mirror of
https://github.com/drmext/MonkeyBusiness.git
synced 2026-03-21 09:54:41 -05:00
Fix
This commit is contained in:
parent
e8734fb266
commit
0bc8ffa932
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@ -10,7 +10,7 @@ Run [start.bat (Windows)](start.bat) or [start.sh (Linux, MacOS)](start.sh)
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## Playable Games
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- IIDX 18-20, 29-33 (Online Arena/BPL support)
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- DDR A20P, A3 (OmniMIX/GF, BPL, and [Fake PFREE](https://github.com/drmext/BemaniPatcher/blob/nopr/ddra3.html#L133) support)
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- DDR A20P, A3, World (OmniMIX/GF, BPL, and [Fake PFREE](https://github.com/drmext/BemaniPatcher/blob/nopr/ddra3.html#L133) support)
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- GD 6-10 DELTA (Battle Mode support)
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- DRS
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- NOST 3
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@ -119,6 +119,8 @@ async def core_get_game_version_from_software_version(software_version):
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return 1
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elif model == "MDX":
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if ext >= 2024061200 and ext not in (2024042069, 2025042069): # GF
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return 20
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if ext >= 2019022600: # ???
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return 19
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@ -44,7 +44,7 @@ async def forward_slashless(
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try:
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game_code = model.split(":")[0]
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# TODO: check for more edge cases
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if game_code == "MDX" and module == "eventlog" or module == "eventlog_2":
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if game_code == "MDX" and module.startswith("eventlo"):
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find_response = globals()[f"ddr_{module}_{method}"]
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elif game_code == "REC":
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find_response = globals()[f"drs_{module}_{method}"]
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25
modules/ddr/eventlog_3.py
Normal file
25
modules/ddr/eventlog_3.py
Normal file
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@ -0,0 +1,25 @@
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import config
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from fastapi import APIRouter, Request, Response
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from core_common import core_process_request, core_prepare_response, E
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router = APIRouter(prefix="/local2", tags=["local2"])
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router.model_whitelist = ["MDX"]
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@router.post("/{gameinfo}/eventlog_3/write")
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async def ddr_eventlog_3_write(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.eventlog_3(
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E.gamesession(9999999, __type="s64"),
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E.logsendflg(1, __type="s32"),
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E.logerrlevel(0, __type="s32"),
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E.evtidnosendflg(0, __type="s32"),
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)
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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870
modules/ddr/playdata_3.py
Normal file
870
modules/ddr/playdata_3.py
Normal file
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@ -0,0 +1,870 @@
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import random
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import time
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from tinydb import Query, where
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import config
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from fastapi import APIRouter, Request, Response
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from core_common import core_process_request, core_prepare_response, E
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from core_database import get_db
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from base64 import b64decode, b64encode
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router = APIRouter(prefix="/local2", tags=["local2"])
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router.model_whitelist = ["MDX"]
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def get_profile(cid):
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return get_db().table("ddr_profile").get(where("card") == cid)
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def get_game_profile(cid, game_version):
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profile = get_profile(cid)
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return profile["version"].get(str(game_version), None)
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common = [
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"dancername",
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"area",
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"extrastar",
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"playcount",
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"today_cal",
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"is_subscribed",
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"popup_subscribe_enable",
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"popup_subscribe_disable",
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]
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option = [
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"hispeed",
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"gauge",
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"fastslow",
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"guideline",
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"stepzone",
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"timing_disp",
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"visibility",
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"visible_time",
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"lane",
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"lane_hiddenpos",
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"lane_suddenpos",
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"lane_hidsudpos",
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"lane_filter",
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"scroll_direction",
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"scroll_moving",
