Magic-Spoiler/PIP.xml
2024-02-23 00:41:21 +00:00

6382 lines
272 KiB
XML

<?xml version='1.0' encoding='UTF-8'?>
<cockatrice_carddatabase xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" version="4" xsi:schemaLocation="https://raw.githubusercontent.com/Cockatrice/Cockatrice/master/doc/carddatabase_v4/cards.xsd">
<!--
Created At: Fri, Feb 23 2024, 00:41:21 (UTC)
THIS FILE IS AUTOMATICALLY GENERATED & ALL EDITS WILL BE OVERRIDDEN.
-->
<info>
<author>Cockatrice/Magic-Spoiler</author>
<createdAt>2024-02-23 00:41:21 (UTC)</createdAt>
<sourceUrl>https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/PIP.xml</sourceUrl>
<sourceVersion/>
</info>
<sets>
<set>
<name>PIP</name>
<longname>Fallout (Spoiler)</longname>
<settype>Commander</settype>
<releasedate>2024-03-08</releasedate>
</set>
</sets>
<cards>
<card>
<name>Abundant Growth</name>
<text>Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/1/2/120b71f5-3c4d-4e00-9a3d-6872416a4373.jpg?1708546653">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Abundant Growth</name>
<text>Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "{T}: Add one mana of any color."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/e/6/e6ae59fe-6764-4374-84cd-86fa27818f54.jpg?1708546661">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Acquired Mutation</name>
<text>Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, defending player gets two rad counters.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/9/19586946-a6a6-4154-a544-15a052483f96.jpg?1708546709">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Acquired Mutation</name>
<text>Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, defending player gets two rad counters.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/d/dd34f1bc-1386-45a5-a229-a948bbe373c5.jpg?1708546721">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Agent Frank Horrigan</name>
<text>Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>5BG</manacost>
<pt>8/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/1/81e1e4b1-5ebf-47b6-a60b-252f245877a6.jpg?1708460616">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Agent Frank Horrigan</name>
<text>Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>5BG</manacost>
<pt>8/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/c/5c2f624e-3d61-4582-9582-6c6cf558936e.jpg?1708460603">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Agent Frank Horrigan</name>
<text>Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>5BG</manacost>
<pt>8/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/1/91193a0b-9087-404f-b397-815e29d0fe12.jpg?1708373400">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Agent Frank Horrigan</name>
<text>Trample
Agent Frank Horrigan has indestructible as long as it attacked this turn.
Whenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>BG</colors>
<type>Legendary Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>7</cmc>
<manacost>5BG</manacost>
<pt>8/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/6/e68fb1eb-6dc1-4feb-b5ad-44805ecc6da6.jpg?1708460624">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Agility Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/6/16414b32-2e70-4da6-9556-fcac07528e5f.jpg?1708560944">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Agility Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/f/cff8b0c5-5457-432a-8c27-f193c9922aec.jpg?1708546759">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Agility Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/7/371ff49d-a382-4ff0-8849-aac6bc674248.jpg?1708546766">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>All That Glitters</name>
<text>Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/1/5/15d9fb74-9f2d-40f1-88b8-514a460a4f86.jpg?1708546914">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>All That Glitters</name>
<text>Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/5/6/56300ae6-d374-412e-b7f7-23e057666596.jpg?1708546929">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Almost Perfect</name>
<text>Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.</text>
<prop>
<colors>GW</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>6</cmc>
<manacost>4GW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/a/5a21ea5c-2e3a-42db-b688-f02f20ff2e02.jpg?1708115602">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Almost Perfect</name>
<text>Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.</text>
<prop>
<colors>GW</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>6</cmc>
<manacost>4GW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/b/0b645f84-4213-41ba-8860-332971606f26.jpg?1708368608">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Almost Perfect</name>
<text>Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.</text>
<prop>
<colors>GW</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>6</cmc>
<manacost>4GW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/6/564a9bff-969f-49c1-be02-40cb45858f19.jpg?1708115583">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Almost Perfect</name>
<text>Enchant creature
Enchanted creature has base power and toughness 9/10 and has indestructible.</text>
<prop>
<colors>GW</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>6</cmc>
<manacost>4GW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/1/717522d7-09b4-4659-b88f-58aaacd1aa8d.jpg?1708368180">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Alpha Deathclaw</name>
<text>Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</text>
<prop>
<colors>BG</colors>
<type>Creature — Lizard Mutant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BG</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/e/1e2dc5b0-ac26-4829-9716-f213eda5df30.jpg?1697728642">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Alpha Deathclaw</name>
<text>Menace, trample
When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.
{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)</text>
<prop>
<colors>BG</colors>
<type>Creature — Lizard Mutant</type>
<maintype>Creature</maintype>
<cmc>6</cmc>
<manacost>4BG</manacost>
<pt>6/6</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/ca4c8b04-66af-4cb3-8003-9088d8344b20.jpg?1697727454">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Anguished Unmaking</name>
<text>Exile target nonland permanent. You lose 3 life.</text>
<prop>
<colors>BW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/7/272e0f42-a881-4ee2-94a5-2c740863aa74.jpg?1708563972">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Animal Friend</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/6/66faa677-14d5-4a4e-8587-c777f5b55869.jpg?1708465344">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Animal Friend</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/6/f6a34ff7-4e2e-4773-a0c4-10526e7369eb.jpg?1708465334">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Animal Friend</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/f/af31a045-0387-44ff-b735-54e19b04d925.jpg?1708465320">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Animal Friend</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/9/d965b1cf-44f4-40d4-b06e-deca3c132dbc.jpg?1708465353">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Arcane Signet</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/b/8bafeaa8-5e77-4303-b30a-23fd137b7c35.jpg?1708460715">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Arcane Signet</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/a/7a30b502-569b-49fc-9a9e-96fdeaab6ad6.jpg?1697729294">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Arcane Signet</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/9/49f6e91b-5ea2-4e0e-8dcf-1f99ecaa7bc6.jpg?1708460734">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Arcane Signet</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/4/847c19ee-c4f9-49e7-842f-a07033bc604b.jpg?1708460657">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Armory Paladin</name>
<text>Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.</text>
<prop>
<colors>RW</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/9/69bb785d-2294-481b-a82d-e7da357767ed.jpg?1708547022">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Armory Paladin</name>
<text>Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.</text>
<prop>
<colors>RW</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/6/c67a3942-25ad-4008-8913-682704f7c501.jpg?1708546985">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Armory Paladin</name>
<text>Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.</text>
<prop>
<colors>RW</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/4/84a1c494-b569-4cf4-9af2-d462c38f1792.jpg?1708547035">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Armory Paladin</name>
<text>Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.</text>
<prop>
<colors>RW</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/e/4e5ffa95-5c5f-449b-820a-7d5bc1688d29.jpg?1708546972">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ash Barrens</name>
<text>{T}: Add {C}.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/7/8/78a90148-5ed9-42db-a64f-4735676d82e3.jpg?1708460881">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Ash Barrens</name>
<text>{T}: Add {C}.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/9/f/9f448c0c-c9d2-4e3c-91b1-d8cf6b9072e1.jpg?1708460894">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Ayula, Queen Among Bears</name>
<text>Whenever another Bear enters the battlefield under your control, choose one —
• Put two +1/+1 counters on target Bear.
• Target Bear you control fights target creature you don't control.</text>
<prop>
<colors>G</colors>
<type>Legendary Creature — Bear</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/7/b7af1ee9-525f-4db8-a07b-8a097a321afb.jpg?1708565923">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Basilisk Collar</name>
<text>Equipped creature has deathtouch and lifelink.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/d/2d6e34fb-d3d0-409a-a3ad-612177b98baa.jpg?1708547120">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Basilisk Collar</name>
<text>Equipped creature has deathtouch and lifelink.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/1/718b8ca7-81cb-40d8-904e-88872bd3797e.jpg?1708547088">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Basilisk Collar</name>
<text>Equipped creature has deathtouch and lifelink.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/e/8e3e2248-a9cf-4d8e-bfb9-04b6fc067387.jpg?1708547108">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Basilisk Collar</name>
<text>Equipped creature has deathtouch and lifelink.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/b/ab107ee4-5775-4376-9992-d380360f546c.jpg?1708547096">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Battle of Hoover Dam</name>
<text>As Battle of Hoover Dam enters the battlefield, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/9/59c0f13a-4e83-4e0b-a790-1f78b5ee6a64.jpg?1708616108">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Behemoth Sledge</name>
<text>Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}</text>
<prop>
<colors>GW</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>1GW</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/0/0/0053d366-fc35-443b-a8dd-4ab0c3362c81.jpg?1708547168">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Behemoth Sledge</name>
<text>Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}</text>
<prop>
<colors>GW</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>1GW</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/6/664d1950-2405-442a-841d-fced89280036.jpg?1708547175">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Bighorner Rancher</name>
<text>Vigilance
{T}: Add an amount of {G} equal to the greatest power among creatures you control.
Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4G</manacost>
<pt>2/5</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/e/8e27f186-4ae0-4ee2-9a3c-7fb62072c56b.jpg?1708528183">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Bighorner Rancher</name>
<text>Vigilance
{T}: Add an amount of {G} equal to the greatest power among creatures you control.
Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4G</manacost>
<pt>2/5</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/6/861361bc-b357-4ff8-931b-a48d08817191.jpg?1708547303">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Blasphemous Act</name>
<text>This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>9</cmc>
<manacost>8R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/e/de9c16b7-63c2-4071-9117-184cb1a04f14.jpg?1708528135">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Blasphemous Act</name>
<text>This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>9</cmc>
<manacost>8R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/1/f1dab546-6392-40cd-bcdd-14952b458e5e.jpg?1708547332">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Blasphemous Act</name>
<text>This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>9</cmc>
<manacost>8R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3e821a9f-6e5a-4314-82e7-8009d9aef1be.jpg?1708547326">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Blasphemous Act</name>
<text>This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>9</cmc>
<manacost>8R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/8/889a828d-8915-4c2b-8650-f368172890e8.jpg?1708547386">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Bloodforged Battle-Axe</name>
<text>Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/e/decf8d08-a4e4-4a5d-91d7-102596b30cb5.jpg?1708547712">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Bloodforged Battle-Axe</name>
<text>Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/7/a78289e0-3675-4587-8a33-54640e58a1f7.jpg?1708547731">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Bloodforged Battle-Axe</name>
<text>Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/c/ec75efaf-34d9-4ea1-979d-afa95f4cdcb8.jpg?1708547704">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Bloodforged Battle-Axe</name>
<text>Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/a/aabd38d7-0170-4c78-940f-7dba9ffe1c46.jpg?1708547719">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Boomer Scrapper</name>
<text>Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper.</text>
<prop>
<colors>BR</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BR</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/6/86c37047-bf08-4ac1-92e7-609ab8ff6f43.jpg?1708616005">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Brass Knuckles</name>
<text>When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/f/bf3fcf94-c206-46ac-9356-7561cc0cd711.jpg?1708547790">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Brass Knuckles</name>
<text>When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/0/6010f966-c931-4032-a59b-feeb428e0c16.jpg?1708547787">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Break Down</name>
<text>Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/2/f2245de3-4438-433d-8a61-b16acc4e25ac.jpg?1708547965">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Break Down</name>
<text>Destroy target artifact or enchantment. Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/3/3389f9d7-b8ae-4c51-90f9-b6385517914a.jpg?1708615987">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Brotherhood Outcast</name>
<text>When Brotherhood Outcast enters the battlefield, choose one —
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/e/5e96e656-7146-420d-aaae-3aedd773eea2.jpg?1708548007">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Brotherhood Outcast</name>
<text>When Brotherhood Outcast enters the battlefield, choose one —
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)</text>
<prop>
<colors>W</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/0/9/0949fcab-5aa2-4277-bf4d-f5855a863cb6.jpg?1708548014">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Buried Ruin</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/b/8b3ebfce-47cd-4ebe-bfeb-2cb22a1bd9ec.jpg?1708548063">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Buried Ruin</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/a/3a67a003-7a1e-410b-9758-d8f005e84028.jpg?1708548071">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Butch DeLoria, Tunnel Snake</name>
<text>Menace (This creature can't be blocked except by two or more creatures.)
