Add Item Flag migrator

This commit is contained in:
Kurt 2026-01-24 15:20:43 -06:00
parent eb116d38b1
commit 8a79b2e8de
2 changed files with 144 additions and 0 deletions

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@ -0,0 +1,141 @@
using System;
namespace NHSE.Core;
/// <summary>
/// Provides functionality to upgrade or downgrade field item flag data between different formats.
/// </summary>
public static class FieldItemFlagUpgrade
{
private const int ColumnCountOld = 7;
private const int ColumnCountNew = 9; // +1 column on each side
private const int RowCount = 6;
private const byte SizeDim = LayerFieldItem.TilesPerAcreDim;
// Tile dimensions across the entire map
private const int TileRowCount = RowCount * SizeDim; // 192 tile rows
private const int TilesPerRowOld = ColumnCountOld * SizeDim; // 224 tiles per row
private const int TilesPerRowNew = ColumnCountNew * SizeDim; // 288 tiles per row
// Bytes per tile-row (1 bit per tile, 8 tiles per byte)
private const int BytesPerRowOld = TilesPerRowOld / 8; // 28 bytes
private const int BytesPerRowNew = TilesPerRowNew / 8; // 36 bytes
// Bytes for one acre column per row (32 tiles / 8 bits per byte = 4 bytes)
private const int BytesPerAcreColumnPerRow = SizeDim / 8; // 4 bytes
// Total sizes
private const int FlagSizeOld = TileRowCount * BytesPerRowOld; // 5,376 bytes
private const int FlagSizeNew = TileRowCount * BytesPerRowNew; // 6,912 bytes
// Active flags are stored in row-major order.
// Since the upgrade adds a column on each side, it's not possible to simply prepend and append default columns.
// For each row of data, we need to add default flags at the start and end of the row.
// Repeat for all rows.
/// <summary>
/// Checks if an update is needed based on the current size and expected size.
/// </summary>
/// <param name="current">Current size of the data.</param>
/// <param name="expect">Desired size of the data.</param>
/// <returns><see langword="true"/> if an update is needed; otherwise <see langword="false"/>.</returns>
public static bool IsUpdateNeeded(long current, int expect) => expect switch
{
FlagSizeOld => current == FlagSizeNew,
FlagSizeNew => current == FlagSizeOld,
_ => false,
};
/// <summary>
/// Detects and performs an update on the field item flag data if needed.
/// </summary>
/// <param name="data">Data to update.</param>
/// <param name="expect">Desired size of the data.</param>
/// <returns><see langword="true"/> if an update was performed; otherwise <see langword="false"/>.</returns>
/// <remarks>Pre-check <see cref="IsUpdateNeeded(long, int)"/> to ensure a conversion is available.</remarks>
public static bool DetectUpdate(ref byte[] data, int expect)
{
if (expect == FlagSizeNew && data.Length == FlagSizeOld)
data = Inflate(data);
else if (expect == FlagSizeOld && data.Length == FlagSizeNew)
data = Deflate(data);
else // No change needed/supported.
return false;
return true;
}
/// <inheritdoc cref="Inflate(ReadOnlySpan{byte}, Span{byte})"/>
public static byte[] Inflate(ReadOnlySpan<byte> data)
{
if (data.Length != FlagSizeOld)
throw new ArgumentException($"Data length {data.Length} does not match expected old size {FlagSizeOld}.");
var result = new byte[FlagSizeNew];
Inflate(data, result);
return result;
}
/// <summary>
/// Inflates old field item flag data to the new format.
/// </summary>
/// <param name="data">Old field item flag data.</param>
/// <param name="result">Span to write new field item flag data to.</param>
/// <exception cref="ArgumentException"></exception>
public static void Inflate(ReadOnlySpan<byte> data, Span<byte> result)
{
if (data.Length != FlagSizeOld)
throw new ArgumentException($"Data length {data.Length} does not match expected old size {FlagSizeOld}.");
if (result.Length < FlagSizeNew)
throw new ArgumentException($"Result length {result.Length} is less than expected new size {FlagSizeNew}.");
// For each tile row:
// - 4 bytes of zeros for new left column (result is already zeroed)
// - Copy 28 bytes from old data (existing flags)
// - 4 bytes of zeros for new right column (result is already zeroed)
for (int row = 0; row < TileRowCount; row++)
{
var srcOffset = row * BytesPerRowOld;
var dstOffset = (row * BytesPerRowNew) + BytesPerAcreColumnPerRow;
data.Slice(srcOffset, BytesPerRowOld).CopyTo(result[dstOffset..]);
}
}
/// <inheritdoc cref="Deflate(ReadOnlySpan{byte}, Span{byte})"/>
public static byte[] Deflate(ReadOnlySpan<byte> data)
{
if (data.Length != FlagSizeNew)
throw new ArgumentException($"Data length {data.Length} does not match expected new size {FlagSizeNew}.");
var result = new byte[FlagSizeOld];
Deflate(data, result);
return result;
}
/// <summary>
/// Deflates new field item flag data to the old format.
/// </summary>
/// <param name="data">New field item flag data.</param>
/// <param name="result">Span to write old field item flag data to.</param>
/// <exception cref="ArgumentException"></exception>
public static void Deflate(ReadOnlySpan<byte> data, Span<byte> result)
{
if (data.Length != FlagSizeNew)
throw new ArgumentException($"Data length {data.Length} does not match expected new size {FlagSizeNew}.");
if (result.Length < FlagSizeOld)
throw new ArgumentException($"Result length {result.Length} is less than expected old size {FlagSizeOld}.");
// For each tile row:
// - Skip 4 bytes for new left column
// - Copy 28 bytes to result (existing flags)
// - Skip 4 bytes for new right column
for (int row = 0; row < TileRowCount; row++)
{
var srcOffset = (row * BytesPerRowNew) + BytesPerAcreColumnPerRow;
var dstOffset = row * BytesPerRowOld;
data.Slice(srcOffset, BytesPerRowOld).CopyTo(result[dstOffset..]);
}
}
}

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@ -18,6 +18,9 @@ public static class FieldItemUpgrade
private const int FieldItemSizeOld = ColumnCountOld * FieldItemSizeSingleColumn;
private const int FieldItemSizeNew = ColumnCountNew * FieldItemSizeSingleColumn;
// Items are stored in column-major order.
// Since the upgrade adds a column on each side, it's easy to prepend and append default columns.
/// <summary>
/// Checks if an update is needed based on the current size and expected size.
/// </summary>