Magic-Spoiler/PIP.xml
2024-02-26 00:43:08 +00:00

15049 lines
640 KiB
XML

<?xml version='1.0' encoding='UTF-8'?>
<cockatrice_carddatabase xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="4" xsi:schemaLocation="https://raw.githubusercontent.com/Cockatrice/Cockatrice/master/doc/carddatabase_v4/cards.xsd">
<!--
Created At: Mon, Feb 26 2024, 00:43:08 (UTC)
THIS FILE IS AUTOMATICALLY GENERATED & ALL EDITS WILL BE OVERRIDDEN.
-->
<info>
<author>Cockatrice/Magic-Spoiler</author>
<createdAt>2024-02-26 00:43:08 (UTC)</createdAt>
<sourceUrl>https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/PIP.xml</sourceUrl>
<sourceVersion/>
</info>
<sets>
<set>
<name>PIP</name>
<longname>Fallout (Spoiler)</longname>
<settype>Commander</settype>
<releasedate>2024-03-08</releasedate>
</set>
</sets>
<cards>
<card>
<name>Abundant Growth</name>
<text>Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/1/2/120b71f5-3c4d-4e00-9a3d-6872416a4373.jpg?1708742982">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Abundant Growth</name>
<text>Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/e/6/e6ae59fe-6764-4374-84cd-86fa27818f54.jpg?1708745134">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Acquired Mutation</name>
<text>Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, defending player gets two rad counters.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/9/19586946-a6a6-4154-a544-15a052483f96.jpg?1708742099">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Acquired Mutation</name>
<text>Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, defending player gets two rad counters.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/d/dd34f1bc-1386-45a5-a229-a948bbe373c5.jpg?1708744614">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Agent Frank Horrigan</name>
<text>Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>5BG</manacost>
<pt>8/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/1/81e1e4b1-5ebf-47b6-a60b-252f245877a6.jpg?1708743872">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Agent Frank Horrigan</name>
<text>Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>5BG</manacost>
<pt>8/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/c/5c2f624e-3d61-4582-9582-6c6cf558936e.jpg?1708744748">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Agent Frank Horrigan</name>
<text>Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>5BG</manacost>
<pt>8/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/1/91193a0b-9087-404f-b397-815e29d0fe12.jpg?1708742388">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Agent Frank Horrigan</name>
<text>Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>5BG</manacost>
<pt>8/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/6/e68fb1eb-6dc1-4feb-b5ad-44805ecc6da6.jpg?1708746014">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Agility Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/6/16414b32-2e70-4da6-9556-fcac07528e5f.jpg?1708560944">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Agility Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/f/cff8b0c5-5457-432a-8c27-f193c9922aec.jpg?1708742697">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Agility Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/7/371ff49d-a382-4ff0-8849-aac6bc674248.jpg?1708744886">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>All That Glitters</name>
<text>Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/1/5/15d9fb74-9f2d-40f1-88b8-514a460a4f86.jpg?1708742826">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>All That Glitters</name>
<text>Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/5/6/56300ae6-d374-412e-b7f7-23e057666596.jpg?1708744990">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Almost Perfect</name>
<text>Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.</text>
<prop>
<colors>GW</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>6</cmc>
<manacost>4GW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/a/5a21ea5c-2e3a-42db-b688-f02f20ff2e02.jpg?1708743878">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Almost Perfect</name>
<text>Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.</text>
<prop>
<colors>GW</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>6</cmc>
<manacost>4GW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/b/0b645f84-4213-41ba-8860-332971606f26.jpg?1708744748">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Almost Perfect</name>
<text>Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.</text>
<prop>
<colors>GW</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>6</cmc>
<manacost>4GW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/6/564a9bff-969f-49c1-be02-40cb45858f19.jpg?1708742396">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Almost Perfect</name>
<text>Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.</text>
<prop>
<colors>GW</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>6</cmc>
<manacost>4GW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/1/717522d7-09b4-4659-b88f-58aaacd1aa8d.jpg?1708746020">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Alpha Deathclaw</name>
<text>Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</text>
<prop>
<colors>BG</colors>
<type>Creature — Lizard Mutant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BG</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/e/1e2dc5b0-ac26-4829-9716-f213eda5df30.jpg?1708743556">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Alpha Deathclaw</name>
<text>Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</text>
<prop>
<colors>BG</colors>
<type>Creature — Lizard Mutant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BG</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/0/a00650b7-eaeb-4da1-948a-48cc97e58a31.jpg?1708744755">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Alpha Deathclaw</name>
<text>Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</text>
<prop>
<colors>BG</colors>
<type>Creature — Lizard Mutant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BG</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/a/3a85ee1e-554e-42cf-88da-2de42a43c293.jpg?1708797158">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Alpha Deathclaw</name>
<text>Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</text>
<prop>
<colors>BG</colors>
<type>Creature — Lizard Mutant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BG</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/ca4c8b04-66af-4cb3-8003-9088d8344b20.jpg?1708742405">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Anguished Unmaking</name>
<text>Exile target nonland permanent. You lose 3 life.</text>
<prop>
<colors>BW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/7/275c0f2c-6454-45b8-8e4d-bcf3e66ed1b7.jpg?1708746309">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Anguished Unmaking</name>
<text>Exile target nonland permanent. You lose 3 life.</text>
<prop>
<colors>BW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/7/272e0f42-a881-4ee2-94a5-2c740863aa74.jpg?1708743043">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Anguished Unmaking</name>
<text>Exile target nonland permanent. You lose 3 life.</text>
<prop>
<colors>BW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/c/dc0ac04a-54c6-48cd-b449-38c1f0d752f0.jpg?1708744179">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Anguished Unmaking</name>
<text>Exile target nonland permanent. You lose 3 life.</text>
<prop>
<colors>BW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/b/5b230483-dcdd-4731-b98c-cbb8c221de6b.jpg?1708745189">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Animal Friend</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/6/66faa677-14d5-4a4e-8587-c777f5b55869.jpg?1708743840">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Animal Friend</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/6/f6a34ff7-4e2e-4773-a0c4-10526e7369eb.jpg?1708744682">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Animal Friend</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/f/af31a045-0387-44ff-b735-54e19b04d925.jpg?1708742257">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Animal Friend</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/9/d965b1cf-44f4-40d4-b06e-deca3c132dbc.jpg?1708745982">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Aradesh, the Founder</name>
<text>Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/7/b76832a0-8690-4843-8be4-1eba89ada995.jpg?1708743681">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Aradesh, the Founder</name>
<text>Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/5/c569396f-99cf-44c5-bb64-f59a4891efd1.jpg?1708744443">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Aradesh, the Founder</name>
<text>Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/3/3382f11f-c32f-46cb-a578-d82e545691c3.jpg?1708745834">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Aradesh, the Founder</name>
<text>Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/7/6701dae4-348e-40f6-9db4-d6f0039be831.jpg?1708741726">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Arcade Gannon</name>
<text>{T}: Draw a card, then discard a card. Put a quest counter on Arcade Gannon.
For Auld Lang Syne — Once during each of your turns, you may cast an artifact or Human spell from your graveyard with mana value less than or equal to the number of quest counters on Arcade Gannon.</text>
<prop>
<colors>UW</colors>
<type>Legendary Creature — Human Doctor</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2WU</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/8/987fd451-7276-4cde-a820-a6e55a59b010.jpg?1708743882">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Arcade Gannon</name>
<text>{T}: Draw a card, then discard a card. Put a quest counter on Arcade Gannon.
For Auld Lang Syne — Once during each of your turns, you may cast an artifact or Human spell from your graveyard with mana value less than or equal to the number of quest counters on Arcade Gannon.</text>
<prop>
<colors>UW</colors>
<type>Legendary Creature — Human Doctor</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2WU</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/b/eb14f49b-87ca-4ee3-a957-89cfe9716e31.jpg?1708744755">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Arcade Gannon</name>
<text>{T}: Draw a card, then discard a card. Put a quest counter on Arcade Gannon.
For Auld Lang Syne — Once during each of your turns, you may cast an artifact or Human spell from your graveyard with mana value less than or equal to the number of quest counters on Arcade Gannon.</text>
<prop>
<colors>UW</colors>
<type>Legendary Creature — Human Doctor</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2WU</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/6/36356522-15fc-41e2-bf14-a745e5a96a50.jpg?1708742414">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Arcade Gannon</name>
<text>{T}: Draw a card, then discard a card. Put a quest counter on Arcade Gannon.
For Auld Lang Syne — Once during each of your turns, you may cast an artifact or Human spell from your graveyard with mana value less than or equal to the number of quest counters on Arcade Gannon.</text>
<prop>
<colors>UW</colors>
<type>Legendary Creature — Human Doctor</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2WU</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/1/61569b1a-2942-4426-a9d5-3130f725f3d6.jpg?1708746023">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Arcane Signet</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/b/8bafeaa8-5e77-4303-b30a-23fd137b7c35.jpg?1708743107">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Arcane Signet</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/a/7a30b502-569b-49fc-9a9e-96fdeaab6ad6.jpg?1708743652">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Arcane Signet</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/9/49f6e91b-5ea2-4e0e-8dcf-1f99ecaa7bc6.jpg?1708745242">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Arcane Signet</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/4/847c19ee-c4f9-49e7-842f-a07033bc604b.jpg?1708745807">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Armory Paladin</name>
<text>Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.</text>
<prop>
<colors>RW</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/9/69bb785d-2294-481b-a82d-e7da357767ed.jpg?1708743564">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Armory Paladin</name>
<text>Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.</text>
<prop>
<colors>RW</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/6/c67a3942-25ad-4008-8913-682704f7c501.jpg?1708744762">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Armory Paladin</name>
<text>Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.</text>
<prop>
<colors>RW</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/4/84a1c494-b569-4cf4-9af2-d462c38f1792.jpg?1708745720">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Armory Paladin</name>
<text>Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.</text>
<prop>
<colors>RW</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/e/4e5ffa95-5c5f-449b-820a-7d5bc1688d29.jpg?1708742424">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ash Barrens</name>
<text>{T}: Add {C}.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/7/8/78a90148-5ed9-42db-a64f-4735676d82e3.jpg?1708743220">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Ash Barrens</name>
<text>{T}: Add {C}.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/9/f/9f448c0c-c9d2-4e3c-91b1-d8cf6b9072e1.jpg?1708745352">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Assaultron Dominator</name>
<text>When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters).
Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.</text>
<prop>
<colors>R</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/c/fc4ba2a5-102c-49b9-8c1d-e078a7c0d4c0.jpg?1708743787">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Assaultron Dominator</name>
<text>When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters).
Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.</text>
<prop>
<colors>R</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/1/4112fadb-da03-441a-beeb-1dc90425e3f3.jpg?1708742108">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Assaultron Dominator</name>
<text>When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters).
Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.</text>
<prop>
<colors>R</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/6/56d663f6-c76c-42ee-b5aa-db8aa1aaf4c4.jpg?1708744615">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Assaultron Dominator</name>
<text>When Assaultron Dominator enters the battlefield, you get {E}{E} (two energy counters).
Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.</text>
<prop>
<colors>R</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/f/5fd3a6bb-5578-449f-864c-9923ba10c4e8.jpg?1708745926">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Assemble the Legion</name>
<text>At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.</text>
<prop>
<colors>RW</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/ca637814-9afb-46a1-ad90-4403f7ff62d3.jpg?1708746310">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Assemble the Legion</name>
<text>At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.</text>
<prop>
<colors>RW</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/5/95c04498-91cf-42d2-a349-44df4d022746.jpg?1708743047">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Assemble the Legion</name>
<text>At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.</text>
<prop>
<colors>RW</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/e/2ea53937-7fe9-46bd-8956-5238788bbbe9.jpg?1708744180">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Assemble the Legion</name>
<text>At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.</text>
<prop>
<colors>RW</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/5/5515422b-5bdd-413b-a414-ad3510dd62cc.jpg?1708745192">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Atomize</name>
<text>Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BG</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/d/2ddb065c-6edd-4ef4-a5ee-cd65e5c65573.jpg?1708743565">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Atomize</name>
<text>Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BG</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/2/a238b4e8-72a6-4424-9165-d9e7275b9778.jpg?1708744762">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Atomize</name>
<text>Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BG</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/d/8da41054-7f89-4c74-8c58-092f9d6ed144.jpg?1708745722">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Atomize</name>
<text>Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BG</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/9/592cbafc-ab4e-461f-b64f-0bf9d83aaff3.jpg?1708742433">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Austere Command</name>
<text>Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/2/5215c18d-90cd-45df-ac14-99909c97c69e.jpg?1708742827">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Austere Command</name>
<text>Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/d/6df8b22f-f408-49cd-87f8-9614a6ddaaa6.jpg?1708744059">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Austere Command</name>
<text>Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/b/8b675653-2689-4d02-b64e-8ac2204fe816.jpg?1708744996">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Austere Command</name>
<text>Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/d/ed103241-84e9-4a62-a76c-0cdf9a0c51b4.jpg?1708746198">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Automated Assembly Line</name>
<text>Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter).
Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.</text>
<prop>
<colors>W</colors>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/e/fe9e2a76-1324-4b8e-b23c-10c04aca1870.jpg?1708741733">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Automated Assembly Line</name>
<text>Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter).
Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.</text>
<prop>
<colors>W</colors>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/4/349ac69e-c2a0-4106-951a-3ca3a33c30ed.jpg?1708743684">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Automated Assembly Line</name>
<text>Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter).
Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.</text>
<prop>
<colors>W</colors>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/b/cb7f9180-9cb5-4b0c-8e51-b7080c4d1184.jpg?1708744445">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Automated Assembly Line</name>
<text>Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter).
Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.</text>
<prop>
<colors>W</colors>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/f/bf60b162-3e56-4ae6-a27f-7fa09491f839.jpg?1708745837">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Ayula, Queen Among Bears</name>
<text>Whenever another Bear enters the battlefield under your control, choose one —
• Put two +1/+1 counters on target Bear.
• Target Bear you control fights target creature you don't control.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Bear</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/7/b7af1ee9-525f-4db8-a07b-8a097a321afb.jpg?1708743611">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ayula, Queen Among Bears</name>
<text>Whenever another Bear enters the battlefield under your control, choose one —
• Put two +1/+1 counters on target Bear.
• Target Bear you control fights target creature you don't control.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Bear</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/b/9b20cbf0-0cfe-4adb-bbf5-31ff98cd8382.jpg?1708745768">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Basilisk Collar</name>
<text>Equipped creature has deathtouch and lifelink.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/d/2d6e34fb-d3d0-409a-a3ad-612177b98baa.jpg?1708746336">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Basilisk Collar</name>
<text>Equipped creature has deathtouch and lifelink.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/1/718b8ca7-81cb-40d8-904e-88872bd3797e.jpg?1708743107">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Basilisk Collar</name>
<text>Equipped creature has deathtouch and lifelink.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/e/8e3e2248-a9cf-4d8e-bfb9-04b6fc067387.jpg?1708744205">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Basilisk Collar</name>
<text>Equipped creature has deathtouch and lifelink.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/b/ab107ee4-5775-4376-9992-d380360f546c.jpg?1708745248">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Bastion of Remembrance</name>
<text>When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.</text>
<prop>
<colors>B</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/2/a2e2c839-4f55-482c-baaa-aa8f7c8e9b7d.jpg?1708742933">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Bastion of Remembrance</name>
<text>When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.</text>
<prop>
<colors>B</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/e/be1d257c-3255-46f2-876f-9ecdcccfd133.jpg?1708745090">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Battle of Hoover Dam</name>
<text>As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/9/59c0f13a-4e83-4e0b-a790-1f78b5ee6a64.jpg?1708741740">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Battle of Hoover Dam</name>
<text>As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/1/41ad4f5e-ac74-4549-bfc7-bbfdb1eb185e.jpg?1708743690">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Battle of Hoover Dam</name>
<text>As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/8/883efc5f-be03-4cca-8a26-8223d22f33f3.jpg?1708744450">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Battle of Hoover Dam</name>
<text>As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/5/a58508e3-144b-4876-9e25-c9b78eba0b0a.jpg?1708745841">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Behemoth Sledge</name>
<text>Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}</text>
<prop>
<colors>GW</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>1GW</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/0/0/0053d366-fc35-443b-a8dd-4ab0c3362c81.jpg?1708743050">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Behemoth Sledge</name>
<text>Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}</text>
<prop>
<colors>GW</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>1GW</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/6/664d1950-2405-442a-841d-fced89280036.jpg?1708745197">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Behemoth of Vault 0</name>
<text>Trample
When Behemoth of Vault 0 enters the battlefield, you get {E}{E}{E}{E} (four energy counters).
When Behemoth of Vault 0 dies, you may pay an amount of {E} equal to target nonland permanent's mana value. When you do, destroy that permanent.</text>
<prop>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>6</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/9/592d6e5b-a94e-460c-ab2f-21fd842c3d9a.jpg?1708780999">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Behemoth of Vault 0</name>
<text>Trample
When Behemoth of Vault 0 enters the battlefield, you get {E}{E}{E}{E} (four energy counters).
When Behemoth of Vault 0 dies, you may pay an amount of {E} equal to target nonland permanent's mana value. When you do, destroy that permanent.</text>
<prop>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>6</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/2/a2d4ed63-2328-4a0f-8c36-3cdef967dc81.jpg?1708744887">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Bighorner Rancher</name>
<text>Vigilance
{T}: Add an amount of {G} equal to the greatest power among creatures you control.
Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4G</manacost>
<pt>2/5</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/e/8e27f186-4ae0-4ee2-9a3c-7fb62072c56b.jpg?1708744688">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Bighorner Rancher</name>
<text>Vigilance
{T}: Add an amount of {G} equal to the greatest power among creatures you control.
Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4G</manacost>
<pt>2/5</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/6/861361bc-b357-4ff8-931b-a48d08817191.jpg?1708742265">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Biomass Mutation</name>
<text>Creatures you control have base power and toughness X/X until end of turn.</text>
<prop>
<colors>GU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>XG/UG/U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/4/04c1692c-d95e-480f-9f6c-da9ce099b75d.jpg?1708746317">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Biomass Mutation</name>
<text>Creatures you control have base power and toughness X/X until end of turn.</text>
<prop>
<colors>GU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>XG/UG/U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/a/8a3f731a-03d7-4dc9-a922-cc2250cee6ef.jpg?1708743055">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Biomass Mutation</name>
<text>Creatures you control have base power and toughness X/X until end of turn.</text>
<prop>
<colors>GU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>XG/UG/U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/6/9697ec02-5056-41ce-b35e-36e3ce2caa06.jpg?1708744188">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Biomass Mutation</name>
<text>Creatures you control have base power and toughness X/X until end of turn.</text>
<prop>
<colors>GU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>XG/UG/U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/7/d79bf08b-973a-45bc-ae96-43e93092f0c0.jpg?1708745201">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Black Market</name>
<text>Whenever a creature dies, put a charge counter on Black Market.
At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.</text>
<prop>
<colors>B</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/7/275b4c56-e17e-49ec-8946-0e95a4bfa1ae.jpg?1708742935">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Black Market</name>
<text>Whenever a creature dies, put a charge counter on Black Market.
At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.</text>
<prop>
<colors>B</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/e/4ec25793-fb7e-4f94-a5fb-08f683602c0b.jpg?1708744128">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Black Market</name>
<text>Whenever a creature dies, put a charge counter on Black Market.
At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.</text>
<prop>
<colors>B</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/0/f0e572d0-f2d0-4b92-ade3-d3ffafb75aa0.jpg?1708745091">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Black Market</name>
<text>Whenever a creature dies, put a charge counter on Black Market.
At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.</text>
<prop>
<colors>B</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/5/957651eb-9adb-4105-aece-d55991dc1e02.jpg?1708746264">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Blasphemous Act</name>
<text>This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>9</cmc>
<manacost>8R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/e/de9c16b7-63c2-4071-9117-184cb1a04f14.jpg?1708742959">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Blasphemous Act</name>
<text>This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>9</cmc>
<manacost>8R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/1/f1dab546-6392-40cd-bcdd-14952b458e5e.jpg?1708744138">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Blasphemous Act</name>
<text>This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>9</cmc>
<manacost>8R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3e821a9f-6e5a-4314-82e7-8009d9aef1be.jpg?1708745112">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Blasphemous Act</name>
<text>This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>9</cmc>
<manacost>8R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/8/889a828d-8915-4c2b-8650-f368172890e8.jpg?1708746272">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Bloatfly Swarm</name>
<text>Flying
Bloatfly Swarm enters the battlefield with five +1/+1 counters on it.
If damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from then give each player a rad counter for each +1/+1 counter removed this way.</text>
<prop>
<colors>B</colors>
<type>Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3B</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/d/2d90b839-0808-435d-bcf3-aa7af414c44b.jpg?1708742008">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Bloatfly Swarm</name>
<text>Flying
Bloatfly Swarm enters the battlefield with five +1/+1 counters on it.
If damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from then give each player a rad counter for each +1/+1 counter removed this way.</text>
<prop>
<colors>B</colors>
<type>Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3B</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/8/c89cd297-f44c-4d17-b714-327b7e382dd3.jpg?1708744566">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Bloodforged Battle-Axe</name>
<text>Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/e/decf8d08-a4e4-4a5d-91d7-102596b30cb5.jpg?1708746344">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Bloodforged Battle-Axe</name>
<text>Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/7/a78289e0-3675-4587-8a33-54640e58a1f7.jpg?1708743115">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Bloodforged Battle-Axe</name>
<text>Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/c/ec75efaf-34d9-4ea1-979d-afa95f4cdcb8.jpg?1708744213">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Bloodforged Battle-Axe</name>
<text>Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/a/aabd38d7-0170-4c78-940f-7dba9ffe1c46.jpg?1708745249">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Boomer Scrapper</name>
<text>Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper.</text>
<prop>
<colors>BR</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BR</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/9/69e84784-3baf-47da-adcd-4f00b379b278.jpg?1708743887">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Boomer Scrapper</name>
<text>Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper.</text>
<prop>
<colors>BR</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BR</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/6/86c37047-bf08-4ac1-92e7-609ab8ff6f43.jpg?1708744768">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Boomer Scrapper</name>
<text>Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper.</text>
<prop>
<colors>BR</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BR</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/d/cdf59a3b-f837-42b5-a680-a519d64d2aa9.jpg?1708746026">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Boomer Scrapper</name>
<text>Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper.</text>
<prop>
<colors>BR</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BR</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/9/193d0316-9b94-4ccb-9103-509e6a0963a1.jpg?1708742443">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Bottle-Cap Blast</name>
<text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/b/8bdceec0-0950-4d52-86fc-d0f04e8487ce.jpg?1708770000">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Bottle-Cap Blast</name>
<text>Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/c/4c4d8bfb-aaf0-41f3-a000-1df6363fb25c.jpg?1708744621">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Branching Evolution</name>
<text>If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/4/f4b2c132-0e57-4273-aa30-e78870647dc7.jpg?1708742983">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Branching Evolution</name>
<text>If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/3/f3544398-02fc-4fc1-ba72-65a00f14aeb9.jpg?1708744155">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Branching Evolution</name>
<text>If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/8/68f3e8e9-58a3-4e88-a46d-498974ea6284.jpg?1708745136">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Branching Evolution</name>
<text>If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/a/7aee54b7-698a-4f19-8682-70b5f36a7e30.jpg?1708746284">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Brass Knuckles</name>
<text>When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/f/bf3fcf94-c206-46ac-9356-7561cc0cd711.jpg?1708743116">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Brass Knuckles</name>
<text>When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/0/6010f966-c931-4032-a59b-feeb428e0c16.jpg?1708745255">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Break Down</name>
<text>Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/2/f2245de3-4438-433d-8a61-b16acc4e25ac.jpg?1708744689">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Break Down</name>
<text>Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/3/3389f9d7-b8ae-4c51-90f9-b6385517914a.jpg?1708742272">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Brotherhood Outcast</name>
<text>When Brotherhood Outcast enters the battlefield, choose one —
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/e/5e96e656-7146-420d-aaae-3aedd773eea2.jpg?1708741749">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Brotherhood Outcast</name>
<text>When Brotherhood Outcast enters the battlefield, choose one —
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/0/9/0949fcab-5aa2-4277-bf4d-f5855a863cb6.jpg?1708744451">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Brotherhood Scribe</name>
<text>Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Artificer</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/7/b751250e-ebf2-42b1-9a45-779b39974ba7.jpg?1708741757">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Brotherhood Scribe</name>
<text>Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Artificer</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/3/e3d9b1a8-36c1-48c6-bcfb-d2cc161da584.jpg?1708743692">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Brotherhood Scribe</name>
<text>Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Artificer</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/4/147ba707-c8ef-45ef-ba9e-dff954f6fe98.jpg?1708744457">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Brotherhood Scribe</name>
<text>Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts.
Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Artificer</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/8/8853734f-5538-43b5-a634-e210f80b5546.jpg?1708745846">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Brotherhood Vertibird</name>
<text>Flying
Brotherhood Vertibird's power is equal to the number of artifacts you control.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)</text>
<prop>
<type>Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
<pt>*/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/2/c207c76d-5f10-4fd9-9826-cf0611bfa2d0.jpg?1708742708">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Brotherhood Vertibird</name>
<text>Flying
Brotherhood Vertibird's power is equal to the number of artifacts you control.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)</text>
<prop>
<type>Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
<pt>*/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/0/900da9ff-01d5-429e-b11a-48e0dca5df69.jpg?1708743992">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Brotherhood Vertibird</name>
<text>Flying
Brotherhood Vertibird's power is equal to the number of artifacts you control.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)</text>
<prop>
<type>Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
<pt>*/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/6/a6f19f53-dabd-4bbb-ba85-ba19d3ada1e8.jpg?1708744894">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Brotherhood Vertibird</name>
<text>Flying
Brotherhood Vertibird's power is equal to the number of artifacts you control.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)</text>
<prop>
<type>Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
<pt>*/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/4/d49c217d-b476-421c-9b17-aba9f3bb5454.jpg?1708746131">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Buried Ruin</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/b/8b3ebfce-47cd-4ebe-bfeb-2cb22a1bd9ec.jpg?1708743225">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Buried Ruin</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/a/3a67a003-7a1e-410b-9758-d8f005e84028.jpg?1708745352">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Butch DeLoria, Tunnel Snake</name>
<text>Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
{1}{B}: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/6/d6ed508c-ff2c-444c-8149-34b29e2fbebe.jpg?1708742018">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Butch DeLoria, Tunnel Snake</name>
<text>Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
{1}{B}: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/e/8edf6c39-6519-4b3e-afed-5e9ab6c4c572.jpg?1708744573">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>C.A.M.P.</name>
<text>Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)</text>
<prop>
<type>Artifact — Fortification</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/0/3/034d4543-2c53-4cda-acfd-7f26b8dd17fb.jpg?1708742716">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>C.A.M.P.</name>
<text>Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)</text>
<prop>
<type>Artifact — Fortification</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/d/7de6f12b-284d-4e81-8c8a-f481268422c2.jpg?1708744894">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Caesar, Legion's Emperor</name>
<text>Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/4/246a7176-98bc-4f54-aa61-38747420f178.jpg?1708741662">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Caesar, Legion's Emperor</name>
<text>Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/f/a/faac5cd1-ce93-4b98-97ad-8bdce2862b3b.jpg?1708828146">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Caesar, Legion's Emperor</name>
<text>Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/b/db77f53a-3960-4015-a809-b387a906be35.jpg?1708743573">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Caesar, Legion's Emperor</name>
<text>Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/6/a/6aca55a2-2824-41b7-8ce7-596ae028a5b2.jpg?1708744411">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Caesar, Legion's Emperor</name>
<text>Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/8/7/87eec46e-dc81-45aa-9026-c010663e0756.jpg?1708745730">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cait, Cage Brawler</name>
<text>As long as it's your turn, Cait, Cage Brawler has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.</text>
<prop>
<colors>GR</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>RG</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/9/499a55e3-d231-4c2b-9035-d7835a62e649.jpg?1708743890">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cait, Cage Brawler</name>
<text>As long as it's your turn, Cait, Cage Brawler has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.</text>
<prop>
<colors>GR</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>RG</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/f/afcabc69-fe20-40ee-987e-afe1d42d78cb.jpg?1708744770">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cait, Cage Brawler</name>
<text>As long as it's your turn, Cait, Cage Brawler has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.</text>
<prop>
<colors>GR</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>RG</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/e/7e492470-dff3-4005-b0ee-0810b73601de.jpg?1708746032">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cait, Cage Brawler</name>
<text>As long as it's your turn, Cait, Cage Brawler has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.</text>
<prop>
<colors>GR</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>RG</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/c/fca61d02-2819-483f-9d30-862f0650ab0a.jpg?1708742453">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Canopy Vista</name>
<text>({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/8/b861c7b1-976d-4d0b-8f53-59bac360432c.jpg?1708746369">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Canopy Vista</name>
<text>({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/0/3076b36b-292a-4b14-8284-28e623c20e30.jpg?1708743227">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Canopy Vista</name>
<text>({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/8/e8510d85-e078-471e-a3dc-2720eb4f3bab.jpg?1708744243">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Canopy Vista</name>
<text>({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/b/eb9b0a2f-53ef-43d4-99a8-9967db05e39e.jpg?1708745359">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Canyon Slough</name>
<text>({T}: Add {B} or {R}.)
Canyon Slough enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Swamp Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/6/062526c8-29c1-4e0d-86ae-fb3aac9b0d95.jpg?1708746377">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Canyon Slough</name>
<text>({T}: Add {B} or {R}.)
Canyon Slough enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Swamp Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/e/2e8c66f9-64af-48aa-b24b-3ef76596378a.jpg?1708743233">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Canyon Slough</name>
<text>({T}: Add {B} or {R}.)
Canyon Slough enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Swamp Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/7/77a42f03-b1da-459a-9444-cf6935276841.jpg?1708744248">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Canyon Slough</name>
<text>({T}: Add {B} or {R}.)
Canyon Slough enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Swamp Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/a/9ad503ae-45f1-406b-b1c6-06fcb9d2f2b1.jpg?1708745359">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Captain of the Watch</name>
<text>Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/3/936e77d4-ab74-4123-9225-879493e5ad79.jpg?1708742834">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Captain of the Watch</name>
<text>Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/2/c224e24c-1eb7-4ebc-b2aa-7ae491acc4ef.jpg?1708744066">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Captain of the Watch</name>
<text>Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/2/72641763-ac1d-42af-896b-985fd8980413.jpg?1708744997">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Captain of the Watch</name>
<text>Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/5/a5ce501c-ae18-468e-922a-078c4eb130bd.jpg?1708746201">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cass, Hand of Vengeance</name>
<text>Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/6/b6143ede-4613-4f87-b792-e9aa6c19a274.jpg?1708743895">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cass, Hand of Vengeance</name>
<text>Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/c/ccacd28e-4b44-4b5e-a58c-9cccae7a04c1.jpg?1708744776">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cass, Hand of Vengeance</name>
<text>Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/2/f2c1d18d-a575-4d8d-a16e-fae0bdc43380.jpg?1708746033">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cass, Hand of Vengeance</name>
<text>Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/b/5b6d7fa6-4de6-4bc8-b250-2ed6eb559618.jpg?1708742462">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Casualties of War</name>
<text>Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.</text>
<prop>
<colors>BG</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>2BBGG</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/e/5e6918ab-ef4f-4cd4-92d9-2da6622a4cb7.jpg?1708746318">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Casualties of War</name>
<text>Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.</text>
<prop>
<colors>BG</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>2BBGG</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/e/6ea2451e-ad6e-4f76-ac76-0b8f4fabd0a9.jpg?1708743058">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Casualties of War</name>
<text>Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.</text>
<prop>
<colors>BG</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>2BBGG</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/8/38d5d867-8c79-4226-bf97-2b185b3b056e.jpg?1708744188">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Casualties of War</name>
<text>Choose one or more —
• Destroy target artifact.
• Destroy target creature.
• Destroy target enchantment.
• Destroy target land.
• Destroy target planeswalker.</text>
<prop>
<colors>BG</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>2BBGG</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/f/8f4f8961-ddf0-4057-b434-b220d88b3e2d.jpg?1708745204">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Cathedral Acolyte</name>
<text>Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
{T}: Put a +1/+1 counter on target creature that entered the battlefield this turn.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Cleric</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/8/4879129a-33db-479f-a24a-bfe92b3541a0.jpg?1708744696">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cathedral Acolyte</name>
<text>Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
{T}: Put a +1/+1 counter on target creature that entered the battlefield this turn.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Cleric</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/4/84118221-20a3-46a9-9e6e-a928b46a8633.jpg?1708742280">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Champion's Helm</name>
<text>Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/6/062fe8d7-c0d4-4460-9613-27c6c0555a14.jpg?1708746345">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Champion's Helm</name>
<text>Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/6/26f5d866-4ee9-4054-8d48-82da0a2d1170.jpg?1708743123">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Champion's Helm</name>
<text>Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/0/b0509384-6db1-4dca-8ddf-b2a03a56c310.jpg?1708744213">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Champion's Helm</name>
<text>Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/7/77aa98c5-0f8a-45b2-904d-29afeeb491bc.jpg?1708745257">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Chaos Warp</name>
<text>The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/a/9a4d0e40-d771-458e-b705-1d2bef8c200e.jpg?1708742959">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Chaos Warp</name>
<text>The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/1/31ea9180-2a4a-4c69-848e-002cf2ccf921.jpg?1708744146">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Chaos Warp</name>
<text>The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/6/c613d707-6f76-42f9-81f0-80954a7e77fd.jpg?1708745115">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Chaos Warp</name>
<text>The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/3/23e5bc9c-490b-4873-8be1-bd39ab10ed86.jpg?1708746275">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Charisma Bobblehead</name>
<text>{T}: Add one mana of any color.
{4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/1/d1630054-b9f8-474c-8383-3d6058c0e555.jpg?1708561082">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Charisma Bobblehead</name>
<text>{T}: Add one mana of any color.
{4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/5/35f61330-869f-448c-8374-1cbac7c23454.jpg?1708742721">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Charisma Bobblehead</name>
<text>{T}: Add one mana of any color.
{4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/e/def088be-c2fe-46e4-8e3d-cccdabb4b8e6.jpg?1708744901">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Cinder Glade</name>
<text>({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/5/7547eaf7-ddc1-4881-9045-b6be302354de.jpg?1708746378">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Cinder Glade</name>
<text>({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/f/bf4959e5-bdc8-4f60-a1d2-77dc17a493a0.jpg?1708743235">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Cinder Glade</name>
<text>({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/4/04d03315-1eaf-41fe-beaf-3269167a89ad.jpg?1708744251">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Cinder Glade</name>
<text>({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/b/2b7bab64-177f-411c-bdf5-6a41dd4bb89a.jpg?1708745366">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Clifftop Retreat</name>
<text>Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/3/d3246847-83f0-46c3-8e7f-867734448a62.jpg?1708746385">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Clifftop Retreat</name>
<text>Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/6/e6454d4c-5820-4cb8-b625-3d9a09778513.jpg?1708743240">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Clifftop Retreat</name>
<text>Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/0/90316ec8-9e36-4abd-bf89-47227e58953a.jpg?1708744256">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Clifftop Retreat</name>
<text>Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/2/c20c3bf2-15f6-4692-b0d8-69a80adc55c4.jpg?1708745366">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Codsworth, Handy Helper</name>
<text>Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/b/bbdfbd21-61b1-4ebd-8d37-bce2a391a7e9.jpg?1708741766">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Codsworth, Handy Helper</name>
<text>Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/8/48e8f8c9-7e59-43a3-b8e7-c8515fd4b3eb.jpg?1708743699">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Codsworth, Handy Helper</name>
<text>Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/9/29a56b5c-1aea-4f05-80eb-891249bec62a.jpg?1708744459">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Codsworth, Handy Helper</name>
<text>Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/6/b6327f10-a2d3-4e2f-8d43-5a9d3f667e89.jpg?1708745849">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Colonel Autumn</name>
<text>Lifelink
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/d/2d8333aa-d516-4b5a-bc74-ba81b2826dfc.jpg?1708743898">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Colonel Autumn</name>
<text>Lifelink
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/1/a100e650-8a34-43af-b4a0-6595cfcd4a1b.jpg?1708744777">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Colonel Autumn</name>
<text>Lifelink
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/4/14cc1769-e09f-43c0-9c03-979cb0a764a2.jpg?1708746040">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Colonel Autumn</name>
<text>Lifelink
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/ca0c3e5a-64f3-40b5-8080-1c53be45aa40.jpg?1708742470">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Command Tower</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/9/5/952cb8cb-633c-468f-8ef5-54ff91ddfb22.jpg?1708743243">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Command Tower</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/4/f460bca4-dfe0-4645-8feb-0b715ed3bd0e.jpg?1708743672">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Command Tower</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/f/1/f1bb7b31-9da7-4146-be80-0d5d1245ca48.jpg?1708745374">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Command Tower</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/8/186ca552-40bd-4ca0-9c2a-e899c443643b.jpg?1708745826">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Commander Sofia Daguerre</name>
<text>Flash
Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Pilot</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/1/712697a4-69b4-4237-9340-96f0e5a32229.jpg?1708741774">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Commander Sofia Daguerre</name>
<text>Flash
Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Pilot</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/3/63259e39-7267-465e-8600-9104c34bfcba.jpg?1708744464">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Contagion Clasp</name>
<text>When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/0/a/0a5bd288-0488-4354-a201-717bdaa10d44.jpg?1708743124">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Contagion Clasp</name>
<text>When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/b/4b6f54ff-507d-4f78-9293-7c5eac04bbcf.jpg?1708745262">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Contaminated Drink</name>
<text>Draw X cards, then you get half X rad counters, rounded up.</text>
<prop>
<colors>BU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>XUB</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/b/6bd30bb4-790a-4c02-b7cb-fec60467dd89.jpg?1708744782">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Contaminated Drink</name>
<text>Draw X cards, then you get half X rad counters, rounded up.</text>
<prop>
<colors>BU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>XUB</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/d/bde9eb15-544a-462a-8ab8-86067840c083.jpg?1708742479">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Corpsejack Menace</name>
<text>If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.</text>
<prop>
<colors>BG</colors>
<type>Creature — Fungus</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BG</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/b/fb08ac43-f138-47b6-9bff-6248c315b0ca.jpg?1708743064">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Corpsejack Menace</name>
<text>If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.</text>
<prop>
<colors>BG</colors>
<type>Creature — Fungus</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BG</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/0/4/049a7300-b2ce-4889-94a2-0b6ea823b575.jpg?1708745208">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Craig Boone, Novac Guard</name>
<text>Reach, lifelink
One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/3/63d83dad-21c3-4777-84b0-3c775585b5fd.jpg?1708742487">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Craig Boone, Novac Guard</name>
<text>Reach, lifelink
One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/b/1bc98779-5ee4-4169-8a98-02e0f63a599a.jpg?1708744784">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Crimson Caravaneer</name>
<text>Double strike, trample
Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Creature — Human Scout</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/a/3acc522b-6297-455e-8bb5-6187061496d0.jpg?1708742128">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Crimson Caravaneer</name>
<text>Double strike, trample
Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Creature — Human Scout</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/2/c2f12abc-34e9-486a-a160-1a99e3632403.jpg?1708744623">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Crucible of Worlds</name>
<text>You may play lands from your graveyard.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/f/2f314ca8-19fa-4cc9-9d23-c280de3b79bc.jpg?1708743654">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Crucible of Worlds</name>
<text>You may play lands from your graveyard.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/e/f/ef970bfc-462d-4998-9366-eed160ab57da.jpg?1708745810">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Crush Contraband</name>
<text>Choose one or both —
• Exile target artifact.
• Exile target enchantment.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/0/e0941279-8695-4b71-b27a-5477a1858525.jpg?1708742835">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Crush Contraband</name>
<text>Choose one or both —
• Exile target artifact.
• Exile target enchantment.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/c/ec886ab3-0cc2-4b17-879d-73ae10247a8b.jpg?1708745003">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Cultivate</name>
<text>Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.</text>
<prop>
<colors>G</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/1/b149d9f6-c337-43cd-8f9e-1f864d039d9c.jpg?1708742989">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Cultivate</name>
<text>Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.</text>
<prop>
<colors>G</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/c/8c97fe96-f30a-41ef-9d80-dd83207d14a4.jpg?1708745142">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Curie, Emergent Intelligence</name>
<text>Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
{1}{U}, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1U</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/4/54870f19-96f3-4cde-ae44-a9c5bbb0dbc1.jpg?1708741903">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Curie, Emergent Intelligence</name>
<text>Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
{1}{U}, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1U</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/2/126e9146-440b-442b-8981-1fcffeef441d.jpg?1708743741">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Curie, Emergent Intelligence</name>
<text>Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
{1}{U}, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1U</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/e/de7fce3a-1432-4b96-8bf0-34cbe3cea39b.jpg?1708744519">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Curie, Emergent Intelligence</name>
<text>Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power.
{1}{U}, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power."</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1U</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/2/522b0987-9a79-40dd-9205-38274ac2bb1d.jpg?1708745885">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Darkwater Catacombs</name>
<text>{1}, {T}: Add {U}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/c/fceac46f-e4e6-4a76-87c9-d8c7c6b47256.jpg?1708746386">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Darkwater Catacombs</name>
<text>{1}, {T}: Add {U}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/5/15b3d4b7-972f-447f-a512-f40ceeba5d9c.jpg?1708743249">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Darkwater Catacombs</name>
<text>{1}, {T}: Add {U}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/5/459c4a65-9fe1-4f08-89a8-942c55da4929.jpg?1708744260">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Darkwater Catacombs</name>
<text>{1}, {T}: Add {U}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/0/101c3285-a1d8-4f7e-8fe7-1ba0d96dca51.jpg?1708745374">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Deadly Dispute</name>
<text>As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1B</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/f/1/f1ee1e37-bde7-4208-8851-718f2ae1c540.jpg?1708742942">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Deadly Dispute</name>
<text>As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1B</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/0/8/088d768f-5523-48ed-a038-6ef70961f674.jpg?1708745098">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Desdemona, Freedom's Edge</name>
<text>Vigilance
Whenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/c/cc38d445-1752-4921-bb83-5afcdf655015.jpg?1708742496">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Desdemona, Freedom's Edge</name>
<text>Vigilance
Whenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/7/d7ae8bcf-4c03-477b-aa6c-f94d99676627.jpg?1708743905">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Desdemona, Freedom's Edge</name>
<text>Vigilance
Whenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/3/23145616-8f99-4269-8875-9bb7e24ace04.jpg?1708744789">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Desdemona, Freedom's Edge</name>
<text>Vigilance
Whenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/f/8f7f84c2-0a96-4f50-9b68-f2968044c202.jpg?1708746042">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Desolate Mire</name>
<text>{1}, {T}: Add {W}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/5/05f38637-8cdc-42bb-b164-85596b6b14b9.jpg?1708742788">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Desolate Mire</name>
<text>{1}, {T}: Add {W}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/7/174fb330-e13b-46c1-b9b2-d1cbbe979526.jpg?1708744024">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Desolate Mire</name>
<text>{1}, {T}: Add {W}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/f/6fc62e13-19c0-421b-b5b1-8bff5a6db6cb.jpg?1708744959">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Desolate Mire</name>
<text>{1}, {T}: Add {W}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/0/00e282d9-33fb-4107-8a8c-add7bebcedd1.jpg?1708746158">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Diamond City</name>
<text>Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
{T}: Add {C}.
{T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3e9bd49a-e9f1-4543-b04a-777a9e5a55ec.jpg?1708742794">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Diamond City</name>
<text>Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
{T}: Add {C}.
{T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/b/4b04a178-f8bf-4804-a676-8b8f7c569ab6.jpg?1708744025">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Diamond City</name>
<text>Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
{T}: Add {C}.
{T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/2/2259e77f-0a15-43e2-bb94-41e8c585d927.jpg?1708744960">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Diamond City</name>
<text>Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
{T}: Add {C}.
{T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/8/38eddac3-aa5c-4163-b223-b57da25ee4a2.jpg?1708746163">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Dispatch</name>
<text>Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/c/4cfcc2a8-ab59-47b5-88a9-0692e6091334.jpg?1708742842">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Dispatch</name>
<text>Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/d/1da39a64-e8d9-4dc3-85f1-ac633b33330c.jpg?1708745004">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Dogmeat, Ever Loyal</name>
<text>When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RGW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/1/2/12956bf2-cea1-40b9-8229-2746fc952755.jpg?1708828148">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dogmeat, Ever Loyal</name>
<text>When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RGW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/8/6/86b45e3e-8460-4678-87d1-d74479936c83.jpg?1708741669">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dogmeat, Ever Loyal</name>
<text>When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RGW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/e/c/ecda442d-cee3-4c92-b84b-bc6851d2c046.jpg?1708743573">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dogmeat, Ever Loyal</name>
<text>When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RGW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/1/8/18dae1fc-804c-499f-b3cd-1a5f3f25c1ce.jpg?1708744417">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dogmeat, Ever Loyal</name>
<text>When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RGW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/9/8/985d780d-e049-4638-8f5a-9611efcfe09f.jpg?1708745730">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dr. Madison Li</name>
<text>Whenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>URW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/8/3/833fe154-fe11-4bef-8194-812cccacd4fb.jpg?1708828151">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dr. Madison Li</name>
<text>Whenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>URW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/9/5/95af426d-a8af-4314-9ad0-ac61935e8e8e.jpg?1708741677">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dr. Madison Li</name>
<text>Whenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>URW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3e356527-66a6-4d71-bc59-0c3bdde3d14c.jpg?1708743580">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dr. Madison Li</name>
<text>Whenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>URW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/c/8/c8b582ba-5216-48d7-9306-5c717e81c9b8.jpg?1708744418">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dr. Madison Li</name>
<text>Whenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>URW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/b/6/b6b35ceb-1927-4a87-a489-7b2bc9b9ceaa.jpg?1708745738">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dragonskull Summit</name>
<text>Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/7/e76dbcd3-e280-4c71-b8bd-715001340697.jpg?1708746393">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Dragonskull Summit</name>
<text>Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/9/09ed078f-74b4-4ae8-9b2f-6b7b629fff1f.jpg?1708743251">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Dragonskull Summit</name>
<text>Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/1/119b5bb5-6de4-4a66-ba22-14e19d02942f.jpg?1708744265">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Dragonskull Summit</name>
<text>Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/b/1b83f390-66cd-46a7-8b4c-752a3782fc7c.jpg?1708745386">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Drowned Catacomb</name>
<text>Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/a/5a47f879-962b-44a0-9448-7217e35ea4d0.jpg?1708746394">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Drowned Catacomb</name>
<text>Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/0/e033971a-3460-43a1-abf6-6dab433a9c3f.jpg?1708743256">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Drowned Catacomb</name>
<text>Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/3/0301ab57-e06e-4965-8182-a048fc98a01e.jpg?1708744269">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Drowned Catacomb</name>
<text>Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/3/83e37b17-de7c-4acf-b16a-404036525c2f.jpg?1708745387">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Duchess, Wayward Tavernkeep</name>
<text>Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3R</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/4/845ee858-bcb9-4a46-aa1a-18e99081a48d.jpg?1708743788">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Duchess, Wayward Tavernkeep</name>
<text>Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3R</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/8/38c0a17f-787b-41ac-8375-d9532dce1f4f.jpg?1708742137">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Duchess, Wayward Tavernkeep</name>
<text>Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3R</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/8/c8ee8d5a-8f8d-44fe-a129-5208d14d1212.jpg?1708744628">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Duchess, Wayward Tavernkeep</name>
<text>Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3R</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/6/16c339fe-47cf-4a93-93b8-2fa00b6dfacc.jpg?1708745932">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>ED-E, Lonesome Eyebot</name>
<text>Flying
ED-E My Love - Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it.
{2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.</text>
<prop>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/3/b319f0e1-6f18-4fea-9f72-a21da5513aa4.jpg?1708742726">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>ED-E, Lonesome Eyebot</name>
<text>Flying
ED-E My Love - Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it.
{2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.</text>
<prop>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/0/60b643d9-056b-42c2-a9aa-62f584d2e414.jpg?1708743997">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>ED-E, Lonesome Eyebot</name>
<text>Flying
ED-E My Love - Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it.
{2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.</text>
<prop>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/7/8726c514-1a82-4281-82bc-e543233e084d.jpg?1708744901">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>ED-E, Lonesome Eyebot</name>
<text>Flying
ED-E My Love - Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it.
{2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.</text>
<prop>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/b/4bc1e676-2e9e-406a-b01d-b3b4893ffbae.jpg?1708746132">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Elder Arthur Maxson</name>
<text>Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
<pt>4/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/4/049771b0-69ad-4f2d-8567-47e8a87b4496.jpg?1708742503">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Elder Arthur Maxson</name>
<text>Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
<pt>4/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/d/bd0534b7-ed5c-4bed-947e-9ec5ac7e37a9.jpg?1708743907">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Elder Arthur Maxson</name>
<text>Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
<pt>4/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/5/850d0a27-e6e4-4e11-bcd9-9c8253444624.jpg?1708744790">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Elder Arthur Maxson</name>
<text>Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
<pt>4/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/1/51434898-d4ac-4448-8223-f570204a6cba.jpg?1708746047">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Elder Owyn Lyons</name>
<text>Artifacts you control have ward {1}. (Whenever an artifact you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
When Elder Owyn Lyons enters the battlefield or dies, return target artifact card from your graveyard to your hand.</text>
<prop>
<colors>UW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2WU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/9/d923c845-59e0-403e-b57b-955fec528f1e.jpg?1708742511">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Elder Owyn Lyons</name>
<text>Artifacts you control have ward {1}. (Whenever an artifact you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
When Elder Owyn Lyons enters the battlefield or dies, return target artifact card from your graveyard to your hand.</text>
<prop>
<colors>UW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2WU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/3/73bc8fe5-736c-4baf-bd0f-a0c95721225e.jpg?1708744796">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Electrosiphon</name>
<text>Counter target spell. You get an amount of {E} (energy counters) equal to its mana value.</text>
<prop>
<colors>RU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>UUR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/3/8377fce8-edc8-4926-bf75-57162ff6df9f.jpg?1708859052">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Electrosiphon</name>
<text>Counter target spell. You get an amount of {E} (energy counters) equal to its mana value.</text>
<prop>
<colors>RU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>UUR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/7/b7af3801-d036-4395-8c39-1f46e7de9b7a.jpg?1708743916">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Electrosiphon</name>
<text>Counter target spell. You get an amount of {E} (energy counters) equal to its mana value.</text>
<prop>
<colors>RU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>UUR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/1/c17762d3-b7d2-43c9-9983-046b9ec1d5df.jpg?1708744797">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Electrosiphon</name>
<text>Counter target spell. You get an amount of {E} (energy counters) equal to its mana value.</text>
<prop>
<colors>RU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>UUR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/f/5f388077-d7a5-41a2-a9e9-4c3a5f7c6b48.jpg?1708746049">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Endurance Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/e/ceb36a80-ddef-4be9-a6b3-ebe8143bc1ca.jpg?1708714980">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Endurance Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/7/8768789b-c414-4e35-bff3-d06a69dccff6.jpg?1708742730">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Endurance Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/e/8e5dad34-a8c5-42de-b5b5-7537a681f126.jpg?1708744908">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Entrapment Maneuver</name>
<text>Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/7/2707cc0c-20ea-4241-b0b0-7000a713fb63.jpg?1708742843">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Entrapment Maneuver</name>
<text>Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/6/a6bde02c-bb78-492e-be37-90a69f054dcb.jpg?1708744068">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Entrapment Maneuver</name>
<text>Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/1/11f7c22b-f1f8-4d71-b5af-aae97fd6ebf0.jpg?1708745010">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Entrapment Maneuver</name>
<text>Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/2/32abf12c-edda-479b-b844-aaa0b3061c0a.jpg?1708746206">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Everflowing Chalice</name>
<text>Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>0</cmc>
<manacost>0</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/d/bd6be33e-1a5b-482c-a444-3e8ab98d591d.jpg?1708797138">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Everflowing Chalice</name>
<text>Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)
Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>0</cmc>
<manacost>0</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/e/3e1f1ca9-453c-49b6-a913-20e461b9ea1b.jpg?1708745264">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Evolving Wilds</name>
<text>{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/9/1/912837ca-054a-49a8-a5c5-5e65631b0575.jpg?1708743259">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Evolving Wilds</name>
<text>{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/1/6/164a3a97-f17a-4626-b6a5-94bc2be62f03.jpg?1708745393">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Exotic Orchard</name>
<text>{T}: Add one mana of any color that a land an opponent controls could produce.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/d/fd0651aa-b804-4517-af87-41fe1d5e1699.jpg?1708746401">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Exotic Orchard</name>
<text>{T}: Add one mana of any color that a land an opponent controls could produce.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/5/75f07a84-2788-4f5b-bd76-701bab10f01b.jpg?1708743264">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Exotic Orchard</name>
<text>{T}: Add one mana of any color that a land an opponent controls could produce.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/5/8536e502-30c1-4107-aaec-1690cfa78ce8.jpg?1708744274">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Exotic Orchard</name>
<text>{T}: Add one mana of any color that a land an opponent controls could produce.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/0/c052fe03-d300-41e2-89ff-054d32c4280b.jpg?1708745394">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Expert-Level Safe</name>
<text>When Expert-Level Safe enters the battlefield, exile the top two cards of your library face down.