Tunnel Snakes Rule! — Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.
{1}{B}: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/6/d6ed508c-ff2c-444c-8149-34b29e2fbebe.jpg?1708566712">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>C.A.M.P.</name>
<text>Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery.)</text>
<prop>
<type>Artifact — Fortification</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/d/7de6f12b-284d-4e81-8c8a-f481268422c2.jpg?1708616080">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Caesar, Legion's Emperor</name>
<text>Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/4/246a7176-98bc-4f54-aa61-38747420f178.jpg?1698392825">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Caesar, Legion's Emperor</name>
<text>Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/f/a/faac5cd1-ce93-4b98-97ad-8bdce2862b3b.jpg?1708115756">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Caesar, Legion's Emperor</name>
<text>Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/b/db77f53a-3960-4015-a809-b387a906be35.jpg?1697726324">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Caesar, Legion's Emperor</name>
<text>Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/6/a/6aca55a2-2824-41b7-8ce7-596ae028a5b2.jpg?1708368552">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Caesar, Legion's Emperor</name>
<text>Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1RWB</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/8/7/87eec46e-dc81-45aa-9026-c010663e0756.jpg?1708368247">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cait, Cage Brawler</name>
<text>As long as it's your turn, Cait, Cage Brawler has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.</text>
<prop>
<colors>GR</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>RG</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/9/499a55e3-d231-4c2b-9035-d7835a62e649.jpg?1708548152">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cait, Cage Brawler</name>
<text>As long as it's your turn, Cait, Cage Brawler has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.</text>
<prop>
<colors>GR</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>RG</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/f/afcabc69-fe20-40ee-987e-afe1d42d78cb.jpg?1708548145">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cait, Cage Brawler</name>
<text>As long as it's your turn, Cait, Cage Brawler has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.</text>
<prop>
<colors>GR</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>RG</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/e/7e492470-dff3-4005-b0ee-0810b73601de.jpg?1708548161">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cait, Cage Brawler</name>
<text>As long as it's your turn, Cait, Cage Brawler has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.</text>
<prop>
<colors>GR</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>RG</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/c/fca61d02-2819-483f-9d30-862f0650ab0a.jpg?1708465705">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Canopy Vista</name>
<text>({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/8/b861c7b1-976d-4d0b-8f53-59bac360432c.jpg?1708548307">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Canopy Vista</name>
<text>({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/0/3076b36b-292a-4b14-8284-28e623c20e30.jpg?1708548244">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Canopy Vista</name>
<text>({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/8/e8510d85-e078-471e-a3dc-2720eb4f3bab.jpg?1708548289">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Canopy Vista</name>
<text>({T}: Add {G} or {W}.)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/b/eb9b0a2f-53ef-43d4-99a8-9967db05e39e.jpg?1708548262">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Cass, Hand of Vengeance</name>
<text>Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/6/b6143ede-4613-4f87-b792-e9aa6c19a274.jpg?1708548357">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cass, Hand of Vengeance</name>
<text>Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/c/ccacd28e-4b44-4b5e-a58c-9cccae7a04c1.jpg?1708548350">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cass, Hand of Vengeance</name>
<text>Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/2/f2c1d18d-a575-4d8d-a16e-fae0bdc43380.jpg?1708548366">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Cass, Hand of Vengeance</name>
<text>Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Ranger</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/b/5b6d7fa6-4de6-4bc8-b250-2ed6eb559618.jpg?1708465174">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Champion's Helm</name>
<text>Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/6/062fe8d7-c0d4-4460-9613-27c6c0555a14.jpg?1708548465">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Champion's Helm</name>
<text>Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/6/26f5d866-4ee9-4054-8d48-82da0a2d1170.jpg?1708548440">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Champion's Helm</name>
<text>Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/0/b0509384-6db1-4dca-8ddf-b2a03a56c310.jpg?1708548456">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Champion's Helm</name>
<text>Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/7/77aa98c5-0f8a-45b2-904d-29afeeb491bc.jpg?1708548448">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Chaos Warp</name>
<text>The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/a/9a4d0e40-d771-458e-b705-1d2bef8c200e.jpg?1708548518">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Chaos Warp</name>
<text>The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/1/31ea9180-2a4a-4c69-848e-002cf2ccf921.jpg?1708548535">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Chaos Warp</name>
<text>The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/6/c613d707-6f76-42f9-81f0-80954a7e77fd.jpg?1708548526">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Chaos Warp</name>
<text>The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.</text>
<prop>
<colors>R</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/3/23e5bc9c-490b-4873-8be1-bd39ab10ed86.jpg?1708548553">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Charisma Bobblehead</name>
<text>{T}: Add one mana of any color.
{4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/1/d1630054-b9f8-474c-8383-3d6058c0e555.jpg?1708561082">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Charisma Bobblehead</name>
<text>{T}: Add one mana of any color.
{4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/e/def088be-c2fe-46e4-8e3d-cccdabb4b8e6.jpg?1708561363">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Cinder Glade</name>
<text>({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/5/7547eaf7-ddc1-4881-9045-b6be302354de.jpg?1708549099">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Cinder Glade</name>
<text>({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/f/bf4959e5-bdc8-4f60-a1d2-77dc17a493a0.jpg?1708549067">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Cinder Glade</name>
<text>({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/4/04d03315-1eaf-41fe-beaf-3269167a89ad.jpg?1708549089">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Cinder Glade</name>
<text>({T}: Add {R} or {G}.)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/b/2b7bab64-177f-411c-bdf5-6a41dd4bb89a.jpg?1708549080">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Clifftop Retreat</name>
<text>Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/3/d3246847-83f0-46c3-8e7f-867734448a62.jpg?1708549180">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Clifftop Retreat</name>
<text>Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/6/e6454d4c-5820-4cb8-b625-3d9a09778513.jpg?1708549153">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Clifftop Retreat</name>
<text>Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/0/90316ec8-9e36-4abd-bf89-47227e58953a.jpg?1708549171">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Clifftop Retreat</name>
<text>Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/2/c20c3bf2-15f6-4692-b0d8-69a80adc55c4.jpg?1708549163">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Codsworth, Handy Helper</name>
<text>Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/b/bbdfbd21-61b1-4ebd-8d37-bce2a391a7e9.jpg?1708549221">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Codsworth, Handy Helper</name>
<text>Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/8/48e8f8c9-7e59-43a3-b8e7-c8515fd4b3eb.jpg?1708465844">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Codsworth, Handy Helper</name>
<text>Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/9/29a56b5c-1aea-4f05-80eb-891249bec62a.jpg?1708465834">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Codsworth, Handy Helper</name>
<text>Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/6/b6327f10-a2d3-4e2f-8d43-5a9d3f667e89.jpg?1708549230">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Colonel Autumn</name>
<text>Lifelink
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/ca0c3e5a-64f3-40b5-8080-1c53be45aa40.jpg?1708616099">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Command Tower</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/9/5/952cb8cb-633c-468f-8ef5-54ff91ddfb22.jpg?1701909153">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Command Tower</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/4/f460bca4-dfe0-4645-8feb-0b715ed3bd0e.jpg?1701909164">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Command Tower</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/f/1/f1bb7b31-9da7-4146-be80-0d5d1245ca48.jpg?1708368537">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Command Tower</name>
<text>{T}: Add one mana of any color in your commander's color identity.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/8/186ca552-40bd-4ca0-9c2a-e899c443643b.jpg?1708368108">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Commander Sofia Daguerre</name>
<text>Flash
Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Pilot</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/1/712697a4-69b4-4237-9340-96f0e5a32229.jpg?1708460947">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Commander Sofia Daguerre</name>
<text>Flash
Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Pilot</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/3/63259e39-7267-465e-8600-9104c34bfcba.jpg?1708460960">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Crimson Caravaneer</name>
<text>Double strike, trample
Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Creature — Human Scout</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/a/3acc522b-6297-455e-8bb5-6187061496d0.jpg?1708615997">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Crimson Caravaneer</name>
<text>Double strike, trample
Whenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Creature — Human Scout</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>1/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/2/c2f12abc-34e9-486a-a160-1a99e3632403.jpg?1708549478">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Crucible of Worlds</name>
<text>You may play lands from your graveyard.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/f/2f314ca8-19fa-4cc9-9d23-c280de3b79bc.jpg?1697729186">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Desdemona, Freedom's Edge</name>
<text>Vigilance
Whenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/3/23145616-8f99-4269-8875-9bb7e24ace04.jpg?1708565665">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Desolate Mire</name>
<text>{1}, {T}: Add {W}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/5/05f38637-8cdc-42bb-b164-85596b6b14b9.jpg?1708461279">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Desolate Mire</name>
<text>{1}, {T}: Add {W}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/7/174fb330-e13b-46c1-b9b2-d1cbbe979526.jpg?1708461292">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Desolate Mire</name>
<text>{1}, {T}: Add {W}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/f/6fc62e13-19c0-421b-b5b1-8bff5a6db6cb.jpg?1708461325">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Desolate Mire</name>
<text>{1}, {T}: Add {W}{B}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/0/00e282d9-33fb-4107-8a8c-add7bebcedd1.jpg?1708461306">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Diamond City</name>
<text>Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
{T}: Add {C}.
{T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3e9bd49a-e9f1-4543-b04a-777a9e5a55ec.jpg?1708566289">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Dogmeat, Ever Loyal</name>
<text>When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RGW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/1/2/12956bf2-cea1-40b9-8229-2746fc952755.jpg?1697726058">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dogmeat, Ever Loyal</name>
<text>When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RGW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/8/6/86b45e3e-8460-4678-87d1-d74479936c83.jpg?1697738635">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dogmeat, Ever Loyal</name>
<text>When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RGW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/e/c/ecda442d-cee3-4c92-b84b-bc6851d2c046.jpg?1697726338">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dogmeat, Ever Loyal</name>
<text>When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RGW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/1/8/18dae1fc-804c-499f-b3cd-1a5f3f25c1ce.jpg?1708368556">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dogmeat, Ever Loyal</name>
<text>When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.
Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RGW</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/9/8/985d780d-e049-4638-8f5a-9611efcfe09f.jpg?1708368251">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dr. Madison Li</name>
<text>Whenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>URW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/8/3/833fe154-fe11-4bef-8194-812cccacd4fb.jpg?1697726547">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dr. Madison Li</name>
<text>Whenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>URW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/9/5/95af426d-a8af-4314-9ad0-ac61935e8e8e.jpg?1697726466">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dr. Madison Li</name>
<text>Whenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>URW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3e356527-66a6-4d71-bc59-0c3bdde3d14c.jpg?1697726593">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dr. Madison Li</name>
<text>Whenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>URW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/c/8/c8b582ba-5216-48d7-9306-5c717e81c9b8.jpg?1708368561">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Dr. Madison Li</name>
<text>Whenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Creature — Human Scientist</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>URW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/b/6/b6b35ceb-1927-4a87-a489-7b2bc9b9ceaa.jpg?1708368255">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Duchess, Wayward Tavernkeep</name>
<text>Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3R</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/4/845ee858-bcb9-4a46-aa1a-18e99081a48d.jpg?1708549547">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Duchess, Wayward Tavernkeep</name>
<text>Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3R</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/8/38c0a17f-787b-41ac-8375-d9532dce1f4f.jpg?1708549532">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Duchess, Wayward Tavernkeep</name>
<text>Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3R</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/8/c8ee8d5a-8f8d-44fe-a129-5208d14d1212.jpg?1708549540">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Duchess, Wayward Tavernkeep</name>
<text>Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
{1}, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3R</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/6/16c339fe-47cf-4a93-93b8-2fa00b6dfacc.jpg?1708549556">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>ED-E, Lonesome Eyebot</name>
<text>Flying
ED-E My Love - Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it.
{2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.</text>
<prop>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/3/b319f0e1-6f18-4fea-9f72-a21da5513aa4.jpg?1708561162">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Elder Arthur Maxson</name>
<text>Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.</text>
<prop>
<colors>BW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WB</manacost>
<pt>4/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/4/049771b0-69ad-4f2d-8567-47e8a87b4496.jpg?1708616068">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Endurance Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/e/ceb36a80-ddef-4be9-a6b3-ebe8143bc1ca.jpg?1708561115">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Evolving Wilds</name>
<text>{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/9/1/912837ca-054a-49a8-a5c5-5e65631b0575.jpg?1708461388">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Evolving Wilds</name>
<text>{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/1/6/164a3a97-f17a-4626-b6a5-94bc2be62f03.jpg?1708461407">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Exotic Orchard</name>
<text>{T}: Add one mana of any color that a land an opponent controls could produce.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/d/fd0651aa-b804-4517-af87-41fe1d5e1699.jpg?1708549717">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Exotic Orchard</name>
<text>{T}: Add one mana of any color that a land an opponent controls could produce.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/5/75f07a84-2788-4f5b-bd76-701bab10f01b.jpg?1708549670">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Exotic Orchard</name>
<text>{T}: Add one mana of any color that a land an opponent controls could produce.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/5/8536e502-30c1-4107-aaec-1690cfa78ce8.jpg?1708549689">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Exotic Orchard</name>
<text>{T}: Add one mana of any color that a land an opponent controls could produce.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/0/c052fe03-d300-41e2-89ff-054d32c4280b.jpg?1708549708">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Explorer's Scope</name>
<text>Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/e/6/e66cbdcb-c42c-4f30-871f-f1bc11f475df.jpg?1708549775">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Explorer's Scope</name>
<text>Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/b/6/b68412b0-dd83-4346-9ed0-3cb8a4a0856f.jpg?1708549788">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Feral Ghoul</name>
<text>Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.</text>
<prop>
<colors>B</colors>
<type>Creature — Zombie Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/3/c3431ac9-006d-4f19-b933-fcd1dc375ede.jpg?1697728155">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Feral Ghoul</name>
<text>Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.</text>
<prop>
<colors>B</colors>
<type>Creature — Zombie Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/b/fbdef99d-6ce9-495d-a55b-e6ba799d3da7.jpg?1697738589">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Feral Ghoul</name>
<text>Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.</text>
<prop>
<colors>B</colors>
<type>Creature — Zombie Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/a/2addaa0e-6476-405b-b4be-9040b47f246b.jpg?1708368592">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Feral Ghoul</name>
<text>Menace
Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul.
When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.</text>
<prop>
<colors>B</colors>
<type>Creature — Zombie Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/8/28d9eb00-5d34-4a2f-963c-017e3229dd5a.jpg?1708368173">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ferrous Lake</name>
<text>{1}, {T}: Add {U}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/4/0406ff96-419b-44bc-b836-a39eaa55ae78.jpg?1708461666">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Ferrous Lake</name>
<text>{1}, {T}: Add {U}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/e/1eac13eb-cff7-4461-b648-4e7ded990994.jpg?1708461699">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Ferrous Lake</name>
<text>{1}, {T}: Add {U}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/7/277ced12-77eb-426f-a661-bb5edd2d48e7.jpg?1708461679">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Ferrous Lake</name>
<text>{1}, {T}: Add {U}{R}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/a/8a752279-4973-4824-bb79-8dac890c548e.jpg?1708461707">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Fertile Ground</name>
<text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/8/8/88d3b2bb-2be0-4de9-9de0-1a07da693e4f.jpg?1708549820">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fertile Ground</name>
<text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/d/5/d5cd7e29-db55-472b-878e-02cbb46afe9e.jpg?1708549844">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fireshrieker</name>
<text>Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/4/34cda06f-b935-4a40-aae5-9fcf7966e68c.jpg?1708549998">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Fireshrieker</name>
<text>Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/1/c12fc244-ca30-4da6-8350-340975a79708.jpg?1708550007">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Forest</name>
<text>({T}: Add {G}.)</text>
<prop>
<type>Basic Land — Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/b/e/be13351c-ca20-410c-8959-bbaa59816002.jpg?1697729504">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Forest</name>
<text>({T}: Add {G}.)</text>
<prop>
<type>Basic Land — Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/3/a/3a1e5ef3-790d-4f45-a264-157448bab2e8.jpg?1697729531">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Forest</name>
<text>({T}: Add {G}.)</text>
<prop>
<type>Basic Land — Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/d/3/d35801ab-e484-44cb-b9ec-80723cb25bc7.jpg?1708368468">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Forest</name>
<text>({T}: Add {G}.)</text>
<prop>
<type>Basic Land — Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/a/9/a9305b9c-63af-49a3-97c2-0b3597555cc2.jpg?1708368472">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Gary Clone</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/4/a45346ac-54a9-4fda-bde7-92ff75ac34f7.jpg?1697727088">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Gary Clone</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>1/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/1/c1d130be-bda5-4ceb-b434-73d1aae9dcb0.jpg?1708368570">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>General's Enforcer</name>
<text>Legendary Humans you control have indestructible.
{2}{W}{B}: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.</text>
<prop>
<colors>BW</colors>
<type>Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WB</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/8/682373ca-d358-4a21-8cbe-4a41d8636b42.jpg?1708563593">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Grim Reaper's Sprint</name>
<text>Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/c/1c775f4f-90a5-413a-9838-c7328f5752dd.jpg?1708550038">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Grim Reaper's Sprint</name>
<text>Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/8/18e76286-9e06-42de-b322-eb8aa2cdca3a.jpg?1708616016">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Grim Reaper's Sprint</name>
<text>Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/9/a93d5766-5cd6-45a8-8fa0-03391e274908.jpg?1708465487">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Grim Reaper's Sprint</name>
<text>Morbid — This spell costs {3} less to cast if a creature died this turn.
Enchant creature
When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase.
Enchanted creature gets +2/+2 and has haste.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>4R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/1/6100a41b-ecc2-4489-9109-de9bd1cac6aa.jpg?1708550046">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Guardian Project</name>
<text>Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/e/4e1b0ed2-dc94-471d-9ea4-1a17f3cbb81a.jpg?1708461747">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Guardian Project</name>
<text>Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/a/eaed17fa-09ed-47d9-a310-94c4a894b992.jpg?1708461757">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Guardian Project</name>
<text>Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/2/82cd903c-48de-46d0-a511-663f0f4f63fe.jpg?1708461774">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Guardian Project</name>
<text>Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.</text>
<prop>
<colors>G</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/7/b7e3d320-c63e-49b4-b6dc-441298db1329.jpg?1708461765">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Gunner Conscript</name>
<text>Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/f/1f2c5337-31b2-4f1e-8b33-448c879367fd.jpg?1708550098">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Gunner Conscript</name>
<text>Trample
Gunner Conscript gets +1/+1 for each Aura and Equipment attached to it.
When Gunner Conscript dies, if it was enchanted, create a Junk token.
When Gunner Conscript dies, if it was equipped, create a Junk token.</text>
<prop>
<colors>G</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/f/4f6d444f-9ffb-4dc2-b668-738d45aec2c3.jpg?1708550090">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hancock, Ghoulish Mayor</name>
<text>Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/4/24419ecc-c740-4972-8510-8fd15a65dd4e.jpg?1708461981">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hancock, Ghoulish Mayor</name>
<text>Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/9/39bda1b4-3f02-4cbc-9573-f5b6e6c991d5.jpg?1708461946">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hancock, Ghoulish Mayor</name>
<text>Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/c/8c72fd70-211c-4350-8bd1-33929079383c.jpg?1708461974">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Hancock, Ghoulish Mayor</name>
<text>Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock, Ghoulish Mayor.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)</text>
<prop>
<colors>B</colors>
<type>Legendary Creature — Zombie Mutant Advisor</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2B</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/2/52a594b6-6fda-49f8-a2d5-95bccec830dd.jpg?1708461990">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Heroic Intervention</name>
<text>Permanents you control gain hexproof and indestructible until end of turn.</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/b/0bdaecd3-fc71-4c86-a65e-27681e1ba41f.jpg?1708462094">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Heroic Intervention</name>
<text>Permanents you control gain hexproof and indestructible until end of turn.</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/e/2e5f9fb7-e881-4f54-bcb0-833fd11bcae2.jpg?1708462115">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Heroic Intervention</name>
<text>Permanents you control gain hexproof and indestructible until end of turn.</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/d/1d94545a-407c-4e5f-950a-e052fd6bda46.jpg?1708462102">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Heroic Intervention</name>
<text>Permanents you control gain hexproof and indestructible until end of turn.</text>
<prop>
<colors>G</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/2/72ad0069-25a4-4e1d-8ef5-a5223e57d699.jpg?1708462122">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Heroic Reinforcements</name>
<text>Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)</text>
<prop>
<colors>RW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>2RW</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/0/7092139a-f0ad-42fd-83f2-058650c01553.jpg?1708565503">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Hour of Reckoning</name>
<text>Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Destroy all nontoken creatures.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>4WWW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/b/5b73c1cb-0e96-41d7-91c1-912aedd263a7.jpg?1708561345">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Ian the Reckless</name>
<text>Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/b/6be12244-5e1f-4e5e-bd4b-ac0bcd74724b.jpg?1708550116">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Ian the Reckless</name>
<text>Whenever Ian the Reckless attacks, if it's modified, you may have it deal damage equal to its power to you and any target. (Equipment, Auras you control, and counters are modifications.)</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Warrior</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
<pt>2/1</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/c/4cd46b6a-eb20-4ffa-94e0-47d1d2d46087.jpg?1708475836">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Idolized</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/8/687133cb-3754-475c-9e21-b6a33aa58bb0.jpg?1697738597">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Idolized</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/b/7b9eebec-e93d-4b23-b28a-534d00ae0765.jpg?1697727702">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Intelligence Bobblehead</name>
<text>{T}: Add one mana of any color.