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"arrow_priority",
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"arrow_placement",
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"arrow_color",
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"arrow_design",
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"cut_timing",
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"cut_freeze",
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"cut_jump",
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"speed_type",
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"real_speed",
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"lane_preview",
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"combo_priority",
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"judge_priority",
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"judge_position",
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]
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lastplay = [
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"mode",
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"folder",
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"mcode",
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"style",
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"difficulty",
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"window_main",
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"window_sub",
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"target",
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"tab_main",
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"tab_sub",
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"tab_main_graph_type",
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"tab_main_graph_disp",
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"tab_sub_graph_type",
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"tab_sub_graph_disp",
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]
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filtersort = [
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"title",
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"version",
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"genre",
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"bpm",
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"event",
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"level",
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"flare_rank",
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"clear_rank",
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"flare_skill_target",
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"rival_flare_skill",
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"rival_score_rank",
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"sort_type",
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"order_type",
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"is_quickmode",
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"cleartype",
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"difficulty",
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]
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checkguide = [
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"tips_basic",
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"tips_option",
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"tips_event",
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"tips_gimmick",
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"tips_advance",
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"guide_scene",
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]
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brave = [
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"last_braveid",
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"last_window_btn",
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]
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@router.post("/{gameinfo}/playdata_3/musicdata_load")
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async def playdata_3_musicdata_load(request: Request):
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request_info = await core_process_request(request)
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response = E.response(
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E.playdata_3(
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E.result(0, __type="s32"),
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E.servertime(round(time.time() * 1000), __type="u64"),
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E.music(
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E.music_str("", __type="str"),
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),
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)
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)
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response_body, response_headers = await core_prepare_response(request, response)
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return Response(content=response_body, headers=response_headers)
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@router.post("/{gameinfo}/playdata_3/playerdata_load")
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async def playdata_3_playerdata_load(request: Request):
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request_info = await core_process_request(request)
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game_version = request_info["game_version"]
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data = request_info["root"][0].find("data")
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#mode = data.find("mode").text
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#gamesession = data.find("gamesession").text
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refid = data.find("refid").text
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default = "X0000000000000000000000000000000"
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if refid != default:
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p = get_profile(refid)
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all_scores = {}
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if p is not None:
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ddr_id = p["ddr_id"]
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profile = get_game_profile(refid, game_version)
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for record in get_db().table("ddr_scores_best").search(where("ddr_id") == ddr_id):
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mcode = record["mcode"]
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difficulty = record["difficulty"]
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if mcode not in all_scores:
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all_scores[mcode] = {}
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if difficulty > 4:
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all_scores[mcode][difficulty] = f"{int(difficulty) - 4},1,{record["rank"]},{record["lamp"]},{record["score"]},{record["ghostid"]},0,0,0"
