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drmext 2026-03-13 11:00:20 +00:00
parent 5eda3463e6
commit 87ea60fd99
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@ -10,8 +10,6 @@ from fastapi import APIRouter, Request, Response
from core_common import core_process_request, core_prepare_response, E
from core_database import get_db
from base64 import b64decode, b64encode
router = APIRouter(prefix="/local2", tags=["local2"])
router.model_whitelist = ["MDX"]
@ -25,98 +23,128 @@ def get_game_profile(cid, game_version):
return profile["version"].get(str(game_version), None)
common = [
"dancername",
"area",
"extrastar",
"playcount",
"today_cal",
"is_subscribed",
"popup_subscribe_enable",
"popup_subscribe_disable",
]
option = [
"hispeed",
"gauge",
"fastslow",
"guideline",
"stepzone",
"timing_disp",
"visibility",
"visible_time",
"lane",
"lane_hiddenpos",
"lane_suddenpos",
"lane_hidsudpos",
"lane_filter",
"scroll_direction",
"scroll_moving",
"arrow_priority",
"arrow_placement",
"arrow_color",
"arrow_design",
"cut_timing",
"cut_freeze",
"cut_jump",
"speed_type",
"real_speed",
"lane_preview",
"combo_priority",
"judge_priority",
"judge_position",
]
lastplay = [
"mode",
"folder",
"mcode",
"style",
"difficulty",
"window_main",
"window_sub",
"target",
"tab_main",
"tab_sub",
"tab_main_graph_type",
"tab_main_graph_disp",
"tab_sub_graph_type",
"tab_sub_graph_disp",
]
filtersort = [
"title",
"version",
"genre",
"bpm",
"event",
"level",
"flare_rank",
"clear_rank",
"flare_skill_target",
"rival_flare_skill",
"rival_score_rank",
"sort_type",
"order_type",
"is_quickmode",
"cleartype",
"difficulty",
]
checkguide = [
"tips_basic",
"tips_option",
"tips_event",
"tips_gimmick",
"tips_advance",
"guide_scene",
]
brave = [
"last_braveid",
"last_window_btn",
]
load_settings = {
"common": {
"dancername": "str",
"area": "s32",
"extrastar": "s32",
"playcount": "s32",
"weight": "s32",
"today_cal": "u64",
"is_disp_weight": "bool",
"is_takeover": "bool",
"pre_playable_num": "s32",
"is_subscribed": "bool",
"popup_subscribe_enable": "bool",
"popup_subscribe_disable": "bool",
},
"option": {
"hispeed": "s32",
"gauge": "s32",
"fastslow": "s32",
"guideline": "s32",
"stepzone": "s32",
"timing_disp": "s32",
"visibility": "s32",
"visible_time": "s32",
"lane": "s32",
"lane_hiddenpos": "s32",
"lane_suddenpos": "s32",
"lane_hidsudpos": "s32",
"lane_filter": "s32",
"scroll_direction": "s32",
"scroll_moving": "s32",
"arrow_priority": "s32",
"arrow_placement": "s32",
"arrow_color": "s32",
"arrow_design": "s32",
"cut_timing": "s32",
"cut_freeze": "s32",
"cut_jump": "s32",
"speed_type": "s32",
"real_speed": "s32",
"lane_preview": "s32",
"combo_priority": "s32",
"judge_priority": "s32",
"judge_position": "s32",
},
"lastplay": {
"mode": "s32",
"folder": "s32",
"mcode": "s32",
"style": "s32",
"difficulty": "s32",
"window_main": "s32",
"window_sub": "s32",
"target": "s32",
"tab_main": "s32",
"tab_sub": "s32",
"tab_main_graph_type": "s32",
"tab_main_graph_disp": "s32",
"tab_sub_graph_type": "s32",
"tab_sub_graph_disp": "s32",
},
"filtersort": {
"title": "u64",
"version": "u64",
"genre": "u64",
"bpm": "u64",
"event": "u64",
"level": "u64",
"flare_rank": "u64",
"clear_rank": "u64",
"flare_skill_target": "u64",
"rival_flare_skill": "u64",
"rival_score_rank": "u64",
"sort_type": "u64",
"order_type": "s32",
"is_quickmode": "bool",
"cleartype": "u64",
"difficulty": "u64",
