From 3f0a55b3e99d16e8da4a0a0c828c54af85c465d2 Mon Sep 17 00:00:00 2001 From: Miray Date: Wed, 27 May 2020 06:59:32 +0200 Subject: [PATCH] Update Italian Translation (#263) --- NHSE.WinForms/Resources/text/lang_it.txt | 198 +++++++++++------------ 1 file changed, 99 insertions(+), 99 deletions(-) diff --git a/NHSE.WinForms/Resources/text/lang_it.txt b/NHSE.WinForms/Resources/text/lang_it.txt index 0fd231a..336a9d5 100644 --- a/NHSE.WinForms/Resources/text/lang_it.txt +++ b/NHSE.WinForms/Resources/text/lang_it.txt @@ -1,19 +1,19 @@ AchievementEditor=Record Editor BuildingHelp=Building Help -BulkSpawn=Bulk Spawn +BulkSpawn=Genera in massa FieldItemEditor=Modifica oggetti sul terreno FlagEditor=Modifica Flag ItemReceivedEditor=Modifica catalogo LandFlagEditor=Flag Editor -MiscPlayerEditor=Misc Player Detail Editor +MiscPlayerEditor=Modifica dettagli giocatore MuseumEditor=Flag Editor -PatternEditor=Modifica pattern -PatternEditorPRO=Modifica pattern Pro -PlayerHouseEditor=Player House Editor +PatternEditor=Modifica modelli +PatternEditorPRO=Modifica modelli Pro +PlayerHouseEditor=Modifica casa del giocatore PlayerHouseFlagEditor=Flag Editor PlayerItemEditor=Modifica inventario -ReactionEditor=Reaction List Editor -SaveRoomFloorWallEditor=Room Editor +ReactionEditor=Modifica reazioni +SaveRoomFloorWallEditor=Modifica stanza SimpleHexEditor=Modifica RAM SingleItemEditor=Item Editor SingleObjectEditor=Modifica proprietà @@ -46,32 +46,32 @@ Editor.B_EditFieldGoods=Edit Field Goods Editor.B_EditFieldItems=Modifica oggetti sul terreno Editor.B_EditHouses=Modifica casa Editor.B_EditLandFlags=Modifica flag -Editor.B_EditMap=Edit Map... -Editor.B_EditMuseum_Click=Edit Museum -Editor.B_EditPatternFlag=Edit Flag Design -Editor.B_EditPatterns=Modifica Patterns -Editor.B_EditPlayer=Edit Player... +Editor.B_EditMap=Modifica Mappa... +Editor.B_EditMuseum_Click=Modifica museo +Editor.B_EditPatternFlag=Modifica Bandiera Isola +Editor.B_EditPatterns=Modifica modelli +Editor.B_EditPlayer=Modifica Giocatore... Editor.B_EditPlayerFlags=Modifica flag -Editor.B_EditPlayerHouses=Edit Player Houses +Editor.B_EditPlayerHouses=Modifica casa giocatore Editor.B_EditPlayerItems=Modifica inventario Editor.B_EditPlayerMisc=Edit Misc -Editor.B_EditPlayerReactions=Edit Reactions +Editor.B_EditPlayerReactions=Modifica reazioni Editor.B_EditPlayerReceivedItems=Modifica catalogo Editor.B_EditPlayerRecipes=Modifica schemi Editor.B_EditPlayerStorage=Modifica sgabuzzino -Editor.B_EditPRODesigns=Modifica pattern Pro +Editor.B_EditPRODesigns=Modifica modelli pro Editor.B_EditTurnipExchange=Modifica rape -Editor.B_EditVillager=Edit Villager... +Editor.B_EditVillager=Modifica Villager... Editor.B_EditVillagerFlags=Modifica flag -Editor.B_EditVisitors=Edit Visitors +Editor.B_EditVisitors=Modifica visitatori Editor.B_LoadVillager=Importa villager Editor.B_RecycleBin=Modifica cestino Editor.CHK_VillagerMovingOut=Trasloco -Editor.L_AirportColor=Airport Color +Editor.L_AirportColor=Colore