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else:
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all_scores[mcode][difficulty] = f"{difficulty},1,{record["rank"]},{record["lamp"]},{record["score"]},{record["ghostid"]},0,0,0"
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else:
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profile = None
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if profile == None:
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response = E.response(
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E.playdata_3(
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E.result(0, __type="s32"),
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E.refid(refid, __type="str"),
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E.gamesession(1, __type="s64"),
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E.servertime(round(time.time() * 1000), __type="u64"),
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E.is_locked(0, __type="bool"),
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E.common(
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E.ddrcode(0, __type="s32"),
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E.dancername("", __type="str"),
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E.is_new(1, __type="bool"),
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E.is_registering(0, __type="bool"),
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E.area(0, __type="s32"),
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E.extrastar(0, __type="s32"),
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E.playcount(0, __type="s32"),
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E.weight(0, __type="s32"),
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E.today_cal(0, __type="u64"),
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E.is_disp_weight(0, __type="bool"),
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E.is_takeover(0, __type="bool"),
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E.pre_playable_num(0, __type="s32"),
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E.is_subscribed(0, __type="bool"),
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E.popup_subscribe_enable(0, __type="bool"),
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E.popup_subscribe_disable(0, __type="bool"),
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),
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E.option(
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E.hispeed(0, __type="s32"),
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E.gauge(0, __type="s32"),
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E.fastslow(0, __type="s32"),
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E.guideline(0, __type="s32"),
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E.stepzone(0, __type="s32"),
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E.timing_disp(0, __type="s32"),
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E.visibility(0, __type="s32"),
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E.visible_time(0, __type="s32"),
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E.lane(0, __type="s32"),
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E.lane_hiddenpos(0, __type="s32"),
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E.lane_suddenpos(0, __type="s32"),
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E.lane_hidsudpos(0, __type="s32"),
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E.lane_filter(0, __type="s32"),
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E.scroll_direction(0, __type="s32"),
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E.scroll_moving(0, __type="s32"),
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E.arrow_priority(0, __type="s32"),
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E.arrow_placement(0, __type="s32"),
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E.arrow_color(0, __type="s32"),
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E.arrow_design(0, __type="s32"),
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E.cut_timing(0, __type="s32"),
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E.cut_freeze(0, __type="s32"),
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E.cut_jump(0, __type="s32"),
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E.speed_type(0, __type="s32"),
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E.real_speed(0, __type="s32"),
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E.lane_preview(0, __type="s32"),
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E.combo_priority(0, __type="s32"),
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E.judge_priority(0, __type="s32"),
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E.judge_position(0, __type="s32"),
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),
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E.lastplay(
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E.mode(0, __type="s32"),
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E.folder(0, __type="s32"),
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E.mcode(0, __type="s32"),
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E.style(0, __type="s32"),
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E.difficulty(0, __type="s32"),
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E.window_main(0, __type="s32"),
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E.window_sub(0, __type="s32"),
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E.target(0, __type="s32"),
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E.tab_main(0, __type="s32"),
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E.tab_sub(0, __type="s32"),
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E.tab_main_graph_type(0, __type="s32"),
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E.tab_main_graph_disp(0, __type="s32"),
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E.tab_sub_graph_type(0, __type="s32"),
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E.tab_sub_graph_disp(0, __type="s32"),
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),
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E.filtersort(
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E.title(0, __type="u64"),
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E.version(0, __type="u64"),
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E.genre(0, __type="u64"),
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E.bpm(0, __type="u64"),
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E.event(0, __type="u64"),
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E.level(0, __type="u64"),
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E.flare_rank(0, __type="u64"),
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E.clear_rank(0, __type="u64"),
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E.flare_skill_target(0, __type="u64"),
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E.rival_flare_skill(0, __type="u64"),
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E.rival_score_rank(0, __type="u64"),