{1}, {T}: You and target opponent each secretly choose 1, 2, or 3. Then those choices are revealed. If they match, sacrifice Expert-Level Safe and put all cards exiled with it into their owners' hands. Otherwise, exile the top card of your library face down.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/9/499f4bdc-8b6a-4e87-92fd-8368537a6ced.jpg?1708742734">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Expert-Level Safe</name>
<text>When Expert-Level Safe enters the battlefield, exile the top two cards of your library face down.
{1}, {T}: You and target opponent each secretly choose 1, 2, or 3. Then those choices are revealed. If they match, sacrifice Expert-Level Safe and put all cards exiled with it into their owners' hands. Otherwise, exile the top card of your library face down.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/3/c3000197-dfe4-48d6-be21-0f408fee143a.jpg?1708744908">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Explorer's Scope</name>
<text>Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/e/6/e66cbdcb-c42c-4f30-871f-f1bc11f475df.jpg?1708743132">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Explorer's Scope</name>
<text>Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/b/6/b68412b0-dd83-4346-9ed0-3cb8a4a0856f.jpg?1708745269">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Farewell</name>
<text>Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/3/634dd945-e362-4aea-ba29-326b1b6a2004.jpg?1708743634">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Farewell</name>
<text>Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/a/5a66c7bb-ef8a-4cb2-aebf-36a31883f1bf.jpg?1708745792">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Farseek</name>
<text>Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>G</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/b/2/b2dd4d32-8cb8-4699-8e96-22746cf5ea57.jpg?1708742990">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Farseek</name>
<text>Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>G</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/1/1/114862d6-96b4-444e-95c0-67c6e1d8b9c7.jpg?1708745143">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Feral Ghoul</name>
<text>Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.</text>
<prop>
<colors>B</colors>
<type>Creature — Zombie Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/3/c3431ac9-006d-4f19-b933-fcd1dc375ede.jpg?1708743769">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Feral Ghoul</name>
<text>Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.</text>
<prop>
<colors>B</colors>
<type>Creature — Zombie Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/b/fbdef99d-6ce9-495d-a55b-e6ba799d3da7.jpg?1708742025">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Feral Ghoul</name>
<text>Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.</text>
<prop>
<colors>B</colors>
<type>Creature — Zombie Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/a/2addaa0e-6476-405b-b4be-9040b47f246b.jpg?1708744578">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Feral Ghoul</name>
<text>Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.</text>
<prop>
<colors>B</colors>
<type>Creature — Zombie Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/8/28d9eb00-5d34-4a2f-963c-017e3229dd5a.jpg?1708745915">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ferrous Lake</name>
<text>{1}, {T}: Add {U}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/4/0406ff96-419b-44bc-b836-a39eaa55ae78.jpg?1708742795">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Ferrous Lake</name>
<text>{1}, {T}: Add {U}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/e/1eac13eb-cff7-4461-b648-4e7ded990994.jpg?1708744031">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Ferrous Lake</name>
<text>{1}, {T}: Add {U}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/7/277ced12-77eb-426f-a661-bb5edd2d48e7.jpg?1708744966">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Ferrous Lake</name>
<text>{1}, {T}: Add {U}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/a/8a752279-4973-4824-bb79-8dac890c548e.jpg?1708746166">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Fertile Ground</name>
<text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/8/8/88d3b2bb-2be0-4de9-9de0-1a07da693e4f.jpg?1708742996">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fertile Ground</name>
<text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/d/5/d5cd7e29-db55-472b-878e-02cbb46afe9e.jpg?1708745150">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fervent Charge</name>
<text>Whenever a creature you control attacks, it gets +2/+2 until end of turn.</text>
<prop>
<colors>BRW</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/ca785ef8-f893-4c48-83c1-6886b0dc43c4.jpg?1708746326">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fervent Charge</name>
<text>Whenever a creature you control attacks, it gets +2/+2 until end of turn.</text>
<prop>
<colors>BRW</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/d/dd2a0286-a16d-4e48-a295-da8232ddc9c7.jpg?1708743067">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fervent Charge</name>
<text>Whenever a creature you control attacks, it gets +2/+2 until end of turn.</text>
<prop>
<colors>BRW</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/6/d64cd0a6-401b-4281-a7e0-ed7059e5596c.jpg?1708744195">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fervent Charge</name>
<text>Whenever a creature you control attacks, it gets +2/+2 until end of turn.</text>
<prop>
<colors>BRW</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/6/06b2b8a4-3174-4188-959c-f456f9fcd563.jpg?1708745212">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fetid Pools</name>
<text>({T}: Add {U} or {B}.)
Fetid Pools enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Island Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/3/63d0f799-be3a-4d9c-9050-85cb0b0774d7.jpg?1708746402">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Fetid Pools</name>
<text>({T}: Add {U} or {B}.)
Fetid Pools enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Island Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/a/1ae00e88-0dfc-477a-a982-0187efe753f2.jpg?1708743267">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Fetid Pools</name>
<text>({T}: Add {U} or {B}.)
Fetid Pools enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Island Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/7/67d5841a-52b4-4a29-a929-2b0e7a1395c0.jpg?1708744278">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Fetid Pools</name>
<text>({T}: Add {U} or {B}.)
Fetid Pools enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Island Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/f/9f8abd26-fdba-4c08-9fa3-cab805e1908c.jpg?1708745400">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Find</name>
<text>Return up to two target creature cards from your graveyard to your hand.</text>
<prop>
<colors>BG</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>8</cmc>
<manacost>B/GB/G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/b/cbd4c04c-81b5-4026-a82a-4ae94ad50c01.jpg?1708743073">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Finality</name>
<text>You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.</text>
<prop>
<colors>BG</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>8</cmc>
<manacost>4BG</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/b/cbd4c04c-81b5-4026-a82a-4ae94ad50c01.jpg?1708743073">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Find</name>
<text>Return up to two target creature cards from your graveyard to your hand.</text>
<prop>
<colors>BG</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>8</cmc>
<manacost>B/GB/G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/d/ad3a885d-de06-49e3-9f68-217c5a8035b4.jpg?1708745215">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Finality</name>
<text>You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.</text>
<prop>
<colors>BG</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>8</cmc>
<manacost>4BG</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/d/ad3a885d-de06-49e3-9f68-217c5a8035b4.jpg?1708745215">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Fireshrieker</name>
<text>Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/4/34cda06f-b935-4a40-aae5-9fcf7966e68c.jpg?1708743139">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fireshrieker</name>
<text>Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/1/c12fc244-ca30-4da6-8350-340975a79708.jpg?1708745271">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Forest</name>
<text>({T}: Add {G}.)</text>
<prop>
<type>Basic Land — Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/b/e/be13351c-ca20-410c-8959-bbaa59816002.jpg?1708743512">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Forest</name>
<text>({T}: Add {G}.)</text>
<prop>
<type>Basic Land — Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/3/a/3a1e5ef3-790d-4f45-a264-157448bab2e8.jpg?1708743514">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Forest</name>
<text>({T}: Add {G}.)</text>
<prop>
<type>Basic Land — Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/d/3/d35801ab-e484-44cb-b9ec-80723cb25bc7.jpg?1708745668">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Forest</name>
<text>({T}: Add {G}.)</text>
<prop>
<type>Basic Land — Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/a/9/a9305b9c-63af-49a3-97c2-0b3597555cc2.jpg?1708745670">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Fraying Sanity</name>
<text>Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura Curse</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/2/72dbffda-f7cf-454f-b449-0fa7c6895add.jpg?1708742904">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fraying Sanity</name>
<text>Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura Curse</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/a/9a0756c6-7db8-4333-b828-4df4c0298b5c.jpg?1708744111">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fraying Sanity</name>
<text>Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura Curse</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/9/797e2ab1-71dc-4151-ab5e-7e1e26e193b5.jpg?1708745062">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fraying Sanity</name>
<text>Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura Curse</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/2/f2a3d786-2ac1-48c8-aafe-64b72ecde383.jpg?1708746247">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Gary Clone</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/4/a45346ac-54a9-4fda-bde7-92ff75ac34f7.jpg?1708741782">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Gary Clone</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/1/c1d130be-bda5-4ceb-b434-73d1aae9dcb0.jpg?1708744468">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Gemrazer</name>
<text>Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.</text>
<prop>
<colors>G</colors>
<type>Creature — Beast</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/c/8c89a613-2a48-4953-8e45-9afaebdf84bc.jpg?1708743625">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Gemrazer</name>
<text>Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.</text>
<prop>
<colors>G</colors>
<type>Creature — Beast</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3e524a4b-ce4d-43cc-a04f-4f4432746ede.jpg?1708745783">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>General's Enforcer</name>
<text>Legendary Humans you control have indestructible.
{2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.</text>
<prop>
<colors>BW</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WB</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/8/682373ca-d358-4a21-8cbe-4a41d8636b42.jpg?1708743075">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>General's Enforcer</name>
<text>Legendary Humans you control have indestructible.
{2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.</text>
<prop>
<colors>BW</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WB</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/c/bc140950-d7d0-46d3-98a0-8d1453f4b0cf.jpg?1708745220">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Glacial Fortress</name>
<text>Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/0/205cd322-db6c-455a-b2ab-f196a64e08c9.jpg?1708746410">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Glacial Fortress</name>
<text>Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/f/9f303a30-e3d9-4b31-aa67-608a627fc6ff.jpg?1708743272">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Glacial Fortress</name>
<text>Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/b/3b73ef22-e219-4b4c-8ff3-c0cfce8e6fd9.jpg?1708744282">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Glacial Fortress</name>
<text>Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/3/d3ed4714-ed3d-45b6-a427-f0dcbf7e48c9.jpg?1708745402">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Glimmer of Genius</name>
<text>Scry 2, then draw two cards. You get {E}{E} (two energy counters).</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/9/49d84305-2143-470a-bf1f-12fb6d4d63b9.jpg?1708742908">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Glimmer of Genius</name>
<text>Scry 2, then draw two cards. You get {E}{E} (two energy counters).</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/9/99c0d649-8a4d-43e0-a923-bc5af1ca796b.jpg?1708745069">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Glowing One</name>
<text>Deathtouch
Whenever Glowing One deals combat damage to a player, they get four rad counters.
Whenever a player mills a nonland card, you gain 1 life.</text>
<prop>
<colors>G</colors>
<type>Creature — Zombie Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/8/b8b3537a-e44a-47ff-9687-c2172738aeed.jpg?1708744697">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Glowing One</name>
<text>Deathtouch
Whenever Glowing One deals combat damage to a player, they get four rad counters.
Whenever a player mills a nonland card, you gain 1 life.</text>
<prop>
<colors>G</colors>
<type>Creature — Zombie Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/1/a1e36b92-aa88-4536-aebc-7e84a10d73fe.jpg?1708742288">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Grave Titan</name>
<text>Deathtouch
Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.</text>
<prop>
<colors>B</colors>
<type>Creature — Giant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BB</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/6/9/6942178d-6e44-4801-8692-8a4007b4d060.jpg?1708743602">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Grave Titan</name>
<text>Deathtouch
Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.</text>
<prop>
<colors>B</colors>
<type>Creature — Giant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BB</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/6/6/664c7357-93c3-4148-baf4-d7c88aa69ac9.jpg?1708745758">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Grim Reaper's Sprint</name>
<text>Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/c/1c775f4f-90a5-413a-9838-c7328f5752dd.jpg?1708743795">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Grim Reaper's Sprint</name>
<text>Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/8/18e76286-9e06-42de-b322-eb8aa2cdca3a.jpg?1708742147">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Grim Reaper's Sprint</name>
<text>Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/9/a93d5766-5cd6-45a8-8fa0-03391e274908.jpg?1708744630">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Grim Reaper's Sprint</name>
<text>Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/1/6100a41b-ecc2-4489-9109-de9bd1cac6aa.jpg?1708745934">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Guardian Project</name>
<text>Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/e/4e1b0ed2-dc94-471d-9ea4-1a17f3cbb81a.jpg?1708742997">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Guardian Project</name>
<text>Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/a/eaed17fa-09ed-47d9-a310-94c4a894b992.jpg?1708744161">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Guardian Project</name>
<text>Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/2/82cd903c-48de-46d0-a511-663f0f4f63fe.jpg?1708745150">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Guardian Project</name>
<text>Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/7/b7e3d320-c63e-49b4-b6dc-441298db1329.jpg?1708746291">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Gunner Conscript</name>
<text>Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/f/1f2c5337-31b2-4f1e-8b33-448c879367fd.jpg?1708744703">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Gunner Conscript</name>
<text>Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/f/4f6d444f-9ffb-4dc2-b668-738d45aec2c3.jpg?1708742297">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>HELIOS One</name>
<text>{T}: Add {C}.
{1}, {T}: You get {E} (an energy counter).
{3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/1/4102d28e-437b-440b-bf9b-8b4f6fb85a6c.jpg?1708742801">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>HELIOS One</name>
<text>{T}: Add {C}.
{1}, {T}: You get {E} (an energy counter).
{3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/b/1b31d55a-44f3-4745-bc40-1399532d558e.jpg?1708744033">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>HELIOS One</name>
<text>{T}: Add {C}.
{1}, {T}: You get {E} (an energy counter).
{3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/8/d83173a2-3d81-4617-a41d-51fc803cd774.jpg?1708744968">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>HELIOS One</name>
<text>{T}: Add {C}.
{1}, {T}: You get {E} (an energy counter).
{3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/f/3fcdab6a-2656-4515-baaa-47373253b6c8.jpg?1708746172">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Hancock, Ghoulish Mayor</name>
<text>Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/4/24419ecc-c740-4972-8510-8fd15a65dd4e.jpg?1708743777">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hancock, Ghoulish Mayor</name>
<text>Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/9/39bda1b4-3f02-4cbc-9573-f5b6e6c991d5.jpg?1708742034">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hancock, Ghoulish Mayor</name>
<text>Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/c/8c72fd70-211c-4350-8bd1-33929079383c.jpg?1708744581">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hancock, Ghoulish Mayor</name>
<text>Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/2/52a594b6-6fda-49f8-a2d5-95bccec830dd.jpg?1708745917">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hardened Scales</name>
<text>If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/e/7ecefd95-4eff-4403-83c1-c0c29a2f2a76.jpg?1708743005">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Hardened Scales</name>
<text>If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/4/a4ae7868-0cb3-427c-93c4-16bf35ac0a6f.jpg?1708744163">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Hardened Scales</name>
<text>If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/6/e67a8288-05b2-4ec9-9712-17aa7f35332a.jpg?1708745157">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Hardened Scales</name>
<text>If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/8/e897027e-b8fc-44a7-ba82-19e765f757c4.jpg?1708746293">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Harmonize</name>
<text>Draw three cards.</text>
<prop>
<colors>G</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>2GG</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/d/7dd260f0-2bce-469a-9c40-7978db5776e9.jpg?1708743007">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Harmonize</name>
<text>Draw three cards.</text>
<prop>
<colors>G</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>2GG</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/3/f3211a14-207a-4f95-ab2e-d64329a75bc5.jpg?1708745157">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Harold and Bob, First Numens</name>
<text>Vigilance, reach
When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Treefolk Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/b/8b7dc266-d38e-479c-a978-0c4bfd6e7370.jpg?1708743844">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Harold and Bob, First Numens</name>
<text>Vigilance, reach
When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Treefolk Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/d/4d5f93d2-2edc-4a97-9a51-b276d1706e7d.jpg?1708744705">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Harold and Bob, First Numens</name>
<text>Vigilance, reach
When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Treefolk Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/7/d730ac69-20ec-4ef3-85ee-a5fd24e5f277.jpg?1708742304">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Harold and Bob, First Numens</name>
<text>Vigilance, reach
When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters."" Harold and Bob loses all other abilities.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Treefolk Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/e/8e0d4d40-9fd6-4550-a7c8-45aaf5a7e17f.jpg?1708745986">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Heroic Intervention</name>
<text>Permanents you control gain hexproof and indestructible until end of turn.</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/b/0bdaecd3-fc71-4c86-a65e-27681e1ba41f.jpg?1708743012">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Heroic Intervention</name>
<text>Permanents you control gain hexproof and indestructible until end of turn.</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/e/2e5f9fb7-e881-4f54-bcb0-833fd11bcae2.jpg?1708744170">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Heroic Intervention</name>
<text>Permanents you control gain hexproof and indestructible until end of turn.</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/d/1d94545a-407c-4e5f-950a-e052fd6bda46.jpg?1708745164">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Heroic Intervention</name>
<text>Permanents you control gain hexproof and indestructible until end of turn.</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/2/72ad0069-25a4-4e1d-8ef5-a5223e57d699.jpg?1708746300">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Heroic Reinforcements</name>
<text>Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)</text>
<prop>
<colors>RW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/1/912a87f7-208d-4312-ba37-7a844b9c89ab.jpg?1708743082">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Heroic Reinforcements</name>
<text>Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)</text>
<prop>
<colors>RW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/0/7092139a-f0ad-42fd-83f2-058650c01553.jpg?1708745221">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Hinterland Harbor</name>
<text>Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/5/e5cd36ff-2228-4bfd-bb98-76243defbb78.jpg?1708746411">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Hinterland Harbor</name>
<text>Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/5/758fdcf1-09b4-4eba-a5f1-242d68ba1aea.jpg?1708743276">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Hinterland Harbor</name>
<text>Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/9/99085218-b635-47b3-9f0d-211feb70faa1.jpg?1708744286">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Hinterland Harbor</name>
<text>Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/5/7558a926-9b97-4981-89ac-6a2890cf6d21.jpg?1708745417">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Hornet Queen</name>
<text>Flying, deathtouch
When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.</text>
<prop>
<colors>G</colors>
<type>Creature — Insect</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>4GGG</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/6/f64e9259-3d47-4bfd-b781-504eaf7adc66.jpg?1708743621">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hornet Queen</name>
<text>Flying, deathtouch
When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.</text>
<prop>
<colors>G</colors>
<type>Creature — Insect</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>4GGG</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/5/35408cdb-5123-455b-9944-a871d5303510.jpg?1708745779">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hour of Reckoning</name>
<text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy all nontoken creatures.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>4WWW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/ca614808-4e09-4839-ae80-7c3ea6cf61fd.jpg?1708742850">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Hour of Reckoning</name>
<text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy all nontoken creatures.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>4WWW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/7/a7647150-24a7-4497-9870-7f0ee6435213.jpg?1708744076">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Hour of Reckoning</name>
<text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy all nontoken creatures.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>4WWW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/b/5b73c1cb-0e96-41d7-91c1-912aedd263a7.jpg?1708745011">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Hour of Reckoning</name>
<text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy all nontoken creatures.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>4WWW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/b/8b324eff-e709-4dc2-b5fb-0922d90ec848.jpg?1708746210">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Hullbreaker Horror</name>
<text>Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.</text>
<prop>
<colors>U</colors>
<type>Creature — Kraken Horror</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>5UU</manacost>
<pt>7/8</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/c/9c19303a-89eb-4d05-bc0a-13a7e283d408.jpg?1708743589">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hullbreaker Horror</name>
<text>Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.</text>
<prop>
<colors>U</colors>
<type>Creature — Kraken Horror</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>5UU</manacost>
<pt>7/8</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/f/7f82e6a6-2ed6-4e97-a637-586d65af7aaf.jpg?1708745749">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ian the Reckless</name>
<text>Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/b/6be12244-5e1f-4e5e-bd4b-ac0bcd74724b.jpg?1708744635">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ian the Reckless</name>
<text>Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/c/4cd46b6a-eb20-4ffa-94e0-47d1d2d46087.jpg?1708742155">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Idolized</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/8/687133cb-3754-475c-9e21-b6a33aa58bb0.jpg?1708741790">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Idolized</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/b/7b9eebec-e93d-4b23-b28a-534d00ae0765.jpg?1708743521">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Idolized</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/4/9427cdbb-887c-492f-8bab-6002351d1e68.jpg?1708744473">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Idolized</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/8/682f0d75-0c08-4a4f-990c-2cc14761b616.jpg?1708797077">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Impassioned Orator</name>
<text>Whenever another creature enters the battlefield under your control, you gain 1 life.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Cleric</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/5/7/574c3028-c942-4257-a825-c25318915593.jpg?1708742850">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Impassioned Orator</name>
<text>Whenever another creature enters the battlefield under your control, you gain 1 life.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Cleric</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/6/8/68d8cf32-3283-46f8-bde1-5f02b71ed553.jpg?1708745018">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Inexorable Tide</name>
<text>Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3UU</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/9/89e857a2-389d-43f4-96aa-721e4ad1f3f1.jpg?1708742911">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Inexorable Tide</name>
<text>Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3UU</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/0/a0436cf2-a48d-46e1-bf60-537c199be370.jpg?1708744119">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Inexorable Tide</name>
<text>Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3UU</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/b/1b898e8c-43bd-4be2-9f7b-3937cd3549ea.jpg?1708745069">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Inexorable Tide</name>
<text>Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3UU</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/7/27fd7775-da74-4312-9b2d-c4721ee179cb.jpg?1708746252">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Infesting Radroach</name>
<text>Flying
Infesting Radroach can't block.
Whenever Infesting Radroach deals combat damage to a player, they get that many rad counters.
Whenever an opponent mills a nonland card, if Infesting Radroach is in your graveyard, you may return it to your hand.</text>
<prop>
<colors>B</colors>
<type>Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/b/5b51b691-e226-44c9-b7cb-26f19c060597.jpg?1708742043">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Infesting Radroach</name>
<text>Flying
Infesting Radroach can't block.
Whenever Infesting Radroach deals combat damage to a player, they get that many rad counters.
Whenever an opponent mills a nonland card, if Infesting Radroach is in your graveyard, you may return it to your hand.</text>
<prop>
<colors>B</colors>
<type>Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/1/b18a4355-5645-4af3-a16a-7fe49d0d5aab.jpg?1708744585">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Inspiring Call</name>
<text>Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/7/e7d7760a-16d9-4fe2-98f3-212cc2cf6d83.jpg?1708743015">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Inspiring Call</name>
<text>Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/7/c701031a-11d1-4aeb-993b-37775ade51d6.jpg?1708745165">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Intangible Virtue</name>
<text>Creature tokens you control get +1/+1 and have vigilance.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/0/805c99f1-ab4d-4072-a8b7-7e2818adbc97.jpg?1708742858">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Intangible Virtue</name>
<text>Creature tokens you control get +1/+1 and have vigilance.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/3/9394fad6-af1b-4006-93f4-d154eb3435dd.jpg?1708745019">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Intelligence Bobblehead</name>
<text>{T}: Add one mana of any color.
{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/1/114600bd-4bf5-4eeb-bb9d-25bfb8a54adc.jpg?1697728042">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Intelligence Bobblehead</name>
<text>{T}: Add one mana of any color.
{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/6/e6546c0d-6be2-4ced-9d7c-4269df8dea76.jpg?1708742738">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Intelligence Bobblehead</name>
<text>{T}: Add one mana of any color.
{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/3/236dd4d0-f6c8-4a04-919a-2c9b6842b361.jpg?1708744916">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Inventory Management</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/a/7a1acb59-a679-4c6d-8458-8fe5556b9d4d.jpg?1708742526">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Inventory Management</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/d/4db40c0c-773a-4b8f-9ed7-bfe24317c5fe.jpg?1708743581">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Inventory Management</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/a/3a392364-6045-4d1f-8ca9-61bbf5a277a3.jpg?1708744803">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Inventory Management</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/0/20b81d84-cc20-4123-9aab-56abdadb3516.jpg?1708745740">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Irrigated Farmland</name>
<text>({T}: Add {W} or {U}.)
Irrigated Farmland enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Plains Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/b/cb11d4ab-0095-4021-8ec6-79d5d3e6bbd0.jpg?1708746419">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Irrigated Farmland</name>
<text>({T}: Add {W} or {U}.)
Irrigated Farmland enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Plains Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/1/e1cd325f-2762-4ef0-a0f1-b56bb63da0d1.jpg?1708743280">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Irrigated Farmland</name>
<text>({T}: Add {W} or {U}.)
Irrigated Farmland enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Plains Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/f/5ff76774-678f-41ac-9601-d5d8c4096234.jpg?1708744290">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Irrigated Farmland</name>
<text>({T}: Add {W} or {U}.)