aeroporto Editor.L_BankBells=Stelline banca: Editor.L_Catchphrase=Frase ad effetto: -Editor.L_EarnedMiles=Earned Miles: -Editor.L_Hemisphere=Hemisphere +Editor.L_EarnedMiles=Miglia Ottenute: +Editor.L_Hemisphere=Emisfero Editor.L_NookMiles=Miglia Nook: Editor.L_Personality=Personalità: Editor.L_PlayerName=Nome giocatore: @@ -83,7 +83,7 @@ Editor.L_TownName=Nome isola: Editor.L_Variant=Variazione: Editor.L_VillagerID=Numero villager: Editor.L_Wallet=Portafoglio: -Editor.Menu_DumpDecrypted=Esporta file dectiptato +Editor.Menu_DumpDecrypted=Esporta file decriptato Editor.Menu_File=File Editor.Menu_LoadDecrypted=Carica file decriptato Editor.Menu_Options=Opzioni @@ -100,39 +100,39 @@ FieldItemEditor.B_Cancel=Annulla FieldItemEditor.B_Down=↓ FieldItemEditor.B_DumpAcre=Esporta Sezione FieldItemEditor.B_DumpAllAcres=Esporta tutte le sezioni -FieldItemEditor.B_DumpBuildings=Dump Buildings -FieldItemEditor.B_DumpLoadAcres=Dump/Import -FieldItemEditor.B_DumpLoadBuildings=Dump/Import -FieldItemEditor.B_DumpLoadField=Dump/Import -FieldItemEditor.B_DumpLoadTerrain=Dump/Import +FieldItemEditor.B_DumpBuildings=Esporta costruzioni +FieldItemEditor.B_DumpLoadAcres=Esporta/Importa +FieldItemEditor.B_DumpLoadBuildings=Esporta/Importa +FieldItemEditor.B_DumpLoadField=Esporta/Importa +FieldItemEditor.B_DumpLoadTerrain=Esporta/Importa FieldItemEditor.B_DumpMapAcres=Dump Map Acres FieldItemEditor.B_FillHoles=Buchi -FieldItemEditor.B_Help=Help +FieldItemEditor.B_Help=Aiuto FieldItemEditor.B_ImportAcre=Importa sezioni -FieldItemEditor.B_ImportAllAcres=Importa tutte le sezioni -FieldItemEditor.B_ImportBuildings=Import Buildings +FieldItemEditor.B_ImportAllAcres=Importa tutte le sezioni +FieldItemEditor.B_ImportBuildings=Importa Costruzioni FieldItemEditor.B_ImportMapAcres=Import Map Acres FieldItemEditor.B_Left=← -FieldItemEditor.B_ModifyAllTerrain=Modify All... +FieldItemEditor.B_ModifyAllTerrain=Modifica tutto... FieldItemEditor.B_RemoveAll=Tutto FieldItemEditor.B_RemoveAllWeeds=Erbacce -FieldItemEditor.B_RemoveBranches=Branches +FieldItemEditor.B_RemoveBranches=Rami FieldItemEditor.B_RemoveFences=Recinzioni -FieldItemEditor.B_RemoveFlowers=Flowers -FieldItemEditor.B_RemoveItemDropDown=Remove Items... +FieldItemEditor.B_RemoveFlowers=Fiori +FieldItemEditor.B_RemoveItemDropDown=Rimuovi oggetti... FieldItemEditor.B_RemoveObjects=Non-Oggetti FieldItemEditor.B_RemovePlacedItems=Oggetti posizionati FieldItemEditor.B_RemovePlants=Piante -FieldItemEditor.B_RemoveShells=Shells +FieldItemEditor.B_RemoveShells=Conchiglie FieldItemEditor.B_Right=→ FieldItemEditor.B_Save=Salva FieldItemEditor.B_Up=↑ -FieldItemEditor.B_WaterFlowers=Water Flowers +FieldItemEditor.B_WaterFlowers=Annaffia fiori FieldItemEditor.CHK_AutoExtension=Handle Item Extensions Automatically FieldItemEditor.CHK_FieldItemSnap=Snap Field Items to Grid on Set FieldItemEditor.CHK_Gold=Gold FieldItemEditor.CHK_IsExtension=Extension -FieldItemEditor.CHK_IsWatered=Watered +FieldItemEditor.CHK_IsWatered=Annaffiato