{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/1/114600bd-4bf5-4eeb-bb9d-25bfb8a54adc.jpg?1697728042">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Intelligence Bobblehead</name>
<text>{T}: Add one mana of any color.
{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/6/e6546c0d-6be2-4ced-9d7c-4269df8dea76.jpg?1697727883">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Intelligence Bobblehead</name>
<text>{T}: Add one mana of any color.
{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/3/236dd4d0-f6c8-4a04-919a-2c9b6842b361.jpg?1708368529">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Inventory Management</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/a/7a1acb59-a679-4c6d-8458-8fe5556b9d4d.jpg?1708465649">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Inventory Management</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/d/4db40c0c-773a-4b8f-9ed7-bfe24317c5fe.jpg?1708550151">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Inventory Management</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/a/3a392364-6045-4d1f-8ca9-61bbf5a277a3.jpg?1708550138">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Inventory Management</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>RW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/0/20b81d84-cc20-4123-9aab-56abdadb3516.jpg?1708550163">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Island</name>
<text>({T}: Add {U}.)</text>
<prop>
<type>Basic Land — Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/a/5/a5b0a88d-7049-4206-8085-4a68ab0bfd81.jpg?1697729460">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Island</name>
<text>({T}: Add {U}.)</text>
<prop>
<type>Basic Land — Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/0/4/040ed422-663a-4b6c-bdcd-09092f1c9004.jpg?1697729435">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Island</name>
<text>({T}: Add {U}.)</text>
<prop>
<type>Basic Land — Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/6/3/6317711a-83fc-4f6e-87d2-a147b34275ec.jpg?1708368446">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Island</name>
<text>({T}: Add {U}.)</text>
<prop>
<type>Basic Land — Island</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/0/4/0480b669-e72b-4b21-b0f3-09d78abe421c.jpg?1708368450">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Jungle Shrine</name>
<text>Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/7/374c9b90-9179-4866-b479-ffd303767f97.jpg?1708550216">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Jungle Shrine</name>
<text>Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/b/5b8f174c-c16b-4b60-aa02-3d1f3a3f7989.jpg?1708550224">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Junk Jet</name>
<text>When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/6/16e74c30-fcd8-4ee2-87b1-e8b7f3a846d0.jpg?1708550283">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Junk Jet</name>
<text>When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/5/95b718ad-4b42-414f-ad9a-5dffad959469.jpg?1708528121">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Junk Jet</name>
<text>When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/3/2397c9b8-3974-48b8-94bd-f05f2e20750c.jpg?1708550276">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Junk Jet</name>
<text>When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
{3}, Sacrifice another artifact: Double equipped creature's power until end of turn.
Equip {1}</text>
<prop>
<colors>R</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/b/6b92550d-7cc9-43f4-80b4-4a49bd8806b1.jpg?1708550291">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Junktown</name>
<text>{T}: Add {C}.
{4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/e/5e24c687-f070-469d-a09d-acf4ac6ed374.jpg?1708550371">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Junktown</name>
<text>{T}: Add {C}.
{4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3ecd671f-da9e-4f96-8c6f-42382d949dcb.jpg?1708550389">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Junktown</name>
<text>{T}: Add {C}.
{4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/b/3b7d23ba-2e8f-46ef-805e-b00405417760.jpg?1708550397">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Junktown</name>
<text>{T}: Add {C}.
{4}{R}, {T}, Sacrifice Junktown: Create three Junk tokens. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/e/fe44c048-7b6b-442f-a389-f633d752d08e.jpg?1708550409">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Kellogg, Dangerous Mind</name>
<text>First strike, haste
Whenever Kellogg, Dangerous Mind attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.</text>
<prop>
<colors>BR</colors>
<type>Legendary Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/2/f2b22b32-be24-48e3-aa81-9256190df02c.jpg?1708561406">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Legate Lanius, Caesar's Ace</name>
<text>Decimate — When Legate Lanius enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up.
Whenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius.</text>
<prop>
<colors>BR</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BR</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/1/f14eb369-b8e3-4abf-9e77-79d1fe5b426f.jpg?1708462165">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Legate Lanius, Caesar's Ace</name>
<text>Decimate — When Legate Lanius enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up.
Whenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius.</text>
<prop>
<colors>BR</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BR</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/b/5/b522f45b-060b-4a77-9910-3c40e3b2de78.jpg?1708462369">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Liberty Prime, Recharged</name>
<text>Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters).
{2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2URW</manacost>
<pt>8/8</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/c/2/c2ddb442-7006-4e50-a4f5-88e2b8ec2285.jpg?1708462484">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Liberty Prime, Recharged</name>
<text>Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters).
{2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2URW</manacost>
<pt>8/8</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/d/2da11337-ceb2-4744-9696-c06fec2f2daa.jpg?1708462450">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Liberty Prime, Recharged</name>
<text>Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters).
{2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2URW</manacost>
<pt>8/8</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/4/a/4a7f0363-bf56-48fb-9cf9-68b7e8888ce3.jpg?1708462472">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Liberty Prime, Recharged</name>
<text>Vigilance, trample, haste
Whenever Liberty Prime, Recharged attacks or blocks, sacrifice it unless you pay {E}{E} (two energy counters).
{2}, {T}, Sacrifice an artifact: You get {E}{E} and draw a card.</text>
<prop>
<colors>RUW</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2URW</manacost>
<pt>8/8</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/b/c/bca7aa89-f7c0-471b-ab16-c0664f535942.jpg?1708462492">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Luck Bobblehead</name>
<text>{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/5/4/54e26cce-e872-47f4-90b2-0739fa98e97c.jpg?1708560901">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Luck Bobblehead</name>
<text>{T}: Add one mana of any color.
{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/3/13281945-47ff-464d-96ef-9b26ef6783fa.jpg?1708568008">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mantle of the Ancients</name>
<text>Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/6/56ec4350-05fa-4452-ade3-3cf2c319eb0b.jpg?1708465050">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mantle of the Ancients</name>
<text>Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/a/ba58d6cf-ed9c-4a6c-a6f2-4ddeec1ccd1a.jpg?1708551200">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mantle of the Ancients</name>
<text>Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/e/ceb587e8-b83a-491e-9b8c-736c115d4146.jpg?1708551191">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mantle of the Ancients</name>
<text>Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/7/17b32d84-2d56-4ffe-a433-3d033f16045c.jpg?1708551208">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Marshal's Anthem</name>
<text>Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.)
Creatures you control get +1/+1.
When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.</text>
<prop>
<colors>W</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/5/55620d51-6e27-4f38-a141-c39bf3d6d5d6.jpg?1708563924">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Masterwork of Ingenuity</name>
<text>You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/8/c8f10fe0-4810-4894-9805-4280175a7fa6.jpg?1708551270">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Masterwork of Ingenuity</name>
<text>You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/e/9ea75905-326f-48a9-9144-3ac147b9c2bf.jpg?1708551245">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Masterwork of Ingenuity</name>
<text>You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/1/6176fc61-cb23-41c4-8f9b-84ff10b9b4e0.jpg?1708551254">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Masterwork of Ingenuity</name>
<text>You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/b/9b132024-7835-46ef-ac08-e2f88b5c6a33.jpg?1708551262">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mechanized Production</name>
<text>Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UU</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/4/0/40dca7cb-4724-48d6-a0e0-2cbb5a7fa4f7.jpg?1708462695">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mechanized Production</name>
<text>Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UU</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/4/c/4c37cc19-11f0-4deb-91b4-c61d95f85ed8.jpg?1708462717">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mechanized Production</name>
<text>Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UU</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/9/d9e5d9eb-a9e8-4d9e-946f-8549f4f9c616.jpg?1708462707">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Mechanized Production</name>
<text>Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.</text>
<prop>
<colors>U</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UU</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/e/deb47199-65d9-472b-ae8e-0c6580420b8f.jpg?1708462725">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Megaton's Fate</name>
<text>Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>5R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3e8c93a1-3553-4de7-8441-396aa50b26bb.jpg?1708551295">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Megaton's Fate</name>
<text>Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>5R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/c/9c90a103-e42f-4d12-848b-cf00f94ba83c.jpg?1708528145">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Megaton's Fate</name>
<text>Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>5R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/8/e8492127-888d-4da0-b49f-fba6a356b0a9.jpg?1708551287">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Megaton's Fate</name>
<text>Choose one —
• Disarm — Destroy target artifact. Create four Treasure tokens.
• Detonate — Megaton's Fate deals 8 damage to each creature. Each player gets four rad counters.</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>5R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/9/89241e80-3637-4ea0-afb4-14e5a22aa393.jpg?1708551304">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Mister Gutsy</name>
<text>Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Artifact Creature — Robot Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/f/9f09166a-78de-4136-8a3c-034e1ef73ede.jpg?1708528204">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mister Gutsy</name>
<text>Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Artifact Creature — Robot Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/9/69e1ad95-4587-49b0-ac26-ba788b55a847.jpg?1708551712">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mister Gutsy</name>
<text>Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Artifact Creature — Robot Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/b/bbb3bec7-40bb-4b5a-9a7b-cdecf974e044.jpg?1708551703">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mister Gutsy</name>
<text>Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on Mister Gutsy.
When Mister Gutsy dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<type>Artifact Creature — Robot Soldier</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
<pt>1/1</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/0/80b0b820-338d-4045-bbc6-bf605785c7d5.jpg?1708551723">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Moira Brown, Guide Author</name>
<text>When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}.
Whenever you attack, put a quest counter on target nonland permanent you control.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/1/418ce6f6-b483-4695-aaf5-e4f7eeb9eb16.jpg?1708616023">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Moira Brown, Guide Author</name>
<text>When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}.
Whenever you attack, put a quest counter on target nonland permanent you control.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/b/fb999a58-8380-470f-8e0f-2575d089c979.jpg?1708551765">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Moira Brown, Guide Author</name>
<text>When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}.
Whenever you attack, put a quest counter on target nonland permanent you control.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/5/d55baad5-d0cb-44bc-aa8d-5dcd22a0605f.jpg?1708551756">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Moira Brown, Guide Author</name>
<text>When Moira Brown, Guide Author enters the battlefield, create a colorless Equipment artifact token named Wasteland Survival Guide with "Equipped creature gets +1/+1 for each quest counter among permanents you control" and equip {1}.