},
"checkguide": {
"tips_basic": "u64",
"tips_option": "u64",
"tips_event": "u64",
"tips_gimmick": "u64",
"tips_advance": "u64",
"guide_scene": "u64",
},
"brave": {
"last_braveid": "s32",
"last_window_btn": "s32",
},
}
customize_settings = {
"1": {
"0": -1, #appeal_board
},
"2": {
"1": -1, #character_left
"2": -1, #character_right
},
"3": {
"1": -1, #game_bg_system
"2": -1, #game_bg_play
},
"4": {
"0": -1, #lane_bg_single
},
"5": {
"0": -1, #lane_bg_double
},
"6": {
"0": -1, #lane_cover_single
},
"7": {
"0": -1, #lane_cover_double
},
"8": {
"0": -1, #song_vid
},
}
@router.post("/{gameinfo}/playdata_3/musicdata_load")
async def playdata_3_musicdata_load(request: Request):
@ -147,9 +175,9 @@ async def playdata_3_playerdata_load(request: Request):
default = "X0000000000000000000000000000000"
all_scores = {}
if refid != default:
p = get_profile(refid)
all_scores = {}
if p is not None:
ddr_id = p["ddr_id"]
profile = get_game_profile(refid, game_version)
@ -163,342 +191,91 @@ async def playdata_3_playerdata_load(request: Request):
all_scores[mcode][difficulty] = f"{int(difficulty) - 4},1,{record["rank"]},{record["lamp"]},{record["score"]},{record["ghostid"]},0,0,0"
else:
all_scores[mcode][difficulty] = f"{difficulty},1,{record["rank"]},{record["lamp"]},{record["score"]},{record["ghostid"]},0,0,0"
else:
profile = None
p = {}
profile = {}
if profile == None:
response = E.response(
E.playdata_3(
E.result(0, __type="s32"),
E.refid(refid, __type="str"),
E.gamesession(1, __type="s64"),
E.servertime(round(time.time() * 1000), __type="u64"),
E.is_locked(0, __type="bool"),
E.common(
E.ddrcode(0, __type="s32"),
E.dancername("", __type="str"),
E.is_new(1, __type="bool"),
E.is_registering(0, __type="bool"),
E.area(0, __type="s32"),
E.extrastar(0, __type="s32"),
E.playcount(0, __type="s32"),
E.weight(0, __type="s32"),
E.today_cal(0, __type="u64"),
E.is_disp_weight(0, __type="bool"),
E.is_takeover(0, __type="bool"),
E.pre_playable_num(0, __type="s32"),
E.is_subscribed(0, __type="bool"),
E.popup_subscribe_enable(0, __type="bool"),
E.popup_subscribe_disable(0, __type="bool"),
),
E.option(
E.hispeed(0, __type="s32"),
E.gauge(0, __type="s32"),
E.fastslow(0, __type="s32"),
E.guideline(0, __type="s32"),
E.stepzone(0, __type="s32"),
E.timing_disp(0, __type="s32"),
E.visibility(0, __type="s32"),
E.visible_time(0, __type="s32"),
E.lane(0, __type="s32"),
E.lane_hiddenpos(0, __type="s32"),
E.lane_suddenpos(0, __type="s32"),
E.lane_hidsudpos(0, __type="s32"),
E.lane_filter(0, __type="s32"),
E.scroll_direction(0, __type="s32"),
E.scroll_moving(0, __type="s32"),
E.arrow_priority(0, __type="s32"),
E.arrow_placement(0, __type="s32"),
E.arrow_color(0, __type="s32"),
E.arrow_design(0, __type="s32"),
E.cut_timing(0, __type="s32"),
E.cut_freeze(0, __type="s32"),
E.cut_jump(0, __type="s32"),
E.speed_type(0, __type="s32"),
E.real_speed(0, __type="s32"),
E.lane_preview(0, __type="s32"),
E.combo_priority(0, __type="s32"),
E.judge_priority(0, __type="s32"),
E.judge_position(0, __type="s32"),
),
E.lastplay(
E.mode(0, __type="s32"),
E.folder(0, __type="s32"),
E.mcode(0, __type="s32"),
E.style(0, __type="s32"),
E.difficulty(0, __type="s32"),
E.window_main(0, __type="s32"),
E.window_sub(0, __type="s32"),
E.target(0, __type="s32"),
E.tab_main(0, __type="s32"),
E.tab_sub(0, __type="s32"),
E.tab_main_graph_type(0, __type="s32"),
E.tab_main_graph_disp(0, __type="s32"),