FieldItemEditor.CHK_NoOverwrite=Prevent Writing Occupied Item Tiles FieldItemEditor.CHK_R1=R1 FieldItemEditor.CHK_R2=R2 @@ -143,8 +143,8 @@ FieldItemEditor.CHK_SnapToAcre=Aggancia alla sezione più vicina FieldItemEditor.CHK_W1=W1 FieldItemEditor.CHK_W2=W2 FieldItemEditor.CHK_Wrap80=Flag 0x80 -FieldItemEditor.CHK_Wrapped=Wrapped -FieldItemEditor.CHK_WrapShowName=Show Item Name +FieldItemEditor.CHK_Wrapped=Pacchetto +FieldItemEditor.CHK_WrapShowName=Mostra nome oggetto FieldItemEditor.CHK_WV0=V1 FieldItemEditor.CHK_WV1=V2 FieldItemEditor.CHK_WV2=V3 @@ -189,7 +189,7 @@ FieldItemEditor.Menu_SavePNG=Salva .png FieldItemEditor.Menu_SavePNGItems=Include Items FieldItemEditor.Menu_SavePNGTerrain=Include Terrain FieldItemEditor.Menu_Set=Imposta -FieldItemEditor.Menu_Spawn=Spawn... +FieldItemEditor.Menu_Spawn=Genera... FieldItemEditor.Menu_View=Visualizza FieldItemEditor.RB_Item=Items FieldItemEditor.RB_Terrain=Terrain @@ -198,8 +198,8 @@ FieldItemEditor.Tab_Building=Buildings FieldItemEditor.Tab_Item=Items FieldItemEditor.Tab_Terrain=Terrain FlagEditor.B_Cancel=Annulla -FlagEditor.B_Dump=Dump -FlagEditor.B_Load=Load +FlagEditor.B_Dump=Esporta +FlagEditor.B_Load=Carica FlagEditor.B_Save=Salva FlagEditor.L_Count=Valore: ItemReceivedEditor.B_AllArt=Tutte le opere d'arte @@ -209,28 +209,28 @@ ItemReceivedEditor.B_Cancel=Annulla ItemReceivedEditor.B_GiveAll=Aggiungi tutto ItemReceivedEditor.B_GiveEverything=Tutto ItemReceivedEditor.B_Save=Salva -ItemReceivedEditor.L_Received=Received -ItemReceivedEditor.L_VariantBody=Variant Body -LandFlagEditor.B_Cancel=Cancel -LandFlagEditor.B_Dump=Dump -LandFlagEditor.B_Load=Load -LandFlagEditor.B_Save=Save +ItemReceivedEditor.L_Received=Ricevuto +ItemReceivedEditor.L_VariantBody=Varianti +LandFlagEditor.B_Cancel=Annulla +LandFlagEditor.B_Dump=Esporta +LandFlagEditor.B_Load=Carica +LandFlagEditor.B_Save=Salva LandFlagEditor.L_Count=Value: -MiscPlayerEditor.B_Cancel=Cancel -MiscPlayerEditor.B_Save=Save +MiscPlayerEditor.B_Cancel=Annulla +MiscPlayerEditor.B_Save=Salva MiscPlayerEditor.CHK_CustomItem=Custom -MiscPlayerEditor.CHK_ProfileMadeVillage=Made Village -MiscPlayerEditor.L_Birthday=Birthday (M/D): -MiscPlayerEditor.L_ProfileSpecialtyFruit=Fruit +MiscPlayerEditor.CHK_ProfileMadeVillage=Isola Creata +MiscPlayerEditor.L_Birthday=Compleanno (M/G): +MiscPlayerEditor.L_ProfileSpecialtyFruit=Frutto MiscPlayerEditor.L_ProfileTimestamp=Timestamp MiscPlayerEditor.Tab_Misc=Misc -MiscPlayerEditor.Tab_Profile=Profile -MuseumEditor.B_Cancel=Cancel -MuseumEditor.B_Save=Save -MuseumEditor.B_Tools=Tools... +MiscPlayerEditor.Tab_Profile=Profilo +MuseumEditor.B_Cancel=Annulla +MuseumEditor.B_Save=Salva +MuseumEditor.B_Tools=Strumenti... MuseumEditor.CHK_Gold=Gold MuseumEditor.CHK_IsExtension=Extension -MuseumEditor.CHK_IsWatered=Watered +MuseumEditor.CHK_IsWatered=Annaffiato MuseumEditor.CHK_R1=R1 MuseumEditor.CHK_R2=R2 MuseumEditor.CHK_S1=S1 @@ -238,8 +238,8 @@ MuseumEditor.CHK_S2=S2 MuseumEditor.CHK_W1=W1 MuseumEditor.CHK_W2=W2 