diff --git a/NHSE.WinForms/Resources/text/lang_it.txt b/NHSE.WinForms/Resources/text/lang_it.txt index 9394755..271bcbc 100644 --- a/NHSE.WinForms/Resources/text/lang_it.txt +++ b/NHSE.WinForms/Resources/text/lang_it.txt @@ -20,10 +20,10 @@ SingleItemEditor=Modifica Oggetti SingleObjectEditor=Modifica proprietà SysBotRAMEdit=SysBotUI SysBotUI=SysBotUI -VillagerFlagEditor=Modifica Flag residente -VillagerHouseEditor=Editor casa del residente -VillagerMemoryEditor=Modifica memoria del residente -AchievementEditor.B_Cancel=Annulla +VillagerFlagEditor=Modifica Flag Residente +VillagerHouseEditor=Editor Casa Del residente +VillagerMemoryEditor=Modifica Memoria Del Residente +AchievementEditor.B_Cancel=Indietro AchievementEditor.B_Clear=Cancella AchievementEditor.B_ClearAll=Cancella Tutto AchievementEditor.B_GiveAll=Tutto @@ -39,22 +39,22 @@ BulkSpawn.L_DIYStop=Ferma: BulkSpawn.L_SpawnCount=Numero: BulkSpawn.L_X=X: BulkSpawn.L_Y=Y: -Editor.B_DumpVillager=Esporta residente villager +Editor.B_DumpVillager=Esporta Residente Editor.B_EditAchievements=Modifica Achievement Editor.B_EditBulletin=Modifica Albo Editor.B_EditDesignsTailor=Modifica Modelli Stilista -Editor.B_EditFieldGoods=Modifica beni terreni -Editor.B_EditFieldItems=Modifica oggetti sul terreno -Editor.B_EditFurniture=Modifica oggetto di arredo -Editor.B_EditHouses=Modifica case -Editor.B_EditLandFlags=Modifica flag terreno +Editor.B_EditFieldGoods=Modifica Beni Terreni +Editor.B_EditFieldItems=Modifica Oggetti Sul Terreno +Editor.B_EditFurniture=Modifica Oggetto Di Arredo +Editor.B_EditHouses=Modifica Casa +Editor.B_EditLandFlags=Modifica Flag Terreno Editor.B_EditMap=Modifica Mappa... -Editor.B_EditMuseum_Click=Modifica museo +Editor.B_EditMuseum_Click=Modifica Museo Editor.B_EditPatternFlag=Modifica Bandiera Isola -Editor.B_EditPatterns=Modifica modelli +Editor.B_EditPatterns=Modifica Modelli Editor.B_EditPlayer=Modifica Giocatore... -Editor.B_EditPlayerFlags=Modifica flag giocatore -Editor.B_EditPlayerHouses=Modifica casa giocatore +Editor.B_EditPlayerFlags=Modifica Flag Giocatore +Editor.B_EditPlayerHouses=Modifica Casa Giocatore Editor.B_EditPlayerItems=Modifica inventario Editor.B_EditPlayerMisc=Modifiche miscellanee Editor.B_EditPlayerReactions=Modifica reazioni @@ -63,31 +63,31 @@ Editor.B_EditPlayerRecipes=Modifica schemi Editor.B_EditPlayerStorage=Modifica sgabuzzino Editor.B_EditPRODesigns=Modifica modelli pro Editor.B_EditTurnipExchange=Modifica tasso scambio rape -Editor.B_EditVillager=Modifica Residente Villager... +Editor.B_EditVillager=Modifica Residente... Editor.B_EditVillagerDesign=Modifica Modello -Editor.B_EditVillagerFlags=Modifica flag residenti -Editor.B_EditVillagerPlayerMemories=Modifica Memorie giocatore -Editor.B_EditVillagerRoom=Modifica Stanza residente -Editor.B_EditVisitors=Modifica visitatori -Editor.B_EditWear=Modifica abiti -Editor.B_LoadVillager=Importa residente -Editor.B_RecycleBin=Modifica cestino -Editor.CHK_VillagerMovingOut=Trasloco residente -Editor.L_AirportColor=Colore aeroporto -Editor.L_BankBells=Stelline banca: -Editor.L_Catchphrase=Frase ad effetto: +Editor.B_EditVillagerFlags=Modifica Flag Residente +Editor.B_EditVillagerPlayerMemories=Modifica