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E.sort_type(0, __type="u64"),
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E.order_type(0, __type="s32"),
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E.is_quickmode(0, __type="bool"),
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E.cleartype(0, __type="u64"),
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E.difficulty(0, __type="u64"),
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),
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E.checkguide(
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E.tips_basic(0, __type="u64"),
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E.tips_option(0, __type="u64"),
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E.tips_event(0, __type="u64"),
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E.tips_gimmick(0, __type="u64"),
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E.tips_advance(0, __type="u64"),
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E.guide_scene(0, __type="u64"),
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),
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E.rival(
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E.slot(1, __type="s32"),
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E.rivalcode(0, __type="s32"),
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),
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E.rival(
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E.slot(2, __type="s32"),
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E.rivalcode(0, __type="s32"),
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),
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E.rival(
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E.slot(3, __type="s32"),
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E.rivalcode(0, __type="s32"),
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),
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E.score(
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E.mcode(0, __type="s32"),
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E.score_single(
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E.score_str("", __type="str"),
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),
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E.score_double(
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E.score_str("", __type="str"),
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),
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),
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E.event(
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E.event_str("1,101,0,0,14,0,0", __type="str"),
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),
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#E.league(),
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#E.current(),
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#E.result(),
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#E.customize(),
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#E.brave(),
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)
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)
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else:
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response = E.response(
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E.playdata_3(
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E.result(0, __type="s32"),
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E.refid(refid, __type="str"),
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E.gamesession(1, __type="s64"),
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E.servertime(round(time.time() * 1000), __type="u64"),
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E.is_locked(0, __type="bool"),
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E.common(
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E.ddrcode(p["ddr_id"], __type="s32"),
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E.dancername(profile["common_dancername"], __type="str"),
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E.is_new(0, __type="bool"),
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E.is_registering(0, __type="bool"),
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E.area(profile["common_area"], __type="s32"),
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E.extrastar(profile["common_extrastar"], __type="s32"),
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E.playcount(profile["common_playcount"], __type="s32"),
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E.weight(0, __type="s32"),
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E.today_cal(profile["common_today_cal"], __type="u64"),
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E.is_disp_weight(0, __type="bool"),
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E.is_takeover(0, __type="bool"),
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E.pre_playable_num(1, __type="s32"),
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E.is_subscribed(1, __type="bool"),
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E.popup_subscribe_enable(0, __type="bool"),
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E.popup_subscribe_disable(0, __type="bool"),
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),
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E.option(
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E.hispeed(profile["option_hispeed"], __type="s32"),
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E.gauge(profile["option_gauge"], __type="s32"),
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E.fastslow(profile["option_fastslow"], __type="s32"),
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E.guideline(profile["option_guideline"], __type="s32"),
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E.stepzone(profile["option_stepzone"], __type="s32"),
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E.timing_disp(profile["option_timing_disp"], __type="s32"),
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E.visibility(profile["option_visibility"], __type="s32"),
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E.visible_time(profile["option_visible_time"], __type="s32"),
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E.lane(profile["option_lane"], __type="s32"),
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E.lane_hiddenpos(profile["option_lane_hiddenpos"], __type="s32"),
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E.lane_suddenpos(profile["option_lane_suddenpos"], __type="s32"),
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E.lane_hidsudpos(profile["option_lane_hidsudpos"], __type="s32"),
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E.lane_filter(profile["option_lane_filter"], __type="s32"),
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E.scroll_direction(profile["option_scroll_direction"], __type="s32"),
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E.scroll_moving(profile["option_scroll_moving"], __type="s32"),
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E.arrow_priority(profile["option_arrow_priority"], __type="s32"),
