From 48fbca6b966fd5c8c87b7a81dbdca970f95ad645 Mon Sep 17 00:00:00 2001 From: Kurt Date: Fri, 5 Jun 2020 20:58:19 -0700 Subject: [PATCH] Invert W gene coloration for field item sprite --- NHSE.Sprites/Field/ItemLayerSprite.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/NHSE.Sprites/Field/ItemLayerSprite.cs b/NHSE.Sprites/Field/ItemLayerSprite.cs index 062738e..c8d7429 100644 --- a/NHSE.Sprites/Field/ItemLayerSprite.cs +++ b/NHSE.Sprites/Field/ItemLayerSprite.cs @@ -101,7 +101,9 @@ private static void DrawDirectionals(int[] data, ItemLayer layer, int w, int x0, geneIndex = (tile.ExtensionY << 1) | tile.ExtensionX; tile = layer.GetTile(x - tile.ExtensionX, y - tile.ExtensionY); } - var geneValue = ((uint)tile.Genes >> (geneIndex * 2)) & 3; + + var genes = ((uint)tile.Genes ^ 0b00_11_00_00); // invert W bits + var geneValue = (genes >> (geneIndex * 2)) & 3; if (geneValue == 0) continue; DrawGene(data, (x - x0) * scale, (y - y0) * scale, scale, w, geneValue, geneIndex);