Whenever you attack, put a quest counter on target nonland permanent you control.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>2/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/0/1062b4a3-c6f0-413a-b6f0-182c0d69b114.jpg?1708551775">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mossfire Valley</name>
<text>{1}, {T}: Add {R}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/9/896c4424-a5b9-4e2a-80a5-cda8a7612f51.jpg?1708551962">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mossfire Valley</name>
<text>{1}, {T}: Add {R}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/b/9b31a08a-8fb5-48ef-b923-a1c6378a95f4.jpg?1708551939">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mossfire Valley</name>
<text>{1}, {T}: Add {R}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/9/090cecfe-bf79-4547-965b-3567783e7d11.jpg?1708551953">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mossfire Valley</name>
<text>{1}, {T}: Add {R}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/0/80804054-1d2d-4f41-8399-3931e80a1e92.jpg?1708551946">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mountain</name>
<text>({T}: Add {R}.)</text>
<prop>
<type>Basic Land — Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/8/5/85f5bbab-7bf0-48d4-8138-d64f84f4d769.jpg?1697729353">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mountain</name>
<text>({T}: Add {R}.)</text>
<prop>
<type>Basic Land — Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/3/d/3d5691d3-751a-41dd-b2a3-c766c8973bfe.jpg?1697729372">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mountain</name>
<text>({T}: Add {R}.)</text>
<prop>
<type>Basic Land — Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/3/d/3d0e93c3-48e3-4ae5-a33f-4ef83f67ee37.jpg?1708368460">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mountain</name>
<text>({T}: Add {R}.)</text>
<prop>
<type>Basic Land — Mountain</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/8/4/84298c7a-8bae-4e62-bd0a-bcce2156fdf1.jpg?1708368463">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Mr. House, President and CEO</name>
<text>Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Artifact Creature — Human</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RWB</manacost>
<pt>0/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/a/c/ac318a61-40c5-4772-b8a6-6843dfb62ef4.jpg?1697728821">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mr. House, President and CEO</name>
<text>Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Artifact Creature — Human</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RWB</manacost>
<pt>0/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/0/d000f379-bfd6-4d6c-bd8c-82bc0e13caa6.jpg?1708368567">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mr. House, President and CEO</name>
<text>Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Artifact Creature — Human</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RWB</manacost>
<pt>0/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/3/23eb3cf7-c90d-4bfa-b125-4fbcb5614468.jpg?1697726857">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mr. House, President and CEO</name>
<text>Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
{4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.</text>
<prop>
<colors>BRW</colors>
<type>Legendary Artifact Creature — Human</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>RWB</manacost>
<pt>0/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/5/d54fa1d0-ec56-4be8-973b-384ae0e66b6c.jpg?1708368184">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mysterious Stranger</name>
<text>Flash
When Mysterious Stranger enters the battlefield, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.</text>
<prop>
<colors>R</colors>
<type>Creature -- Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/9/798c9e70-c30c-4c69-99e5-f8e90e787e6a.jpg?1708560836">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Mysterious Stranger</name>
<text>Flash
When Mysterious Stranger enters the battlefield, for each graveyard with an instant or sorcery card in it, exile target instant or sorcery card from that graveyard. If two or more cards are exiled this way, choose one of them at random and copy it. You may cast the copy without paying its mana cost.</text>
<prop>
<colors>R</colors>
<type>Creature -- Human Rogue</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2RR</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/a/3ad3fb9e-ec2e-4ac5-ba77-7052ebc3a2ab.jpg?1708560848">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nick Valentine, Private Eye</name>
<text>Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Synth Detective</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/a/0a7c9553-d4a8-4d51-8e8a-8a0ffbdf1715.jpg?1708462792">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nick Valentine, Private Eye</name>
<text>Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Synth Detective</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/c/3cd230a2-cbbc-49e1-a57d-7f189ef8d10f.jpg?1708462808">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nick Valentine, Private Eye</name>
<text>Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Synth Detective</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/3/930e5715-d704-4489-b3dc-a2e44c9beeb1.jpg?1708462800">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nick Valentine, Private Eye</name>
<text>Nick Valentine, Private Eye can't be blocked except by artifact creatures.
Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")</text>
<prop>
<colors>U</colors>
<type>Legendary Artifact Creature — Synth Detective</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2U</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/9/f9aba4b8-e830-4a75-8b1f-b0059773dd78.jpg?1708462816">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Nuclear Fallout</name>
<text>Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.</text>
<prop>
<colors>B</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/0/1039a7de-bd49-4412-8d51-01041a463ab4.jpg?1708463121">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Nuclear Fallout</name>
<text>Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.</text>
<prop>
<colors>B</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/7/e717e4b0-a8c1-4411-b18a-1d17e7225503.jpg?1708528241">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Nuclear Fallout</name>
<text>Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.</text>
<prop>
<colors>B</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/2/528897b3-4a26-447a-896c-5cf4041f299c.jpg?1708528252">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Nuclear Fallout</name>
<text>Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.</text>
<prop>
<colors>B</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>2</cmc>
<manacost>XBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/a/daf96a60-ab61-410e-9faf-1aba5fb81bfb.jpg?1708463139">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Nuka-Cola Vending Machine</name>
<text>{1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/0/405df7c7-0e37-499e-9826-6bf9f5db7a40.jpg?1697738549">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nuka-Cola Vending Machine</name>
<text>{1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/9/794663d5-b397-4775-9921-30184bc36aa9.jpg?1697728978">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nuka-Cola Vending Machine</name>
<text>{1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/d/dda4cbd3-e030-4349-9643-9f7bdebf80c1.jpg?1708368534">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Nuka-Cola Vending Machine</name>
<text>{1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/2/a237fd51-5a49-4ada-8bea-236be78412ac.jpg?1708368120">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Open the Vaults</name>
<text>Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/c/8cd2e9d0-3691-40a4-a0e8-42ca29bfcc10.jpg?1708463177">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Open the Vaults</name>
<text>Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/3/b3dc9868-af65-44f3-872f-4157cded5ac9.jpg?1708463190">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Open the Vaults</name>
<text>Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/d/3d1e54f2-38cf-41dc-b8b3-0c123db66b3c.jpg?1708463219">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Open the Vaults</name>
<text>Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>6</cmc>
<manacost>4WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/7/1727b15d-2918-489f-a5b8-8ac3ca86d670.jpg?1708463202">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Overencumbered</name>
<text>Enchant opponent
When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/7/47058eaa-348d-4bbb-8df5-b931eba067f3.jpg?1697726792">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Overencumbered</name>
<text>Enchant opponent
When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/c/1c6ab676-2437-4927-8f30-dd234298f190.jpg?1697728741">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Overencumbered</name>
<text>Enchant opponent
When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/7/f7a36e45-3da1-4330-a0a2-b68be3a42478.jpg?1708368575">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Overencumbered</name>
<text>Enchant opponent
When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/9/899ce2c9-b2aa-47c9-ae6e-480c9733e5bb.jpg?1708368169">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Overflowing Basin</name>
<text>{1}, {T}: Add {G}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/5/75372ba1-85fb-4923-a62f-4050761c1471.jpg?1708463266">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Overflowing Basin</name>
<text>{1}, {T}: Add {G}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/e/1ec743e0-f2b6-4f38-a00b-3e6fa01e37ea.jpg?1708463282">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Overflowing Basin</name>
<text>{1}, {T}: Add {G}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/0/d04c2f3c-7114-4e8d-9c2f-e6611b4b3917.jpg?1708463274">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Overflowing Basin</name>
<text>{1}, {T}: Add {G}{U}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/6/068dc34e-976e-428f-8b83-e31466589310.jpg?1708463290">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Paladin Elizabeth Taggerdy</name>
<text>Battalion — Whenever Paladin Elizabeth Taggerdy and at least two other creatures attack, draw a card, then you may put a creature card with mana value X or less from your hand onto the battlefield tapped and attacking, where X is Paladin Elizabeth Taggerdy's power.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/2/a24fd14b-cfd1-43db-b155-3187a1063d92.jpg?1708611673">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Path of Ancestry</name>
<text>Path of Ancestry enters the battlefield tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/f/f/ff6415d9-14fb-4a58-aa86-bf2063037684.jpg?1708463685">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Path of Ancestry</name>
<text>Path of Ancestry enters the battlefield tapped.
{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/d/a/da838121-732e-4cf2-9456-487306129a73.jpg?1708463728">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Path to Exile</name>
<text>Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/3/437e42e1-a8b5-49db-885b-e7e1a06db59d.jpg?1708552001">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Path to Exile</name>
<text>Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>1</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/9/4919c263-a9d9-4ff2-979b-2ca8ff138200.jpg?1708552010">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Perception Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/2/e2a8c89c-2cd1-4f68-9758-449177be2880.jpg?1708463364">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Perception Bobblehead</name>
<text>{T}: Add one mana of any color.
{3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.</text>
<prop>
<type>Artifact — Bobblehead</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>3</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/c/fc935e71-8be8-4420-ba4f-3720f7eba941.jpg?1708463378">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pip-Boy 3000</name>
<text>Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/2/c2248694-aab0-47a8-ae8b-8d5283075e10.jpg?1708552083">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pip-Boy 3000</name>
<text>Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/7/379c1d9b-cb3b-40d7-ba6c-e05ff9762e2d.jpg?1708565178">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pip-Boy 3000</name>
<text>Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/4/84a6f71d-aea0-4711-9177-06a8c3917d6d.jpg?1708552092">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pip-Boy 3000</name>
<text>Whenever equipped creature attacks, choose one —
• Sort Inventory — Draw a card, then discard a card.
• Pick a Perk — Put a +1/+1 counter on that creature.
• Check Map — Untap up to two target lands.
Equip {2}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/0/00cf7bd2-be3f-4cae-82a1-3232b2dc2815.jpg?1708552109">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Plains</name>
<text>({T}: Add {W}.)</text>
<prop>
<type>Basic Land — Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/c/3/c3f33598-1344-4365-9067-17a7379de894.jpg?1697891624">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Plains</name>
<text>({T}: Add {W}.)</text>
<prop>
<type>Basic Land — Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/a/d/ad6be912-4d77-45d2-b653-7fbbee6a881a.jpg?1697891632">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Plains</name>
<text>({T}: Add {W}.)</text>
<prop>
<type>Basic Land — Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/0/7/07c15c48-8425-48f5-80f7-c8f74ad773e1.jpg?1708368438">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Plains</name>
<text>({T}: Add {W}.)</text>
<prop>
<type>Basic Land — Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/7/8/783eeb62-ab10-437d-a6cd-c3f99401b818.jpg?1708368443">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Powder Ganger</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Powder Ganger enters the battlefield, destroy up to one target artifact.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/f/7fdf49f1-4a49-4ab7-b0fe-d16a846e0a59.jpg?1708463446">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Powder Ganger</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Powder Ganger enters the battlefield, destroy up to one target artifact.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/8/e8ff636a-f681-4164-acb5-61aa91014645.jpg?1708463437">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Powder Ganger</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Powder Ganger enters the battlefield, destroy up to one target artifact.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/b/7bb57c73-a454-450d-9db9-67501bf4559d.jpg?1708463430">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Powder Ganger</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Powder Ganger enters the battlefield, destroy up to one target artifact.</text>
<prop>
<colors>R</colors>
<type>Creature — Human Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/0/50fa2906-f364-4681-8cf8-1510c7ba749e.jpg?1708463454">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Pre-War Formalwear</name>
<text>When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}</text>
<prop>
<colors>W</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/9/19018f23-b63b-45af-8419-8959f41472d4.jpg?1708552142">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pre-War Formalwear</name>
<text>When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}</text>
<prop>
<colors>W</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/3/d31f58eb-3cd7-44fa-abf7-6110d3e12407.jpg?1708552159">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pre-War Formalwear</name>
<text>When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}</text>
<prop>
<colors>W</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/6/461e2ddb-1d1f-4ac3-ae06-dc2f613e8564.jpg?1708552150">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Pre-War Formalwear</name>
<text>When Pre-War Formalwear enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.
Equipped creature gets +2/+2 and has vigilance.
