From b30b66885dd3f0fbc28f839032066bb5aebbc79a Mon Sep 17 00:00:00 2001 From: Miray Date: Fri, 29 May 2020 00:56:42 +0200 Subject: [PATCH] Update lang_it.txt (#271) --- NHSE.WinForms/Resources/text/lang_it.txt | 64 ++++++++++++------------ 1 file changed, 32 insertions(+), 32 deletions(-) diff --git a/NHSE.WinForms/Resources/text/lang_it.txt b/NHSE.WinForms/Resources/text/lang_it.txt index 164e525..7d76dcf 100644 --- a/NHSE.WinForms/Resources/text/lang_it.txt +++ b/NHSE.WinForms/Resources/text/lang_it.txt @@ -42,9 +42,9 @@ Editor.B_DumpVillager=Esporta villager Editor.B_EditAchievements=Modifica Achievement Editor.B_EditBulletin=Modifica Bulletin Board Editor.B_EditDesignsTailor=Modifica Modelli Tailor -Editor.B_EditFieldGoods=Edit Field Goods +Editor.B_EditFieldGoods=Modifica beni terreni Editor.B_EditFieldItems=Modifica oggetti sul terreno -Editor.B_EditFurniture=Edit Furniture +Editor.B_EditFurniture=Modifica Furnitura Editor.B_EditHouses=Modifica casa Editor.B_EditLandFlags=Modifica flag Editor.B_EditMap=Modifica Mappa... @@ -55,7 +55,7 @@ Editor.B_EditPlayer=Modifica Giocatore... Editor.B_EditPlayerFlags=Modifica flag Editor.B_EditPlayerHouses=Modifica casa giocatore Editor.B_EditPlayerItems=Modifica inventario -Editor.B_EditPlayerMisc=Modifica Misc +Editor.B_EditPlayerMisc=Modifica Altro Editor.B_EditPlayerReactions=Modifica reazioni Editor.B_EditPlayerReceivedItems=Modifica catalogo Editor.B_EditPlayerRecipes=Modifica schemi @@ -63,12 +63,12 @@ Editor.B_EditPlayerStorage=Modifica sgabuzzino Editor.B_EditPRODesigns=Modifica modelli pro Editor.B_EditTurnipExchange=Modifica rape Editor.B_EditVillager=Modifica Villager... -Editor.B_EditVillagerDesign=Edit Design Pattern +Editor.B_EditVillagerDesign=Modifica Modello Editor.B_EditVillagerFlags=Modifica flag -Editor.B_EditVillagerPlayerMemories=Edit Player Memories -Editor.B_EditVillagerRoom=Edit Room +Editor.B_EditVillagerPlayerMemories=Modifica Memoria +Editor.B_EditVillagerRoom=Modifica Stanza Editor.B_EditVisitors=Modifica visitatori -Editor.B_EditWear=Edit Wear +Editor.B_EditWear=Modifica Vestiti Editor.B_LoadVillager=Importa villager Editor.B_RecycleBin=Modifica cestino Editor.CHK_VillagerMovingOut=Trasloco @@ -80,8 +80,8 @@ Editor.L_Hemisphere=Emisfero Editor.L_NookMiles=Miglia Nook: Editor.L_Personality=Personalità: Editor.L_PlayerName=Nome giocatore: -Editor.L_PocketCount1=Pocket Count 1: -Editor.L_PocketCount2=Pocket Count 2: +Editor.L_PocketCount1=Valore Tasca 1: +Editor.L_PocketCount2=Valore Tasca 2: Editor.L_Species=Specie: Editor.L_StorageCount=Valore Sgabuzzino Editor.L_TownName=Nome isola: @@ -228,7 +228,7 @@ MiscPlayerEditor.CHK_ProfileMadeVillage=Isola Creata MiscPlayerEditor.L_Birthday=Compleanno (M/G): MiscPlayerEditor.L_ProfileSpecialtyFruit=Frutto MiscPlayerEditor.L_ProfileTimestamp=Timestamp -MiscPlayerEditor.Tab_Misc=Misc +MiscPlayerEditor.Tab_Misc=Altro MiscPlayerEditor.Tab_Profile=Profilo MuseumEditor.B_Cancel=Annulla MuseumEditor.B_Save=Salva @@ -278,7 +278,7 @@ PatternEditorPRO.Menu_SavePNG=Salva .png