E.tab_sub_graph_type(0, __type="s32"),
E.tab_sub_graph_disp(0, __type="s32"),
),
E.filtersort(
E.title(0, __type="u64"),
E.version(0, __type="u64"),
E.genre(0, __type="u64"),
E.bpm(0, __type="u64"),
E.event(0, __type="u64"),
E.level(0, __type="u64"),
E.flare_rank(0, __type="u64"),
E.clear_rank(0, __type="u64"),
E.flare_skill_target(0, __type="u64"),
E.rival_flare_skill(0, __type="u64"),
E.rival_score_rank(0, __type="u64"),
E.sort_type(0, __type="u64"),
E.order_type(0, __type="s32"),
E.is_quickmode(0, __type="bool"),
E.cleartype(0, __type="u64"),
E.difficulty(0, __type="u64"),
),
E.checkguide(
E.tips_basic(0, __type="u64"),
E.tips_option(0, __type="u64"),
E.tips_event(0, __type="u64"),
E.tips_gimmick(0, __type="u64"),
E.tips_advance(0, __type="u64"),
E.guide_scene(0, __type="u64"),
),
response = E.response(
E.playdata_3(
E.result(0, __type="s32"),
E.refid(refid, __type="str"),
E.gamesession(1, __type="s64"),
E.servertime(round(time.time() * 1000), __type="u64"),
E.is_locked(0, __type="bool"),
E.common(
E.ddrcode(p.get("ddr_id", 0), __type="s32"),
E.dancername(profile.get("common_dancername", ""), __type="str"),
E.is_new(not profile, __type="bool"),
E.is_registering(0, __type="bool"),
E.area(profile.get("common_area", 13), __type="s32"),
E.extrastar(profile.get("common_extrastar", 0), __type="s32"),
E.playcount(profile.get("common_playcount", 0), __type="s32"),
E.weight(profile.get("common_weight", 0), __type="s32"),
E.today_cal(profile.get("common_today_cal", 0), __type="u64"),
E.is_disp_weight(profile.get("common_is_disp_weight", 0), __type="bool"),
E.is_takeover(0, __type="bool"),
E.pre_playable_num(1, __type="s32"),
E.is_subscribed(1, __type="bool"),
E.popup_subscribe_enable(0, __type="bool"),
E.popup_subscribe_disable(0, __type="bool"),
),
*[
E(k,
*[
E(v, profile.get(f"{k}_{v}", 0), __type=load_settings[k][v])
for v in load_settings[k]
],
)
for k in load_settings if k != "common"
],
*[
E.rival(
E.slot(1, __type="s32"),
E.rivalcode(0, __type="s32"),
),
E.rival(
E.slot(2, __type="s32"),
E.rivalcode(0, __type="s32"),
),
E.rival(
E.slot(3, __type="s32"),
E.rivalcode(0, __type="s32"),
),
E.slot(i, __type="s32"),
E.rivalcode(profile.get(f"rival_{i}_ddr_id", 0), __type="s32"),
)
for i in range (1, 4)
],
*[
E.score(
E.mcode(0, __type="s32"),
E.score_single(
E.score_str("", __type="str"),
),
E.score_double(
E.score_str("", __type="str"),
),
),
E.mcode(int(mcode), __type="s32"),
*[
E.score_single(E.score_str(all_scores[mcode][difficulty], __type="str"))
for difficulty in all_scores[mcode] if difficulty < 5
],
*[
E.score_double(E.score_str(all_scores[mcode][difficulty], __type="str"))
for difficulty in all_scores[mcode] if difficulty > 4
],
)
for mcode in all_scores.keys()
],
E.event(
E.event_str("1,101,0,0,14,0,0", __type="str"),
),
*[
E.event(
E.event_str("1,101,0,0,14,0,0", __type="str"),
),
#E.league(),
#E.current(),
#E.result(),
#E.customize(),
#E.brave(),
)
)
else:
response = E.response(
E.playdata_3(
E.result(0, __type="s32"),
E.refid(refid, __type="str"),
E.gamesession(1, __type="s64"),
E.servertime(round(time.time() * 1000), __type="u64"),
E.is_locked(0, __type="bool"),
E.common(
E.ddrcode(p["ddr_id"], __type="s32"),
E.dancername(profile["common_dancername"], __type="str"),
E.is_new(0, __type="bool"),
E.is_registering(0, __type="bool"),
E.area(profile["common_area"], __type="s32"),