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E.arrow_placement(profile["option_arrow_placement"], __type="s32"),
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E.arrow_color(profile["option_arrow_color"], __type="s32"),
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E.arrow_design(profile["option_arrow_design"], __type="s32"),
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E.cut_timing(profile["option_cut_timing"], __type="s32"),
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E.cut_freeze(profile["option_cut_freeze"], __type="s32"),
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E.cut_jump(profile["option_cut_jump"], __type="s32"),
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E.speed_type(profile["option_speed_type"], __type="s32"),
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E.real_speed(profile["option_real_speed"], __type="s32"),
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E.lane_preview(profile["option_lane_preview"], __type="s32"),
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E.combo_priority(profile["option_combo_priority"], __type="s32"),
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E.judge_priority(profile["option_judge_priority"], __type="s32"),
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E.judge_position(profile["option_judge_position"], __type="s32"),
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),
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E.lastplay(
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E.mode(profile["lastplay_mode"], __type="s32"),
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E.folder(profile["lastplay_folder"], __type="s32"),
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E.mcode(profile["lastplay_mcode"], __type="s32"),
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E.style(profile["lastplay_style"], __type="s32"),
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E.difficulty(profile["lastplay_difficulty"], __type="s32"),
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E.window_main(profile["lastplay_window_main"], __type="s32"),
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E.window_sub(profile["lastplay_window_sub"], __type="s32"),
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E.target(profile["lastplay_target"], __type="s32"),
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E.tab_main(profile["lastplay_tab_main"], __type="s32"),
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E.tab_sub(profile["lastplay_tab_sub"], __type="s32"),
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E.tab_main_graph_type(profile["lastplay_tab_main_graph_type"], __type="s32"),
|
||||
E.tab_main_graph_disp(profile["lastplay_tab_main_graph_disp"], __type="s32"),
|
||||
E.tab_sub_graph_type(profile["lastplay_tab_sub_graph_type"], __type="s32"),
|
||||
E.tab_sub_graph_disp(profile["lastplay_tab_sub_graph_disp"], __type="s32"),
|
||||
),
|
||||
E.filtersort(
|
||||
E.title(profile["filtersort_title"], __type="u64"),
|
||||
E.version(profile["filtersort_version"], __type="u64"),
|
||||
E.genre(profile["filtersort_genre"], __type="u64"),
|
||||
E.bpm(profile["filtersort_bpm"], __type="u64"),
|
||||
E.event(profile["filtersort_event"], __type="u64"),
|
||||
E.level(profile["filtersort_level"], __type="u64"),
|
||||
E.flare_rank(profile["filtersort_flare_rank"], __type="u64"),
|
||||
E.clear_rank(profile["filtersort_clear_rank"], __type="u64"),
|
||||
E.flare_skill_target(profile["filtersort_flare_skill_target"], __type="u64"),
|
||||
E.rival_flare_skill(profile["filtersort_rival_flare_skill"], __type="u64"),
|
||||
E.rival_score_rank(profile["filtersort_rival_score_rank"], __type="u64"),
|
||||
E.sort_type(profile["filtersort_sort_type"], __type="u64"),
|
||||
E.order_type(profile["filtersort_order_type"], __type="s32"),
|
||||
E.is_quickmode(profile["filtersort_is_quickmode"], __type="bool"),
|
||||
E.cleartype(profile["filtersort_cleartype"], __type="u64"),
|
||||
E.difficulty(profile["filtersort_difficulty"], __type="u64"),
|
||||
),
|
||||
E.checkguide(
|
||||
E.tips_basic(profile["checkguide_tips_basic"], __type="u64"),
|
||||
E.tips_option(profile["checkguide_tips_option"], __type="u64"),
|
||||
E.tips_event(profile["checkguide_tips_event"], __type="u64"),
|
||||
E.tips_gimmick(profile["checkguide_tips_gimmick"], __type="u64"),
|
||||
E.tips_advance(profile["checkguide_tips_advance"], __type="u64"),
|
||||
E.guide_scene(profile["checkguide_guide_scene"], __type="u64"),
|
||||
),
|
||||
E.rival(
|
||||
E.slot(1, __type="s32"),
|
||||
E.rivalcode(profile.get("rival_1_ddr_id", 0), __type="s32"),
|
||||
),
|
||||
E.rival(
|
||||
E.slot(2, __type="s32"),
|
||||
E.rivalcode(profile.get("rival_2_ddr_id", 0), __type="s32"),
|
||||
),
|
||||
E.rival(
|
||||
E.slot(3, __type="s32"),
|
||||
E.rivalcode(profile.get("rival_3_ddr_id", 0), __type="s32"),
|
||||
),
|
||||
*[
|
||||
E.score(
|
||||
E.mcode(int(mcode), __type="s32"),
|
||||
*[
|
||||
E.score_single(E.score_str(all_scores[mcode][difficulty], __type="str"))
|
||||
for difficulty in all_scores[mcode] if difficulty < 5
|
||||
],
|
||||
*[
|
||||
E.score_double(E.score_str(all_scores[mcode][difficulty], __type="str"))
|
||||
for difficulty in all_scores[mcode] if difficulty > 4
|
||||
],
|
||||
|
||||
)
|
||||
for mcode in all_scores.keys()
|
||||
],
|
||||
E.event(
|
||||
E.event_str("1,101,0,0,14,0,0", __type="str"),
|
||||
),
|
||||
*[
|
||||
E.event(
|
||||
E.event_str(f"{x},9999,0,0,0,0,0", __type="str"),
|
||||
)
|
||||
for x in [
|
||||
e
|
||||
for e in range(101, 1, -1)
|
||||
if e not in [4, 6, 7, 8, 14, 47, 90]
|
||||
]
|
||||
],
|
||||
#E.league(),
|
||||
#E.current(),
|
||||
#E.result(),
|
||||
#appeal_board
|
||||
E.customize(
|
||||
E.category(1, __type="s32"),
|
||||
E.key(100006, __type="s32"),
|
||||
E.pattern(0, __type="s32"),
|
||||
),
|
||||
#character_left
|
||||
E.customize(
|
||||
E.category(2, __type="s32"),
|
||||
E.key(4, __type="s32"),
|
||||
E.pattern(1, __type="s32"),
|
||||
),
|
||||
#character_right
|
||||
E.customize(
|
||||
E.category(2, __type="s32"),
|
||||
E.key(1, __type="s32"),
|
||||
E.pattern(2, __type="s32"),
|
||||
),
|
||||
##game_bg_system
|
||||
#E.customize(
|
||||
# E.category(3, __type="s32"),
|
||||
# E.key(2, __type="s32"),
|
||||
# E.pattern(1, __type="s32"),
|
||||
#),
|
||||
##game_bg_play
|
||||
#E.customize(
|
||||
# E.category(3, __type="s32"),
|
||||
# E.key(24, __type="s32"),
|
||||
# E.pattern(2, __type="s32"),
|
||||
#),
|
||||
##lane_bg_single
|
||||
#E.customize(
|
||||
# E.category(4, __type="s32"),
|
||||
# E.key(20, __type="s32"),
|
||||
# E.pattern(0, __type="s32"),
|
||||
#),
|
||||
##lane_bg_double
|
||||
#E.customize(
|
||||
# E.category(5, __type="s32"),
|
||||
# E.key(20, __type="s32"),
|
||||
# E.pattern(0, __type="s32"),
|
||||
#),
|
||||
##lane_cover_single
|
||||
#E.customize(
|
||||
# E.category(6, __type="s32"),
|
||||
# E.key(1, __type="s32"),
|
||||
# E.pattern(0, __type="s32"),
|
||||
#),
|
||||
##lane_cover_double
|
||||
#E.customize(
|
||||
# E.category(7, __type="s32"),
|
||||
# E.key(1, __type="s32"),
|
||||
# E.pattern(0, __type="s32"),
|
||||
#),
|
||||
#song_vid
|
||||
E.customize(
|
||||
E.category(8, __type="s32"),