PlayerHouseEditor.B_Cancel=Annulla PlayerHouseEditor.B_DumpHouse=Esporta PlayerHouseEditor.B_DumpRoom=Esporta -PlayerHouseEditor.B_EditFlags=Edit Flags +PlayerHouseEditor.B_EditFlags=Modifica Flag PlayerHouseEditor.B_LoadHouse=Importa PlayerHouseEditor.B_LoadRoom=Importa PlayerHouseEditor.B_Save=Salva @@ -295,8 +295,8 @@ PlayerHouseEditor.CHK_S2=S2 PlayerHouseEditor.CHK_W1=W1 PlayerHouseEditor.CHK_W2=W2 PlayerHouseEditor.CHK_Wrap80=Flag 0x80 -PlayerHouseEditor.CHK_Wrapped=Wrapped -PlayerHouseEditor.CHK_WrapShowName=Show Item Name +PlayerHouseEditor.CHK_Wrapped=Pacchetto +PlayerHouseEditor.CHK_WrapShowName=Mostra nome oggetto PlayerHouseEditor.CHK_WV0=V1 PlayerHouseEditor.CHK_WV1=V2 PlayerHouseEditor.CHK_WV2=V3 @@ -315,10 +315,10 @@ PlayerHouseEditor.L_ExtensionY=Y: PlayerHouseEditor.L_Flag0=Flag0: PlayerHouseEditor.L_Flag1=Flag1: PlayerHouseEditor.L_Layer=Layer: -PlayerHouseEditor.L_Room=Room: -PlayerHouseEditor.L_Uses=Uses: -PlayerHouseEditor.L_WaterDays=Days: -PlayerHouseEditor.Menu_Reset=Reset +PlayerHouseEditor.L_Room=Stanza: +PlayerHouseEditor.L_Uses=Utilizzi: +PlayerHouseEditor.L_WaterDays=Giorni: +PlayerHouseEditor.Menu_Reset=Resetta PlayerHouseEditor.Menu_Set=Set PlayerHouseEditor.Menu_View=Visualizza PlayerHouseFlagEditor.B_Cancel=Annulla @@ -365,7 +365,7 @@ PlayerItemEditor.L_WaterDays=Giorni: ReactionEditor.B_Cancel=Annulla ReactionEditor.B_GiveAll=Tutto ReactionEditor.B_Save=Salva -SaveRoomFloorWallEditor.B_AccentWall=Accent Wall +SaveRoomFloorWallEditor.B_AccentWall=Muro accento SaveRoomFloorWallEditor.B_Cancel=Annulla SaveRoomFloorWallEditor.B_Floor=Pavimento SaveRoomFloorWallEditor.B_Save=Salva @@ -443,18 +443,18 @@ VillagerMemoryEditor.B_Dump=Esporta VillagerMemoryEditor.B_Load=Importa VillagerMemoryEditor.B_Save=Salva VillagerMemoryEditor.L_Count=Value: -VillagerMemoryEditor.L_Greeting=Greeting: -VillagerMemoryEditor.L_Greeting1=Greeting 1: -VillagerMemoryEditor.L_Greeting10=Greeting 10: -VillagerMemoryEditor.L_Greeting2=Greeting 2: -VillagerMemoryEditor.L_Greeting3=Greeting 3: -VillagerMemoryEditor.L_Greeting4=Greeting 4: -VillagerMemoryEditor.L_Greeting5=Greeting 5: -VillagerMemoryEditor.L_Greeting6=Greeting 6: -VillagerMemoryEditor.L_Greeting7=Greeting 7: -VillagerMemoryEditor.L_Greeting8=Greeting 8: -VillagerMemoryEditor.L_Greeting9=Greeting 9: -VillagerMemoryEditor.L_NickName=Nickname: +VillagerMemoryEditor.L_Greeting=Saluto: +VillagerMemoryEditor.L_Greeting1=Saluto 1: +VillagerMemoryEditor.L_Greeting10=Saluto 10: +VillagerMemoryEditor.L_Greeting2=Saluto 2: +VillagerMemoryEditor.L_Greeting3=Saluto 3: +VillagerMemoryEditor.L_Greeting4=Saluto 4: +VillagerMemoryEditor.L_Greeting5=Saluto 5: +VillagerMemoryEditor.L_Greeting6=Saluto 6: +VillagerMemoryEditor.L_Greeting7=Saluto 7: +VillagerMemoryEditor.L_Greeting8=Saluto 8: +VillagerMemoryEditor.L_Greeting9=Saluto 9: +VillagerMemoryEditor.L_NickName=Soprannome: VillagerMemoryEditor.Tab_Flags=Flags -VillagerMemoryEditor.Tab_Greet=Greet -VillagerMemoryEditor.Tab_Misc=Misc +VillagerMemoryEditor.Tab_Greet=Saluti +VillagerMemoryEditor.Tab_Misc=Altro