E.extrastar(profile["common_extrastar"], __type="s32"),
E.playcount(profile["common_playcount"], __type="s32"),
E.weight(0, __type="s32"),
E.today_cal(profile["common_today_cal"], __type="u64"),
E.is_disp_weight(0, __type="bool"),
E.is_takeover(0, __type="bool"),
E.pre_playable_num(1, __type="s32"),
E.is_subscribed(1, __type="bool"),
E.popup_subscribe_enable(0, __type="bool"),
E.popup_subscribe_disable(0, __type="bool"),
),
E.option(
E.hispeed(profile["option_hispeed"], __type="s32"),
E.gauge(profile["option_gauge"], __type="s32"),
E.fastslow(profile["option_fastslow"], __type="s32"),
E.guideline(profile["option_guideline"], __type="s32"),
E.stepzone(profile["option_stepzone"], __type="s32"),
E.timing_disp(profile["option_timing_disp"], __type="s32"),
E.visibility(profile["option_visibility"], __type="s32"),
E.visible_time(profile["option_visible_time"], __type="s32"),
E.lane(profile["option_lane"], __type="s32"),
E.lane_hiddenpos(profile["option_lane_hiddenpos"], __type="s32"),
E.lane_suddenpos(profile["option_lane_suddenpos"], __type="s32"),
E.lane_hidsudpos(profile["option_lane_hidsudpos"], __type="s32"),
E.lane_filter(profile["option_lane_filter"], __type="s32"),
E.scroll_direction(profile["option_scroll_direction"], __type="s32"),
E.scroll_moving(profile["option_scroll_moving"], __type="s32"),
E.arrow_priority(profile["option_arrow_priority"], __type="s32"),
E.arrow_placement(profile["option_arrow_placement"], __type="s32"),
E.arrow_color(profile["option_arrow_color"], __type="s32"),
E.arrow_design(profile["option_arrow_design"], __type="s32"),
E.cut_timing(profile["option_cut_timing"], __type="s32"),
E.cut_freeze(profile["option_cut_freeze"], __type="s32"),
E.cut_jump(profile["option_cut_jump"], __type="s32"),
E.speed_type(profile["option_speed_type"], __type="s32"),
E.real_speed(profile["option_real_speed"], __type="s32"),
E.lane_preview(profile["option_lane_preview"], __type="s32"),
E.combo_priority(profile["option_combo_priority"], __type="s32"),
E.judge_priority(profile["option_judge_priority"], __type="s32"),
E.judge_position(profile["option_judge_position"], __type="s32"),
),
E.lastplay(
E.mode(profile["lastplay_mode"], __type="s32"),
E.folder(profile["lastplay_folder"], __type="s32"),
E.mcode(profile["lastplay_mcode"], __type="s32"),
E.style(profile["lastplay_style"], __type="s32"),
E.difficulty(profile["lastplay_difficulty"], __type="s32"),
E.window_main(profile["lastplay_window_main"], __type="s32"),
E.window_sub(profile["lastplay_window_sub"], __type="s32"),
E.target(profile["lastplay_target"], __type="s32"),
E.tab_main(profile["lastplay_tab_main"], __type="s32"),
E.tab_sub(profile["lastplay_tab_sub"], __type="s32"),
E.tab_main_graph_type(profile["lastplay_tab_main_graph_type"], __type="s32"),
E.tab_main_graph_disp(profile["lastplay_tab_main_graph_disp"], __type="s32"),
E.tab_sub_graph_type(profile["lastplay_tab_sub_graph_type"], __type="s32"),
E.tab_sub_graph_disp(profile["lastplay_tab_sub_graph_disp"], __type="s32"),
),
E.filtersort(
E.title(profile["filtersort_title"], __type="u64"),
E.version(profile["filtersort_version"], __type="u64"),
E.genre(profile["filtersort_genre"], __type="u64"),
E.bpm(profile["filtersort_bpm"], __type="u64"),
E.event(profile["filtersort_event"], __type="u64"),
E.level(profile["filtersort_level"], __type="u64"),
E.flare_rank(profile["filtersort_flare_rank"], __type="u64"),