|
||||
E.key(2, __type="s32"),
|
||||
E.pattern(0, __type="s32"),
|
||||
),
|
||||
#E.brave(),
|
||||
)
|
||||
)
|
||||
|
||||
response_body, response_headers = await core_prepare_response(request, response)
|
||||
return Response(content=response_body, headers=response_headers)
|
||||
|
||||
@router.post("/{gameinfo}/playdata_3/rivaldata_load")
|
||||
async def playdata_3_rivaldata_load(request: Request):
|
||||
request_info = await core_process_request(request)
|
||||
game_version = request_info["game_version"]
|
||||
|
||||
data = request_info["root"][0].find("data")
|
||||
loadflag = int(data.find("loadkind").text)
|
||||
country = data.find("country").text
|
||||
region = data.find("region").text
|
||||
customercode = data.find("customercode").text
|
||||
companycode = data.find("companycode").text
|
||||
locationid = data.find("locationid").text
|
||||
pcbid = data.find("pcbid").text
|
||||
targettime = data.find("targettime").text
|
||||
ddrcode = int(data.find("ddrcode").text)
|
||||
|
||||
db = get_db()
|
||||
|
||||
if loadflag == 1:
|
||||
all_scores = {}
|
||||
for record in db.table("ddr_scores").search(where("ddr_id") != 0):
|
||||
ddr_id = record["ddr_id"]
|
||||
mcode = record["mcode"]
|
||||
difficulty = record["difficulty"]
|
||||
score = record["score"]
|
||||
|
||||
if (mcode, difficulty) not in all_scores or score > all_scores[
|
||||
(mcode, difficulty)
|
||||
].get("score"):
|
||||
all_scores[mcode, difficulty] = {
|
||||
"game_version": game_version,
|
||||
"ddr_id": ddr_id,
|
||||
"mcode": mcode,
|
||||
"difficulty": difficulty,
|
||||
"rank": record["rank"],
|
||||
"lamp": record["lamp"],
|
||||
"score": score,
|
||||
"exscore": record["exscore"],
|
||||
"ghostid": record.doc_id,
|
||||
}
|
||||
scores = list(all_scores.values())
|
||||
|
||||
elif loadflag == 2:
|
||||
all_scores = {}
|
||||
for record in db.table("ddr_scores").search(
|
||||
(where("shoparea") == region)
|
||||
& (where("ddr_id") != 0)
|
||||
):
|
||||
ddr_id = record["ddr_id"]
|
||||
mcode = record["mcode"]
|
||||
difficulty = record["difficulty"]
|
||||
score = record["score"]
|
||||
|
||||
if (mcode, difficulty) not in all_scores or score > all_scores[
|
||||
(mcode, difficulty)
|
||||
].get("score"):
|
||||
all_scores[mcode, difficulty] = {
|
||||
"game_version": game_version,
|
||||
"ddr_id": ddr_id,
|
||||
"mcode": mcode,
|
||||
"difficulty": difficulty,
|
||||
"rank": record["rank"],
|
||||
"lamp": record["lamp"],
|
||||
"score": score,
|
||||
"exscore": record["exscore"],
|
||||
"ghostid": record.doc_id,
|
||||
}
|
||||
scores = list(all_scores.values())
|
||||
|
||||
elif loadflag == 3:
|
||||
all_scores = {}
|
||||
for record in db.table("ddr_scores").search(
|
||||
(where("pcbid") == pcbid)
|
||||
& (where("ddr_id") != 0)
|
||||
):
|
||||
ddr_id = record["ddr_id"]
|
||||
mcode = record["mcode"]
|
||||
difficulty = record["difficulty"]
|
||||
score = record["score"]
|
||||
|
||||
if (mcode, difficulty) not in all_scores or score > all_scores[
|
||||
(mcode, difficulty)
|
||||
].get("score"):
|
||||
all_scores[mcode, difficulty] = {
|
||||
"game_version": game_version,
|
||||
"ddr_id": ddr_id,
|
||||
"mcode": mcode,
|
||||
"difficulty": difficulty,
|
||||
"rank": record["rank"],
|
||||
"lamp": record["lamp"],
|
||||
"score": score,
|
||||
"exscore": record["exscore"],
|
||||
"ghostid": record.doc_id,
|
||||
}
|
||||
scores = list(all_scores.values())
|
||||
|
||||
elif loadflag == 4:
|
||||
scores = []
|
||||
for s in db.table("ddr_scores_best").search(where("ddr_id") == ddrcode):
|
||||
scores.append(s)
|
||||
|
||||
load = []
|
||||
names = {}
|
||||
|
||||
profiles = db.table("ddr_profile")
|
||||
for p in profiles:
|
||||
names[p["ddr_id"]] = {}
|
||||
try:
|
||||
names[p["ddr_id"]]["name"] = p["version"][str(20)]["common_dancername"]
|
||||
names[p["ddr_id"]]["area"] = int(p["version"][str(20)]["common_area"])
|
||||
except KeyError:
|
||||
try:
|
||||
names[p["ddr_id"]]["name"] = p["version"][str(19)]["common"].split(",")[27]
|
||||
names[p["ddr_id"]]["area"] = int(str(p["version"][str(19)]["common"].split(",")[3]), 16)
|
||||
except KeyError:
|
||||
names[p["ddr_id"]]["name"] = "UNKNOWN"
|
||||
names[p["ddr_id"]]["area"] = 13
|
||||
|
||||
for r in scores:
|
||||
diffi = r["difficulty"]
|
||||
if diffi > 4:
|
||||
style = 1
|
||||
diffi -= 4
|
||||
else:
|
||||
style = 0
|
||||
load.append(f"{r["mcode"]},{style},{diffi},0,{names[r["ddr_id"]]["name"] if r["ddr_id"] in names else "UNKNOWN"},0,0,1,{r["score"]},{r["ghostid"]}")
|
||||
|
||||
response = E.response(
|
||||
E.playdata_3(
|
||||
E.result(0, __type="s32"),
|
||||
*[
|
||||
E.record(
|
||||
E.record_str(s, __type="str")
|
||||
)
|
||||
for s in load
|
||||
]
|
||||
)
|
||||
)
|
||||
|
||||
response_body, response_headers = await core_prepare_response(request, response)
|
||||
return Response(content=response_body, headers=response_headers)
|
||||
|
||||
|
||||
@router.post("/{gameinfo}/playdata_3/playerdata_new")
|
||||
async def playdata_3_playerdata_new(request: Request):
|
||||
request_info = await core_process_request(request)
|
||||
game_version = request_info["game_version"]
|
||||
|
||||
data = request_info["root"][0].find("data")
|
||||
refid = data.find("refid").text
|
||||
|
||||
db = get_db()
|
||||
all_profiles_for_card = db.table("ddr_profile").get(Query().card == refid)
|
||||
if "ddr_id" not in all_profiles_for_card:
|
||||
ddr_id = random.randint(10000000, 99999999)
|
||||
all_profiles_for_card["ddr_id"] = ddr_id
|
||||
else:
|
||||
ddr_id = all_profiles_for_card["ddr_id"]
|
||||
tmp = {"game_version": game_version}
|
||||
for k in common:
|
||||
tmp["common_" + k] = 0
|
||||
for k in option:
|
||||
tmp["option_" + k] = 0
|
||||
for k in lastplay:
|
||||
tmp["lastplay_" + k] = 0
|
||||
for k in filtersort:
|
||||
tmp["filtersort_" + k] = 0
|
||||
for k in checkguide:
|
||||
tmp["checkguide_" + k] = 0
|
||||
for k in brave:
|
||||
tmp["brave_" + k] = 0
|
||||
tmp["rival_1_ddr_id"] = 0
|
||||
tmp["rival_2_ddr_id"] = 0
|
||||
tmp["rival_3_ddr_id"] = 0
|
||||
all_profiles_for_card["version"][str(game_version)] = tmp
|
||||
|
||||
db.table("ddr_profile").upsert(all_profiles_for_card, where("card") == refid)
|
||||
|
||||
|
||||
response = E.response(
|
||||
E.playdata_3(
|
||||
E.result(0, __type="s32"),
|
||||
E.refid(refid, __type="str"),
|
||||
E.ddrcode(ddr_id, __type="s32"),
|
||||
E.istakeover(0, __type="bool"),
|
||||
)
|
||||
)
|
||||
|
||||
response_body, response_headers = await core_prepare_response(request, response)
|
||||
return Response(content=response_body, headers=response_headers)
|
||||
|
||||
|
||||
@router.post("/{gameinfo}/playdata_3/playerdata_save")
|
||||
async def playdata_3_playerdata_save(request: Request):
|
||||
request_info = await core_process_request(request)
|
||||
game_version = request_info["game_version"]
|
||||
|
||||
data = request_info["root"][0].find("data")
|
||||
|
||||
refid = data.find("refid").text
|
||||
savekind = int(data.find("savekind").text)
|
||||
|
||||
profile = get_profile(refid)
|
||||
game_profile = get_game_profile(refid, game_version)
|
||||
|
||||
db = get_db()
|
||||
|
||||
if not refid.startswith("X000"):
|
||||
if savekind in (1, 3):
|
||||
for k in common:
|
||||
if k == "playcount":
|
||||
game_profile["common_playcount"] += 1
|
||||
elif k.startswith("popup_subscribe"):
|
||||
game_profile["common_" + k] = "0"
|
||||
else:
|
||||
game_profile["common_" + k] = data.find("common").find(k).text
|
||||
for k in option:
|
||||
game_profile["option_" + k] = data.find("option").find(k).text
|
||||
for k in lastplay:
|
||||
game_profile["lastplay_" + k] = data.find("lastplay").find(k).text
|
||||
for k in filtersort:
|
||||
game_profile["filtersort_" + k] = data.find("filtersort").find(k).text
|
||||
for k in checkguide:
|
||||
game_profile["checkguide_" + k] = data.find("checkguide").find(k).text
|
||||
for k in brave:
|
||||
game_profile["brave_" + k] = data.find("brave").find(k).text
|
||||
profile["version"][str(game_version)] = game_profile
|
||||
get_db().table("ddr_profile").upsert(profile, where("card") == refid)
|
||||
|
||||
elif savekind == 2:
|
||||
timestamp = time.time()
|
||||
|
||||
ddr_id = int(data.find("common").find("ddrcode").text)
|
||||
pcbid = data.find("pcbid").text
|
||||
shoparea = data.find("region").text
|
||||
|
||||
n = data.find("result")
|
||||
|
||||
playstyle = int(n.find("style").text)
|
||||
mcode = int(n.find("mcode").text)
|
||||
diffi = int(n.find("difficulty").text)
|
||||
difficulty = diffi + 4 if playstyle == 1 else diffi
|
||||
rank = int(n.find("rank").text)
|
||||
lamp = int(n.find("clearkind").text)
|
||||
score = int(n.find("score").text)
|
||||
exscore = int(n.find("exscore").text)
|
||||
maxcombo = int(n.find("maxcombo").text)
|
||||
#life = int(n.find("life").text)
|
||||
fastcount = int(n.find("fastcount").text)
|
||||
slowcount = int(n.find("slowcount").text)
|
||||
judge_marvelous = int(n.find("judge_marv").text)
|
||||
judge_perfect = int(n.find("judge_perf").text)
|
||||
judge_great = int(n.find("judge_great").text)
|
||||
judge_good = int(n.find("judge_good").text)
|
||||
#judge_boo = int(n.find("judge_boo").text)
|
||||
judge_miss = int(n.find("judge_miss").text)
|
||||
judge_ok = int(n.find("judge_ok").text)
|
||||
judge_ng = int(n.find("judge_ng").text)
|
||||
calorie = int(n.find("calorie").text)
|
||||
ghostsize = int(n.find("ghostsize").text)
|
||||
ghost = n.find("ghost").text
|
||||
|
||||
db.table("ddr_scores").insert(
|
||||
{
|
||||
"timestamp": timestamp,
|
||||
"pcbid": pcbid,
|
||||
"shoparea": shoparea,
|
||||
"game_version": game_version,
|
||||
"ddr_id": ddr_id,
|
||||
"playstyle": playstyle,
|
||||
"mcode": mcode,
|
||||
"difficulty": difficulty,
|
||||
"rank": rank,
|
||||
"lamp": lamp,
|
||||
"score": score,
|
||||
"exscore": exscore,
|
||||
"maxcombo": maxcombo,
|
||||
"life": -1,
|
||||
"fastcount": fastcount,
|
||||
"slowcount": slowcount,
|
||||
"judge_marvelous": judge_marvelous,
|
||||
"judge_perfect": judge_perfect,
|
||||
"judge_great": judge_great,
|
||||
"judge_good": judge_good,
|
||||
"judge_boo": 0,
|
||||
"judge_miss": judge_miss,
|
||||
"judge_ok": judge_ok,
|
||||
"judge_ng": judge_ng,
|
||||
"calorie": calorie,
|
||||
"ghostsize": ghostsize,
|
||||
"ghost": ghost,
|
||||
},
|
||||
)
|
||||
|
||||
best = db.table("ddr_scores_best").get(
|
||||
(where("ddr_id") == ddr_id)
|
||||
& (where("mcode") == mcode)
|
||||
& (where("difficulty") == difficulty)
|
||||
)
|
||||
best = {} if best is None else best
|
||||
|
||||
best_score_data = {
|
||||
"game_version": game_version,
|
||||
"ddr_id": ddr_id,
|
||||
"playstyle": playstyle,
|
||||
"mcode": mcode,
|
||||
"difficulty": difficulty,
|
||||
"rank": min(rank, best.get("rank", rank)),
|
||||
"lamp": max(lamp, best.get("lamp", lamp)),
|
||||
"score": max(score, best.get("score", score)),
|
||||
"exscore": max(exscore, best.get("exscore", exscore)),
|
||||
}
|
||||
|
||||
ghostid = db.table("ddr_scores").get(
|
||||
(where("ddr_id") == ddr_id)
|
||||
& (where("mcode") == mcode)
|
||||
& (where("difficulty") == difficulty)
|
||||
& (where("score") == max(score, best.get("score", score)))
|
||||
)
|
||||
best_score_data["ghostid"] = ghostid.doc_id
|
||||
|
||||
db.table("ddr_scores_best").upsert(
|
||||
best_score_data,
|
||||
(where("ddr_id") == ddr_id)
|
||||
& (where("mcode") == mcode)
|
||||
& (where("difficulty") == difficulty),
|
||||
)
|
||||
|
||||
response = E.response(
|
||||
E.playdata_3(
|
||||
E.result(0, __type="s32"),
|
||||
)
|
||||
)
|
||||
|
||||
else:
|
||||
response = E.response(
|
||||
E.playdata_3(
|
||||
E.result(1, __type="s32"),
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
response_body, response_headers = await core_prepare_response(request, response)
|
||||
return Response(content=response_body, headers=response_headers)
|
||||
|
||||
|
||||
@router.post("/{gameinfo}/playdata_3/ghostdata_load")
|
||||
async def playdata_3_ghostdata_load(request: Request):
|
||||
request_info = await core_process_request(request)
|
||||
|
||||
data = request_info["root"][0].find("data")
|
||||
ghostid = int(data.find("ghostid").text)
|
||||
record = get_db().table("ddr_scores").get(doc_id=ghostid)
|
||||
|
||||
response = E.response(
|
||||
E.playdata_3(
|
||||
E.result(0, __type="s32"),
|
||||
E.ghostsize(record["ghostsize"], __type="s32"),
|
||||
E.ghost(record["ghost"], __type="str"),
|
||||
)
|
||||
)
|
||||
|
||||
response_body, response_headers = await core_prepare_response(request, response)
|
||||
return Response(content=response_body, headers=response_headers)
|
||||
|
||||
|
|
@ -95,13 +95,11 @@ async def playerdata_usergamedata_advanced(request: Request):
|
|||
single_grade = profile.get("single_grade", 0)
|
||||
double_grade = profile.get("double_grade", 0)
|
||||
|
||||
for record in db.table("ddr_scores_best").search(
|
||||
(where("game_version") == game_version) & (where("ddr_id") == ddr_id)
|
||||
):
|
||||
for record in db.table("ddr_scores_best").search(where("ddr_id") == ddr_id):
|
||||
mcode = record["mcode"]
|
||||
difficulty = record["difficulty"]
|
||||
if mcode not in all_scores:
|
||||
all_scores[mcode] = [[0, 0, 0, 0, 0] for x in range(10)]
|
||||
all_scores[mcode] = [[0, 0, 0, 0, 0] for x in range(9)] # not 10, there is no dp beginner
|
||||
all_scores[mcode][difficulty] = [
|
||||
1,
|
||||
record["rank"],
|
||||
|
|
@ -110,6 +108,25 @@ async def playerdata_usergamedata_advanced(request: Request):
|
|||
record["ghostid"],
|
||||
]
|
||||
|
||||
|
||||
f = {}
|
||||
for mcode in all_scores.keys():
|
||||
if mcode not in f:
|
||||
f[mcode] = []
|
||||
for s in [score for score in all_scores.get(mcode)]:
|
||||
if s[0] == 0:
|
||||
f[mcode].append(E.note())
|
||||
else:
|
||||
f[mcode].append(
|
||||
E.note(
|
||||
E.count(s[0], __type="u16"),
|
||||
E.rank(s[1], __type="u8"),
|
||||
E.clearkind(s[2], __type="u8"),
|
||||
E.score(s[3], __type="s32"),
|
||||
E.ghostid(s[4], __type="s32"),
|
||||
)
|
||||
)
|
||||
|
||||
response = E.response(
|
||||
E.playerdata(
|
||||
E.result(0, __type="s32"),
|
||||
|
|
@ -120,17 +137,10 @@ async def playerdata_usergamedata_advanced(request: Request):
|
|||
E.music(
|
||||
E.mcode(int(mcode), __type="u32"),
|
||||
*[
|
||||
E.note(
|
||||
E.count(s[0], __type="u16"),
|
||||
E.rank(s[1], __type="u8"),
|
||||
E.clearkind(s[2], __type="u8"),
|
||||
E.score(s[3], __type="s32"),
|
||||
E.ghostid(s[4], __type="s32"),
|
||||
)
|
||||
for s in [score for score in all_scores.get(mcode)]