Irrigated Farmland enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Plains Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/1/a1ddf5f7-cc9c-433a-b2db-fb8dbe3b7248.jpg?1708745417">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Island</name>
<text>({T}: Add {U}.)</text>
<prop>
<type>Basic Land — Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/a/5/a5b0a88d-7049-4206-8085-4a68ab0bfd81.jpg?1708743486">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Island</name>
<text>({T}: Add {U}.)</text>
<prop>
<type>Basic Land — Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/0/4/040ed422-663a-4b6c-bdcd-09092f1c9004.jpg?1708743488">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Island</name>
<text>({T}: Add {U}.)</text>
<prop>
<type>Basic Land — Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/6/3/6317711a-83fc-4f6e-87d2-a147b34275ec.jpg?1708745642">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Island</name>
<text>({T}: Add {U}.)</text>
<prop>
<type>Basic Land — Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/0/4/0480b669-e72b-4b21-b0f3-09d78abe421c.jpg?1708745642">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Isolated Chapel</name>
<text>Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/d/2d96ac45-2484-4d14-b1f5-b46f2a6ac5ee.jpg?1708746420">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Isolated Chapel</name>
<text>Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/7/377487dd-d72a-4169-bfe1-29e36c3e3d1f.jpg?1708743284">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Isolated Chapel</name>
<text>Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/f/7f947e35-b994-4eb3-886e-f767f9542298.jpg?1708744295">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Isolated Chapel</name>
<text>Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/e/fe452473-c99f-4ca2-a9a4-b69fe93e521f.jpg?1708745425">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>James, Wandering Dad // Follow Him</name>
<text/>
<prop>
<colors>U</colors>
<type>Legendary Creature — Human Scientist // Instant — Adventure</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U // XUU</manacost>
<pt>2/4</pt>
</prop>
<set rarity="Rare" picURL="">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>James, Wandering Dad // Follow Him</name>
<text/>
<prop>
<colors>U</colors>
<type>Legendary Creature — Human Scientist // Instant — Adventure</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U // XUU</manacost>
<pt>2/4</pt>
</prop>
<set rarity="Rare" picURL="">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>James, Wandering Dad // Follow Him</name>
<text/>
<prop>
<colors>U</colors>
<type>Legendary Creature — Human Scientist // Instant — Adventure</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U // XUU</manacost>
<pt>2/4</pt>
</prop>
<set rarity="Rare" picURL="">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>James, Wandering Dad // Follow Him</name>
<text/>
<prop>
<colors>U</colors>
<type>Legendary Creature — Human Scientist // Instant — Adventure</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U // XUU</manacost>
<pt>2/4</pt>
</prop>
<set rarity="Rare" picURL="">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Jason Bright, Glowing Prophet</name>
<text>Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.</text>
<prop>
<colors>U</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/8/48313997-fd94-486a-bf30-e9143a155814.jpg?1708741922">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Jason Bright, Glowing Prophet</name>
<text>Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.</text>
<prop>
<colors>U</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/0/4089a153-fdf8-481a-b13d-02aaf6ca1815.jpg?1708743750">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Jason Bright, Glowing Prophet</name>
<text>Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.</text>
<prop>
<colors>U</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/7/d7b8573d-1e31-4af8-846f-ea895f039a42.jpg?1708744528">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Jason Bright, Glowing Prophet</name>
<text>Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.</text>
<prop>
<colors>U</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/9/492f15f9-8026-4ef7-82b3-389894906297.jpg?1708745893">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Jungle Shrine</name>
<text>Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/7/374c9b90-9179-4866-b479-ffd303767f97.jpg?1708743288">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Jungle Shrine</name>
<text>Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/b/5b8f174c-c16b-4b60-aa02-3d1f3a3f7989.jpg?1708745425">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Junk Jet</name>
<text>When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/6/16e74c30-fcd8-4ee2-87b1-e8b7f3a846d0.jpg?1708743798">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Junk Jet</name>
<text>When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/5/95b718ad-4b42-414f-ad9a-5dffad959469.jpg?1708744637">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Junk Jet</name>
<text>When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/3/2397c9b8-3974-48b8-94bd-f05f2e20750c.jpg?1708742163">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Junk Jet</name>
<text>When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/b/6b92550d-7cc9-43f4-80b4-4a49bd8806b1.jpg?1708745941">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Junktown</name>
<text>{T}: Add {C}.
{4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/e/5e24c687-f070-469d-a09d-acf4ac6ed374.jpg?1708742803">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Junktown</name>
<text>{T}: Add {C}.
{4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3ecd671f-da9e-4f96-8c6f-42382d949dcb.jpg?1708744040">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Junktown</name>
<text>{T}: Add {C}.
{4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/b/3b7d23ba-2e8f-46ef-805e-b00405417760.jpg?1708744973">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Junktown</name>
<text>{T}: Add {C}.
{4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/e/fe44c048-7b6b-442f-a389-f633d752d08e.jpg?1708746173">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Keeper of the Accord</name>
<text>At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/6/367dad7f-774a-47c2-892b-b3952dbed683.jpg?1708742859">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Keeper of the Accord</name>
<text>At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/2/d2abfdea-b367-4e96-a435-4a03f6c98c9f.jpg?1708744077">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Keeper of the Accord</name>
<text>At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/e/7ee310ee-850f-44f0-82af-58bf766ea737.jpg?1708745025">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Keeper of the Accord</name>
<text>At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/5/4575fce3-872a-4a97-a291-822988cb2745.jpg?1708746215">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Kellogg, Dangerous Mind</name>
<text>First strike, haste
Whenever Kellogg, Dangerous Mind attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.</text>
<prop>
<colors>BR</colors>
<type>Legendary Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/2/f2b22b32-be24-48e3-aa81-9256190df02c.jpg?1708742534">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Kellogg, Dangerous Mind</name>
<text>First strike, haste
Whenever Kellogg, Dangerous Mind attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.</text>
<prop>
<colors>BR</colors>
<type>Legendary Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/9/8912d8ca-bd08-47e0-aa21-bc9e16c954bb.jpg?1708743917">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Kellogg, Dangerous Mind</name>
<text>First strike, haste
Whenever Kellogg, Dangerous Mind attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.</text>
<prop>
<colors>BR</colors>
<type>Legendary Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/9/a9d13d78-6094-40af-8c47-a4baacd5185f.jpg?1708744806">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Kellogg, Dangerous Mind</name>
<text>First strike, haste
Whenever Kellogg, Dangerous Mind attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.</text>
<prop>
<colors>BR</colors>
<type>Legendary Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/c/9cff1f97-01e8-4825-aff9-3c6bab10aaab.jpg?1708746055">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Legate Lanius, Caesar's Ace</name>
<text>Decimate — When Legate Lanius enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up.
Whenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius.</text>
<prop>
<colors>BR</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BR</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/1/f14eb369-b8e3-4abf-9e77-79d1fe5b426f.jpg?1708742542">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Legate Lanius, Caesar's Ace</name>
<text>Decimate — When Legate Lanius enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up.
Whenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius.</text>
<prop>
<colors>BR</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BR</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/5/b522f45b-060b-4a77-9910-3c40e3b2de78.jpg?1708744811">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Lethal Scheme</name>
<text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/b/1b2c44f7-7b54-4cdf-8f53-ab78c515795b.jpg?1708742943">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Lethal Scheme</name>
<text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/a/4a7c7321-9d14-4940-8d59-4ffc7abdab07.jpg?1708744137">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Lethal Scheme</name>
<text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/7/e765f41c-54b7-447e-853a-8453b44747b2.jpg?1708745098">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Lethal Scheme</name>
<text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/3/d31e4679-e594-4907-8bef-acff38b856a3.jpg?1708746267">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Liberty Prime, Recharged</name>
<text>Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters).
{2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2URW</manacost>
<pt>8/8</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/c/2/c2ddb442-7006-4e50-a4f5-88e2b8ec2285.jpg?1708743926">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Liberty Prime, Recharged</name>
<text>Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters).
{2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2URW</manacost>
<pt>8/8</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/d/2da11337-ceb2-4744-9696-c06fec2f2daa.jpg?1708741694">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Liberty Prime, Recharged</name>
<text>Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters).
{2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2URW</manacost>
<pt>8/8</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/4/a/4a7f0363-bf56-48fb-9cf9-68b7e8888ce3.jpg?1708744426">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Liberty Prime, Recharged</name>
<text>Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters).
{2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2URW</manacost>
<pt>8/8</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/b/c/bca7aa89-f7c0-471b-ab16-c0664f535942.jpg?1708746058">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Lightning Greaves</name>
<text>Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/e/8ec824ef-fd09-4f7e-a350-ac80005c261f.jpg?1708743140">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Lightning Greaves</name>
<text>Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/b/db25753d-59e6-4866-92fe-2b38b0f72967.jpg?1708745275">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Lily Bowen, Raging Grandma</name>
<text>Vigilance
Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/b/2b27fe33-8675-4a36-8c24-873eb5d8bbf7.jpg?1708743848">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Lily Bowen, Raging Grandma</name>
<text>Vigilance
Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/4/e438066d-32df-42bb-91e7-f7be9ad3b86a.jpg?1708744710">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Lily Bowen, Raging Grandma</name>
<text>Vigilance
Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/5/052dc548-d356-43fe-9484-665db7e1f505.jpg?1708742311">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Lily Bowen, Raging Grandma</name>
<text>Vigilance
Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/d/cd7f5a89-1b83-40d3-81b2-0b54e80ee9f9.jpg?1708745989">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Lord of the Undead</name>
<text>Other Zombie creatures get +1/+1.
{1}{B}, {T}: Return target Zombie card from your graveyard to your hand.</text>
<prop>
<colors>B</colors>
<type>Creature — Zombie</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BB</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/7/f7774935-41f4-438a-a1a8-790f9b85efc0.jpg?1708743596">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Lord of the Undead</name>
<text>Other Zombie creatures get +1/+1.
{1}{B}, {T}: Return target Zombie card from your graveyard to your hand.</text>
<prop>
<colors>B</colors>
<type>Creature — Zombie</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BB</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/3/9342240d-cbcc-41a0-9b7d-514ca2273b80.jpg?1708745757">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Loyal Apprentice</name>
<text>Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Artificer</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/5/f5cd0e82-d2aa-4614-93a2-b84828866742.jpg?1708742967">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Loyal Apprentice</name>
<text>Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Artificer</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/2/52bcd6c2-3112-42e3-80c6-2408622c3955.jpg?1708745121">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Luck Bobblehead</name>
<text>{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/4/54e26cce-e872-47f4-90b2-0739fa98e97c.jpg?1708560901">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Luck Bobblehead</name>
<text>{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/3/13281945-47ff-464d-96ef-9b26ef6783fa.jpg?1708742743">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Luck Bobblehead</name>
<text>{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/f/bf1c0520-8008-412d-83f5-6608cfb7372c.jpg?1708744916">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Lumbering Megasloth</name>
<text>This spell costs {1} less to cast for each counter among players and permanents.
Trample
Lumbering Megasloth enters the battlefield tapped.</text>
<prop>
<colors>G</colors>
<type>Creature — Sloth Mutant</type>
<maintype>Creature</maintype>
<cmc>12</cmc>
<manacost>10GG</manacost>
<pt>8/8</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/0/802cad35-c10a-4b7e-bfd4-0295c6032736.jpg?1708744712">PIP</set>
<cipt>1</cipt>
<tablerow>2</tablerow>
</card>
<card>
<name>Lumbering Megasloth</name>
<text>This spell costs {1} less to cast for each counter among players and permanents.
Trample
Lumbering Megasloth enters the battlefield tapped.</text>
<prop>
<colors>G</colors>
<type>Creature — Sloth Mutant</type>
<maintype>Creature</maintype>
<cmc>12</cmc>
<manacost>10GG</manacost>
<pt>8/8</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/3/53b92e8a-fadf-4568-8b30-2df68e6ff7cf.jpg?1708742319">PIP</set>
<cipt>1</cipt>
<tablerow>2</tablerow>
</card>
<card>
<name>MacCready, Lamplight Mayor</name>
<text>Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Advisor</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WB</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/d/0d2251ce-2d5b-4d0d-8dc9-44f6b40aa7cf.jpg?1708742548">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>MacCready, Lamplight Mayor</name>
<text>Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Advisor</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WB</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/2/32d4a3f9-c73f-4f1e-a9e2-ef4eb7cb1e1e.jpg?1708743927">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>MacCready, Lamplight Mayor</name>
<text>Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Advisor</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WB</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/e/eeccc970-6762-404f-a4d9-31c1aef80d22.jpg?1708744814">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>MacCready, Lamplight Mayor</name>
<text>Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Advisor</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WB</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/1/d1bb617b-34e9-4126-9d45-7561640896db.jpg?1708746068">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mantle of the Ancients</name>
<text>Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/6/56ec4350-05fa-4452-ade3-3cf2c319eb0b.jpg?1708742865">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mantle of the Ancients</name>
<text>Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/a/ba58d6cf-ed9c-4a6c-a6f2-4ddeec1ccd1a.jpg?1708744085">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mantle of the Ancients</name>
<text>Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/e/ceb587e8-b83a-491e-9b8c-736c115d4146.jpg?1708745026">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mantle of the Ancients</name>
<text>Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/7/17b32d84-2d56-4ffe-a433-3d033f16045c.jpg?1708746219">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Marcus, Mutant Mayor</name>
<text>Vigilance, trample
Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.</text>
<prop>
<colors>GU</colors>
<type>Legendary Creature — Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3GU</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/5/15db5769-af10-4369-ab4c-db25adb22223.jpg?1708742556">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Marcus, Mutant Mayor</name>
<text>Vigilance, trample
Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.</text>
<prop>
<colors>GU</colors>
<type>Legendary Creature — Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3GU</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/2/122cbe69-1ea2-4448-94d9-db5119339563.jpg?1708743934">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Marcus, Mutant Mayor</name>
<text>Vigilance, trample
Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.</text>
<prop>
<colors>GU</colors>
<type>Legendary Creature — Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3GU</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/7/d79d6167-fdf3-4d3c-b90e-f1511ad75113.jpg?1708744819">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Marcus, Mutant Mayor</name>
<text>Vigilance, trample
Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.</text>
<prop>
<colors>GU</colors>
<type>Legendary Creature — Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3GU</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/2/724cbef5-7f32-4341-9455-f2b8027ff715.jpg?1708746068">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mariposa Military Base</name>
<text>You may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters.
{T}: Add {C}.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each rad counter you have.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/d/cd7be9d4-f9fa-44a3-9902-7e9e226ccf56.jpg?1708742809">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mariposa Military Base</name>
<text>You may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters.
{T}: Add {C}.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each rad counter you have.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/d/6d50288e-4e68-4d0a-ba5f-efaa48f6e42c.jpg?1708744043">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mariposa Military Base</name>
<text>You may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters.
{T}: Add {C}.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each rad counter you have.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/4/b4b43792-6a34-4f36-b82a-793b846d5cf5.jpg?1708744975">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mariposa Military Base</name>
<text>You may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters.
{T}: Add {C}.
{5}, {T}: Draw a card. This ability costs {1} less to activate for each rad counter you have.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/7/2724c630-5638-4b6a-8f1e-0f764b11c8d8.jpg?1708746180">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Marshal's Anthem</name>
<text>Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/8/98cea75f-f2b0-47f3-a40b-ee43a6132ead.jpg?1708742867">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Marshal's Anthem</name>
<text>Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/1/f1452097-e584-44d6-bafd-a95265bdbc1a.jpg?1708744085">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Marshal's Anthem</name>
<text>Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/2/a2f893f1-47f6-4e1d-8cc5-4ee66c855d77.jpg?1708745033">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Marshal's Anthem</name>
<text>Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/5/55620d51-6e27-4f38-a141-c39bf3d6d5d6.jpg?1708746223">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Martial Coup</name>
<text>Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XWW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/a/7a3f7f71-625a-46ec-bce8-6bd934f2a275.jpg?1708742872">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Martial Coup</name>
<text>Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XWW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/2/f2eb4f30-bb11-487c-95b0-24077569fc37.jpg?1708744092">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Martial Coup</name>
<text>Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XWW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/6/f6a14e82-31fc-4c56-a8cc-acc3f7ef91a3.jpg?1708745033">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Martial Coup</name>
<text>Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XWW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/0/30206bee-c895-4ab7-9535-68a6afb2c686.jpg?1708746228">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Masterwork of Ingenuity</name>
<text>You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/8/c8f10fe0-4810-4894-9805-4280175a7fa6.jpg?1708746352">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Masterwork of Ingenuity</name>
<text>You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/e/9ea75905-326f-48a9-9144-3ac147b9c2bf.jpg?1708743147">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Masterwork of Ingenuity</name>
<text>You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/1/6176fc61-cb23-41c4-8f9b-84ff10b9b4e0.jpg?1708744220">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Masterwork of Ingenuity</name>
<text>You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/b/9b132024-7835-46ef-ac08-e2f88b5c6a33.jpg?1708745278">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mechanized Production</name>
<text>Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UU</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/4/0/40dca7cb-4724-48d6-a0e0-2cbb5a7fa4f7.jpg?1708742917">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mechanized Production</name>
<text>Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UU</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/4/c/4c37cc19-11f0-4deb-91b4-c61d95f85ed8.jpg?1708744119">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mechanized Production</name>
<text>Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UU</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/9/d9e5d9eb-a9e8-4d9e-946f-8549f4f9c616.jpg?1708745076">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mechanized Production</name>
<text>Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UU</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/e/deb47199-65d9-472b-ae8e-0c6580420b8f.jpg?1708746255">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Megaton's Fate</name>
<text>Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>5R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3e8c93a1-3553-4de7-8441-396aa50b26bb.jpg?1708743803">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Megaton's Fate</name>
<text>Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>5R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/c/9c90a103-e42f-4d12-848b-cf00f94ba83c.jpg?1708744645">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Megaton's Fate</name>
<text>Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>5R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/8/e8492127-888d-4da0-b49f-fba6a356b0a9.jpg?1708742171">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Megaton's Fate</name>
<text>Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>5R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/9/89241e80-3637-4ea0-afb4-14e5a22aa393.jpg?1708745941">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Memorial to Glory</name>
<text>Memorial to Glory enters the battlefield tapped.
{T}: Add {W}.
{3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/b/fb3cc476-3d5b-42d3-afe2-54c639770181.jpg?1708743291">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Memorial to Glory</name>
<text>Memorial to Glory enters the battlefield tapped.
{T}: Add {W}.
{3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/f/cfd62678-4c82-4bb1-b1c7-9dc701cde473.jpg?1708745433">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Mind Stone</name>
<text>{T}: Add {C}.
{1}, {T}, Sacrifice Mind Stone: Draw a card.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/8/b88baf29-a556-4e89-8471-9ba9bc8efe2c.jpg?1708743147">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mind Stone</name>
<text>{T}: Add {C}.
{1}, {T}, Sacrifice Mind Stone: Draw a card.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/0/10ad9914-4a18-4679-8d41-1e338fc23fe5.jpg?1708745282">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mirelurk Queen</name>
<text>Vigilance
When Mirelurk Queen enters the battlefield, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.</text>
<prop>
<colors>U</colors>
<type>Creature — Crab Mutant</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4U</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/e/6e6d1843-9e05-4cdd-ad4e-15d7913d87f7.jpg?1708741932">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mirelurk Queen</name>
<text>Vigilance
When Mirelurk Queen enters the battlefield, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.</text>
<prop>
<colors>U</colors>
<type>Creature — Crab Mutant</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4U</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/5/d54b0f74-f0f5-4753-9f2f-a376b1b0da2f.jpg?1708743751">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mirelurk Queen</name>
<text>Vigilance
When Mirelurk Queen enters the battlefield, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.</text>
<prop>
<colors>U</colors>
<type>Creature — Crab Mutant</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4U</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/6/46aadeb3-25cb-434f-826c-5b3ea406a7cf.jpg?1708744533">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mirelurk Queen</name>
<text>Vigilance
When Mirelurk Queen enters the battlefield, target player gets two rad counters.
Whenever one or more nonland cards are milled, draw a card, then put a +1/+1 counter on Mirelurk Queen. This ability triggers only once each turn.</text>
<prop>
<colors>U</colors>
<type>Creature — Crab Mutant</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4U</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/d/5d07b1d4-9823-4797-acd6-22f1a0e31735.jpg?1708745897">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mister Gutsy</name>
<text>Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Artifact Creature — Robot Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/f/9f09166a-78de-4136-8a3c-034e1ef73ede.jpg?1708742746">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mister Gutsy</name>
<text>Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Artifact Creature — Robot Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/9/69e1ad95-4587-49b0-ac26-ba788b55a847.jpg?1708744000">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mister Gutsy</name>
<text>Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Artifact Creature — Robot Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/b/bbb3bec7-40bb-4b5a-9a7b-cdecf974e044.jpg?1708744924">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mister Gutsy</name>
<text>Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Artifact Creature — Robot Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/0/80b0b820-338d-4045-bbc6-bf605785c7d5.jpg?1708746140">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Moira Brown, Guide Author</name>
<text>When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}.
Whenever you attack, put a quest counter on target nonland permanent you control.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/1/418ce6f6-b483-4695-aaf5-e4f7eeb9eb16.jpg?1708742563">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Moira Brown, Guide Author</name>
<text>When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}.
Whenever you attack, put a quest counter on target nonland permanent you control.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/b/fb999a58-8380-470f-8e0f-2575d089c979.jpg?1708743942">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Moira Brown, Guide Author</name>
<text>When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}.
Whenever you attack, put a quest counter on target nonland permanent you control.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/5/d55baad5-d0cb-44bc-aa8d-5dcd22a0605f.jpg?1708744821">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Moira Brown, Guide Author</name>
<text>When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}.
Whenever you attack, put a quest counter on target nonland permanent you control.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/0/1062b4a3-c6f0-413a-b6f0-182c0d69b114.jpg?1708746078">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Morbid Opportunist</name>
<text>Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.</text>
<prop>
<colors>B</colors>
<type>Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/3/7357386d-7ede-449f-bd30-b19a08921d86.jpg?1708742951">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Morbid Opportunist</name>
<text>Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.</text>
<prop>
<colors>B</colors>
<type>Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/0/b/0b9fa939-2891-41da-a50c-cd1c5ff5e15f.jpg?1708745105">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mortuary Mire</name>
<text>Mortuary Mire enters the battlefield tapped.
When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
{T}: Add {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/3/1/31b7472f-48f5-4ab5-8896-3eee29d13d59.jpg?1708743296">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Mortuary Mire</name>
<text>Mortuary Mire enters the battlefield tapped.
When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.
{T}: Add {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/8/7/872b085d-f633-4bb4-91ab-956e0f8f3dc8.jpg?1708745433">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Mossfire Valley</name>
<text>{1}, {T}: Add {R}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/9/896c4424-a5b9-4e2a-80a5-cda8a7612f51.jpg?1708746429">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mossfire Valley</name>
<text>{1}, {T}: Add {R}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/b/9b31a08a-8fb5-48ef-b923-a1c6378a95f4.jpg?1708743299">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mossfire Valley</name>
<text>{1}, {T}: Add {R}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/9/090cecfe-bf79-4547-965b-3567783e7d11.jpg?1708744298">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mossfire Valley</name>
<text>{1}, {T}: Add {R}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/0/80804054-1d2d-4f41-8399-3931e80a1e92.jpg?1708745440">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mountain</name>
<text>({T}: Add {R}.)</text>
<prop>
<type>Basic Land — Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/8/5/85f5bbab-7bf0-48d4-8138-d64f84f4d769.jpg?1708743503">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mountain</name>
<text>({T}: Add {R}.)</text>
<prop>
<type>Basic Land — Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/3/d/3d5691d3-751a-41dd-b2a3-c766c8973bfe.jpg?1708743505">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mountain</name>
<text>({T}: Add {R}.)</text>
<prop>
<type>Basic Land — Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/3/d/3d0e93c3-48e3-4ae5-a33f-4ef83f67ee37.jpg?1708745659">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mountain</name>
<text>({T}: Add {R}.)</text>
<prop>
<type>Basic Land — Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/8/4/84298c7a-8bae-4e62-bd0a-bcce2156fdf1.jpg?1708745662">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mr. House, President and CEO</name>
<text>Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Artifact Creature — Human</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RWB</manacost>
<pt>0/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/a/c/ac318a61-40c5-4772-b8a6-6843dfb62ef4.jpg?1708743946">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mr. House, President and CEO</name>
<text>Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Artifact Creature — Human</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RWB</manacost>
<pt>0/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/0/d000f379-bfd6-4d6c-bd8c-82bc0e13caa6.jpg?1708744435">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mr. House, President and CEO</name>
<text>Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Artifact Creature — Human</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RWB</manacost>
<pt>0/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/3/23eb3cf7-c90d-4bfa-b125-4fbcb5614468.jpg?1708741711">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mr. House, President and CEO</name>
<text>Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Artifact Creature — Human</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RWB</manacost>
<pt>0/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/5/d54fa1d0-ec56-4be8-973b-384ae0e66b6c.jpg?1708746087">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mutational Advantage</name>
<text>Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>GU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1GU</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/1/b1ff92f1-9dc7-48e6-9e7c-9ef4a88518cb.jpg?1708742571">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Mutational Advantage</name>
<text>Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>GU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1GU</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/d/0d60c2e0-4881-4651-8550-339a15e7566e.jpg?1708743952">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Mutational Advantage</name>
<text>Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>GU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1GU</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/1/41e14f3b-e3fd-4975-94b7-654f14150d96.jpg?1708744826">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Mutational Advantage</name>
<text>Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>GU</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1GU</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/f/8fa8edfc-6a80-4982-a009-70d3d4259fd1.jpg?1708746087">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Myriad Landscape</name>
<text>Myriad Landscape enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/a/4afe6542-9f4b-4afa-8568-272916125b4a.jpg?1708743304">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Myriad Landscape</name>
<text>Myriad Landscape enters the battlefield tapped.
{T}: Add {C}.