E.clear_rank(profile["filtersort_clear_rank"], __type="u64"),
E.flare_skill_target(profile["filtersort_flare_skill_target"], __type="u64"),
E.rival_flare_skill(profile["filtersort_rival_flare_skill"], __type="u64"),
E.rival_score_rank(profile["filtersort_rival_score_rank"], __type="u64"),
E.sort_type(profile["filtersort_sort_type"], __type="u64"),
E.order_type(profile["filtersort_order_type"], __type="s32"),
E.is_quickmode(profile["filtersort_is_quickmode"], __type="bool"),
E.cleartype(profile["filtersort_cleartype"], __type="u64"),
E.difficulty(profile["filtersort_difficulty"], __type="u64"),
),
E.checkguide(
E.tips_basic(profile["checkguide_tips_basic"], __type="u64"),
E.tips_option(profile["checkguide_tips_option"], __type="u64"),
E.tips_event(profile["checkguide_tips_event"], __type="u64"),
E.tips_gimmick(profile["checkguide_tips_gimmick"], __type="u64"),
E.tips_advance(profile["checkguide_tips_advance"], __type="u64"),
E.guide_scene(profile["checkguide_guide_scene"], __type="u64"),
),
E.rival(
E.slot(1, __type="s32"),
E.rivalcode(profile.get("rival_1_ddr_id", 0), __type="s32"),
),
E.rival(
E.slot(2, __type="s32"),
E.rivalcode(profile.get("rival_2_ddr_id", 0), __type="s32"),
),
E.rival(
E.slot(3, __type="s32"),
E.rivalcode(profile.get("rival_3_ddr_id", 0), __type="s32"),
),
*[
E.score(
E.mcode(int(mcode), __type="s32"),
*[
E.score_single(E.score_str(all_scores[mcode][difficulty], __type="str"))
for difficulty in all_scores[mcode] if difficulty < 5
],
*[
E.score_double(E.score_str(all_scores[mcode][difficulty], __type="str"))
for difficulty in all_scores[mcode] if difficulty > 4
],
)
for mcode in all_scores.keys()
],
E.event(
E.event_str("1,101,0,0,14,0,0", __type="str"),
),
*[
E.event(
E.event_str(f"{x},9999,0,0,0,0,0", __type="str"),
)
for x in [
e
for e in range(101, 1, -1)
if e not in [4, 6, 7, 8, 14, 47, 90]
]
],
#E.league(),
#E.current(),
#E.result(),
#appeal_board
E.customize(
E.category(1, __type="s32"),
E.key(100006, __type="s32"),
E.pattern(0, __type="s32"),
),
#character_left
E.customize(
E.category(2, __type="s32"),
E.key(4, __type="s32"),
E.pattern(1, __type="s32"),
),
#character_right
E.customize(
E.category(2, __type="s32"),
E.key(1, __type="s32"),
E.pattern(2, __type="s32"),
),
##game_bg_system
#E.customize(
# E.category(3, __type="s32"),
# E.key(2, __type="s32"),
# E.pattern(1, __type="s32"),
#),
##game_bg_play
#E.customize(
# E.category(3, __type="s32"),
# E.key(24, __type="s32"),
# E.pattern(2, __type="s32"),
#),
##lane_bg_single
#E.customize(
# E.category(4, __type="s32"),
# E.key(20, __type="s32"),
# E.pattern(0, __type="s32"),
#),
##lane_bg_double
#E.customize(
# E.category(5, __type="s32"),
# E.key(20, __type="s32"),
# E.pattern(0, __type="s32"),
#),
##lane_cover_single
#E.customize(
# E.category(6, __type="s32"),
# E.key(1, __type="s32"),
# E.pattern(0, __type="s32"),
#),
##lane_cover_double
#E.customize(
# E.category(7, __type="s32"),
# E.key(1, __type="s32"),
# E.pattern(0, __type="s32"),
#),
#song_vid
E.customize(
E.category(8, __type="s32"),
E.key(2, __type="s32"),
E.pattern(0, __type="s32"),
),
#E.brave(),
)
E.event_str(f"{x},9999,0,0,0,0,0", __type="str"),
)
for x in [
e
for e in range(101, 1, -1)
if e not in [4, 6, 7, 8, 14, 47, 90]
]
],
#E.league(),
#E.current(),
*[
E.customize(
E.category(c, __type="s32"),
E.key(profile["customize"][c][p], __type="s32"),
E.pattern(p, __type="s32")