|
||||
s for s in f.get(mcode)
|
||||
],
|
||||
)
|
||||
for mcode in all_scores.keys()
|
||||
for mcode in f.keys()
|
||||
],
|
||||
*[
|
||||
E.eventdata(
|
||||
|
|
@ -306,7 +316,6 @@ async def playerdata_usergamedata_advanced(request: Request):
|
|||
|
||||
best = db.table("ddr_scores_best").get(
|
||||
(where("ddr_id") == ddr_id)
|
||||
& (where("game_version") == game_version)
|
||||
& (where("mcode") == mcode)
|
||||
& (where("difficulty") == difficulty)
|
||||
)
|
||||
|
|
@ -326,7 +335,6 @@ async def playerdata_usergamedata_advanced(request: Request):
|
|||
|
||||
ghostid = db.table("ddr_scores").get(
|
||||
(where("ddr_id") == ddr_id)
|
||||
& (where("game_version") == game_version)
|
||||
& (where("mcode") == mcode)
|
||||
& (where("difficulty") == difficulty)
|
||||
& (where("score") == max(score, best.get("score", score)))
|
||||
|
|
@ -336,7 +344,6 @@ async def playerdata_usergamedata_advanced(request: Request):
|
|||
db.table("ddr_scores_best").upsert(
|
||||
best_score_data,
|
||||
(where("ddr_id") == ddr_id)
|
||||
& (where("game_version") == game_version)
|
||||
& (where("mcode") == mcode)
|
||||
& (where("difficulty") == difficulty),
|
||||
)
|
||||
|
|
@ -386,8 +393,7 @@ async def playerdata_usergamedata_advanced(request: Request):
|
|||
if loadflag == 1:
|
||||
all_scores = {}
|
||||
for record in db.table("ddr_scores").search(
|
||||
(where("game_version") == game_version)
|
||||
& (where("pcbid") == pcbid)
|
||||
(where("pcbid") == pcbid)
|
||||
& (where("ddr_id") != 0)
|
||||
):
|
||||
ddr_id = record["ddr_id"]
|
||||
|
|
@ -414,8 +420,7 @@ async def playerdata_usergamedata_advanced(request: Request):
|
|||
elif loadflag == 2:
|
||||
all_scores = {}
|
||||
for record in db.table("ddr_scores").search(
|
||||
(where("game_version") == game_version)
|
||||
& (where("shoparea") == shoparea)
|
||||
(where("shoparea") == shoparea)
|
||||
& (where("ddr_id") != 0)
|
||||
):
|
||||
ddr_id = record["ddr_id"]
|
||||
|
|
@ -441,9 +446,7 @@ async def playerdata_usergamedata_advanced(request: Request):
|
|||
|
||||
elif loadflag == 4:
|
||||
all_scores = {}
|
||||
for record in db.table("ddr_scores").search(
|
||||
(where("game_version") == game_version) & (where("ddr_id") != 0)
|
||||
):
|
||||
for record in db.table("ddr_scores").search(where("ddr_id") != 0):
|
||||
ddr_id = record["ddr_id"]
|
||||
mcode = record["mcode"]
|
||||
difficulty = record["difficulty"]
|
||||
|
|
|
|||
|
|
@ -93,9 +93,7 @@ async def playerdata_2_usergamedata_advanced(request: Request):
|
|||
ddr_id = all_profiles_for_card["ddr_id"]
|
||||
profile = get_game_profile(refid, game_version)
|
||||
|
||||
for record in db.table("ddr_scores_best").search(
|
||||
(where("game_version") == game_version) & (where("ddr_id") == ddr_id)
|
||||
):
|
||||
for record in db.table("ddr_scores_best").search(where("ddr_id") == ddr_id):
|
||||
mcode = record["mcode"]
|
||||
difficulty = record["difficulty"]
|
||||
if mcode not in all_scores:
|
||||
|
|
@ -376,7 +374,6 @@ async def playerdata_2_usergamedata_advanced(request: Request):
|
|||
|
||||
best = db.table("ddr_scores_best").get(
|
||||
(where("ddr_id") == ddr_id)
|
||||
& (where("game_version") == game_version)
|
||||
& (where("mcode") == mcode)
|
||||
& (where("difficulty") == difficulty)
|
||||
)
|
||||
|
|
@ -396,7 +393,6 @@ async def playerdata_2_usergamedata_advanced(request: Request):
|
|||
|
||||
ghostid = db.table("ddr_scores").get(
|
||||
(where("ddr_id") == ddr_id)
|
||||
& (where("game_version") == game_version)
|
||||
& (where("mcode") == mcode)
|
||||
& (where("difficulty") == difficulty)
|
||||
& (where("score") == max(score, best.get("score", score)))
|
||||
|
|
@ -406,7 +402,6 @@ async def playerdata_2_usergamedata_advanced(request: Request):
|
|||
db.table("ddr_scores_best").upsert(
|
||||
best_score_data,
|
||||
(where("ddr_id") == ddr_id)
|
||||
& (where("game_version") == game_version)
|
||||
& (where("mcode") == mcode)
|
||||
& (where("difficulty") == difficulty),
|
||||
)
|
||||
|
|
@ -468,8 +463,7 @@ async def playerdata_2_usergamedata_advanced(request: Request):
|
|||
if loadflag == 1:
|
||||
all_scores = {}
|
||||
for record in db.table("ddr_scores").search(
|
||||
(where("game_version") == game_version)
|
||||
& (where("pcbid") == pcbid)
|
||||
(where("pcbid") == pcbid)
|
||||
& (where("ddr_id") != 0)
|
||||
):
|
||||
ddr_id = record["ddr_id"]
|
||||
|
|
@ -496,8 +490,7 @@ async def playerdata_2_usergamedata_advanced(request: Request):
|
|||
elif loadflag == 2:
|
||||
all_scores = {}
|
||||
for record in db.table("ddr_scores").search(
|
||||
(where("game_version") == game_version)
|
||||
& (where("shoparea") == shoparea)
|
||||
(where("shoparea") == shoparea)
|
||||
& (where("ddr_id") != 0)
|
||||
):
|
||||
ddr_id = record["ddr_id"]
|
||||
|
|
@ -523,9 +516,7 @@ async def playerdata_2_usergamedata_advanced(request: Request):
|
|||
|
||||
elif loadflag == 4:
|
||||
all_scores = {}
|
||||
for record in db.table("ddr_scores").search(
|
||||
(where("game_version") == game_version) & (where("ddr_id") != 0)
|
||||
):
|
||||
for record in db.table("ddr_scores").search(where("ddr_id") != 0):
|
||||
ddr_id = record["ddr_id"]
|
||||
mcode = record["mcode"]
|
||||
difficulty = record["difficulty"]
|
||||
|
|
|
|||
24
modules/ddr/system_3.py
Normal file
24
modules/ddr/system_3.py
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
from fastapi import APIRouter, Request, Response
|
||||
|
||||
from core_common import core_process_request, core_prepare_response, E
|
||||
|
||||
import utils.card as conv
|
||||
|
||||
router = APIRouter(prefix="/local2", tags=["local2"])
|
||||
router.model_whitelist = ["MDX"]
|
||||
|
||||
|
||||
@router.post("/{gameinfo}/system_3/convcardnumber")
|
||||
async def system_3_convcardnumber(request: Request):
|
||||
request_info = await core_process_request(request)
|
||||
cid = request_info["root"][0].find("data/card_id").text
|
||||
|
||||
response = E.response(
|
||||
E.system_3(
|
||||
E.data(E.card_number(conv.to_konami_id(cid), __type="str")),
|
||||
E.result(0, __type="s32"),
|
||||
)
|
||||
)
|
||||
|
||||
response_body, response_headers = await core_prepare_response(request, response)
|
||||
return Response(content=response_body, headers=response_headers)
|
||||
23
modules/ddr/wordcheck_3.py
Normal file
23
modules/ddr/wordcheck_3.py
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
import config
|
||||
|
||||
from fastapi import APIRouter, Request, Response
|
||||
|
||||
from core_common import core_process_request, core_prepare_response, E
|
||||
|
||||
router = APIRouter(prefix="/local2", tags=["local2"])
|
||||
router.model_whitelist = ["MDX"]
|
||||
|
||||
|
||||
@router.post("/{gameinfo}/wordcheck_3/tabooword_check")
|
||||
async def wordcheck_3_tabooword_check(request: Request):
|
||||
request_info = await core_process_request(request)
|
||||
|
||||
response = E.response(
|
||||
E.wordcheck_3(
|
||||
E.result(0, __type="s32"),
|
||||
E.is_taboo(0, __type="bool"),
|
||||
)
|
||||
)
|
||||
|
||||
response_body, response_headers = await core_prepare_response(request, response)
|
||||
return Response(content=response_body, headers=response_headers)
|
||||
Loading…
Reference in New Issue
Block a user