{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/3/3369fe1f-35b5-4b0f-be65-e6761c6852cf.jpg?1708745441">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Mysterious Stranger</name>
<text>Flash
When Mysterious Stranger enters the battlefield, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.</text>
<prop>
<colors>R</colors>
<type>Creature -- Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/8/d82d22c8-e3a0-4aa3-b721-e19f80db592f.jpg?1708743547">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mysterious Stranger</name>
<text>Flash
When Mysterious Stranger enters the battlefield, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.</text>
<prop>
<colors>R</colors>
<type>Creature -- Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/9/798c9e70-c30c-4c69-99e5-f8e90e787e6a.jpg?1708744651">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mysterious Stranger</name>
<text>Flash
When Mysterious Stranger enters the battlefield, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.</text>
<prop>
<colors>R</colors>
<type>Creature -- Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/6/063ca0fa-1947-48da-86f9-76dd00dfb550.jpg?1708742186">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mysterious Stranger</name>
<text>Flash
When Mysterious Stranger enters the battlefield, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.</text>
<prop>
<colors>R</colors>
<type>Creature -- Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/a/3ad3fb9e-ec2e-4ac5-ba77-7052ebc3a2ab.jpg?1708745704">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mystic Forge</name>
<text>You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
{T}, Pay 1 life: Exile the top card of your library.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/4/74fd1f7f-4946-4f28-a759-3f73c0473536.jpg?1708746353">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mystic Forge</name>
<text>You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
{T}, Pay 1 life: Exile the top card of your library.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/0/109a6275-331e-4696-85ea-6f7a0a0f865e.jpg?1708743154">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mystic Forge</name>
<text>You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
{T}, Pay 1 life: Exile the top card of your library.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/9/89f596ee-b551-411f-a460-bfffa89e358e.jpg?1708744222">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mystic Forge</name>
<text>You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
{T}, Pay 1 life: Exile the top card of your library.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/2/a26614a2-b6ce-4161-89ee-d9596a97a146.jpg?1708745285">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mystic Monastery</name>
<text>Mystic Monastery enters the battlefield tapped.
{T}: Add {U}, {R}, or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/b/db91902a-a524-4207-8864-4d7085a0e09f.jpg?1708743308">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Mystic Monastery</name>
<text>Mystic Monastery enters the battlefield tapped.
{T}: Add {U}, {R}, or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/a/9a0a61d8-9a11-413b-b836-a7d57f3de1d9.jpg?1708745448">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Nerd Rage</name>
<text>Enchant creature
When Nerd Rage enters the battlefield, draw two cards.
Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn."</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/9/e9857669-5fad-458a-8eda-c1790298add7.jpg?1708741940">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nerd Rage</name>
<text>Enchant creature
When Nerd Rage enters the battlefield, draw two cards.
Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn."</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/a/ea947462-b8d0-4279-99d9-8a1fa1b31269.jpg?1708744536">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nesting Grounds</name>
<text>{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/8/481c7e99-7b74-46a5-8622-fca661b3f889.jpg?1708746430">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Nesting Grounds</name>
<text>{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/a/0a1cf348-7434-4b43-907a-87a86eac735f.jpg?1708743312">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Nesting Grounds</name>
<text>{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/3/e39f4c02-0879-4793-b1cf-95165d2f73bf.jpg?1708744302">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Nesting Grounds</name>
<text>{T}: Add {C}.
{1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/b/cb45f3c2-6c64-429a-abb2-0ba9424b58bb.jpg?1708745449">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Nick Valentine, Private Eye</name>
<text>Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Synth Detective</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/a/0a7c9553-d4a8-4d51-8e8a-8a0ffbdf1715.jpg?1708741949">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nick Valentine, Private Eye</name>
<text>Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Synth Detective</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/c/3cd230a2-cbbc-49e1-a57d-7f189ef8d10f.jpg?1708743760">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nick Valentine, Private Eye</name>
<text>Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Synth Detective</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/3/930e5715-d704-4489-b3dc-a2e44c9beeb1.jpg?1708744540">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nick Valentine, Private Eye</name>
<text>Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Synth Detective</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/9/f9aba4b8-e830-4a75-8b1f-b0059773dd78.jpg?1708745901">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nightkin Ambusher</name>
<text>Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Nightkin Ambusher enters the battlefield, target player gets four rad counters.
Nightkin Ambusher can't be blocked as long as defending player has a rad counter.</text>
<prop>
<colors>BU</colors>
<type>Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2UB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/a/ca7cfcb2-83fb-41ad-ae31-9c32c942506c.jpg?1708742580">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nightkin Ambusher</name>
<text>Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
When Nightkin Ambusher enters the battlefield, target player gets four rad counters.
Nightkin Ambusher can't be blocked as long as defending player has a rad counter.</text>
<prop>
<colors>BU</colors>
<type>Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2UB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/3/2323747a-1d2e-4f08-a788-afa4dda56c13.jpg?1708744828">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nomad Outpost</name>
<text>Nomad Outpost enters the battlefield tapped.
{T}: Add {R}, {W}, or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/d/ad17aa04-dbd8-4d49-898c-bf0a64cdb827.jpg?1708743317">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Nomad Outpost</name>
<text>Nomad Outpost enters the battlefield tapped.
{T}: Add {R}, {W}, or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/3/33a172fb-883d-4499-97e5-4de0d10e3e19.jpg?1708745458">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Nuclear Fallout</name>
<text>Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.</text>
<prop>
<colors>B</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/0/1039a7de-bd49-4412-8d51-01041a463ab4.jpg?1708743538">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Nuclear Fallout</name>
<text>Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.</text>
<prop>
<colors>B</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/7/e717e4b0-a8c1-4411-b18a-1d17e7225503.jpg?1708742051">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Nuclear Fallout</name>
<text>Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.</text>
<prop>
<colors>B</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/2/528897b3-4a26-447a-896c-5cf4041f299c.jpg?1708744589">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Nuclear Fallout</name>
<text>Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.</text>
<prop>
<colors>B</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/a/daf96a60-ab61-410e-9faf-1aba5fb81bfb.jpg?1708745692">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Nuka-Cola Vending Machine</name>
<text>{1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/0/405df7c7-0e37-499e-9826-6bf9f5db7a40.jpg?1708742750">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nuka-Cola Vending Machine</name>
<text>{1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/9/794663d5-b397-4775-9921-30184bc36aa9.jpg?1708743662">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nuka-Cola Vending Machine</name>
<text>{1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/d/dda4cbd3-e030-4349-9643-9f7bdebf80c1.jpg?1708744924">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nuka-Cola Vending Machine</name>
<text>{1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/2/a237fd51-5a49-4ada-8bea-236be78412ac.jpg?1708745818">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nuka-Nuke Launcher</name>
<text>Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/8/68d5835b-c206-4884-bdcf-38c7cdc703f4.jpg?1708742755">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nuka-Nuke Launcher</name>
<text>Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/6/d699efaa-4984-4712-8704-c7970cf157af.jpg?1708744006">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nuka-Nuke Launcher</name>
<text>Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/b/4be9d675-c284-4da6-81b5-0ceed836f9cc.jpg?1708744930">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nuka-Nuke Launcher</name>
<text>Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/1/8176a675-cf7f-44cf-af3f-c77371a3165f.jpg?1708746141">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>One with the Machine</name>
<text>Draw cards equal to the highest mana value among artifacts you control.</text>
<prop>
<colors>U</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/f/0f555efc-4314-4111-8c61-9548c5bae2e0.jpg?1708742919">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>One with the Machine</name>
<text>Draw cards equal to the highest mana value among artifacts you control.</text>
<prop>
<colors>U</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/1/915dd47a-a2f8-4618-a326-bee7f8260343.jpg?1708744128">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>One with the Machine</name>
<text>Draw cards equal to the highest mana value among artifacts you control.</text>
<prop>
<colors>U</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/1/4145ffe0-8824-4a30-8b99-6d52184985b4.jpg?1708745077">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>One with the Machine</name>
<text>Draw cards equal to the highest mana value among artifacts you control.</text>
<prop>
<colors>U</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/8/38f5512b-e7c4-43cd-9bfd-e95681a5b050.jpg?1708746260">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Open the Vaults</name>
<text>Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/c/8cd2e9d0-3691-40a4-a0e8-42ca29bfcc10.jpg?1708742875">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Open the Vaults</name>
<text>Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/3/b3dc9868-af65-44f3-872f-4157cded5ac9.jpg?1708744094">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Open the Vaults</name>
<text>Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/d/3d1e54f2-38cf-41dc-b8b3-0c123db66b3c.jpg?1708745040">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Open the Vaults</name>
<text>Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/7/1727b15d-2918-489f-a5b8-8ac3ca86d670.jpg?1708746231">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Opulent Palace</name>
<text>Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/b/5ba66391-8ff8-423a-893f-72cc022f4714.jpg?1708743320">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Opulent Palace</name>
<text>Opulent Palace enters the battlefield tapped.
{T}: Add {B}, {G}, or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/3/b3647db5-e95b-46e5-b2a2-969cf1f2a492.jpg?1708745466">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Overencumbered</name>
<text>Enchant opponent
When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/7/47058eaa-348d-4bbb-8df5-b931eba067f3.jpg?1708741797">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Overencumbered</name>
<text>Enchant opponent
When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/c/1c6ab676-2437-4927-8f30-dd234298f190.jpg?1708743702">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Overencumbered</name>
<text>Enchant opponent
When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/7/f7a36e45-3da1-4330-a0a2-b68be3a42478.jpg?1708744475">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Overencumbered</name>
<text>Enchant opponent
When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/9/899ce2c9-b2aa-47c9-ae6e-480c9733e5bb.jpg?1708745854">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Overflowing Basin</name>
<text>{1}, {T}: Add {G}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/5/75372ba1-85fb-4923-a62f-4050761c1471.jpg?1708742810">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Overflowing Basin</name>
<text>{1}, {T}: Add {G}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/e/1ec743e0-f2b6-4f38-a00b-3e6fa01e37ea.jpg?1708744050">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Overflowing Basin</name>
<text>{1}, {T}: Add {G}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/0/d04c2f3c-7114-4e8d-9c2f-e6611b4b3917.jpg?1708744980">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Overflowing Basin</name>
<text>{1}, {T}: Add {G}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/6/068dc34e-976e-428f-8b83-e31466589310.jpg?1708746182">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Overseer of Vault 76</name>
<text>First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/5/35848917-d658-4c3b-b675-4f0185f76dc4.jpg?1708741806">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Overseer of Vault 76</name>
<text>First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/5/5515c4b3-a0af-4c60-aad1-627216f0bdf7.jpg?1708743709">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Overseer of Vault 76</name>
<text>First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/a/7abf809b-b6e2-4513-9865-228679b9de43.jpg?1708744479">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Overseer of Vault 76</name>
<text>First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/b/fb9db6bb-a6c8-4118-aa63-e29fd999cf3f.jpg?1708745859">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Paladin Danse, Steel Maverick</name>
<text>Vigilance, lifelink
Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Synth Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/0/f0e7ee3a-18f1-4771-86d6-db1e0b2aa542.jpg?1708790840">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Paladin Danse, Steel Maverick</name>
<text>Vigilance, lifelink
Exile Paladin Danse, Steel Maverick: Each creature you control that's an artifact or Human gains indestructible until end of turn.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Synth Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/a/ba05d535-e457-40f1-8496-9a38e7023ce4.jpg?1708744482">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Paladin Elizabeth Taggerdy</name>
<text>Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/2/a24fd14b-cfd1-43db-b155-3187a1063d92.jpg?1708742599">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Paladin Elizabeth Taggerdy</name>
<text>Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/7/c7532db9-d064-4406-9e15-40e4f06bafc3.jpg?1708743960">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Paladin Elizabeth Taggerdy</name>
<text>Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/1/21f1540f-293c-401a-a8cc-d147334176de.jpg?1708744836">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Paladin Elizabeth Taggerdy</name>
<text>Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/9/9972f7e4-a5d1-48ca-95a4-4b7f3f49563e.jpg?1708746097">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Panharmonicon</name>
<text>If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/2/823ea3ea-4ede-436d-a899-3e4a52dd56cd.jpg?1708746360">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Panharmonicon</name>
<text>If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/d/1d92b7dd-1f63-4f34-87ca-01a0eaa7b3a1.jpg?1708743155">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Panharmonicon</name>
<text>If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/8/e8eff48e-6a3d-4c30-ba14-c6ccbc765ce0.jpg?1708744228">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Panharmonicon</name>
<text>If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/7/7721abe9-79a1-4831-87f4-95184e9223c8.jpg?1708745289">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Path of Ancestry</name>
<text>Path of Ancestry enters the battlefield tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/f/f/ff6415d9-14fb-4a58-aa86-bf2063037684.jpg?1708743325">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Path of Ancestry</name>
<text>Path of Ancestry enters the battlefield tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/d/a/da838121-732e-4cf2-9456-487306129a73.jpg?1708745466">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Path to Exile</name>
<text>Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/3/437e42e1-a8b5-49db-885b-e7e1a06db59d.jpg?1708742880">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Path to Exile</name>
<text>Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/9/4919c263-a9d9-4ff2-979b-2ca8ff138200.jpg?1708745041">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Perception Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/9/2925410a-7c44-4bf4-83cd-3e75dbe82b23.jpg?1708715190">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Perception Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/2/e2a8c89c-2cd1-4f68-9758-449177be2880.jpg?1708742759">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Perception Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/c/fc935e71-8be8-4420-ba4f-3720f7eba941.jpg?1708744931">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pip-Boy 3000</name>
<text>Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/2/c2248694-aab0-47a8-ae8b-8d5283075e10.jpg?1708742764">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pip-Boy 3000</name>
<text>Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/7/379c1d9b-cb3b-40d7-ba6c-e05ff9762e2d.jpg?1708744008">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pip-Boy 3000</name>
<text>Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/4/84a6f71d-aea0-4711-9177-06a8c3917d6d.jpg?1708744938">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pip-Boy 3000</name>
<text>Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/0/00cf7bd2-be3f-4cae-82a1-3232b2dc2815.jpg?1708746148">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Piper Wright, Publick Reporter</name>
<text>Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.</text>
<prop>
<colors>U</colors>
<type>Legendary Creature — Human Detective</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1U</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/1/916bf331-455a-4694-93d3-15dcf6971072.jpg?1708741957">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Piper Wright, Publick Reporter</name>
<text>Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.</text>
<prop>
<colors>U</colors>
<type>Legendary Creature — Human Detective</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1U</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/4/54f00cff-9999-4d81-ac3d-2a74f4ae19e1.jpg?1708743761">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Piper Wright, Publick Reporter</name>
<text>Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.</text>
<prop>
<colors>U</colors>
<type>Legendary Creature — Human Detective</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1U</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/8/c836d5df-9a1a-43ce-90db-067b32e1f4d4.jpg?1708744543">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Piper Wright, Publick Reporter</name>
<text>Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.</text>
<prop>
<colors>U</colors>
<type>Legendary Creature — Human Detective</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1U</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/3/f313db51-fa28-4a66-b96f-f7f2bb4eae9f.jpg?1708745907">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Pitiless Plunderer</name>
<text>Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<colors>B</colors>
<type>Creature — Human Pirate</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3B</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/7/47255b76-2c77-4e94-938d-b9d3497798ec.jpg?1708742951">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Pitiless Plunderer</name>
<text>Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<colors>B</colors>
<type>Creature — Human Pirate</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3B</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/c/9cb4869d-fadd-41ec-862e-eb391996145f.jpg?1708745107">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Plains</name>
<text>({T}: Add {W}.)</text>
<prop>
<type>Basic Land — Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/c/3/c3f33598-1344-4365-9067-17a7379de894.jpg?1708743477">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Plains</name>
<text>({T}: Add {W}.)</text>
<prop>
<type>Basic Land — Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/a/d/ad6be912-4d77-45d2-b653-7fbbee6a881a.jpg?1708743480">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Plains</name>
<text>({T}: Add {W}.)</text>
<prop>
<type>Basic Land — Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/0/7/07c15c48-8425-48f5-80f7-c8f74ad773e1.jpg?1708745632">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Plains</name>
<text>({T}: Add {W}.)</text>
<prop>
<type>Basic Land — Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/7/8/783eeb62-ab10-437d-a6cd-c3f99401b818.jpg?1708745633">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Plasma Caster</name>
<text>Equipped creature gets +1/+1.
Whenever equipped creature attacks, you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.
Equip {2}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/2/72b74f6f-be1f-47ef-ae3f-1c7b0138b6c0.jpg?1708743811">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Plasma Caster</name>
<text>Equipped creature gets +1/+1.
Whenever equipped creature attacks, you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.
Equip {2}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/a/ea12194b-b9c4-47ba-853f-60a1bcf2c279.jpg?1708744652">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Plasma Caster</name>
<text>Equipped creature gets +1/+1.
Whenever equipped creature attacks, you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.
Equip {2}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/1/c1654256-25ea-4467-812d-25f32fe65cdd.jpg?1708742194">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Plasma Caster</name>
<text>Equipped creature gets +1/+1.
Whenever equipped creature attacks, you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, Plasma Caster deals 1 damage to it.
Equip {2}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/e/4e934217-04c4-4047-b5e2-183431123825.jpg?1708745949">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Powder Ganger</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Powder Ganger enters the battlefield, destroy up to one target artifact.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/f/7fdf49f1-4a49-4ab7-b0fe-d16a846e0a59.jpg?1708743815">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Powder Ganger</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Powder Ganger enters the battlefield, destroy up to one target artifact.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/8/e8ff636a-f681-4164-acb5-61aa91014645.jpg?1708744658">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Powder Ganger</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Powder Ganger enters the battlefield, destroy up to one target artifact.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/b/7bb57c73-a454-450d-9db9-67501bf4559d.jpg?1708742201">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Powder Ganger</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Powder Ganger enters the battlefield, destroy up to one target artifact.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/0/50fa2906-f364-4681-8cf8-1510c7ba749e.jpg?1708745957">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Power Fist</name>
<text>Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
Equip {2}</text>
<prop>
<colors>G</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/0/e05c5af9-67ad-4c20-9d5f-91bda19d5809.jpg?1708743853">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Power Fist</name>
<text>Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
Equip {2}</text>
<prop>
<colors>G</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/1/6171b2a6-0052-4329-9c9f-5c4d7f2c2eba.jpg?1708744716">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Power Fist</name>
<text>Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
Equip {2}</text>
<prop>
<colors>G</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/e/9e8f7fbc-bf2a-43c1-a88d-807c1e7dab69.jpg?1708742326">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Power Fist</name>
<text>Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
Equip {2}</text>
<prop>
<colors>G</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/e/7ee6b263-c15a-47a3-9546-fc36dbda74b6.jpg?1708745994">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Prairie Stream</name>
<text>({T}: Add {W} or {U}.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Plains Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/4/9479bc09-7db2-46b3-8c1e-dbee5508e26a.jpg?1708746438">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Prairie Stream</name>
<text>({T}: Add {W} or {U}.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Plains Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/6/d69dd983-757e-4de8-9824-a5123b906c62.jpg?1708743329">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Prairie Stream</name>
<text>({T}: Add {W} or {U}.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Plains Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/4/24a75617-f7d6-44fd-a294-74efd9e0d219.jpg?1708744309">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Prairie Stream</name>
<text>({T}: Add {W} or {U}.)
Prairie Stream enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Plains Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/5/35ac603e-d8c9-4917-855a-23cece560068.jpg?1708745475">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Pre-War Formalwear</name>
<text>When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}</text>
<prop>
<colors>W</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/9/19018f23-b63b-45af-8419-8959f41472d4.jpg?1708741823">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pre-War Formalwear</name>
<text>When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}</text>
<prop>
<colors>W</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/3/d31f58eb-3cd7-44fa-abf7-6110d3e12407.jpg?1708743711">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pre-War Formalwear</name>
<text>When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}</text>
<prop>
<colors>W</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/6/461e2ddb-1d1f-4ac3-ae06-dc2f613e8564.jpg?1708744488">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pre-War Formalwear</name>
<text>When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}</text>
<prop>
<colors>W</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/9/295ef96f-512a-4277-89f0-8131a30faa59.jpg?1708745862">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Preston Garvey, Minuteman</name>
<text>At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2RGW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/c/dcc4f47f-5847-4edb-8348-cce0b0e00f09.jpg?1708743968">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Preston Garvey, Minuteman</name>
<text>At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2RGW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/b/dbc78029-39a6-489d-9571-5ae8d90893e3.jpg?1708744437">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Preston Garvey, Minuteman</name>
<text>At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2RGW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/2/22b60168-1e7b-4c80-bb93-6841c1e961bb.jpg?1708741718">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Preston Garvey, Minuteman</name>
<text>At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2RGW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/8/2834c8bf-1278-4cdb-a8e1-30fb2e2c66eb.jpg?1708746105">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Puresteel Paladin</name>
<text>Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WW</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/3/73e496f4-ec53-4e3c-a27d-5c1b5a54a642.jpg?1708742882">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Puresteel Paladin</name>
<text>Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WW</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/f/8f6b5529-b70f-4d61-b98f-e7936683d3ad.jpg?1708744101">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Puresteel Paladin</name>
<text>Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WW</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/c/ec9196b9-24b9-4398-b712-3fc0ee34717e.jpg?1708745047">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Puresteel Paladin</name>
<text>Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WW</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/a/7a69d118-fc58-40b7-bb38-f1c3da04d950.jpg?1708746236">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Putrefy</name>
<text>Destroy target artifact or creature. It can't be regenerated.</text>
<prop>
<colors>BG</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1BG</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/f/bf308540-dd6d-4437-abe7-373a2c129455.jpg?1708743083">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Putrefy</name>
<text>Destroy target artifact or creature. It can't be regenerated.</text>
<prop>
<colors>BG</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1BG</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/f/ff2e8b73-f4bc-4cd9-b442-eb1832399958.jpg?1708745227">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Radstorm</name>
<text>Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/e/bed00d6f-dfcd-4a60-bb8f-8e95944548fa.jpg?1708743530">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Radstorm</name>
<text>Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/7/d778cdec-8fc7-4174-bae1-4c8e8ccdfab3.jpg?1708741965">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Radstorm</name>
<text>Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/7/5796f354-5836-438c-a6c3-b688028e5016.jpg?1708744547">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Radstorm</name>
<text>Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/d/7d0ba541-930a-404f-bd38-f1aa8bd52ed5.jpg?1708745684">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Rampaging Yao Guai</name>
<text>Vigilance, trample
Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less.</text>
<prop>
<colors>G</colors>
<type>Creature — Bear Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>XGGG</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/4/24f7072a-5627-44e1-99b7-8a7aa228a029.jpg?1708743856">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rampaging Yao Guai</name>
<text>Vigilance, trample
Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less.</text>
<prop>
<colors>G</colors>
<type>Creature — Bear Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>XGGG</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/3/63ab3da0-96b5-4b8a-bcc1-69824945d043.jpg?1708744719">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rampaging Yao Guai</name>
<text>Vigilance, trample
Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less.</text>
<prop>
<colors>G</colors>
<type>Creature — Bear Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>XGGG</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/3/63619236-a27a-4fdd-add6-7a295901f906.jpg?1708742333">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rampaging Yao Guai</name>
<text>Vigilance, trample
Rampaging Yao Guai enters the battlefield with X +1/+1 counters on it. When Rampaging Yao Guai enters the battlefield, destroy any number of target artifacts and/or enchantments with total mana value X or less.</text>
<prop>
<colors>G</colors>
<type>Creature — Bear Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>XGGG</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/3/33a02723-3f78-48bf-baa2-ebed73403688.jpg?1708745997">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rampant Growth</name>
<text>Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>G</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/f/4/f4fad7e1-b57f-4652-879e-d97466948829.jpg?1708743021">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Rampant Growth</name>
<text>Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>G</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/b/9/b9b134dc-b58f-43ca-9d7b-f5bead3a4e2c.jpg?1708745171">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Rancor</name>
<text>Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/0/4073ecc9-5d3a-452f-b708-0572fa27a6f0.jpg?1708743024">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Rancor</name>
<text>Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/d/1d86ea97-0d7a-42ee-9d46-1c0dd10474c7.jpg?1708745173">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Raul, Trouble Shooter</name>
<text>Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn.
{T}: Each player mills a card. (They each put the top card of their library in their graveyard.)</text>
<prop>
<colors>BU</colors>
<type>Legendary Creature — Zombie Mutant Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1UB</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/b/3b73a314-b197-4954-a242-7d9096a406c1.jpg?1708742607">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Raul, Trouble Shooter</name>
<text>Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn.
{T}: Each player mills a card. (They each put the top card of their library in their graveyard.)</text>
<prop>
<colors>BU</colors>
<type>Legendary Creature — Zombie Mutant Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1UB</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/6/86e240f7-b8e5-48c4-83fe-0efd559c9c9f.jpg?1708744842">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ravages of War</name>
<text>Destroy all lands.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/3/4/341292df-b9bd-4796-a12d-10fb67c91040.jpg?1708743642">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Ravages of War</name>
<text>Destroy all lands.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/f/e/fe116d16-8c6e-47c2-a2bd-01529caae440.jpg?1708745799">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Razortide Bridge</name>
<text>Razortide Bridge enters the battlefield tapped.
Indestructible
{T}: Add {W} or {U}.</text>
<prop>
<type>Artifact Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/6/9/697d872f-111f-4810-baf2-d4c6f2f48dd5.jpg?1708859704">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Razortide Bridge</name>
<text>Razortide Bridge enters the battlefield tapped.
Indestructible
{T}: Add {W} or {U}.</text>
<prop>
<type>Artifact Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/4/e/4e4d3468-ee25-4b02-bcb9-8860c5b5ce4b.jpg?1708745475">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Recon Craft Theta</name>
<text>Flying When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2</text>
<prop>
<type>Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/1/21aa59d3-e786-4ba0-9802-01b57597cda2.jpg?1708742768">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Recon Craft Theta</name>
<text>Flying When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2</text>
<prop>
<type>Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/4/743a553d-400b-44c2-bc28-a690765e32c6.jpg?1708744015">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Recon Craft Theta</name>
<text>Flying When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2</text>
<prop>
<type>Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/9/0906c5c0-135d-4372-bcdb-a366341d1f65.jpg?1708744939">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Recon Craft Theta</name>
<text>Flying When Recon Craft Theta enters the battlefield, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2</text>
<prop>
<type>Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/5/15442abc-8a9a-4eeb-9166-8c0f502b11aa.jpg?1708746149">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Red Death, Shipwrecker</name>
<text>Alluring Eyes — {T}: Goad target creature an opponent controls. That player draws a card. You add {R}. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</text>
<prop>
<colors>RU</colors>
<type>Legendary Creature — Crab Mutant</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>UR</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/d/edf616fa-b9a0-4f7a-b7ee-32ce3a08d466.jpg?1708742615">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Red Death, Shipwrecker</name>
<text>Alluring Eyes — {T}: Goad target creature an opponent controls. That player draws a card. You add {R}. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</text>
<prop>
<colors>RU</colors>
<type>Legendary Creature — Crab Mutant</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>UR</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/f/4f555f5b-da14-4e81-9afc-60c1ed337062.jpg?1708743969">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Red Death, Shipwrecker</name>
<text>Alluring Eyes — {T}: Goad target creature an opponent controls. That player draws a card. You add {R}. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</text>
<prop>
<colors>RU</colors>
<type>Legendary Creature — Crab Mutant</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>UR</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/9/9956f3c2-992d-43c8-9c5a-ccb491bd0b5d.jpg?1708744846">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Red Death, Shipwrecker</name>
<text>Alluring Eyes — {T}: Goad target creature an opponent controls. That player draws a card. You add {R}. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)</text>
<prop>
<colors>RU</colors>
<type>Legendary Creature — Crab Mutant</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>UR</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/1/2172a39d-7481-4a4a-861b-b4a1204d28ef.jpg?1708746107">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rex, Cyber-Hound</name>
<text>Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.</text>
<prop>
<colors>UW</colors>
<type>Legendary Artifact Creature — Robot Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WU</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/a/dae95822-d4a9-4698-bd11-c504414fc160.jpg?1708742624">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rex, Cyber-Hound</name>
<text>Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.</text>
<prop>
<colors>UW</colors>
<type>Legendary Artifact Creature — Robot Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WU</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/a/1a4068c6-b95e-4959-9f3c-d43a7f048f85.jpg?1708743976">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rex, Cyber-Hound</name>
<text>Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.</text>
<prop>
<colors>UW</colors>
<type>Legendary Artifact Creature — Robot Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WU</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/e/7e56e5a9-e1de-4879-9287-37d1c16d46dd.jpg?1708744850">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rex, Cyber-Hound</name>
<text>Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.</text>
<prop>
<colors>UW</colors>
<type>Legendary Artifact Creature — Robot Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WU</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/3/539a969b-18ae-4958-b4bc-32b2ac3d4295.jpg?1708746114">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Roadside Reliquary</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/e/deca57c8-ac90-4fce-83b5-74adf45622e5.jpg?1708743337">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Roadside Reliquary</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/6/e6624d46-4a49-4125-b536-9300527975b9.jpg?1708745484">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Robobrain War Mind</name>
<text>Robobrain War Mind's power is equal to the number of cards in your hand.
When Robobrain War Mind enters the battlefield, you get an amount of {E} (energy counters) equal to the number of artifact creatures you control.
Whenever Robobrain War Mind attacks, you may pay {E}{E}{E}. If you do, draw a card.</text>
<prop>
<colors>U</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
<pt>*/5</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/9/19c0791d-f0c5-4673-a0c5-40540c1e6d8c.jpg?1708864058">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Robobrain War Mind</name>
<text>Robobrain War Mind's power is equal to the number of cards in your hand.
When Robobrain War Mind enters the battlefield, you get an amount of {E} (energy counters) equal to the number of artifact creatures you control.
Whenever Robobrain War Mind attacks, you may pay {E}{E}{E}. If you do, draw a card.</text>
<prop>
<colors>U</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
<pt>*/5</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/9/69865b14-d016-47a7-a0c9-f61319ae92d2.jpg?1708744550">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rogue's Passage</name>
<text>{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/e/6e0d5ed6-baa9-42b7-87e2-372e4513b771.jpg?1708743341">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Rogue's Passage</name>
<text>{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/d/2dae074c-d52c-482e-851a-48c89ee50802.jpg?1708745485">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Rootbound Crag</name>
<text>Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/4/941113c4-9a14-4f92-8a5b-e351dcd210a4.jpg?1708746439">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Rootbound Crag</name>
<text>Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/b/2b8ba5e7-5867-47dc-88f5-412b490306a6.jpg?1708743344">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Rootbound Crag</name>
<text>Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/a/fa7e3078-eb36-4125-9511-1f542a2af740.jpg?1708744310">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Rootbound Crag</name>
<text>Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/a/5a5b7b74-97b8-4a2b-a317-de0bb7aed6f9.jpg?1708745496">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Rose, Cutthroat Raider</name>
<text>First strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add {R}.</text>
<prop>
<colors>R</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/9/59c7391a-77ad-48db-adf1-59d91c0bacac.jpg?1708743819">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rose, Cutthroat Raider</name>
<text>First strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add {R}.</text>
<prop>
<colors>R</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/1/5163087f-163d-4e5e-ae6b-aca192b4358b.jpg?1708744661">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rose, Cutthroat Raider</name>
<text>First strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add {R}.</text>
<prop>
<colors>R</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/8/f803a510-99fe-467a-be3b-9301497ec7ec.jpg?1708742209">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rose, Cutthroat Raider</name>
<text>First strike
Raid — At end of combat on your turn, if you attacked this turn, create a Junk token for each opponent you attacked. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever you sacrifice a Junk, add {R}.</text>
<prop>
<colors>R</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/caae2dad-2e81-46b3-8e2d-cf1980aeba3c.jpg?1708745959">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ruinous Ultimatum</name>
<text>Destroy all nonland permanents your opponents control.</text>
<prop>
<colors>BRW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>RRWWWBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/b/8b39e94a-07b0-4a87-bd03-0cc369790c01.jpg?1708746326">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Ruinous Ultimatum</name>
<text>Destroy all nonland permanents your opponents control.</text>
<prop>
<colors>BRW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>RRWWWBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/f/8fe3d5d4-7fa3-47ba-9963-23814bce063d.jpg?1708743090">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Ruinous Ultimatum</name>
<text>Destroy all nonland permanents your opponents control.</text>
<prop>
<colors>BRW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>RRWWWBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/3/a3dbc470-4580-4672-910b-9ef96910d7ae.jpg?1708744196">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Ruinous Ultimatum</name>
<text>Destroy all nonland permanents your opponents control.</text>
<prop>
<colors>BRW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>RRWWWBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/2/726cc21b-953e-41d3-b073-d2c6afdb0fbd.jpg?1708745228">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Rustvale Bridge</name>
<text>Rustvale Bridge enters the battlefield tapped.
Indestructible
{T}: Add {R} or {W}.</text>
<prop>
<type>Artifact Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/4/5/45dd5b22-c7f8-4c00-a27b-437da0136177.jpg?1708743349">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Rustvale Bridge</name>
<text>Rustvale Bridge enters the battlefield tapped.
Indestructible
{T}: Add {R} or {W}.</text>
<prop>
<type>Artifact Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/8/0/80fac8e5-d471-4a30-84e9-72b3dce529c3.jpg?1708745497">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Ruthless Radrat</name>
<text>Squad — Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Menace (This creature can't be blocked except by two or more creatures.)</text>
<prop>
<colors>B</colors>
<type>Creature — Rat Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BB</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/4/a4542e34-2905-41ce-9182-a432c8f2c451.jpg?1708742059">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ruthless Radrat</name>
<text>Squad — Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Menace (This creature can't be blocked except by two or more creatures.)</text>
<prop>
<colors>B</colors>
<type>Creature — Rat Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BB</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/2/62d866e7-fc21-4c96-9c3f-0cef8e7b09ed.jpg?1708744594">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Scattered Groves</name>
<text>({T}: Add {G} or {W}.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/a/5ab3e653-e27f-4c64-8339-59849cdd9939.jpg?1708746446">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Scattered Groves</name>
<text>({T}: Add {G} or {W}.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/c/dc924137-6f0d-41bd-bb94-b7a6e1a13be1.jpg?1708743352">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Scattered Groves</name>
<text>({T}: Add {G} or {W}.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/b/ab57258f-60c3-46f8-af50-64a7165974e6.jpg?1708744316">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Scattered Groves</name>
<text>({T}: Add {G} or {W}.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/8/d82dc7d0-e2da-4d59-9c24-b631048c9ebe.jpg?1708745505">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Scavenger Grounds</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.</text>
<prop>
<type>Land — Desert</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/e/2e5c2062-b105-4e87-8cbc-be6e274f393a.jpg?1708746446">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Scavenger Grounds</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.</text>
<prop>
<type>Land — Desert</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/c/bc8fa97c-f796-4fb7-bd4d-f55b5f66c36e.jpg?1708743359">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Scavenger Grounds</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.</text>
<prop>
<type>Land — Desert</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/7/4759d1a6-2cb3-4bab-b001-6798be2c589b.jpg?1708744317">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Scavenger Grounds</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.</text>
<prop>
<type>Land — Desert</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/1/2125bebe-71f9-429f-a50d-3b7eb11fe5ac.jpg?1708745506">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Screeching Scorchbeast</name>
<text>Flying, menace
Whenever Screeching Scorchbeast attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.</text>
<prop>
<colors>B</colors>
<type>Creature — Bat Mutant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BB</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/4/24dd2d88-3354-4e8d-8db9-86cfd46b8444.jpg?1708743538">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Screeching Scorchbeast</name>
<text>Flying, menace
Whenever Screeching Scorchbeast attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.</text>
<prop>
<colors>B</colors>
<type>Creature — Bat Mutant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BB</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/6/967dbb24-3073-4c33-bfdf-b3eb9e8fe443.jpg?1708742068">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Screeching Scorchbeast</name>
<text>Flying, menace
Whenever Screeching Scorchbeast attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.</text>
<prop>
<colors>B</colors>
<type>Creature — Bat Mutant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BB</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/b/1b9e5e6b-ebde-4133-9379-a4c882304651.jpg?1708744598">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Screeching Scorchbeast</name>
<text>Flying, menace
Whenever Screeching Scorchbeast attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.</text>
<prop>
<colors>B</colors>
<type>Creature — Bat Mutant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BB</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/1/d1bcd152-b1ba-4c49-8ad9-c71f31218ba8.jpg?1708745695">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Secure the Wastes</name>
<text>Create X 1/1 white Warrior creature tokens.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>XW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/7/97649f03-262c-485d-8cb4-75cc4f65ec53.jpg?1708742888">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Secure the Wastes</name>
<text>Create X 1/1 white Warrior creature tokens.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>XW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/8/68fb73c4-be61-4e9b-995f-05e02d6c69d0.jpg?1708744102">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Secure the Wastes</name>
<text>Create X 1/1 white Warrior creature tokens.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>XW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/b/9b4ca60c-259e-4dfd-8b70-294bc551030f.jpg?1708745048">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Secure the Wastes</name>
<text>Create X 1/1 white Warrior creature tokens.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>XW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/2/42ddf912-5bd5-430c-bb42-4a76e609466c.jpg?1708746239">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Securitron Squadron</name>
<text>Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.</text>
<prop>
<colors>W</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/6/b689a206-aec3-4a31-95cf-3d4b840db04c.jpg?1708741841">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Securitron Squadron</name>
<text>Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.</text>
<prop>
<colors>W</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/f/3f361e79-91eb-42d6-a967-cc01c7528595.jpg?1708743522">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Securitron Squadron</name>
<text>Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.</text>
<prop>
<colors>W</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/3/f3eee88d-9866-4fc3-8d7e-5f9f364af482.jpg?1708744496">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Securitron Squadron</name>
<text>Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.</text>
<prop>
<colors>W</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/7/d7951636-0969-4157-a9a5-96f86f61524c.jpg?1708745678">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sentinel Sarah Lyons</name>
<text>Haste
As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.
Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3RW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/3/23b76965-528c-48f9-9ee6-332b09cae664.jpg?1708742632">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sentinel Sarah Lyons</name>
<text>Haste
As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.
Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3RW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/5/e50a54f0-caad-4c9f-8cfa-84702a326017.jpg?1708743979">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sentinel Sarah Lyons</name>
<text>Haste
As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.
Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3RW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/b/2b296fe9-73ad-41b1-b8dc-5a34c7de9065.jpg?1708744855">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sentinel Sarah Lyons</name>
<text>Haste
As long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.
Battalion — Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal the number of artifacts you control to target player.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3RW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/3/a321f651-1016-4fce-bc9e-be11d90cea30.jpg?1708746116">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sentry Bot</name>
<text>Flash
This spell costs {1} less to cast for each creature attacking you.
When Sentry Bot enters the battlefield, you get {E} for each creature attacking you.
At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>W</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4W</manacost>
<pt>2/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/1/b16b0143-3511-4f79-bdb1-1ff7af55f051.jpg?1708741850">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sentry Bot</name>
<text>Flash
This spell costs {1} less to cast for each creature attacking you.
When Sentry Bot enters the battlefield, you get {E} for each creature attacking you.
At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>W</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4W</manacost>
<pt>2/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/8/98f5b4d8-1beb-4b74-8279-6bf0eddb6857.jpg?1708743720">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sentry Bot</name>
<text>Flash
This spell costs {1} less to cast for each creature attacking you.
When Sentry Bot enters the battlefield, you get {E} for each creature attacking you.
At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>W</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4W</manacost>
<pt>2/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/1/11a2cac9-e3b7-4cdf-9d61-3970bef64a08.jpg?1708744497">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sentry Bot</name>
<text>Flash
This spell costs {1} less to cast for each creature attacking you.
When Sentry Bot enters the battlefield, you get {E} for each creature attacking you.
At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>W</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4W</manacost>
<pt>2/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/1/c12bd82f-a201-4faa-818a-ef335c72d7bf.jpg?1708745871">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Shadowblood Ridge</name>
<text>{1}, {T}: Add {B}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/7/87115cd5-542e-4964-9e0b-d911c8fdc335.jpg?1708746455">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Shadowblood Ridge</name>
<text>{1}, {T}: Add {B}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/f/ff02d5d2-2f71-4b93-a0c5-5964ec08524f.jpg?1708743360">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Shadowblood Ridge</name>
<text>{1}, {T}: Add {B}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/3/533d161c-a0a1-460f-b658-87bc268a713a.jpg?1708744324">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Shadowblood Ridge</name>
<text>{1}, {T}: Add {B}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/a/4ad2ea22-64ca-443c-9530-1f36fa58a0d8.jpg?1708745513">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Shaun, Father of Synths</name>
<text>Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types. When Shaun leaves the battlefield, exile all Synth tokens you control.</text>
<prop>
<colors>RU</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3UR</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/8/68af449f-3c30-43ea-be60-d85061d7adbd.jpg?1708742641">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Shaun, Father of Synths</name>
<text>Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types. When Shaun leaves the battlefield, exile all Synth tokens you control.</text>
<prop>
<colors>RU</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3UR</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/9/b9a23ad1-e1ce-4aaa-b670-118b351dd970.jpg?1708743985">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Shaun, Father of Synths</name>
<text>Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types. When Shaun leaves the battlefield, exile all Synth tokens you control.</text>
<prop>
<colors>RU</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3UR</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/b/5b1414e2-a43b-46b9-ba77-de9a9c50b0cf.jpg?1708744858">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Shaun, Father of Synths</name>
<text>Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types. When Shaun leaves the battlefield, exile all Synth tokens you control.</text>
<prop>
<colors>RU</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3UR</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/e/bead06c9-4175-42a3-be4c-0b685c6cf8b7.jpg?1708746122">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sheltered Thicket</name>
<text>({T}: Add {R} or {G}.)
Sheltered Thicket enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/5/75ec1158-3699-44be-8cd7-a15a1dd26311.jpg?1708746455">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sheltered Thicket</name>
<text>({T}: Add {R} or {G}.)
Sheltered Thicket enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/2/923d2489-54c6-47df-8bce-285f42c33c20.jpg?1708743369">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sheltered Thicket</name>
<text>({T}: Add {R} or {G}.)
Sheltered Thicket enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/8/684058fa-ceef-41e7-abb5-23571ea07cc7.jpg?1708744325">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sheltered Thicket</name>
<text>({T}: Add {R} or {G}.)
Sheltered Thicket enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/8/c8bff6bd-7a60-4824-9b2b-70b9a48610ba.jpg?1708745515">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sierra, Nuka's Biggest Fan</name>
<text>The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/4/641dd97c-6577-4cab-8672-56f870477961.jpg?1708741860">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sierra, Nuka's Biggest Fan</name>
<text>The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/9/d9163197-bbe9-44d7-a942-04b88f7c9120.jpg?1708743730">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sierra, Nuka's Biggest Fan</name>
<text>The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/8/b8b28085-0274-457b-955f-a853f8c6ccba.jpg?1708744503">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sierra, Nuka's Biggest Fan</name>
<text>The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/d/fd827857-3971-48ec-9aec-fe7d4c49882a.jpg?1708745876">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Silver Shroud Costume</name>
<text>Flash
When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Equipped creature can't be blocked.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/2/f21fba59-330b-4daf-bf77-6dd817327a64.jpg?1708742772">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Silver Shroud Costume</name>
<text>Flash
When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Equipped creature can't be blocked.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/0/a04fc3fa-119f-4dbf-a1b3-6f92812cd07d.jpg?1708744945">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Silverbluff Bridge</name>
<text>Silverbluff Bridge enters the battlefield tapped.
Indestructible
{T}: Add {U} or {R}.</text>
<prop>
<type>Artifact Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/8/2/820485ab-0a31-4278-9316-ec5b909f4d11.jpg?1708743370">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Silverbluff Bridge</name>
<text>Silverbluff Bridge enters the battlefield tapped.
Indestructible
{T}: Add {U} or {R}.</text>
<prop>
<type>Artifact Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/b/9/b943a5c6-01c9-4ff1-9e52-37899ee885ea.jpg?1708745520">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Single Combat</name>
<text>Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/e/5ea2469c-f719-40e6-bec1-0457fa93c541.jpg?1708742890">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Single Combat</name>
<text>Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/5/25bd5046-39ed-46df-851f-622e07302c5c.jpg?1708744110">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Single Combat</name>
<text>Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/0/d03a92d8-18b6-4b60-8650-6f0c915211a6.jpg?1708745054">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Single Combat</name>
<text>Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/4/a4b88918-d819-4dc9-ac6c-48c3b1f67092.jpg?1708746244">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Skullclamp</name>
<text>Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/1/7160f5f0-8ab8-4ec1-a84c-cfe49cb43b8d.jpg?1708743162">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Skullclamp</name>
<text>Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/b/cb146d9a-f66a-460d-a230-942d04a9658e.jpg?1708745292">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Skycloud Expanse</name>
<text>{1}, {T}: Add {W}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/2/e216ce04-a93d-430f-ba24-fcc797076cd1.jpg?1708746465">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Skycloud Expanse</name>
<text>{1}, {T}: Add {W}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/3/53b8f769-57c8-45e7-b451-7b4fe7e80bf8.jpg?1708743377">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Skycloud Expanse</name>
<text>{1}, {T}: Add {W}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/6/261c9330-1d31-450b-b4c0-16e2581b8c9b.jpg?1708744332">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Skycloud Expanse</name>
<text>{1}, {T}: Add {W}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/1/21e1a1c2-1b00-4eb3-a537-33402a471308.jpg?1708745524">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Smoldering Marsh</name>
<text>({T}: Add {B} or {R}.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Swamp Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/c/0cc6ca28-2df7-4cbd-b847-62c1f4576f3b.jpg?1708746465">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Smoldering Marsh</name>
<text>({T}: Add {B} or {R}.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Swamp Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/6/567e219b-2961-4f02-9be0-7776210b62b0.jpg?1708743378">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Smoldering Marsh</name>
<text>({T}: Add {B} or {R}.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Swamp Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/3/63b6f3d8-59c6-45dd-bc50-9ae4982e1ef9.jpg?1708744332">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Smoldering Marsh</name>
<text>({T}: Add {B} or {R}.)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Swamp Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/7/77861dbb-86d6-4c3e-9680-e1155015b936.jpg?1708745529">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sol Ring</name>
<text>{T}: Add {C}{C}.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/6/e675f7e2-5c9f-4912-8fdd-daaeda284a3d.jpg?1708743162">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sol Ring</name>
<text>{T}: Add {C}{C}.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/a/f/af88e4e8-b694-4ec0-8885-701ea30bf84c.jpg?1708743665">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sol Ring</name>
<text>{T}: Add {C}{C}.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/8/a8260eef-5ff2-4058-8aa5-469b402eaf65.jpg?1708745297">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sol Ring</name>
<text>{T}: Add {C}{C}.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/7/6/76cd916c-7464-4391-814b-09eac0d8d204.jpg?1708745820">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Solemn Simulacrum</name>
<text>When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.</text>
<prop>
<type>Artifact Creature — Golem</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/5/95f14e3f-7de4-4c1a-a1e2-a3e21afee14f.jpg?1708746361">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Solemn Simulacrum</name>
<text>When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.</text>
<prop>
<type>Artifact Creature — Golem</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/c/cc91d8b8-ed18-45bf-a9e0-2f6afe6dd23c.jpg?1708743170">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Solemn Simulacrum</name>
<text>When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.</text>
<prop>
<type>Artifact Creature — Golem</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/7/e7d1c2df-05dd-4a25-9126-1aa952864fb9.jpg?1708744231">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Solemn Simulacrum</name>
<text>When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.</text>
<prop>
<type>Artifact Creature — Golem</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/d/bd833ea2-6bef-4abc-8111-d7903ae4130a.jpg?1708745300">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Spire of Industry</name>
<text>{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/c/0cab6984-8d22-4bed-a42e-0f4604798787.jpg?1708746474">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Spire of Industry</name>
<text>{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/d/cdda2ce8-23d1-4814-8e81-d6cf40f75a13.jpg?1708743384">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Spire of Industry</name>
<text>{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/0/50e62a9d-67db-4ffa-ab08-3305e52f9362.jpg?1708744339">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Spire of Industry</name>
<text>{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/e/0e60a0b4-357b-4221-baff-afcda079422c.jpg?1708745532">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Squirrel Nest</name>
<text>Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>1GG</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/5/d52b4496-b60d-4c72-bf86-0f0e54515821.jpg?1708743029">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Squirrel Nest</name>
<text>Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>1GG</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/b/9bc59e1a-f0f5-4054-bedf-1908fc8646ec.jpg?1708745178">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Steel Overseer</name>
<text>{T}: Put a +1/+1 counter on each artifact creature you control.</text>
<prop>
<type>Artifact Creature — Construct</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/7/1752cc62-abf9-406b-a5ac-f4c8b12a92ef.jpg?1708746368">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Steel Overseer</name>
<text>{T}: Put a +1/+1 counter on each artifact creature you control.</text>
<prop>
<type>Artifact Creature — Construct</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/ca078f45-b4eb-4b5b-87cb-80b6c0ba5f31.jpg?1708743170">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Steel Overseer</name>
<text>{T}: Put a +1/+1 counter on each artifact creature you control.</text>
<prop>
<type>Artifact Creature — Construct</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/0/60cace8d-3618-4c10-b59e-dbb51fb46ad5.jpg?1708744238">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Steel Overseer</name>
<text>{T}: Put a +1/+1 counter on each artifact creature you control.</text>
<prop>
<type>Artifact Creature — Construct</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/2/32f194b1-463b-4e82-961a-61be31fae8ab.jpg?1708745303">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sticky Fingers</name>
<text>Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
When enchanted creature dies, draw a card.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>R</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/f/7/f748393d-5845-45d7-96e9-bbdbb701151f.jpg?1708742967">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sticky Fingers</name>
<text>Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
When enchanted creature dies, draw a card.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>R</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/c/c/cc46d567-495d-4b55-877f-87a1cef5d01a.jpg?1708745122">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Stolen Strategy</name>
<text>At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.</text>
<prop>
<colors>R</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/0/40f0adad-207a-4504-9636-75f7ccb5b60c.jpg?1708742975">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Stolen Strategy</name>
<text>At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.</text>
<prop>
<colors>R</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/c/bc3676db-0f8f-41ee-b178-058930c962bf.jpg?1708744150">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Stolen Strategy</name>
<text>At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.</text>
<prop>
<colors>R</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/0/c08dbfed-4134-466f-8591-9fe70078f97a.jpg?1708745128">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Stolen Strategy</name>
<text>At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.</text>
<prop>
<colors>R</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/d/8d5bdc07-7221-4681-a84c-f4fe3e85d120.jpg?1708746281">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strength Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/6/b697418b-9823-4b9c-b8d4-b38ce818a2a0.jpg?1708715219">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strength Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/9/f9af73ad-625a-4260-8917-6a837f9fdf88.jpg?1708742778">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strength Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/7/271424ac-1f2b-4419-baca-bc9f0a862221.jpg?1708744946">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strong Back</name>
<text>Enchant creature
Equip abilities you activate that target enchanted creature cost {3} less to activate.
Aura spells you cast that target enchanted creature cost {3} less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/6/06833c3e-8447-4900-9196-8a953dab3827.jpg?1708743862">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strong Back</name>
<text>Enchant creature
Equip abilities you activate that target enchanted creature cost {3} less to activate.
Aura spells you cast that target enchanted creature cost {3} less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/a/dad5795c-a7be-4267-a196-f57d5537081c.jpg?1708744725">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strong Back</name>
<text>Enchant creature
Equip abilities you activate that target enchanted creature cost {3} less to activate.
Aura spells you cast that target enchanted creature cost {3} less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/f/3f65afa5-e4f7-49c2-97f9-47ad5dbcacfa.jpg?1708742342">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strong Back</name>
<text>Enchant creature
Equip abilities you activate that target enchanted creature cost {3} less to activate.
Aura spells you cast that target enchanted creature cost {3} less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/0/b0374c25-1de7-451b-9b9f-e81429f3ea30.jpg?1708746002">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strong, the Brutish Thespian</name>
<text>Ward {2}
Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Mutant Berserker</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4GG</manacost>
<pt>7/7</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/b/5ba8a965-7f74-4d78-97a4-1781ebbcb52d.jpg?1708743864">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Strong, the Brutish Thespian</name>
<text>Ward {2}
Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Mutant Berserker</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4GG</manacost>
<pt>7/7</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/6/3623d4a1-7364-4177-b431-2a4dc70dec3d.jpg?1708744726">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Strong, the Brutish Thespian</name>
<text>Ward {2}
Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Mutant Berserker</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4GG</manacost>
<pt>7/7</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/b/2bc79ed6-057b-439f-b2cd-58d5bcd8b551.jpg?1708742349">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Strong, the Brutish Thespian</name>
<text>Ward {2}
Enrage — Whenever Strong is dealt damage, you get three rad counters and put three +1/+1 counters on Strong.
You gain life rather than lose life from radiation.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Mutant Berserker</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4GG</manacost>
<pt>7/7</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/4/84fbe374-7594-437c-aaab-37a4ce5c7751.jpg?1708746006">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Struggle for Project Purity</name>
<text>As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.
• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.
• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.</text>
<prop>
<colors>U</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/d/9dae6487-3f00-4dbb-b6ec-4b6b2d090c35.jpg?1708743768">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Struggle for Project Purity</name>
<text>As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.
• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.
• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.</text>
<prop>
<colors>U</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/4/04c60155-9337-4ea2-b9a2-5b72d96743ff.jpg?1708741982">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Struggle for Project Purity</name>
<text>As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.
• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.
• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.</text>
<prop>
<colors>U</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/2/c2af4139-6990-413d-b9fe-cb4ad33579d3.jpg?1708744556">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Struggle for Project Purity</name>
<text>As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave.
• Brotherhood - At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.
• Enclave Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.</text>
<prop>
<colors>U</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/6/86c04bb6-108f-40d5-bc0f-b33ad749cf26.jpg?1708745909">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sulfur Falls</name>
<text>Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/e/9e172658-3ba7-4d50-9c9d-bb26368f381f.jpg?1708746475">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sulfur Falls</name>
<text>Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/6/c6821409-3793-4a7c-962b-7d501fa50fe5.jpg?1708743386">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sulfur Falls</name>
<text>Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/f/dfe65f24-3621-4139-b1cd-3343ae2d0119.jpg?1708744340">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sulfur Falls</name>
<text>Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
{T}: Add {U} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/e/ceed6d6f-bec8-46c8-a59c-5fc3f1f4d8c0.jpg?1708745537">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sungrass Prairie</name>
<text>{1}, {T}: Add {G}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/0/00a56626-fc86-4c3e-bc9b-75b89e0d9e88.jpg?1708746482">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sungrass Prairie</name>
<text>{1}, {T}: Add {G}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/6/c61db976-f33e-4904-829c-b9ec11a7eeb0.jpg?1708743391">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sungrass Prairie</name>
<text>{1}, {T}: Add {G}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/a/0a3e41ad-c901-412c-9e05-1b43d062ed66.jpg?1708744347">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sungrass Prairie</name>
<text>{1}, {T}: Add {G}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/7/87a992ab-dbf6-4585-bdaf-f44de250d9a7.jpg?1708745541">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunken Hollow</name>
<text>({T}: Add {U} or {B}.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Island Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/f/7fba5c8e-a364-458c-95fb-3a3999704b43.jpg?1708746484">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunken Hollow</name>
<text>({T}: Add {U} or {B}.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Island Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/c/5cb4d725-cb54-4617-bbfd-45e2f2d3dec8.jpg?1708743393">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunken Hollow</name>
<text>({T}: Add {U} or {B}.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Island Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/c/7c64bef5-67c2-4f8c-bc6d-0528650c5b3a.jpg?1708744349">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunken Hollow</name>
<text>({T}: Add {U} or {B}.)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Island Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/1/719122c5-eeca-4424-8be7-c66baf5083ab.jpg?1708745545">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunpetal Grove</name>
<text>Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/0/80afdcb5-8ef1-442a-9f8b-233443efdc41.jpg?1708746491">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunpetal Grove</name>
<text>Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/1/011bd068-32f4-4055-930d-afd2015fb41a.jpg?1708743399">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunpetal Grove</name>
<text>Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/e/8e8065c0-5286-4448-8fd5-07f2719c5218.jpg?1708744354">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunpetal Grove</name>
<text>Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/8/984ac231-5488-4312-bdc7-b425d2e7061f.jpg?1708745548">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunscorched Divide</name>
<text>{1}, {T}: Add {R}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/8/f84a8f54-9ede-40ee-a783-e58a7e4f2e94.jpg?1708742817">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunscorched Divide</name>
<text>{1}, {T}: Add {R}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/e/fe4e4af7-ce45-4f69-9269-e5dac980f0de.jpg?1708744051">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunscorched Divide</name>
<text>{1}, {T}: Add {R}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/9/a916758c-9db2-48ff-b3b7-177e8d28284e.jpg?1708744982">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunscorched Divide</name>
<text>{1}, {T}: Add {R}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/2/a2595012-a6ce-49d1-a1b6-27d06ae1fc64.jpg?1708746189">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Super Mutant Scavenger</name>
<text>Trample
When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand.</text>
<prop>
<colors>G</colors>
<type>Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4G</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/d/7d05043f-9cbb-40e2-86b8-ad28247879e2.jpg?1708744733">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Super Mutant Scavenger</name>
<text>Trample
When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand.</text>
<prop>
<colors>G</colors>
<type>Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4G</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/1/41f48a99-eaf7-42ec-bab3-9ebbc735a82a.jpg?1708742357">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Survivor's Med Kit</name>
<text>{1}, {T}: Choose one that hasn't been chosen —
• Stimpak — Draw a card.
• Fancy Lads Snack Cakes — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
• RadAway — Target player loses all rad counters. Sacrifice Survivor's Med Kit.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/2/a2f30a39-aad3-45da-8f03-50b1d1806b00.jpg?1708742780">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Survivor's Med Kit</name>
<text>{1}, {T}: Choose one that hasn't been chosen —
• Stimpak — Draw a card.
• Fancy Lads Snack Cakes — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
• RadAway — Target player loses all rad counters. Sacrifice Survivor's Med Kit.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/d/dda5e513-775c-4c5e-b9dc-cb836ca8cb8c.jpg?1708744952">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Swamp</name>
<text>({T}: Add {B}.)</text>
<prop>
<type>Basic Land — Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/2/3/237204ad-ab8a-496f-a093-48d00417350b.jpg?1708743495">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Swamp</name>
<text>({T}: Add {B}.)</text>
<prop>
<type>Basic Land — Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/0/9/09af769d-a051-40d4-b203-7ec818c367ca.jpg?1708743497">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Swamp</name>
<text>({T}: Add {B}.)</text>
<prop>
<type>Basic Land — Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/a/3/a37f8bb9-1d63-4f28-b15d-06f423785599.jpg?1708745650">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Swamp</name>
<text>({T}: Add {B}.)</text>
<prop>
<type>Basic Land — Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/7/4/74c16759-117f-4f17-baea-88b18d391c38.jpg?1708745651">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Swiftfoot Boots</name>
<text>Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/6/46d405a1-f951-4043-97bf-887e4fa388ad.jpg?1708743178">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Swiftfoot Boots</name>
<text>Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/e/ceae6364-fd70-403a-8ffd-9a584e992e4a.jpg?1708745308">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Swords to Plowshares</name>
<text>Exile target creature. Its controller gains life equal to its power.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/d/ed55827d-1d72-4884-8a4f-fe7acbedab2c.jpg?1708742896">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Swords to Plowshares</name>
<text>Exile target creature. Its controller gains life equal to its power.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/0/809cc7e4-215b-4b39-a5f3-e60240f1723f.jpg?1708745055">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Synth Eradicator</name>
<text>Haste
Whenever Synth Eradicator attacks, exile the top card of your library. You may get {E}{E} (two energy counters). If you don't, you may play that card this turn.
{T}, Pay {E}{E}{E}: Synth Eradicator deals 3 damage to any target.</text>
<prop>
<colors>R</colors>
<type>Artifact Creature — Synth Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/9/a9ca870a-ebb5-41cb-bd90-39268d6a401f.jpg?1708743823">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Synth Eradicator</name>
<text>Haste
Whenever Synth Eradicator attacks, exile the top card of your library. You may get {E}{E} (two energy counters). If you don't, you may play that card this turn.
{T}, Pay {E}{E}{E}: Synth Eradicator deals 3 damage to any target.</text>
<prop>
<colors>R</colors>
<type>Artifact Creature — Synth Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/8/084d641b-7740-471f-bf93-671858ea720f.jpg?1708744667">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Synth Eradicator</name>
<text>Haste
Whenever Synth Eradicator attacks, exile the top card of your library. You may get {E}{E} (two energy counters). If you don't, you may play that card this turn.
{T}, Pay {E}{E}{E}: Synth Eradicator deals 3 damage to any target.</text>
<prop>
<colors>R</colors>
<type>Artifact Creature — Synth Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/7/87fc7b54-26e5-4b0d-b2bb-be8f977f752b.jpg?1708742217">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Synth Eradicator</name>
<text>Haste
Whenever Synth Eradicator attacks, exile the top card of your library. You may get {E}{E} (two energy counters). If you don't, you may play that card this turn.
{T}, Pay {E}{E}{E}: Synth Eradicator deals 3 damage to any target.</text>
<prop>
<colors>R</colors>
<type>Artifact Creature — Synth Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/9/d9d4ad5e-0201-4d8c-be94-ba7052e5c019.jpg?1708745965">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Synth Infiltrator</name>
<text>Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.)
You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types.</text>
<prop>
<colors>U</colors>
<type>Artifact Creature — Synth</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3UU</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/3/f3f3ef27-1467-489d-b451-5d0c18b871c6.jpg?1708743530">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Synth Infiltrator</name>
<text>Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.)
You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types.</text>
<prop>
<colors>U</colors>
<type>Artifact Creature — Synth</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3UU</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/f/3fe16bc4-8457-4c5f-902a-0746112e80a4.jpg?1708741990">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Synth Infiltrator</name>
<text>Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.)
You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types.</text>
<prop>
<colors>U</colors>
<type>Artifact Creature — Synth</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3UU</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/9/79ab62f4-fc9c-4f81-b363-45fc41227d20.jpg?1708744557">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Synth Infiltrator</name>
<text>Improvise (your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities palys for {1}.)
You may have Synth Infiltrator enters the battlefield as a copy of any creature on the battlefield, except it's a Synth artifact creatire in addition to its other types.</text>
<prop>
<colors>U</colors>
<type>Artifact Creature — Synth</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3UU</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/d/bd6ebaef-f153-4e5f-86d4-03750c80416a.jpg?1708745687">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>T-45 Power Armor</name>
<text>When T-45 Power Armor enters the battlefield, you get {E}{E} (two energy counters).
Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample or lifelink counter on it.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/0/203b1cb3-5eae-469a-8a5a-2e56dc859f78.jpg?1708742787">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>T-45 Power Armor</name>
<text>When T-45 Power Armor enters the battlefield, you get {E}{E} (two energy counters).
Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample or lifelink counter on it.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/a/faa426a5-0621-44aa-b053-800c2a33ec19.jpg?1708744016">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>T-45 Power Armor</name>
<text>When T-45 Power Armor enters the battlefield, you get {E}{E} (two energy counters).
Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample or lifelink counter on it.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/c/1c34a21a-3026-44d1-96d9-92112b0df7f6.jpg?1708744953">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>T-45 Power Armor</name>
<text>When T-45 Power Armor enters the battlefield, you get {E}{E} (two energy counters).
Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample or lifelink counter on it.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/b/4b5079fc-6381-4705-b3bd-9b29dbe62bfa.jpg?1708746156">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Tainted Field</name>
<text>{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/c/2c46db1a-7066-47bd-a033-cc55f9b4004e.jpg?1708743401">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Tainted Field</name>
<text>{T}: Add {C}.
{T}: Add {W} or {B}. Activate only if you control a Swamp.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/d/fd5d15cd-e6d9-4146-8bdc-b0c65b469dbe.jpg?1708745553">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Tainted Isle</name>
<text>{T}: Add {C}.
{T}: Add {U} or {B}. Activate only if you control a Swamp.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/6/96cc20d1-c3be-4630-b860-49b9fdb6f6c4.jpg?1708743407">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Tainted Isle</name>
<text>{T}: Add {C}.
{T}: Add {U} or {B}. Activate only if you control a Swamp.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/f/1f94ddd6-e957-4eb2-96e3-56db87aba066.jpg?1708745557">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Tainted Peak</name>
<text>{T}: Add {C}.
{T}: Add {B} or {R}. Activate only if you control a Swamp.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/1/d1374839-bdef-4e55-a7bc-906340439605.jpg?1708743408">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Tainted Peak</name>
<text>{T}: Add {C}.
{T}: Add {B} or {R}. Activate only if you control a Swamp.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/8/5887b00e-cf23-4b01-80de-20ff037aaea9.jpg?1708745561">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Tainted Wood</name>
<text>{T}: Add {C}.
{T}: Add {B} or {G}. Activate only if you control a Swamp.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/a/8aed044e-d9c8-429f-b618-62446fa688cc.jpg?1708743414">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Tainted Wood</name>
<text>{T}: Add {C}.
{T}: Add {B} or {G}. Activate only if you control a Swamp.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/e/2efd18dc-ccb4-46a0-b080-50fdec45d745.jpg?1708745565">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Talisman of Conviction</name>
<text>{T}: Add {C}.
{T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/e/dec517e7-bc4d-4986-ba3c-89866a29991d.jpg?1708743178">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Conviction</name>
<text>{T}: Add {C}.
{T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/8/78b6a71d-83f3-4aaa-8bbc-d1dabaaade08.jpg?1708745310">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Creativity</name>
<text>{T}: Add {C}.
{T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/9/89d318b7-5c82-40a7-a63e-d8e72938624f.jpg?1708743186">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Creativity</name>
<text>{T}: Add {C}.
{T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/6/56bf263b-a568-4901-a9c7-205aabf2b631.jpg?1708745318">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Curiosity</name>
<text>{T}: Add {C}.
{T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/5/9544d0d1-f9bb-43a5-9c39-db187a6efe3b.jpg?1708743188">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Curiosity</name>
<text>{T}: Add {C}.
{T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/6/c6c74a36-5d0f-49fe-b1ec-330f40c9abca.jpg?1708745318">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Dominance</name>
<text>{T}: Add {C}.
{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/f/4f294565-2bbc-49c6-9777-42160c0afe3e.jpg?1708743194">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Dominance</name>
<text>{T}: Add {C}.
{T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/3/637ebd2d-89cb-464d-bba5-e7da37776454.jpg?1708745325">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Hierarchy</name>
<text>{T}: Add {C}.
{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/b/9b55b6cb-820c-4782-9f63-e04fe46e02d2.jpg?1708743197">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Hierarchy</name>
<text>{T}: Add {C}.
{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/7/77e890d8-6542-4d8e-9782-94fb5a74e244.jpg?1708745327">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Indulgence</name>
<text>{T}: Add {C}.
{T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/1/113410ff-d25e-4f25-a6c2-236bcf4c8486.jpg?1708743202">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Indulgence</name>
<text>{T}: Add {C}.
{T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/1/8190e77f-05ff-4b24-9b09-60bc8d6a6577.jpg?1708745331">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Progress</name>
<text>{T}: Add {C}.
{T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/2/3290b095-7f4f-452d-b54d-b4290d182c8d.jpg?1708743204">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Progress</name>
<text>{T}: Add {C}.
{T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/1/7132b71a-032e-488d-ac63-ffbc4b18a745.jpg?1708745336">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Resilience</name>
<text>{T}: Add {C}.
{T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/e/4ebf1082-624c-4b9d-a57f-672ccbef4987.jpg?1708743209">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Talisman of Resilience</name>
<text>{T}: Add {C}.
{T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/3/33b403f3-8570-4a60-9e03-49cd85f66f69.jpg?1708745338">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Tarmogoyf</name>
<text>Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.</text>
<prop>
<colors>G</colors>
<type>Creature — Lhurgoyf</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>*/1+*</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/4/d/4d514db4-cf57-4442-a7c9-7373a2a42c0d.jpg?1708743615">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Tarmogoyf</name>
<text>Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.</text>
<prop>
<colors>G</colors>
<type>Creature — Lhurgoyf</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>*/1+*</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/f/8/f8eb6278-9b1d-4bac-bebd-e084e713d54a.jpg?1708745774">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Tato Farmer</name>
<text>Landfall — Whenever a land enters the battlefield under your control, you may get two rad counters.
{T}: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.</text>
<prop>
<colors>G</colors>
<type>Creature — Zombie Mutant Peasant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/5/25aef208-dcd2-4b66-bab2-882e38752ab5.jpg?1708743871">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Tato Farmer</name>
<text>Landfall — Whenever a land enters the battlefield under your control, you may get two rad counters.
{T}: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.</text>
<prop>
<colors>G</colors>
<type>Creature — Zombie Mutant Peasant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/8/a86a7a14-6e24-4b98-a757-d0ea05055946.jpg?1708744734">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Tato Farmer</name>
<text>Landfall — Whenever a land enters the battlefield under your control, you may get two rad counters.
{T}: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.</text>
<prop>
<colors>G</colors>
<type>Creature — Zombie Mutant Peasant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/0/907bade4-7232-4808-af5c-2dbed4d5bf07.jpg?1708742364">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Tato Farmer</name>
<text>Landfall — Whenever a land enters the battlefield under your control, you may get two rad counters.
{T}: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.</text>
<prop>
<colors>G</colors>
<type>Creature — Zombie Mutant Peasant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>1/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/6/66ce341f-1e23-44dc-8577-f5ad77962f1b.jpg?1708746012">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Temple of Abandon</name>
<text>Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/0/e073d623-551c-489c-8f66-082c3c2a84fa.jpg?1708746492">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Abandon</name>
<text>Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/a/7a83e083-bdaf-4f11-9be2-7d148428f479.jpg?1708743416">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Abandon</name>
<text>Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3ef9db60-85d6-4008-9224-37caa5efb63d.jpg?1708744357">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Abandon</name>
<text>Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/1/917e4b28-8800-48cf-ace8-1669cfd5f67c.jpg?1708745569">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Deceit</name>
<text>Temple of Deceit enters the battlefield tapped.
When Temple of Deceit enters the battlefield, scry 1.
{T}: Add {U} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/a/1a2caf68-7d2e-4896-bf3a-bbbc0583f09f.jpg?1708746499">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Deceit</name>
<text>Temple of Deceit enters the battlefield tapped.
When Temple of Deceit enters the battlefield, scry 1.
{T}: Add {U} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/4/5460711e-dd15-476c-922f-3f1cd582d3f6.jpg?1708743422">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Deceit</name>
<text>Temple of Deceit enters the battlefield tapped.
When Temple of Deceit enters the battlefield, scry 1.
{T}: Add {U} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/9/69598022-4ff6-42bc-a9b5-530803c841cc.jpg?1708744361">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Deceit</name>
<text>Temple of Deceit enters the battlefield tapped.
When Temple of Deceit enters the battlefield, scry 1.
{T}: Add {U} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/7/77d322d8-cbce-4be3-9b7d-d4876031f92f.jpg?1708745573">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Enlightenment</name>
<text>Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1.
{T}: Add {W} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/0/30da3c97-e9ef-4344-b814-adf7471a3d78.jpg?1708746501">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Enlightenment</name>
<text>Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1.
{T}: Add {W} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/5/658fec13-a62d-4701-ad8b-9cb08d960253.jpg?1708743425">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Enlightenment</name>
<text>Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1.
{T}: Add {W} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/3/931f17f4-3fd4-45c4-b6e1-c9dee7e8f4b1.jpg?1708744365">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Enlightenment</name>
<text>Temple of Enlightenment enters the battlefield tapped.
When Temple of Enlightenment enters the battlefield, scry 1.
{T}: Add {W} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/e/be15d793-4706-4c68-9938-a1f8bfeb5674.jpg?1708745577">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Epiphany</name>
<text>Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
{T}: Add {U} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/cad07467-d467-40cf-8706-3a4b0c59ac42.jpg?1708746507">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Epiphany</name>
<text>Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
{T}: Add {U} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/1/311d6842-0ba6-494d-b10c-9ac47f78c757.jpg?1708743429">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Epiphany</name>
<text>Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
{T}: Add {U} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/8/b8b523ff-386a-42a9-a8b5-f18e5f4cca53.jpg?1708744369">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Epiphany</name>
<text>Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
{T}: Add {U} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/9/b93b49d5-25cb-451c-a68a-e5b7de8e1f00.jpg?1708745581">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Malady</name>
<text>Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1.
{T}: Add {B} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/2/e2673417-67fa-4c32-ab9f-155d8a18d304.jpg?1708746509">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Malady</name>
<text>Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1.
{T}: Add {B} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/3/23a280c4-9cc6-4b48-9124-0ddb7fd05626.jpg?1708743434">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Malady</name>
<text>Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1.
{T}: Add {B} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/e/8e3e0586-d48e-4d0a-ac3b-870d605b8934.jpg?1708744372">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Malady</name>
<text>Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1.
{T}: Add {B} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/6/2689b828-85de-4493-bd5e-81858513fa3c.jpg?1708745586">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Malice</name>
<text>Temple of Malice enters the battlefield tapped.
When Temple of Malice enters the battlefield, scry 1.
{T}: Add {B} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/6/f6b15ef1-d79c-4164-af18-900c8aab8f1f.jpg?1708746516">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Malice</name>
<text>Temple of Malice enters the battlefield tapped.
When Temple of Malice enters the battlefield, scry 1.
{T}: Add {B} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/c/6ccf18ae-ca47-46b0-85c2-235e75d5b42b.jpg?1708743437">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Malice</name>
<text>Temple of Malice enters the battlefield tapped.
When Temple of Malice enters the battlefield, scry 1.
{T}: Add {B} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/6/d6d8a4eb-794c-49d1-bdd8-efc23932c6fa.jpg?1708744378">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Malice</name>
<text>Temple of Malice enters the battlefield tapped.
When Temple of Malice enters the battlefield, scry 1.
{T}: Add {B} or {R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/a/da3c5245-f328-4fdf-9193-75dfb6de03ad.jpg?1708745589">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Mystery</name>
<text>Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/e/ce1c98e1-0181-40b3-8276-81ba79ac6741.jpg?1708746516">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Mystery</name>
<text>Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/8/c83ba1f6-a35b-4b24-9d33-6a9658441ec7.jpg?1708743442">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Mystery</name>
<text>Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/c/2c038eb3-5b72-4120-a60a-5c43020934ac.jpg?1708744380">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Mystery</name>
<text>Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/c/ec9120c4-1a4d-4bd8-a03b-9070781677a5.jpg?1708745594">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Plenty</name>
<text>Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/a/0a1b7a74-aa53-47f0-86ee-edad1b188200.jpg?1708746523">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Plenty</name>
<text>Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/9/694d6658-4126-4aea-a2ab-0cffa168e101.jpg?1708743444">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Plenty</name>
<text>Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/d/bdd2f0f6-9e7b-4401-a760-0285b999365c.jpg?1708744385">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Plenty</name>
<text>Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/a/8a67571c-f89b-4cb2-8c62-9bfc35acab1d.jpg?1708745598">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Silence</name>
<text>Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1.
{T}: Add {W} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/1/c163c033-1a95-4bfb-a3c0-692a12e99e1d.jpg?1708746523">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Silence</name>
<text>Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1.
{T}: Add {W} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/e/9e014eb8-e325-40f7-9ac8-d53508c88925.jpg?1708743449">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Silence</name>
<text>Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1.
{T}: Add {W} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/5/e505c0cc-eab3-4ee8-a659-73d6ccf075e7.jpg?1708744388">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Silence</name>
<text>Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1.
{T}: Add {W} or {B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/1/51e0c9e5-9432-47ae-891f-dadf2558736b.jpg?1708745602">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Triumph</name>
<text>Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/6/26d60c97-cc03-4a3f-b521-8b9eb40af06d.jpg?1708746531">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Triumph</name>
<text>Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/6/76721cda-494e-4c77-8b0f-43238a35c040.jpg?1708743457">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Triumph</name>
<text>Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/3/e36d0f53-faee-40ba-8f91-8e96549af4ad.jpg?1708744394">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Triumph</name>
<text>Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/5/45ec3ada-496e-4bee-ab87-55ae3734cc03.jpg?1708745610">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of the False God</name>
<text>{T}: Add {C}{C}. Activate only if you control five or more lands.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/2/22223010-1864-483d-b0af-50ca40bc3d0d.jpg?1708743453">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of the False God</name>
<text>{T}: Add {C}{C}. Activate only if you control five or more lands.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/f/8f0778f4-2717-4e77-84cf-d01d359004ed.jpg?1708745606">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Terramorphic Expanse</name>
<text>{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/5/4/548805de-3e2e-4f1f-aafc-d89fddf8288a.jpg?1708743461">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Terramorphic Expanse</name>
<text>{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/9/0/90b79a1a-b627-42ec-8ddb-c43d9765cf85.jpg?1708745614">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>The Master, Transcendent</name>
<text>When The Master, Transcendent enters the battlefield, target player gets two rad counters.
{T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)</text>
<prop>
<colors>BGU</colors>
<type>Legendary Artifact Creature — Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>2/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/8/1/811876c4-ca77-4fc0-9c05-690da35949ac.jpg?1708743936">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Master, Transcendent</name>
<text>When The Master, Transcendent enters the battlefield, target player gets two rad counters.