MuseumEditor.CHK_Wrap80=Flag 0x80 -MuseumEditor.CHK_Wrapped=Wrapped -MuseumEditor.CHK_WrapShowName=Show Item Name +MuseumEditor.CHK_Wrapped=Pacchetto +MuseumEditor.CHK_WrapShowName=Mostra Nome Oggetto MuseumEditor.CHK_WV0=V1 MuseumEditor.CHK_WV1=V2 MuseumEditor.CHK_WV2=V3 @@ -270,17 +270,17 @@ PatternEditorPRO.B_DumpDesign=Esporta Design PatternEditorPRO.B_LoadDesign=Importa Design PatternEditorPRO.B_Save=Salva PatternEditorPRO.Menu_SavePNG=Salva .png -PlayerHouseEditor.B_Cancel=Cancel -PlayerHouseEditor.B_DumpHouse=Dump -PlayerHouseEditor.B_DumpRoom=Dump +PlayerHouseEditor.B_Cancel=Annulla +PlayerHouseEditor.B_DumpHouse=Esporta +PlayerHouseEditor.B_DumpRoom=Esporta PlayerHouseEditor.B_EditFlags=Edit Flags -PlayerHouseEditor.B_LoadHouse=Load -PlayerHouseEditor.B_LoadRoom=Load -PlayerHouseEditor.B_Save=Save +PlayerHouseEditor.B_LoadHouse=Importa +PlayerHouseEditor.B_LoadRoom=Importa +PlayerHouseEditor.B_Save=Salva PlayerHouseEditor.CHK_AutoExtension=Handle Item Extensions Automatically PlayerHouseEditor.CHK_Gold=Gold PlayerHouseEditor.CHK_IsExtension=Extension -PlayerHouseEditor.CHK_IsWatered=Watered +PlayerHouseEditor.CHK_IsWatered=Annaffiato PlayerHouseEditor.CHK_NoOverwrite=Prevent Writing Occupied Item Tiles PlayerHouseEditor.CHK_R1=R1 PlayerHouseEditor.CHK_R2=R2 @@ -315,11 +315,11 @@ PlayerHouseEditor.L_Uses=Uses: PlayerHouseEditor.L_WaterDays=Days: PlayerHouseEditor.Menu_Reset=Reset PlayerHouseEditor.Menu_Set=Set -PlayerHouseEditor.Menu_View=View -PlayerHouseFlagEditor.B_Cancel=Cancel -PlayerHouseFlagEditor.B_Dump=Dump -PlayerHouseFlagEditor.B_Load=Load -PlayerHouseFlagEditor.B_Save=Save +PlayerHouseEditor.Menu_View=Visualizza +PlayerHouseFlagEditor.B_Cancel=Annulla +PlayerHouseFlagEditor.B_Dump=Esporta +PlayerHouseFlagEditor.B_Load=Importa +PlayerHouseFlagEditor.B_Save=Salva PlayerHouseFlagEditor.L_Count=Value: PlayerItemEditor.B_Cancel=Annulla PlayerItemEditor.B_Dump=Esporta @@ -328,7 +328,7 @@ PlayerItemEditor.B_Load=Carica PlayerItemEditor.B_Save=Salva PlayerItemEditor.CHK_Gold=Gold PlayerItemEditor.CHK_IsExtension=Extension -PlayerItemEditor.CHK_IsWatered=Watered +PlayerItemEditor.CHK_IsWatered=Annaffiato PlayerItemEditor.CHK_R1=R1 PlayerItemEditor.CHK_R2=R2 PlayerItemEditor.CHK_S1=S1 @@ -336,8 +336,8 @@ PlayerItemEditor.CHK_S2=S2 PlayerItemEditor.CHK_W1=W1 PlayerItemEditor.CHK_W2=W2 PlayerItemEditor.CHK_Wrap80=Flag 0x80 -PlayerItemEditor.CHK_Wrapped=Wrapped -PlayerItemEditor.CHK_WrapShowName=Show Item Name +PlayerItemEditor.CHK_Wrapped=Pacchetto +PlayerItemEditor.CHK_WrapShowName=Mostra Nome Oggetto PlayerItemEditor.CHK_WV0=V1 PlayerItemEditor.CHK_WV1=V2 PlayerItemEditor.CHK_WV2=V3 @@ -356,27 +356,27 @@ PlayerItemEditor.L_ExtensionY=Y: PlayerItemEditor.L_Flag0=Flag0: PlayerItemEditor.L_Flag1=Flag1: PlayerItemEditor.L_Uses=Utilizzi: -PlayerItemEditor.L_WaterDays=Days: -ReactionEditor.B_Cancel=Cancel -ReactionEditor.B_GiveAll=Give All -ReactionEditor.B_Save=Save +PlayerItemEditor.L_WaterDays=Giorni: +ReactionEditor.B_Cancel=Annulla +ReactionEditor.B_GiveAll=Tutto +ReactionEditor.B_Save=Salva SaveRoomFloorWallEditor.B_AccentWall=Accent Wall -SaveRoomFloorWallEditor.B_Cancel=Cancel -SaveRoomFloorWallEditor.B_Floor=Floor -SaveRoomFloorWallEditor.B_Save=Save -SaveRoomFloorWallEditor.B_Wall=Wall +SaveRoomFloorWallEditor.B_Cancel=Annulla +SaveRoomFloorWallEditor.B_Floor=Pavimento +SaveRoomFloorWallEditor.B_Save=Salva +SaveRoomFloorWallEditor.B_Wall=Parete SaveRoomFloorWallEditor.L_AccentDesign=DesignID -SaveRoomFloorWallEditor.L_AccentDirection=Direction +SaveRoomFloorWallEditor.L_AccentDirection=Direzione SaveRoomFloorWallEditor.L_FloorDesign=DesignID -SaveRoomFloorWallEditor.L_FloorDirection=Direction +SaveRoomFloorWallEditor.L_FloorDirection=Direzione SaveRoomFloorWallEditor.L_InfoBit=InfoBit SaveRoomFloorWallEditor.L_WallDesign=DesignID SimpleHexEditor.B_Update=Aggiorna -SingleItemEditor.B_Cancel=Cancel -SingleItemEditor.B_Save=Save +SingleItemEditor.B_Cancel=Annulla +SingleItemEditor.B_Save=Salva SingleItemEditor.CHK_Gold=Gold SingleItemEditor.CHK_IsExtension=Extension -SingleItemEditor.CHK_IsWatered=Watered +SingleItemEditor.CHK_IsWatered=Annaffiato SingleItemEditor.CHK_R1=R1 SingleItemEditor.CHK_R2=R2 SingleItemEditor.CHK_S1=S1 @@ -384,8 +384,8 @@ SingleItemEditor.CHK_S2=S2 SingleItemEditor.CHK_W1=W1 SingleItemEditor.CHK_W2=W2 SingleItemEditor.CHK_Wrap80=Flag 0x80 -SingleItemEditor.CHK_Wrapped=Wrapped -SingleItemEditor.CHK_WrapShowName=Show Item Name +SingleItemEditor.CHK_Wrapped=Pacchetto +SingleItemEditor.CHK_WrapShowName=Mostra Nome Oggetto SingleItemEditor.CHK_WV0=V1 SingleItemEditor.CHK_WV1=V2 SingleItemEditor.CHK_WV2=V3 @@ -403,8 +403,8 @@ SingleItemEditor.L_ExtensionX=X: SingleItemEditor.L_ExtensionY=Y: SingleItemEditor.L_Flag0=Flag0: SingleItemEditor.L_Flag1=Flag1: -SingleItemEditor.L_Uses=Uses: -SingleItemEditor.L_WaterDays=Days: +SingleItemEditor.L_Uses=Utilizzi: +SingleItemEditor.L_WaterDays=Giorni: SingleObjectEditor.B_Cancel=Annulla SingleObjectEditor.B_Save=Salva SysBotRAMEdit.B_Connect=Connetti @@ -424,19 +424,19 @@ SysBotUI.GB_Inject=Injector SysBotUI.L_IP=IP: SysBotUI.L_Offset=Offset: SysBotUI.L_Port=Porta: -VillagerFlagEditor.B_Cancel=Cancel -VillagerFlagEditor.B_Dump=Dump -VillagerFlagEditor.B_Load=Load -VillagerFlagEditor.B_Save=Save +VillagerFlagEditor.B_Cancel=Annulla +VillagerFlagEditor.B_Dump=Esporta +VillagerFlagEditor.B_Load=Importa +VillagerFlagEditor.B_Save=Salva VillagerFlagEditor.L_Count=Value: VillagerHouseEditor.B_Cancel=Annulla VillagerHouseEditor.B_DumpHouse=Esporta VillagerHouseEditor.B_LoadHouse=Importa VillagerHouseEditor.B_Save=Salva -VillagerMemoryEditor.B_Cancel=Cancel -VillagerMemoryEditor.B_Dump=Dump -VillagerMemoryEditor.B_Load=Load -VillagerMemoryEditor.B_Save=Save +VillagerMemoryEditor.B_Cancel=Annulla +VillagerMemoryEditor.B_Dump=Esporta +VillagerMemoryEditor.B_Load=Importa +VillagerMemoryEditor.B_Save=Salva VillagerMemoryEditor.L_Count=Value: VillagerMemoryEditor.L_Greeting=Greeting: VillagerMemoryEditor.L_Greeting1=Greeting 1: