diff --git a/NHSE.Core/Structures/Villager/GSaveMemory.cs b/NHSE.Core/Structures/Villager/GSaveMemory.cs index 4a9c4e7..115059a 100644 --- a/NHSE.Core/Structures/Villager/GSaveMemory.cs +++ b/NHSE.Core/Structures/Villager/GSaveMemory.cs @@ -58,7 +58,7 @@ public string NickName public string GetGreeting(in int index) { var offset = GetGreetingOffset(index); - return StringUtil.GetString(Data, offset, 10); + return StringUtil.GetString(Data, offset, 22); // s_f6bf402b char16[48]. Render limit in-game is 22 char16s } private static int GetGreetingOffset(in int index)