Memorie Giocatore +Editor.B_EditVillagerRoom=Modifica Stanza Residente +Editor.B_EditVisitors=Modifica Visitatori +Editor.B_EditWear=Modifica Abiti +Editor.B_LoadVillager=Importa Residente +Editor.B_RecycleBin=Modifica Cestino +Editor.CHK_VillagerMovingOut=Trasloco Residente +Editor.L_AirportColor=Colore Aeroporto +Editor.L_BankBells=Stelline Banca: +Editor.L_Catchphrase=Frase Ad Effetto: Editor.L_EarnedMiles=Miglia Ottenute: Editor.L_Hemisphere=Emisfero Editor.L_NookMiles=Miglia Nook: Editor.L_Personality=Personalità: Editor.L_PlayerName=Nome giocatore: -Editor.L_PocketCount1=Valore Tasche 1: -Editor.L_PocketCount2=Valore Tasche 2: +Editor.L_PocketCount1=Valore Tasca 1: +Editor.L_PocketCount2=Valore Tasca 2: Editor.L_Species=Specie: Editor.L_StorageCount=Valore Sgabuzzino -Editor.L_TownName=Nome isola: +Editor.L_TownName=Nome Isola: Editor.L_Variant=Variante: -Editor.L_VillagerID=Numero residente: +Editor.L_VillagerID=Numero Villager: Editor.L_Wallet=Portafoglio: Editor.Menu_DumpDecrypted=Esporta file decriptato Editor.Menu_File=File @@ -102,7 +102,7 @@ Editor.Menu_VerifyHashes=Verifica hash Editor.Tab_Map=Mappa Editor.Tab_Players=Giocatori Editor.Tab_Villagers=Residenti -FieldItemEditor.B_Cancel=Annulla +FieldItemEditor.B_Cancel=Indietro FieldItemEditor.B_Down=↓ FieldItemEditor.B_DumpAcre=Esporta Sezione FieldItemEditor.B_DumpAllAcres=Esporta tutte le sezioni @@ -204,7 +204,7 @@ FieldItemEditor.Tab_Acres=Sezioni FieldItemEditor.Tab_Building=Costruzioni FieldItemEditor.Tab_Item=Oggetti FieldItemEditor.Tab_Terrain=Terreno -FlagEditor.B_Cancel=Annulla +FlagEditor.B_Cancel=Indietro FlagEditor.B_Dump=Esporta FlagEditor.B_Load=Carica FlagEditor.B_Save=Salva @@ -212,18 +212,18 @@ FlagEditor.L_Count=Valore: ItemReceivedEditor.B_AllArt=Tutte le opere d'arte ItemReceivedEditor.B_AllBugs=Tutti gli insetti ItemReceivedEditor.B_AllFish=Tutti i pesci -ItemReceivedEditor.B_Cancel=Annulla +ItemReceivedEditor.B_Cancel=Indietro ItemReceivedEditor.B_GiveAll=Aggiungi tutto ItemReceivedEditor.B_GiveEverything=Tutto ItemReceivedEditor.B_Save=Salva ItemReceivedEditor.L_Received=Ricevuto ItemReceivedEditor.L_VariantBody=Varianti -LandFlagEditor.B_Cancel=Annulla +LandFlagEditor.B_Cancel=Indietro LandFlagEditor.B_Dump=Esporta LandFlagEditor.B_Load=Carica LandFlagEditor.B_Save=Salva LandFlagEditor.L_Count=Valuta: -MiscPlayerEditor.B_Cancel=Annulla +MiscPlayerEditor.B_Cancel=Indietro MiscPlayerEditor.B_Save=Salva MiscPlayerEditor.CHK_CustomItem=Personale MiscPlayerEditor.CHK_ProfileMadeVillage=Isola Creata @@ -232,7 +232,7 @@ MiscPlayerEditor.L_ProfileSpecialtyFruit=Frutto MiscPlayerEditor.L_ProfileTimestamp=Registrazione MiscPlayerEditor.Tab_Misc=Altro MiscPlayerEditor.Tab_Profile=Profilo -MuseumEditor.B_Cancel=Annulla +MuseumEditor.B_Cancel=Indietro MuseumEditor.B_Save=Salva MuseumEditor.B_Tools=Strumenti... MuseumEditor.CHK_Gold=Scintilla @@ -267,17 +267,17 @@ MuseumEditor.L_Flag1=Flag1: MuseumEditor.L_Player=Indice Giocatore: MuseumEditor.L_Uses=Utilizzi: MuseumEditor.L_WaterDays=Giorni: -PatternEditor.B_Cancel=Annulla +PatternEditor.B_Cancel=Indietro PatternEditor.B_DumpDesign=Esporta design PatternEditor.B_LoadDesign=Importa design PatternEditor.B_Save=Salva PatternEditor.Menu_SavePNG=Salva .png -PatternEditorPRO.B_Cancel=Annulla +PatternEditorPRO.B_Cancel=Indietro PatternEditorPRO.B_DumpDesign=Esporta Design PatternEditorPRO.B_LoadDesign=Importa Design PatternEditorPRO.B_Save=Salva PatternEditorPRO.Menu_SavePNG=Salva .png -PlayerHouseEditor.B_Cancel=Annulla +PlayerHouseEditor.B_Cancel=Indietro PlayerHouseEditor.B_DumpHouse=Esporta PlayerHouseEditor.B_DumpRoom=Esporta PlayerHouseEditor.B_EditFlags=Modifica Flag @@ -323,12 +323,12 @@ PlayerHouseEditor.L_WaterDays=Giorni: PlayerHouseEditor.Menu_Reset=Resetta PlayerHouseEditor.Menu_Set=Imposta PlayerHouseEditor.Menu_View=Visualizza -PlayerHouseFlagEditor.B_Cancel=Annulla +PlayerHouseFlagEditor.B_Cancel=Indietro PlayerHouseFlagEditor.B_Dump=Esporta PlayerHouseFlagEditor.B_Load=Importa PlayerHouseFlagEditor.B_Save=Salva PlayerHouseFlagEditor.L_Count=Valuta: -PlayerItemEditor.B_Cancel=Annulla +PlayerItemEditor.B_Cancel=Indietro PlayerItemEditor.B_Dump=Esporta PlayerItemEditor.B_Inject=Inject PlayerItemEditor.B_Load=Carica @@ -364,7 +364,7 @@ PlayerItemEditor.L_Flag0=Flag0: PlayerItemEditor.L_Flag1=Flag1: PlayerItemEditor.L_Uses=Utilizzi: PlayerItemEditor.L_WaterDays=Giorni: -ReactionEditor.B_Cancel=Annulla +ReactionEditor.B_Cancel=Indietro ReactionEditor.B_GiveAll=Tutto ReactionEditor.B_Save=Salva RecipeListEditor.B_All=Impara Tutto @@ -376,9 +376,9 @@ RecipeListEditor.CHK_Favorite=Preferito RecipeListEditor.CHK_Known=Imparato RecipeListEditor.CHK_Made=Realizzato RecipeListEditor.CHK_New=Nuovo -RecipeListEditor.L_Goto=vai: +RecipeListEditor.L_Goto=vai a: SaveRoomFloorWallEditor.B_AccentWall=Muro accento -SaveRoomFloorWallEditor.B_Cancel=Annulla +SaveRoomFloorWallEditor.B_Cancel=Indietro SaveRoomFloorWallEditor.B_Floor=Pavimento SaveRoomFloorWallEditor.B_Save=Salva SaveRoomFloorWallEditor.B_Wall=Parete @@ -389,7 +389,7 @@ SaveRoomFloorWallEditor.L_FloorDirection=Direzione SaveRoomFloorWallEditor.L_InfoBit=InfoBit SaveRoomFloorWallEditor.L_WallDesign=DesignID SimpleHexEditor.B_Update=Aggiorna -SingleItemEditor.B_Cancel=Annulla +SingleItemEditor.B_Cancel=Indietro SingleItemEditor.B_Save=Salva SingleItemEditor.CHK_Gold=Scintilla SingleItemEditor.CHK_IsExtension=Estensione @@ -422,7 +422,7 @@ SingleItemEditor.L_Flag0=Flag0: SingleItemEditor.L_Flag1=Flag1: SingleItemEditor.L_Uses=Utilizzi: SingleItemEditor.L_WaterDays=Giorni: -SingleObjectEditor.B_Cancel=Annulla +SingleObjectEditor.B_Cancel=Indietro SingleObjectEditor.B_Save=Salva SysBotRAMEdit.B_Connect=Connetti SysBotRAMEdit.B_Edit=Modifica @@ -441,16 +441,16 @@ SysBotUI.GB_Inject=Injector SysBotUI.L_IP=IP: SysBotUI.L_Offset=Offset: SysBotUI.L_Port=Porta: -VillagerFlagEditor.B_Cancel=Annulla +VillagerFlagEditor.B_Cancel=Indietro VillagerFlagEditor.B_Dump=Esporta VillagerFlagEditor.B_Load=Importa VillagerFlagEditor.B_Save=Salva VillagerFlagEditor.L_Count=Valuta: -VillagerHouseEditor.B_Cancel=Annulla +VillagerHouseEditor.B_Cancel=Indietro VillagerHouseEditor.B_DumpHouse=Esporta VillagerHouseEditor.B_LoadHouse=Importa VillagerHouseEditor.B_Save=Salva -VillagerMemoryEditor.B_Cancel=Annulla +VillagerMemoryEditor.B_Cancel=Indietro VillagerMemoryEditor.B_Dump=Esporta VillagerMemoryEditor.B_Load=Importa VillagerMemoryEditor.B_Save=Salva