Equip {3}</text>
<prop>
<colors>W</colors>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/9/295ef96f-512a-4277-89f0-8131a30faa59.jpg?1708552166">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Preston Garvey, Minuteman</name>
<text>At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2RGW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/c/dcc4f47f-5847-4edb-8348-cce0b0e00f09.jpg?1708463754">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Preston Garvey, Minuteman</name>
<text>At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2RGW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/d/b/dbc78029-39a6-489d-9571-5ae8d90893e3.jpg?1708463746">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Preston Garvey, Minuteman</name>
<text>At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2RGW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/2/22b60168-1e7b-4c80-bb93-6841c1e961bb.jpg?1708373488">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Preston Garvey, Minuteman</name>
<text>At the beginning of combat on your turn, create a green Aura enchantment token named Settlement attached to up to one target land you control. It has enchant land and "Enchanted land has '{T}: Add one mana of any color.'"
Whenever Preston Garvey, Minuteman attacks, untap each enchanted permanent you control.</text>
<prop>
<colors>GRW</colors>
<type>Legendary Creature — Human Soldier</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>2RGW</manacost>
<pt>4/4</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/8/2834c8bf-1278-4cdb-a8e1-30fb2e2c66eb.jpg?1708463762">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Puresteel Paladin</name>
<text>Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WW</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/3/73e496f4-ec53-4e3c-a27d-5c1b5a54a642.jpg?1708463825">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Puresteel Paladin</name>
<text>Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WW</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/f/8f6b5529-b70f-4d61-b98f-e7936683d3ad.jpg?1708463860">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Puresteel Paladin</name>
<text>Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WW</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/c/ec9196b9-24b9-4398-b712-3fc0ee34717e.jpg?1708463837">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Puresteel Paladin</name>
<text>Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.</text>
<prop>
<colors>W</colors>
<type>Creature — Human Knight</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>WW</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/a/7a69d118-fc58-40b7-bb38-f1c3da04d950.jpg?1708463867">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Radstorm</name>
<text>Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/e/bed00d6f-dfcd-4a60-bb8f-8e95944548fa.jpg?1697728562">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Radstorm</name>
<text>Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/7/d778cdec-8fc7-4174-bae1-4c8e8ccdfab3.jpg?1697738518">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Radstorm</name>
<text>Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/7/5796f354-5836-438c-a6c3-b688028e5016.jpg?1708368582">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Radstorm</name>
<text>Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)</text>
<prop>
<colors>U</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>3U</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/d/7d0ba541-930a-404f-bd38-f1aa8bd52ed5.jpg?1708368241">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Rancor</name>
<text>Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/0/4073ecc9-5d3a-452f-b708-0572fa27a6f0.jpg?1708552210">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Rancor</name>
<text>Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://errors.scryfall.com/soon.jpg">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Ravages of War</name>
<text>Destroy all lands.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/3/4/341292df-b9bd-4796-a12d-10fb67c91040.jpg?1708463976">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Ravages of War</name>
<text>Destroy all lands.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/f/e/fe116d16-8c6e-47c2-a2bd-01529caae440.jpg?1708463989">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Rex, Cyber-Hound</name>
<text>Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.</text>
<prop>
<colors>UW</colors>
<type>Legendary Artifact Creature — Robot Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WU</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/a/dae95822-d4a9-4698-bd11-c504414fc160.jpg?1697727274">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rex, Cyber-Hound</name>
<text>Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.</text>
<prop>
<colors>UW</colors>
<type>Legendary Artifact Creature — Robot Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WU</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/a/1a4068c6-b95e-4959-9f3c-d43a7f048f85.jpg?1697728185">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rex, Cyber-Hound</name>
<text>Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.</text>
<prop>
<colors>UW</colors>
<type>Legendary Artifact Creature — Robot Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WU</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/e/7e56e5a9-e1de-4879-9287-37d1c16d46dd.jpg?1708368618">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Rex, Cyber-Hound</name>
<text>Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters).
Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.</text>
<prop>
<colors>UW</colors>
<type>Legendary Artifact Creature — Robot Dog</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1WU</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/3/539a969b-18ae-4958-b4bc-32b2ac3d4295.jpg?1708368189">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Roadside Reliquary</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/e/deca57c8-ac90-4fce-83b5-74adf45622e5.jpg?1708552307">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Roadside Reliquary</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/6/e6624d46-4a49-4125-b536-9300527975b9.jpg?1708552320">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Rogue's Passage</name>
<text>{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/e/6e0d5ed6-baa9-42b7-87e2-372e4513b771.jpg?1708552408">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Rogue's Passage</name>
<text>{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/d/2dae074c-d52c-482e-851a-48c89ee50802.jpg?1708552427">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Rootbound Crag</name>
<text>Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/4/941113c4-9a14-4f92-8a5b-e351dcd210a4.jpg?1708552504">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Rootbound Crag</name>
<text>Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/b/2b8ba5e7-5867-47dc-88f5-412b490306a6.jpg?1708552470">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Rootbound Crag</name>
<text>Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/a/fa7e3078-eb36-4125-9511-1f542a2af740.jpg?1708552494">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Rootbound Crag</name>
<text>Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/a/5a5b7b74-97b8-4a2b-a317-de0bb7aed6f9.jpg?1708552482">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Ruinous Ultimatum</name>
<text>Destroy all nonland permanents your opponents control.</text>
<prop>
<colors>BRW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>RRWWWBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/b/8b39e94a-07b0-4a87-bd03-0cc369790c01.jpg?1708464714">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Ruinous Ultimatum</name>
<text>Destroy all nonland permanents your opponents control.</text>
<prop>
<colors>BRW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>RRWWWBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/f/8fe3d5d4-7fa3-47ba-9963-23814bce063d.jpg?1708464053">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Ruinous Ultimatum</name>
<text>Destroy all nonland permanents your opponents control.</text>
<prop>
<colors>BRW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>RRWWWBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/3/a3dbc470-4580-4672-910b-9ef96910d7ae.jpg?1708464704">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Ruinous Ultimatum</name>
<text>Destroy all nonland permanents your opponents control.</text>
<prop>
<colors>BRW</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>7</cmc>
<manacost>RRWWWBB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/2/726cc21b-953e-41d3-b073-d2c6afdb0fbd.jpg?1708464687">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Ruthless Radrat</name>
<text>Squad — Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Menace (This creature can't be blocked except by two or more creatures.)</text>
<prop>
<colors>B</colors>
<type>Creature — Rat Mutant</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1BB</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/4/a4542e34-2905-41ce-9182-a432c8f2c451.jpg?1708569273">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Scattered Groves</name>
<text>({T}: Add {G} or {W}.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/a/5ab3e653-e27f-4c64-8339-59849cdd9939.jpg?1708552564">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Scattered Groves</name>
<text>({T}: Add {G} or {W}.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/c/dc924137-6f0d-41bd-bb94-b7a6e1a13be1.jpg?1708552542">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Scattered Groves</name>
<text>({T}: Add {G} or {W}.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/b/ab57258f-60c3-46f8-af50-64a7165974e6.jpg?1708552557">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Scattered Groves</name>
<text>({T}: Add {G} or {W}.)
Scattered Groves enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Forest Plains</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/8/d82dc7d0-e2da-4d59-9c24-b631048c9ebe.jpg?1708552550">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Scavenger Grounds</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.</text>
<prop>
<type>Land — Desert</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/e/2e5c2062-b105-4e87-8cbc-be6e274f393a.jpg?1708552863">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Scavenger Grounds</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.</text>
<prop>
<type>Land — Desert</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/c/bc8fa97c-f796-4fb7-bd4d-f55b5f66c36e.jpg?1708552837">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Scavenger Grounds</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.</text>
<prop>
<type>Land — Desert</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/7/4759d1a6-2cb3-4bab-b001-6798be2c589b.jpg?1708552855">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Scavenger Grounds</name>
<text>{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.</text>
<prop>
<type>Land — Desert</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/1/2125bebe-71f9-429f-a50d-3b7eb11fe5ac.jpg?1708552847">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Securitron Squadron</name>
<text>Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.</text>
<prop>
<colors>W</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/6/b689a206-aec3-4a31-95cf-3d4b840db04c.jpg?1708565852">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Securitron Squadron</name>
<text>Squad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.</text>
<prop>
<colors>W</colors>
<type>Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/f/3f361e79-91eb-42d6-a967-cc01c7528595.jpg?1708565875">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Sheltered Thicket</name>
<text>({T}: Add {R} or {G}.)
Sheltered Thicket enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/5/75ec1158-3699-44be-8cd7-a15a1dd26311.jpg?1708616059">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sheltered Thicket</name>
<text>({T}: Add {R} or {G}.)
Sheltered Thicket enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/2/923d2489-54c6-47df-8bce-285f42c33c20.jpg?1708616035">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sheltered Thicket</name>
<text>({T}: Add {R} or {G}.)
Sheltered Thicket enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/8/684058fa-ceef-41e7-abb5-23571ea07cc7.jpg?1708616050">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sheltered Thicket</name>
<text>({T}: Add {R} or {G}.)
Sheltered Thicket enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)</text>
<prop>
<type>Land — Mountain Forest</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/8/c8bff6bd-7a60-4824-9b2b-70b9a48610ba.jpg?1708616054">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sierra, Nuka's Biggest Fan</name>
<text>The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.</text>
<prop>
<colors>W</colors>
<type>Legendary Creature — Human Citizen</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
<pt>3/4</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/8/b8b28085-0274-457b-955f-a853f8c6ccba.jpg?1708565770">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Silver Shroud Costume</name>
<text>Flash
When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Equipped creature can't be blocked.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/f/2/f21fba59-330b-4daf-bf77-6dd817327a64.jpg?1708466241">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Silver Shroud Costume</name>
<text>Flash
When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Equipped creature can't be blocked.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/0/a04fc3fa-119f-4dbf-a1b3-6f92812cd07d.jpg?1708553133">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Single Combat</name>
<text>Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/e/5ea2469c-f719-40e6-bec1-0457fa93c541.jpg?1708553259">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Single Combat</name>
<text>Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/5/25bd5046-39ed-46df-851f-622e07302c5c.jpg?1708553267">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Single Combat</name>
<text>Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/0/d03a92d8-18b6-4b60-8650-6f0c915211a6.jpg?1708553273">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Single Combat</name>
<text>Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.</text>
<prop>
<colors>W</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>5</cmc>
<manacost>3WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/4/a4b88918-d819-4dc9-ac6c-48c3b1f67092.jpg?1708553296">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Skullclamp</name>
<text>Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/b/cb146d9a-f66a-460d-a230-942d04a9658e.jpg?1708560472">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sol Ring</name>
<text>{T}: Add {C}{C}.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/6/e675f7e2-5c9f-4912-8fdd-daaeda284a3d.jpg?1708464765">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sol Ring</name>
<text>{T}: Add {C}{C}.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/a/f/af88e4e8-b694-4ec0-8885-701ea30bf84c.jpg?1697729251">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sol Ring</name>
<text>{T}: Add {C}{C}.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/8/a8260eef-5ff2-4058-8aa5-469b402eaf65.jpg?1708464776">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sol Ring</name>
<text>{T}: Add {C}{C}.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/7/6/76cd916c-7464-4391-814b-09eac0d8d204.jpg?1708464741">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Solemn Simulacrum</name>
<text>When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.</text>
<prop>
<type>Artifact Creature — Golem</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/5/95f14e3f-7de4-4c1a-a1e2-a3e21afee14f.jpg?1708464863">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Solemn Simulacrum</name>
<text>When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.</text>
<prop>
<type>Artifact Creature — Golem</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/c/cc91d8b8-ed18-45bf-a9e0-2f6afe6dd23c.jpg?1708464820">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Solemn Simulacrum</name>
<text>When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.</text>
<prop>
<type>Artifact Creature — Golem</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/7/e7d1c2df-05dd-4a25-9126-1aa952864fb9.jpg?1708464851">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Solemn Simulacrum</name>
<text>When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.</text>
<prop>
<type>Artifact Creature — Golem</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>4</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/d/bd833ea2-6bef-4abc-8111-d7903ae4130a.jpg?1708464840">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Squirrel Nest</name>
<text>Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>1GG</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/d/5/d52b4496-b60d-4c72-bf86-0f0e54515821.jpg?1708553343">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Squirrel Nest</name>
<text>Enchant land
Enchanted land has "{T}: Create a 1/1 green Squirrel creature token."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>1GG</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/b/9bc59e1a-f0f5-4054-bedf-1908fc8646ec.jpg?1708553355">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sticky Fingers</name>
<text>Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
When enchanted creature dies, draw a card.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>R</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/f/7/f748393d-5845-45d7-96e9-bbdbb701151f.jpg?1708553407">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sticky Fingers</name>
<text>Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
When enchanted creature dies, draw a card.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>R</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/c/c/cc46d567-495d-4b55-877f-87a1cef5d01a.jpg?1708553429">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strong Back</name>
<text>Enchant creature
Equip abilities you activate that target enchanted creature cost {3} less to activate.