{T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)</text>
<prop>
<colors>BGU</colors>
<type>Legendary Artifact Creature — Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>2/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/1/21707502-8edf-4c0c-9df3-55f843d45256.jpg?1708744430">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Master, Transcendent</name>
<text>When The Master, Transcendent enters the battlefield, target player gets two rad counters.
{T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)</text>
<prop>
<colors>BGU</colors>
<type>Legendary Artifact Creature — Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>2/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/5/b/5b0497da-670a-405c-a39c-97cae7942836.jpg?1708741702">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Master, Transcendent</name>
<text>When The Master, Transcendent enters the battlefield, target player gets two rad counters.
{T}: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)</text>
<prop>
<colors>BGU</colors>
<type>Legendary Artifact Creature — Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>2/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/a/0/a0d4b2e0-1e57-461d-9c5e-fea4b9ebe897.jpg?1708746077">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Motherlode, Excavator</name>
<text>When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.</text>
<prop>
<colors>R</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3RR</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/9/59a82f32-24aa-4575-8cae-0301f649d87f.jpg?1708743807">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Motherlode, Excavator</name>
<text>When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.</text>
<prop>
<colors>R</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3RR</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/a/da4ce5d9-8aaa-4982-85d7-36242d4805d2.jpg?1708744645">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Motherlode, Excavator</name>
<text>When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.</text>
<prop>
<colors>R</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3RR</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/b/3b9df394-522c-4458-bc36-cf24ad763718.jpg?1708742178">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Motherlode, Excavator</name>
<text>When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay {E}{E}{E}{E}. When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.</text>
<prop>
<colors>R</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>3RR</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/c/0c6f643e-985b-4965-862d-8ba8a2733514.jpg?1708745949">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Nipton Lottery</name>
<text>Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.</text>
<prop>
<colors>BR</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>2BR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/0/a0abd847-1c9d-45cd-a6d1-3a0cda3687cb.jpg?1708742590">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>The Nipton Lottery</name>
<text>Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.</text>
<prop>
<colors>BR</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>2BR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/5/f5db3b38-9ea2-416f-9d15-47a2b0adf9c3.jpg?1708743957">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>The Nipton Lottery</name>
<text>Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.</text>
<prop>
<colors>BR</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>2BR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/9/59c59808-ae7a-40c4-b4b5-970264fdd32d.jpg?1708744834">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>The Nipton Lottery</name>
<text>Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.</text>
<prop>
<colors>BR</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>2BR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/9/099d5706-6595-4129-83d7-ca4ae1c8e363.jpg?1708746096">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>The Prydwen, Steel Flagship</name>
<text>Flying
Whenever another nontoken artifact enters the battlefield under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
Crew 2</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/c/9c0a8eda-bfeb-4fd9-9e41-12fce02883d8.jpg?1708741832">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>The Prydwen, Steel Flagship</name>
<text>Flying
Whenever another nontoken artifact enters the battlefield under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
Crew 2</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/a/aafd7f68-4dab-49b3-a151-dec47f5c30b1.jpg?1708743719">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>The Prydwen, Steel Flagship</name>
<text>Flying
Whenever another nontoken artifact enters the battlefield under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
Crew 2</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/1/31a4d4fb-d55f-4a75-94bc-e5e27cc443a6.jpg?1708744489">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>The Prydwen, Steel Flagship</name>
<text>Flying
Whenever another nontoken artifact enters the battlefield under your control, create a 2/2 white Human Knight creature token with "This creature gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
Crew 2</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact — Vehicle</type>
<maintype>Artifact</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/1/b18c8974-61d6-4076-a612-9f5df80ac076.jpg?1708745867">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>The Wise Mothman</name>
<text>Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.</text>
<prop>
<colors>BGU</colors>
<type>Legendary Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/8/28686dda-64b0-4ffe-b71a-58e7f901c4eb.jpg?1708828154">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Wise Mothman</name>
<text>Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.</text>
<prop>
<colors>BGU</colors>
<type>Legendary Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/a/4/a44f6097-a513-44a5-aaa4-92ac2fa800c0.jpg?1708743588">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Wise Mothman</name>
<text>Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.</text>
<prop>
<colors>BGU</colors>
<type>Legendary Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/3/d/3d6d6944-a364-41c2-b824-7a1bf6ad0d1e.jpg?1708741687">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Wise Mothman</name>
<text>Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.</text>
<prop>
<colors>BGU</colors>
<type>Legendary Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/1/6/16a1d611-6f5f-40af-8ca3-b9dc619111eb.jpg?1708744424">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Wise Mothman</name>
<text>Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.</text>
<prop>
<colors>BGU</colors>
<type>Legendary Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/5/a/5a769dd6-3018-412f-b8ea-2434c5074945.jpg?1708745747">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Thirst for Knowledge</name>
<text>Draw three cards. Then discard two cards unless you discard an artifact card.</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/d/5d4cc8d6-b366-4da8-a2d2-ff3be9092789.jpg?1708742925">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Thirst for Knowledge</name>
<text>Draw three cards. Then discard two cards unless you discard an artifact card.</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/c/7c89abbe-6391-438e-8ff9-e91484aa8139.jpg?1708745083">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Thought Vessel</name>
<text>You have no maximum hand size.
{T}: Add {C}.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/a/6/a68c8703-3029-443b-95f5-5310e8b48a2b.jpg?1708743212">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Thought Vessel</name>
<text>You have no maximum hand size.
{T}: Add {C}.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/2/f/2f626574-9eb2-4d17-be70-24216f1a7cb9.jpg?1708745344">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Three Dog, Galaxy News DJ</name>
<text>Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Bard</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>1/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/b/ab34e869-be7a-4632-95b3-5f200b4edcca.jpg?1708742651">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Three Dog, Galaxy News DJ</name>
<text>Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Bard</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>1/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/5/f5a5a41f-0139-4c9b-94ea-c9d0d5fd6079.jpg?1708743989">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Three Dog, Galaxy News DJ</name>
<text>Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Bard</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>1/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/7/075f346e-4e2a-4424-b974-fdcf83b3ebfc.jpg?1708744863">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Three Dog, Galaxy News DJ</name>
<text>Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Bard</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>1/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/3/93ef2bb3-ecb7-43c6-b4ed-982983c3060d.jpg?1708746124">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Thrill-Kill Disciple</name>
<text>Squad—{1}, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Thrill-Kill Disciple dies, create a Junk token.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/d/9d8e6169-b36d-44c0-8491-69affc360d9a.jpg?1708743826">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Thrill-Kill Disciple</name>
<text>Squad—{1}, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Thrill-Kill Disciple dies, create a Junk token.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/4/747df6bf-9605-47fa-b2a0-9457d0e4db19.jpg?1708744667">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Thrill-Kill Disciple</name>
<text>Squad—{1}, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Thrill-Kill Disciple dies, create a Junk token.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/6/5628e781-9f12-49ed-a575-6b467d39510b.jpg?1708771933">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Thrill-Kill Disciple</name>
<text>Squad—{1}, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Thrill-Kill Disciple dies, create a Junk token.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/b/cbf633e4-8d57-4357-b1c6-e4cf91ebecb3.jpg?1708745968">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Tireless Tracker</name>
<text>Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Scout</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/2/b262574e-6eb0-46d5-b05c-ac66ac8f7f07.jpg?1708746301">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Tireless Tracker</name>
<text>Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Scout</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/8/08b1bc46-e8be-4437-a50a-96b6f1ec4a08.jpg?1708743033">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Tireless Tracker</name>
<text>Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Scout</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/3/439ba9f4-4aca-46a6-89f7-9b7d8299c68e.jpg?1708744172">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Tireless Tracker</name>
<text>Landfall — Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Scout</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/5/856cfb5a-6e85-4ac2-9964-19b6dc68e149.jpg?1708745180">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Treasure Vault</name>
<text>{T}: Add {C}.
{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.</text>
<prop>
<type>Artifact Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/1/b1cbba0d-8884-4e24-a180-749a408b27d2.jpg?1708746532">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Treasure Vault</name>
<text>{T}: Add {C}.
{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.</text>
<prop>
<type>Artifact Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/b/3b8a9a88-d4b5-4c2a-86fa-22475ce919ca.jpg?1708743465">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Treasure Vault</name>
<text>{T}: Add {C}.
{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.</text>
<prop>
<type>Artifact Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/c/acb08369-1e4d-4182-9978-808cc9b79a40.jpg?1708744403">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Treasure Vault</name>
<text>{T}: Add {C}.
{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.</text>
<prop>
<type>Artifact Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/b/eb659e8d-c7e9-4035-82b1-d2427da081a6.jpg?1708745618">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Unexpected Windfall</name>
<text>As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/c/5/c5261d46-bf8c-4c29-8683-9a4fe4b23b8d.jpg?1708742975">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Unexpected Windfall</name>
<text>As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/f/a/fae31c29-280f-4459-9a11-6706cfa1fe2c.jpg?1708745129">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>V.A.T.S.</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/5/35303f4b-4114-443e-ab9c-74813becdf63.jpg?1708743547">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>V.A.T.S.</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/1/512df222-0db0-4b24-9372-d0c01b181b91.jpg?1708742076">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>V.A.T.S.</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/e/ce89d6cd-0f61-4aee-b4a5-5ff6cfac037a.jpg?1708744601">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>V.A.T.S.</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/5/25aa9106-9ea8-4497-98a8-a005f5437a30.jpg?1708745701">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Valorous Stance</name>
<text>Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/1/11545710-6917-4e44-856f-4c9063a1313c.jpg?1708742900">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Valorous Stance</name>
<text>Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/9/c9bc488a-957a-43d5-bff5-587ced5dadb3.jpg?1708745061">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Vandalblast</name>
<text>Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>1</cmc>
<manacost>R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/2/32d3ed08-7a10-4f49-b5d5-d3ae75b0caa9.jpg?1708743644">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Vandalblast</name>
<text>Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>1</cmc>
<manacost>R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/d/3d96f945-cf40-456d-b53b-95ef1524777c.jpg?1708745801">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Vault 101: Birthday Party</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/c/fc513659-ea88-4d04-82bd-5bb2e740d957.jpg?1708741887">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 101: Birthday Party</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/4/741caee0-03c7-4b72-8f71-234e66eb6609.jpg?1708744513">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 112: Sadistic Simulation</name>
<text>(As this Saga enters the battlefield and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap up to one target creature and put a stun counter on it. You get {E}{E} (two energy get counters).
III — Pay any amount of {E}. If you paid one or more {E} this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.</text>
<prop>
<colors>RU</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/a/0a0acee2-f6dc-4e92-937b-01e2c07adc55.jpg?1708742679">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 112: Sadistic Simulation</name>
<text>(As this Saga enters the battlefield and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap up to one target creature and put a stun counter on it. You get {E}{E} (two energy get counters).
III — Pay any amount of {E}. If you paid one or more {E} this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.</text>
<prop>
<colors>RU</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/3/93922262-f4db-4cdb-b6e5-bd05a1f9172c.jpg?1708744872">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 11: Voter's Dilemma</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, you create a 1/1 white Human Soldier creature token.
II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.</text>
<prop>
<colors>BW</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/b/4bafcd4e-5693-4c23-be79-75653fcd214c.jpg?1708742661">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 11: Voter's Dilemma</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, you create a 1/1 white Human Soldier creature token.
II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.</text>
<prop>
<colors>BW</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/7/375a3fb0-386d-40ba-97c0-534a6c289078.jpg?1708744865">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 12: The Necropolis</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.</text>
<prop>
<colors>B</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>6</cmc>
<manacost>4BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/4/144cd9eb-9b15-40ce-8a48-919e72dbaa67.jpg?1708742084">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 12: The Necropolis</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.</text>
<prop>
<colors>B</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>6</cmc>
<manacost>4BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/6/961d090c-9548-42e1-abd2-34ba225a46c2.jpg?1708744605">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 13: Dweller's Journey</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.
II — You gain 2 life and scry 2.
III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/2/a22ad436-215a-4da1-b12e-1faac474f948.jpg?1708741869">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 13: Dweller's Journey</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield.
II — You gain 2 life and scry 2.
III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/5/e537f1ab-8c76-436a-8928-8acccf8d00e6.jpg?1708744505">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 21: House Gambit</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Discard a card, then draw a card.
III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/f/0f4e60ea-4192-4388-8ad0-e5b3339eb872.jpg?1708744674">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 21: House Gambit</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Discard a card, then draw a card.
III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/0/40972644-a284-4c7c-a451-d70eff7488ab.jpg?1708742233">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 75: Middle School</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile all creatures with power 4 or greater.
II, III — Put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/9/3992e262-0491-4379-b74b-13cc8b63065e.jpg?1708741879">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 75: Middle School</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile all creatures with power 4 or greater.
II, III — Put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/7/f77cb40e-1feb-49e5-ac56-d0f9df321480.jpg?1708744510">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 87: Forced Evolution</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target non-Mutant creature for as long as you control Vault 87.
II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.
III — Draw cards equal to the greatest power among Mutants you control.</text>
<prop>
<colors>GU</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3GU</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/3/33bf267b-f41c-447a-aa35-0c01aad8a489.jpg?1708742670">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 87: Forced Evolution</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gain control of target non-Mutant creature for as long as you control Vault 87.
II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.
III — Draw cards equal to the greatest power among Mutants you control.</text>
<prop>
<colors>GU</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3GU</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/3/4383eb67-0b54-4c3d-b830-9340b457d5ae.jpg?1708744871">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Veronica, Dissident Scribe</name>
<text>Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Artificer Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/1/21edcd68-dd1e-4705-badb-16ae76945ac9.jpg?1708743832">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Veronica, Dissident Scribe</name>
<text>Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Artificer Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/5/951f76d2-2ad2-4b9a-b47a-0cdc7567092c.jpg?1708744675">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Veronica, Dissident Scribe</name>
<text>Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Artificer Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/3/2325aa29-7050-42a5-a0b4-c162db2192c9.jpg?1708742241">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Veronica, Dissident Scribe</name>
<text>Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Artificer Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/9/299640b7-1924-4788-a425-bb30f6d619a1.jpg?1708745974">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Vexing Radgull</name>
<text>Flying
Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Creature — Bird Mutant</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1U</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/1/91580910-fe0e-4cd9-9e73-821af23abfe7.jpg?1708801914">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Vexing Radgull</name>
<text>Flying
Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Creature — Bird Mutant</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1U</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/b/6b7cad10-1e0e-4b01-9fa7-94f048034a10.jpg?1708744565">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Vigor</name>
<text>Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.</text>
<prop>
<colors>G</colors>
<type>Creature — Elemental Incarnation</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>3GGG</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/0/30d1b41d-f0bf-403c-a12d-1a1f5fc6bfb9.jpg?1708743606">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Vigor</name>
<text>Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.</text>
<prop>
<colors>G</colors>
<type>Creature — Elemental Incarnation</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>3GGG</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/2/f2d78449-9e80-42e5-b525-068a3985e069.jpg?1708745765">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Viridescent Bog</name>
<text>{1}, {T}: Add {B}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/a/ea4ce16b-39bb-4580-9c38-a7c6b9a33609.jpg?1708742819">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Viridescent Bog</name>
<text>{1}, {T}: Add {B}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/1/8119f64d-1944-449d-a523-75f083f81940.jpg?1708744058">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Viridescent Bog</name>
<text>{1}, {T}: Add {B}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/5/c555b4c5-08cc-4cd0-9b08-be29ce821fce.jpg?1708744988">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Viridescent Bog</name>
<text>{1}, {T}: Add {B}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/d/9d192615-0aaa-488f-b535-93b6a5a2d8bd.jpg?1708746193">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Wake the Past</name>
<text>Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.</text>
<prop>
<colors>RW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>5RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/5/45691343-4ae4-4cdb-845a-52006b1d2566.jpg?1708746335">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Wake the Past</name>
<text>Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.</text>
<prop>
<colors>RW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>5RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/5/4548087a-9e65-4d57-988c-2b42c2801197.jpg?1708743091">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Wake the Past</name>
<text>Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.</text>
<prop>
<colors>RW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>5RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/2/72281f40-7f62-496d-b4b7-3ba1bcbe820e.jpg?1708744205">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Wake the Past</name>
<text>Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.</text>
<prop>
<colors>RW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>5RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/c/dc783338-4792-43a7-ab40-7151ba0e06a3.jpg?1708745235">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Walking Ballista</name>
<text>Walking Ballista enters the battlefield with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.</text>
<prop>
<type>Artifact Creature — Construct</type>
<maintype>Creature</maintype>
<cmc>0</cmc>
<manacost>XX</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/1/f1e66e6b-2501-4e87-bbc0-c823d39121f8.jpg?1708743631">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Walking Ballista</name>
<text>Walking Ballista enters the battlefield with X +1/+1 counters on it.
{4}: Put a +1/+1 counter on Walking Ballista.
Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.</text>
<prop>
<type>Artifact Creature — Construct</type>
<maintype>Creature</maintype>
<cmc>0</cmc>
<manacost>XX</manacost>
<pt>0/0</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/1/81111fb0-93fe-4cac-9ce2-bdf2466d7341.jpg?1708745788">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>War Room</name>
<text>{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/6/a6535fc5-fc35-425a-a8da-2e443b4ac8d2.jpg?1708746566">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Wasteland</name>
<text>{T}: Add {C}.
{T}, Sacrifice Wasteland: Destroy target nonbasic land.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/4/e4d51c18-4b7d-4948-96bc-12c8ab3d0bd0.jpg?1708743675">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Wasteland</name>
<text>{T}: Add {C}.
{T}, Sacrifice Wasteland: Destroy target nonbasic land.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/4/44bfc63d-fc27-40dd-8e03-f1e24df6b911.jpg?1708745829">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Wasteland Raider</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Wasteland Raider enters the battlefield, each player sacrifices a creature.</text>
<prop>
<colors>B</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/9/498b0c25-5de1-493d-a328-ccfa4cb1b32f.jpg?1708743779">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Wasteland Raider</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Wasteland Raider enters the battlefield, each player sacrifices a creature.</text>
<prop>
<colors>B</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/e/9eae2596-013a-4e9b-982b-e0fc8d1e78bf.jpg?1708742091">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Wasteland Raider</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Wasteland Raider enters the battlefield, each player sacrifices a creature.</text>
<prop>
<colors>B</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/7/071cb1ec-de98-4a82-b872-9e62ee0198d7.jpg?1708744608">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Wasteland Raider</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Wasteland Raider enters the battlefield, each player sacrifices a creature.</text>
<prop>
<colors>B</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/7/a75af4c9-7d5b-4846-a20c-3f1c40d1a5c3.jpg?1708745923">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Watchful Radstag</name>
<text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Watchful Radstag evolves, create a token that's a copy of it.</text>
<prop>
<colors>G</colors>
<type>Creature — Elk Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/0/1033bdf3-eca0-4767-a4e9-a9c812a32145.jpg?1708743555">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Watchful Radstag</name>
<text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Watchful Radstag evolves, create a token that's a copy of it.</text>
<prop>
<colors>G</colors>
<type>Creature — Elk Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/0/b04f9dde-d9ea-4a6e-9fe5-8f019437db01.jpg?1708744740">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Watchful Radstag</name>
<text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Watchful Radstag evolves, create a token that's a copy of it.</text>
<prop>
<colors>G</colors>
<type>Creature — Elk Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/9/29442821-cb24-4e55-b65a-88742cd793ef.jpg?1708745711">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Watchful Radstag</name>
<text>Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever Watchful Radstag evolves, create a token that's a copy of it.</text>
<prop>
<colors>G</colors>
<type>Creature — Elk Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/e/be4151d4-4d35-48d2-9e72-c87014f79137.jpg?1708742373">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Wayfarer's Bauble</name>
<text>{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/0/8/084b7503-d05b-4eac-bb6f-ef3bf696437d.jpg?1708743217">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Wayfarer's Bauble</name>
<text>{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/a/9/a9a633b4-2c18-46f0-a902-4699a4021c4d.jpg?1708745345">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Wear</name>
<text>Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/2/427d7eab-24e3-41de-8444-d9a2c96f526f.jpg?1708743099">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Tear</name>
<text>Destroy target enchantment.
Fuse (You may cast one or both halves of this card from your hand.)</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/2/427d7eab-24e3-41de-8444-d9a2c96f526f.jpg?1708743099">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Wear</name>
<text>Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/3/63ac6703-85f0-48df-bcca-983f49df63fa.jpg?1708745235">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Tear</name>
<text>Destroy target enchantment.
Fuse (You may cast one or both halves of this card from your hand.)</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/3/63ac6703-85f0-48df-bcca-983f49df63fa.jpg?1708745235">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Well Rested</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/8/9831a905-55c2-4d88-b7ec-463df05e4d7a.jpg?1708744740">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Well Rested</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/d/ed640359-01e2-4a96-a4ab-aca053a2498d.jpg?1708742381">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Whirler Rogue</name>
<text>When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.</text>
<prop>
<colors>U</colors>
<type>Creature — Human Rogue Artificer</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2UU</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/1/91323e0e-5384-4571-a7c0-0e2c2ed45f02.jpg?1708742927">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Whirler Rogue</name>
<text>When Whirler Rogue enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.</text>
<prop>
<colors>U</colors>
<type>Creature — Human Rogue Artificer</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2UU</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/f/bfd71d34-3fd5-4029-b29f-b23e63ec2031.jpg?1708745083">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>White Glove Gourmand</name>
<text>When White Glove Gourmand enters the battlefield, create two 1/1 white Human Soldier creature tokens.
At the beginning of your end step, if another Human died under your control this turn, create a Food token.</text>
<prop>
<colors>BW</colors>
<type>Creature — Human Noble</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2WB</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/5/c5bf1f6c-4653-4734-9bd7-af689a1b679d.jpg?1708742688">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>White Glove Gourmand</name>
<text>When White Glove Gourmand enters the battlefield, create two 1/1 white Human Soldier creature tokens.
At the beginning of your end step, if another Human died under your control this turn, create a Food token.</text>
<prop>
<colors>BW</colors>
<type>Creature — Human Noble</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2WB</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/a/4a015ab6-4eb3-42e3-bb19-a0668e9f7ff0.jpg?1708744879">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Wild Growth</name>
<text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/1/6/16fdfa77-424a-4f83-bb48-1c43b6c84b17.jpg?1708743038">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Wild Growth</name>
<text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/7/3/73b6714a-a83f-417c-87a2-54b5d0c3cabc.jpg?1708745185">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Wild Wasteland</name>
<text>Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.</text>
<prop>
<colors>R</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/2/72f04427-e286-4196-b471-dd368f40d14b.jpg?1708743836">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Wild Wasteland</name>
<text>Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.</text>
<prop>
<colors>R</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/b/7b15caa8-4d33-4f1e-bf4e-8cc749c3cb19.jpg?1708744681">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Wild Wasteland</name>
<text>Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.</text>
<prop>
<colors>R</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/ca1024d6-c5f1-48f5-9081-fb90d0c46fdb.jpg?1708742249">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Wild Wasteland</name>
<text>Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.</text>
<prop>
<colors>R</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/1/2140ef84-a738-4b85-b67e-ea2d4c03b5e8.jpg?1708745978">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Windbrisk Heights</name>
<text>Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/a/0a70d498-1fe2-4136-94bc-18fc163cbc7b.jpg?1708746539">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Windbrisk Heights</name>
<text>Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/2/22b7b9f1-8428-4c04-a918-7c0e1d3906ed.jpg?1708743469">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Windbrisk Heights</name>
<text>Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/b/6b5b46df-c3ff-432f-9960-30451d5f60fa.jpg?1708744404">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Windbrisk Heights</name>
<text>Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Windbrisk Heights enters the battlefield tapped.
{T}: Add {W}.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/2/e21a2ef6-4316-4dbf-9725-7da20f38218d.jpg?1708745623">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Winding Constrictor</name>
<text>If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.</text>
<prop>
<colors>BG</colors>
<type>Creature — Snake</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>BG</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/3/238c728e-5e5d-4fb2-9e97-59b5b0e721c8.jpg?1708743099">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Winding Constrictor</name>
<text>If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.</text>
<prop>
<colors>BG</colors>
<type>Creature — Snake</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>BG</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/4/24da1507-9ec6-40a9-a848-5110583bebfe.jpg?1708745241">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Woodland Cemetery</name>
<text>Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/6/566dfbf7-317e-45d6-9cca-29d14125e025.jpg?1708746539">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Woodland Cemetery</name>
<text>Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/9/d98edea5-a974-4475-b518-e79a91fe4371.jpg?1708743472">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Woodland Cemetery</name>
<text>Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/1/e193aa3b-5db3-4c71-bc38-8834e62f5a05.jpg?1708744410">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Woodland Cemetery</name>
<text>Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/1/613e0e75-9b61-4c16-bb83-53546dc9f502.jpg?1708745625">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Yes Man, Personal Securitron</name>
<text>{T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/e/8e2fac8c-a574-4414-ac68-632fc822ddbb.jpg?1708741895">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Yes Man, Personal Securitron</name>
<text>{T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/c/ac476507-f947-4faf-839e-fe01109c2c6c.jpg?1708743730">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Yes Man, Personal Securitron</name>
<text>{T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/8/882551c2-c891-4a66-aac7-08612c9fc416.jpg?1708744519">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Yes Man, Personal Securitron</name>
<text>{T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/f/6f266eb4-1de6-41c2-9b8c-eb62e9093980.jpg?1708745880">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Young Deathclaws</name>
<text>Menace (This creature can't be blocked except by two or more creatures.)
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)</text>
<prop>
<colors>BG</colors>
<type>Creature — Lizard Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BG</manacost>
<pt>4/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/4/64d5e6bd-de46-4bc2-854b-cc6cae713f98.jpg?1708742696">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Young Deathclaws</name>
<text>Menace (This creature can't be blocked except by two or more creatures.)
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)</text>
<prop>
<colors>BG</colors>
<type>Creature — Lizard Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BG</manacost>
<pt>4/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/0/d/0d94ede9-5125-48d9-a707-d7cf2f1b51af.jpg?1708744879">PIP</set>
<tablerow>2</tablerow>
</card>
</cards>
</cockatrice_carddatabase>