)
for c in profile.get("customize", {})
for p in profile.get("customize", {}).get(c, {})
],
)
)
response_body, response_headers = await core_prepare_response(request, response)
return Response(content=response_body, headers=response_headers)
@ -604,8 +381,8 @@ async def playdata_3_rivaldata_load(request: Request):
for s in db.table("ddr_scores_best").search(where("ddr_id") == ddrcode):
scores.append(s)
load = []
names = {}
rival_records = []
profiles = db.table("ddr_profile")
for p in profiles:
@ -628,7 +405,7 @@ async def playdata_3_rivaldata_load(request: Request):
diffi -= 4
else:
style = 0
load.append(f"{r["mcode"]},{style},{diffi},0,{names[r["ddr_id"]]["name"] if r["ddr_id"] in names else "UNKNOWN"},0,0,1,{r["score"]},{r["ghostid"]}")
rival_records.append(f"{r["mcode"]},{style},{diffi},0,{names[r["ddr_id"]]["name"] if r["ddr_id"] in names else "UNKNOWN"},0,0,1,{r["score"]},{r["ghostid"]}")
response = E.response(
E.playdata_3(
@ -637,7 +414,7 @@ async def playdata_3_rivaldata_load(request: Request):
E.record(
E.record_str(s, __type="str")
)
for s in load
for s in rival_records
]
)
)
@ -662,21 +439,13 @@ async def playdata_3_playerdata_new(request: Request):
else:
ddr_id = all_profiles_for_card["ddr_id"]
tmp = {"game_version": game_version}
for k in common:
tmp["common_" + k] = 0
for k in option:
tmp["option_" + k] = 0
for k in lastplay:
tmp["lastplay_" + k] = 0
for k in filtersort:
tmp["filtersort_" + k] = 0
for k in checkguide:
tmp["checkguide_" + k] = 0
for k in brave:
tmp["brave_" + k] = 0
for k in load_settings:
for v in load_settings[k]:
tmp[f"{k}_" + v] = 0
tmp["rival_1_ddr_id"] = 0
tmp["rival_2_ddr_id"] = 0
tmp["rival_3_ddr_id"] = 0
tmp["customize"] = customize_settings
all_profiles_for_card["version"][str(game_version)] = tmp
db.table("ddr_profile").upsert(all_profiles_for_card, where("card") == refid)
@ -712,23 +481,17 @@ async def playdata_3_playerdata_save(request: Request):
if not refid.startswith("X000"):
if savekind in (1, 3):
for k in common:
if k == "playcount":
game_profile["common_playcount"] += 1
elif k.startswith("popup_subscribe"):
game_profile["common_" + k] = "0"
else:
game_profile["common_" + k] = data.find("common").find(k).text
for k in option:
game_profile["option_" + k] = data.find("option").find(k).text
for k in lastplay:
game_profile["lastplay_" + k] = data.find("lastplay").find(k).text
for k in filtersort:
game_profile["filtersort_" + k] = data.find("filtersort").find(k).text
for k in checkguide:
game_profile["checkguide_" + k] = data.find("checkguide").find(k).text
for k in brave:
game_profile["brave_" + k] = data.find("brave").find(k).text
for k in load_settings:
for v in load_settings[k]:
profile_setting = data.find(k).find(v)
if v == "playcount":
game_profile["common_playcount"] += 1
elif v.startswith("popup_subscribe"):
game_profile["common_" + v] = "0"
elif profile_setting is not None:
game_profile[f"{k}_" + v] = profile_setting.text
if "customize" not in game_profile:
game_profile["customize"] = customize_settings
profile["version"][str(game_version)] = game_profile
get_db().table("ddr_profile").upsert(profile, where("card") == refid)
@ -855,6 +618,7 @@ async def playdata_3_ghostdata_load(request: Request):
data = request_info["root"][0].find("data")
ghostid = int(data.find("ghostid").text)
record = get_db().table("ddr_scores").get(doc_id=ghostid)
response = E.response(