add player & villager house dump/load
share your house, but not your toothbrush!
This commit is contained in:
30
NHSE.WinForms/Controls/VillagerEditor.Designer.cs
generated
30
NHSE.WinForms/Controls/VillagerEditor.Designer.cs
generated
@@ -46,6 +46,8 @@ private void InitializeComponent()
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this.PB_Villager = new System.Windows.Forms.PictureBox();
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this.L_VillagerID = new System.Windows.Forms.Label();
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this.NUD_Villager = new System.Windows.Forms.NumericUpDown();
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this.B_LoadHouse = new System.Windows.Forms.Button();
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this.B_DumpHouse = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.NUD_Variant)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.NUD_Species)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.PB_Villager)).BeginInit();
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@@ -54,7 +56,7 @@ private void InitializeComponent()
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//
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// B_EditVillagerFlags
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//
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this.B_EditVillagerFlags.Location = new System.Drawing.Point(297, 165);
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this.B_EditVillagerFlags.Location = new System.Drawing.Point(297, 119);
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this.B_EditVillagerFlags.Name = "B_EditVillagerFlags";
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this.B_EditVillagerFlags.Size = new System.Drawing.Size(92, 40);
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this.B_EditVillagerFlags.TabIndex = 46;
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@@ -74,7 +76,7 @@ private void InitializeComponent()
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//
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// B_EditFurniture
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//
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this.B_EditFurniture.Location = new System.Drawing.Point(199, 165);
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this.B_EditFurniture.Location = new System.Drawing.Point(199, 119);
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this.B_EditFurniture.Name = "B_EditFurniture";
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this.B_EditFurniture.Size = new System.Drawing.Size(92, 40);
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this.B_EditFurniture.TabIndex = 44;
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@@ -242,10 +244,32 @@ private void InitializeComponent()
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0});
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this.NUD_Villager.ValueChanged += new System.EventHandler(this.LoadVillager);
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//
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// B_LoadHouse
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//
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this.B_LoadHouse.Location = new System.Drawing.Point(297, 165);
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this.B_LoadHouse.Name = "B_LoadHouse";
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this.B_LoadHouse.Size = new System.Drawing.Size(92, 40);
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this.B_LoadHouse.TabIndex = 48;
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this.B_LoadHouse.Text = "Load House";
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this.B_LoadHouse.UseVisualStyleBackColor = true;
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this.B_LoadHouse.Click += new System.EventHandler(this.B_LoadHouse_Click);
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//
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// B_DumpHouse
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//
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this.B_DumpHouse.Location = new System.Drawing.Point(199, 165);
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this.B_DumpHouse.Name = "B_DumpHouse";
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this.B_DumpHouse.Size = new System.Drawing.Size(92, 40);
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this.B_DumpHouse.TabIndex = 47;
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this.B_DumpHouse.Text = "Dump House";
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this.B_DumpHouse.UseVisualStyleBackColor = true;
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this.B_DumpHouse.Click += new System.EventHandler(this.B_DumpHouse_Click);
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//
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// VillagerEditor
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.B_LoadHouse);
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this.Controls.Add(this.B_DumpHouse);
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this.Controls.Add(this.B_EditVillagerFlags);
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this.Controls.Add(this.CHK_VillagerMovingOut);
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this.Controls.Add(this.B_EditFurniture);
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@@ -295,5 +319,7 @@ private void InitializeComponent()
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private System.Windows.Forms.PictureBox PB_Villager;
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private System.Windows.Forms.Label L_VillagerID;
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private System.Windows.Forms.NumericUpDown NUD_Villager;
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private System.Windows.Forms.Button B_LoadHouse;
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private System.Windows.Forms.Button B_DumpHouse;
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}
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}
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