Aura spells you cast that target enchanted creature cost {3} less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/6/06833c3e-8447-4900-9196-8a953dab3827.jpg?1708553464">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strong Back</name>
<text>Enchant creature
Equip abilities you activate that target enchanted creature cost {3} less to activate.
Aura spells you cast that target enchanted creature cost {3} less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/d/a/dad5795c-a7be-4267-a196-f57d5537081c.jpg?1708465677">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strong Back</name>
<text>Enchant creature
Equip abilities you activate that target enchanted creature cost {3} less to activate.
Aura spells you cast that target enchanted creature cost {3} less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/f/3f65afa5-e4f7-49c2-97f9-47ad5dbcacfa.jpg?1708553457">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Strong Back</name>
<text>Enchant creature
Equip abilities you activate that target enchanted creature cost {3} less to activate.
Aura spells you cast that target enchanted creature cost {3} less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2G</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/0/b0374c25-1de7-451b-9b9f-e81429f3ea30.jpg?1708553472">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Sungrass Prairie</name>
<text>{1}, {T}: Add {G}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/0/00a56626-fc86-4c3e-bc9b-75b89e0d9e88.jpg?1708553558">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sungrass Prairie</name>
<text>{1}, {T}: Add {G}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/6/c61db976-f33e-4904-829c-b9ec11a7eeb0.jpg?1708553535">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sungrass Prairie</name>
<text>{1}, {T}: Add {G}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/a/0a3e41ad-c901-412c-9e05-1b43d062ed66.jpg?1708553550">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sungrass Prairie</name>
<text>{1}, {T}: Add {G}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/7/87a992ab-dbf6-4585-bdaf-f44de250d9a7.jpg?1708553542">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunpetal Grove</name>
<text>Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/0/80afdcb5-8ef1-442a-9f8b-233443efdc41.jpg?1708553815">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunpetal Grove</name>
<text>Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/1/011bd068-32f4-4055-930d-afd2015fb41a.jpg?1708553786">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunpetal Grove</name>
<text>Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/e/8e8065c0-5286-4448-8fd5-07f2719c5218.jpg?1708553807">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunpetal Grove</name>
<text>Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/8/984ac231-5488-4312-bdc7-b425d2e7061f.jpg?1708553795">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunscorched Divide</name>
<text>{1}, {T}: Add {R}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/8/f84a8f54-9ede-40ee-a783-e58a7e4f2e94.jpg?1708463565">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunscorched Divide</name>
<text>{1}, {T}: Add {R}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/e/fe4e4af7-ce45-4f69-9269-e5dac980f0de.jpg?1708463587">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunscorched Divide</name>
<text>{1}, {T}: Add {R}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/9/a916758c-9db2-48ff-b3b7-177e8d28284e.jpg?1708463578">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Sunscorched Divide</name>
<text>{1}, {T}: Add {R}{W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/2/a2595012-a6ce-49d1-a1b6-27d06ae1fc64.jpg?1708463596">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Super Mutant Scavenger</name>
<text>Trample
When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand.</text>
<prop>
<colors>G</colors>
<type>Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4G</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/d/7d05043f-9cbb-40e2-86b8-ad28247879e2.jpg?1708553856">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Super Mutant Scavenger</name>
<text>Trample
When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand.</text>
<prop>
<colors>G</colors>
<type>Creature — Mutant Warrior</type>
<maintype>Creature</maintype>
<cmc>5</cmc>
<manacost>4G</manacost>
<pt>5/5</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/1/41f48a99-eaf7-42ec-bab3-9ebbc735a82a.jpg?1708553849">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Survivor's Med Kit</name>
<text>{1}, {T}: Choose one that hasn't been chosen —
• Stimpak — Draw a card.
• Fancy Lads Snack Cakes — Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
• RadAway — Target player loses all rad counters. Sacrifice Survivor's Med Kit.</text>
<prop>
<type>Artifact</type>
<maintype>Artifact</maintype>
<cmc>1</cmc>
<manacost>1</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/a/2/a2f30a39-aad3-45da-8f03-50b1d1806b00.jpg?1708567019">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Swamp</name>
<text>({T}: Add {B}.)</text>
<prop>
<type>Basic Land — Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/2/3/237204ad-ab8a-496f-a093-48d00417350b.jpg?1697729709">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Swamp</name>
<text>({T}: Add {B}.)</text>
<prop>
<type>Basic Land — Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/0/9/09af769d-a051-40d4-b203-7ec818c367ca.jpg?1697729719">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Swamp</name>
<text>({T}: Add {B}.)</text>
<prop>
<type>Basic Land — Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/a/3/a37f8bb9-1d63-4f28-b15d-06f423785599.jpg?1708368453">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Swamp</name>
<text>({T}: Add {B}.)</text>
<prop>
<type>Basic Land — Swamp</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/7/4/74c16759-117f-4f17-baea-88b18d391c38.jpg?1708368456">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Swiftfoot Boots</name>
<text>Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control.)
Equip {1}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/6/46d405a1-f951-4043-97bf-887e4fa388ad.jpg?1708565245">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>T-45 Power Armor</name>
<text>When T-45 Power Armor enters the battlefield, you get {E}{E} (two energy counters).
Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample or lifelink counter on it.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/0/203b1cb3-5eae-469a-8a5a-2e56dc859f78.jpg?1708528224">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>T-45 Power Armor</name>
<text>When T-45 Power Armor enters the battlefield, you get {E}{E} (two energy counters).
Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample or lifelink counter on it.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/a/faa426a5-0621-44aa-b053-800c2a33ec19.jpg?1708464894">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>T-45 Power Armor</name>
<text>When T-45 Power Armor enters the battlefield, you get {E}{E} (two energy counters).
Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample or lifelink counter on it.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/1/c/1c34a21a-3026-44d1-96d9-92112b0df7f6.jpg?1708464882">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>T-45 Power Armor</name>
<text>When T-45 Power Armor enters the battlefield, you get {E}{E} (two energy counters).
Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may pay {E}. If you do, untap equipped creature, then put your choice of a menace, trample or lifelink counter on it.
Equip {3}</text>
<prop>
<type>Artifact — Equipment</type>
<maintype>Artifact</maintype>
<cmc>2</cmc>
<manacost>2</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/b/4b5079fc-6381-4705-b3bd-9b29dbe62bfa.jpg?1708464905">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Tarmogoyf</name>
<text>Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.</text>
<prop>
<colors>G</colors>
<type>Creature — Lhurgoyf</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>*/1+*</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/4/d/4d514db4-cf57-4442-a7c9-7373a2a42c0d.jpg?1708465140">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Tarmogoyf</name>
<text>Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.</text>
<prop>
<colors>G</colors>
<type>Creature — Lhurgoyf</type>
<maintype>Creature</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
<pt>*/1+*</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/f/8/f8eb6278-9b1d-4bac-bebd-e084e713d54a.jpg?1708465164">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Temple of Abandon</name>
<text>Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/0/e073d623-551c-489c-8f66-082c3c2a84fa.jpg?1708553957">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Abandon</name>
<text>Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/7/a/7a83e083-bdaf-4f11-9be2-7d148428f479.jpg?1708553934">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Abandon</name>
<text>Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/e/3ef9db60-85d6-4008-9224-37caa5efb63d.jpg?1708553949">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Abandon</name>
<text>Temple of Abandon enters the battlefield tapped.
When Temple of Abandon enters the battlefield, scry 1.
{T}: Add {R} or {G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/1/917e4b28-8800-48cf-ace8-1669cfd5f67c.jpg?1708553941">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Plenty</name>
<text>Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/a/0a1b7a74-aa53-47f0-86ee-edad1b188200.jpg?1708554275">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Plenty</name>
<text>Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/6/9/694d6658-4126-4aea-a2ab-0cffa168e101.jpg?1708554241">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Plenty</name>
<text>Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/b/d/bdd2f0f6-9e7b-4401-a760-0285b999365c.jpg?1708554265">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Plenty</name>
<text>Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1.
{T}: Add {G} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/a/8a67571c-f89b-4cb2-8c62-9bfc35acab1d.jpg?1708554255">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Triumph</name>
<text>Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/6/26d60c97-cc03-4a3f-b521-8b9eb40af06d.jpg?1708554546">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Triumph</name>
<text>Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/7/6/76721cda-494e-4c77-8b0f-43238a35c040.jpg?1708554520">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Triumph</name>
<text>Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/3/e36d0f53-faee-40ba-8f91-8e96549af4ad.jpg?1708554536">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of Triumph</name>
<text>Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/4/5/45ec3ada-496e-4bee-ab87-55ae3734cc03.jpg?1708554528">PIP</set>
<cipt>1</cipt>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of the False God</name>
<text>{T}: Add {C}{C}. Activate only if you control five or more lands.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/2/2/22223010-1864-483d-b0af-50ca40bc3d0d.jpg?1708554464">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Temple of the False God</name>
<text>{T}: Add {C}{C}. Activate only if you control five or more lands.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/8/f/8f0778f4-2717-4e77-84cf-d01d359004ed.jpg?1708554471">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Terramorphic Expanse</name>
<text>{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/5/4/548805de-3e2e-4f1f-aafc-d89fddf8288a.jpg?1708528216">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Terramorphic Expanse</name>
<text>{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/9/0/90b79a1a-b627-42ec-8ddb-c43d9765cf85.jpg?1708465096">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>The Nipton Lottery</name>
<text>Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.</text>
<prop>
<colors>BR</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>4</cmc>
<manacost>2BR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/9/59c59808-ae7a-40c4-b4b5-970264fdd32d.jpg?1708565562">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>The Wise Mothman</name>
<text>Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.</text>
<prop>
<colors>BGU</colors>
<type>Legendary Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/2/8/28686dda-64b0-4ffe-b71a-58e7f901c4eb.jpg?1697725599">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Wise Mothman</name>
<text>Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.</text>
<prop>
<colors>BGU</colors>
<type>Legendary Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/a/4/a44f6097-a513-44a5-aaa4-92ac2fa800c0.jpg?1697725502">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Wise Mothman</name>
<text>Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.</text>
<prop>
<colors>BGU</colors>
<type>Legendary Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/3/d/3d6d6944-a364-41c2-b824-7a1bf6ad0d1e.jpg?1697725397">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Wise Mothman</name>
<text>Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.</text>
<prop>
<colors>BGU</colors>
<type>Legendary Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/1/6/16a1d611-6f5f-40af-8ca3-b9dc619111eb.jpg?1708368563">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>The Wise Mothman</name>
<text>Flying
Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.
Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.</text>
<prop>
<colors>BGU</colors>
<type>Legendary Creature — Insect Mutant</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>1BGU</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Mythic Rare" picURL="https://cards.scryfall.io/normal/front/5/a/5a769dd6-3018-412f-b8ea-2434c5074945.jpg?1708368260">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Three Dog, Galaxy News DJ</name>
<text>Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Bard</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>1/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/b/ab34e869-be7a-4632-95b3-5f200b4edcca.jpg?1708510654">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Three Dog, Galaxy News DJ</name>
<text>Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Bard</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>1/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/5/f5a5a41f-0139-4c9b-94ea-c9d0d5fd6079.jpg?1708463521">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Three Dog, Galaxy News DJ</name>
<text>Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Bard</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>1/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/7/075f346e-4e2a-4424-b974-fdcf83b3ebfc.jpg?1708463505">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Three Dog, Galaxy News DJ</name>
<text>Whenever you attack, you may pay {2} and sacrifice an Aura attached to Three Dog, Galaxy News DJ. When you sacrifice an Aura this way, for each other attacking creature you control, create a token that's a copy of that Aura attached to that creature.</text>
<prop>
<colors>RW</colors>
<type>Legendary Creature — Human Bard</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>1RW</manacost>
<pt>1/5</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/3/93ef2bb3-ecb7-43c6-b4ed-982983c3060d.jpg?1708463530">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Thrill-Kill Disciple</name>
<text>Squad—{1}, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Thrill-Kill Disciple dies, create a Junk token.</text>
<prop>
<colors>R</colors>
<type>Creature</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/6/5628e781-9f12-49ed-a575-6b467d39510b.jpg?1708566956">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>V.A.T.S.</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/5/35303f4b-4114-443e-ab9c-74813becdf63.jpg?1697728462">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>V.A.T.S.</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/5/1/512df222-0db0-4b24-9372-d0c01b181b91.jpg?1697738574">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>V.A.T.S.</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/e/ce89d6cd-0f61-4aee-b4a5-5ff6cfac037a.jpg?1708368598">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>V.A.T.S.</name>
<text>Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.</text>
<prop>
<colors>B</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/5/25aa9106-9ea8-4497-98a8-a005f5437a30.jpg?1708368244">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Valorous Stance</name>
<text>Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/1/1/11545710-6917-4e44-856f-4c9063a1313c.jpg?1708554856">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Valorous Stance</name>
<text>Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.</text>
<prop>
<colors>W</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>2</cmc>
<manacost>1W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/9/c9bc488a-957a-43d5-bff5-587ced5dadb3.jpg?1708554863">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Vandalblast</name>
<text>Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>1</cmc>
<manacost>R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/2/32d3ed08-7a10-4f49-b5d5-d3ae75b0caa9.jpg?1708465363">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Vandalblast</name>
<text>Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")</text>
<prop>
<colors>R</colors>
<type>Sorcery</type>
<maintype>Sorcery</maintype>
<cmc>1</cmc>
<manacost>R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/3/d/3d96f945-cf40-456d-b53b-95ef1524777c.jpg?1708554901">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Vault 101: Birthday Party</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>3W</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/f/c/fc513659-ea88-4d04-82bd-5bb2e740d957.jpg?1697738620">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 112: Sadistic Simulation</name>
<text>(As this Saga enters the battlefield and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap up to one target creature and put a stun counter on it. You get {E}{E} (two energy get counters).
III — Pay any amount of {E}. If you paid one or more {E} this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.</text>
<prop>
<colors>RU</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/a/0a0acee2-f6dc-4e92-937b-01e2c07adc55.jpg?1708528173">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 112: Sadistic Simulation</name>
<text>(As this Saga enters the battlefield and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap up to one target creature and put a stun counter on it. You get {E}{E} (two energy get counters).
III — Pay any amount of {E}. If you paid one or more {E} this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.</text>
<prop>
<colors>RU</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2UR</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/3/93922262-f4db-4cdb-b6e5-bd05a1f9172c.jpg?1708465286">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 11: Voter's Dilemma</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, you create a 1/1 white Human Soldier creature token.
II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.</text>
<prop>
<colors>BW</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WB</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/b/4bafcd4e-5693-4c23-be79-75653fcd214c.jpg?1708616153">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 21: House Gambit</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Discard a card, then draw a card.
III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/0/f/0f4e60ea-4192-4388-8ad0-e5b3339eb872.jpg?1708554924">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 21: House Gambit</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Discard a card, then draw a card.
III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.</text>
<prop>
<colors>R</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/0/40972644-a284-4c7c-a451-d70eff7488ab.jpg?1708465088">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Vault 75: Middle School</name>
<text>(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile all creatures with power 4 or greater.
II, III — Put a +1/+1 counter on each creature you control.</text>
<prop>
<colors>W</colors>
<type>Enchantment — Saga</type>
<maintype>Enchantment</maintype>
<cmc>4</cmc>
<manacost>2WW</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/3/9/3992e262-0491-4379-b74b-13cc8b63065e.jpg?1708563872">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Veronica, Dissident Scribe</name>
<text>Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Artificer Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/1/21edcd68-dd1e-4705-badb-16ae76945ac9.jpg?1708555024">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Veronica, Dissident Scribe</name>
<text>Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Artificer Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/5/951f76d2-2ad2-4b9a-b47a-0cdc7567092c.jpg?1708466107">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Veronica, Dissident Scribe</name>
<text>Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Artificer Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/3/2325aa29-7050-42a5-a0b4-c162db2192c9.jpg?1708555017">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Veronica, Dissident Scribe</name>
<text>Menace
Whenever Veronica, Dissident Scribe attacks, you may discard a card. If you do, draw a card.
Whenever you discard one or more nonland cards for the first time each turn, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")</text>
<prop>
<colors>R</colors>
<type>Legendary Creature — Human Artificer Rogue</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
<pt>3/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/2/9/299640b7-1924-4788-a425-bb30f6d619a1.jpg?1708555036">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Viridescent Bog</name>
<text>{1}, {T}: Add {B}{G}.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/a/ea4ce16b-39bb-4580-9c38-a7c6b9a33609.jpg?1708564591">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>War Room</name>
<text>{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/a/6/a6535fc5-fc35-425a-a8da-2e443b4ac8d2.jpg?1708465029">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Wasteland</name>
<text>{T}: Add {C}.
{T}, Sacrifice Wasteland: Destroy target nonbasic land.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/e/4/e4d51c18-4b7d-4948-96bc-12c8ab3d0bd0.jpg?1697729216">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Wasteland</name>
<text>{T}: Add {C}.
{T}, Sacrifice Wasteland: Destroy target nonbasic land.</text>
<prop>
<type>Land</type>
<maintype>Land</maintype>
<cmc>0</cmc>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/4/4/44bfc63d-fc27-40dd-8e03-f1e24df6b911.jpg?1708368060">PIP</set>
<tablerow>0</tablerow>
</card>
<card>
<name>Wasteland Raider</name>
<text>Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
When Wasteland Raider enters the battlefield, each player sacrifices a creature.</text>
<prop>
<colors>B</colors>
<type>Creature — Human Mercenary</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2BB</manacost>
<pt>4/3</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/9/e/9eae2596-013a-4e9b-982b-e0fc8d1e78bf.jpg?1708616092">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Wear</name>
<text>Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>1R</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/3/63ac6703-85f0-48df-bcca-983f49df63fa.jpg?1708565420">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Tear</name>
<text>Destroy target enchantment.
Fuse (You may cast one or both halves of this card from your hand.)</text>
<prop>
<colors>RW</colors>
<type>Instant</type>
<maintype>Instant</maintype>
<cmc>3</cmc>
<manacost>W</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/6/3/63ac6703-85f0-48df-bcca-983f49df63fa.jpg?1708565420">PIP</set>
<tablerow>3</tablerow>
</card>
<card>
<name>Well Rested</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/9/8/9831a905-55c2-4d88-b7ec-463df05e4d7a.jpg?1708528196">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Well Rested</name>
<text>Enchant creature
Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn."</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>2</cmc>
<manacost>1G</manacost>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/e/d/ed640359-01e2-4a96-a4ab-aca053a2498d.jpg?1708555154">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>White Glove Gourmand</name>
<text>When White Glove Gourmand enters the battlefield, create two 1/1 white Human Soldier creature tokens.
At the beginning of your end step, if another Human died under your control this turn, create a Food token.</text>
<prop>
<colors>BW</colors>
<type>Creature — Human Noble</type>
<maintype>Creature</maintype>
<cmc>4</cmc>
<manacost>2WB</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Uncommon" picURL="https://cards.scryfall.io/normal/front/c/5/c5bf1f6c-4653-4734-9bd7-af689a1b679d.jpg?1708616141">PIP</set>
<tablerow>2</tablerow>
</card>
<card>
<name>Wild Growth</name>
<text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/1/6/16fdfa77-424a-4f83-bb48-1c43b6c84b17.jpg?1708555336">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Wild Growth</name>
<text>Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.</text>
<prop>
<colors>G</colors>
<type>Enchantment — Aura</type>
<maintype>Enchantment</maintype>
<cmc>1</cmc>
<manacost>G</manacost>
</prop>
<set rarity="Common" picURL="https://cards.scryfall.io/normal/front/7/3/73b6714a-a83f-417c-87a2-54b5d0c3cabc.jpg?1708555344">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Wild Wasteland</name>
<text>Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.</text>
<prop>
<colors>R</colors>
<type>Enchantment</type>
<maintype>Enchantment</maintype>
<cmc>3</cmc>
<manacost>2R</manacost>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/c/a/ca1024d6-c5f1-48f5-9081-fb90d0c46fdb.jpg?1708616163">PIP</set>
<tablerow>1</tablerow>
</card>
<card>
<name>Yes Man, Personal Securitron</name>
<text>{T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.</text>
<prop>
<colors>W</colors>
<type>Legendary Artifact Creature — Robot</type>
<maintype>Creature</maintype>
<cmc>3</cmc>
<manacost>2W</manacost>
<pt>2/2</pt>
</prop>
<set rarity="Rare" picURL="https://cards.scryfall.io/normal/front/8/e/8e2fac8c-a574-4414-ac68-632fc822ddbb.jpg?1708469340">PIP</set>
<tablerow>2</tablerow>
</card>
</cards>
</cockatrice_carddatabase>