Cockatrice/Magic-Spoiler 2026-04-01 08:55:58 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/SOS.xml SOS Secrets of Strixhaven (Spoiler) Expansion 2026-04-24 10 Abigale, Poet Laureate // Heroic Stanza BW Legendary Creature — Bird Bard // Sorcery Creature 3 1WB // 1W/B 2/3 SOS 3 Arcane Omens Converge — Target player discards X cards, where X is the number of colors of mana spent to cast this spell. B Sorcery Sorcery 5 4B SOS 3 Archaic's Agony Converge — Archaic's Agony deals X damage to target creature, where X is the number of colors of mana spent to cast this spell. Exile cards from the top of your library equal to the excess damage dealt to that creature this way. You may play those cards until the end of your next turn. R Sorcery Sorcery 5 4R SOS 3 Banishing Betrayal Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) U Instant Instant 2 1U SOS 3 Berta, Wise Extrapolator Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Berta, add one mana of any color. {X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it. GU Legendary Creature — Frog Druid Creature 4 2GU 1/4 SOS 2 Berta, Wise Extrapolator Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Berta, add one mana of any color. {X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it. GU Legendary Creature — Frog Druid Creature 4 2GU 1/4 SOS 2 Biblioplex Tomekeeper When this creature enters, choose up to one — • Target creature becomes prepared. (Only creatures with prepare spells can become prepared.) • Target creature becomes unprepared. Artifact Creature — Construct Creature 4 4 3/4 SOS 2 Bogwater Lumaret Whenever this creature or another creature you control enters, you gain 1 life. BG Creature — Spirit Frog Creature 2 BG 2/2 SOS 2 Colorstorm Stallion Ward {1}, haste Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature. RU Creature — Elemental Horse Creature 3 1UR 3/3 SOS 2 Colorstorm Stallion Ward {1}, haste Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature. RU Creature — Elemental Horse Creature 3 1UR 3/3 SOS 2 Conciliator's Duelist When this creature enters, draw a card. Each player loses 1 life. Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. BW Creature — Kor Warlock Creature 4 WWBB 4/3 SOS 2 Conciliator's Duelist When this creature enters, draw a card. Each player loses 1 life. Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. BW Creature — Kor Warlock Creature 4 WWBB 4/3 SOS 2 Cuboid Colony Flash Flying, trample Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) GU Creature — Insect Creature 2 GU 1/1 SOS 2 Deathcap Glade This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}. Land Land 0 SOS 0 Deathcap Glade This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}. Land Land 0 SOS 0 Diary of Dreams Whenever you cast an instant or sorcery spell, put a page counter on this artifact. {5}, {T}: Draw a card. This ability costs {1} less to activate for each page counter on this artifact. Artifact — Book Artifact 2 2 SOS 1 Dreamroot Cascade This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}. Land Land 0 SOS 0 Dreamroot Cascade This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}. Land Land 0 SOS 0 Duel Tactics Duel Tactics deals 1 damage to target creature. It can't block this turn. Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) R Sorcery Sorcery 1 R SOS 3 Elemental Mascot Flying, vigilance Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn. If five or more mana was spent to cast that spell, exile the top card of your library. You may play that card until the end of your next turn. RU Creature — Elemental Bird Creature 3 1UR 1/4 SOS 2 Emeritus of Ideation // Ancestral Recall U Creature — Human Wizard // Instant Creature 5 3UU // U 5/5 SOS 3 Emeritus of Ideation // Ancestral Recall U Creature — Human Wizard // Instant Creature 5 3UU // U 5/5 SOS 3 Emeritus of Ideation // Ancestral Recall U Creature — Human Wizard // Instant Creature 5 3UU // U 5/5 SOS 3 Exhibition Tidecaller Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead. U Creature — Djinn Wizard Creature 1 U 0/2 SOS 2 Exhibition Tidecaller Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead. U Creature — Djinn Wizard Creature 1 U 0/2 SOS 2 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 SOS 0 Fractal Mascot Trample When this creature enters, tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) GU Creature — Fractal Elk Creature 6 4GU 6/6 SOS 2 Graduation Day Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control. W Enchantment Enchantment 1 W SOS 1 Grapple with Death Destroy target artifact or creature. You gain 1 life. BG Sorcery Sorcery 3 1BG SOS 3 Grave Researcher // Reanimate B Creature — Troll Warlock // Sorcery Creature 3 2B // B 3/3 SOS 3 Grave Researcher // Reanimate B Creature — Troll Warlock // Sorcery Creature 3 2B // B 3/3 SOS 3 Hardened Academic Flying, haste Discard a card: This creature gains lifelink until end of turn. Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control. RW Creature — Bird Cleric Creature 2 RW 2/1 SOS 2 Hardened Academic Flying, haste Discard a card: This creature gains lifelink until end of turn. Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control. RW Creature — Bird Cleric Creature 2 RW 2/1 SOS 2 Heated Argument Heated Argument deals 6 damage to target creature. You may exile a card from your graveyard. If you do, Heated Argument also deals 2 damage to that creature's controller. R Instant Instant 5 4R SOS 3 Improvisation Capstone Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) R Sorcery — Lesson Sorcery 7 5RR SOS 3 Improvisation Capstone Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) R Sorcery — Lesson Sorcery 7 5RR SOS 3 Inkling Mascot Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gains flying until end of turn. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) BW Creature — Inkling Cat Creature 2 WB 2/2 SOS 2 Island ({T}: Add {U}.) Basic Land — Island Land 0 SOS 0 Joined Researchers // Secret Rendezvous W Creature — Human Cleric Wizard // Sorcery Creature 2 1W // 1WW 2/2 SOS 3 Joined Researchers // Secret Rendezvous W Creature — Human Cleric Wizard // Sorcery Creature 2 1W // 1WW 2/2 SOS 3 Kirol, History Buff // Pack a Punch RW Legendary Creature — Vampire Cleric // Sorcery Creature 2 RW // 1RW 2/3 SOS 3 Lluwen, Exchange Student // Pest Friend BG Legendary Creature — Elf Druid // Sorcery Creature 4 2BG // B/G 3/4 SOS 3 Lorehold Charm Choose one — • Each opponent sacrifices a nontoken artifact of their choice. • Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield. • Creatures you control get +1/+1 and gain trample until end of turn. RW Instant Instant 2 RW SOS 3 Lorehold Charm Choose one — • Each opponent sacrifices a nontoken artifact of their choice. • Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield. • Creatures you control get +1/+1 and gain trample until end of turn. RW Instant Instant 2 RW SOS 3 Lorehold, the Historian Flying, haste Each instant and sorcery card in your hand has miracle {2}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card. RW Legendary Creature — Elder Dragon Creature 5 3RW 5/5 SOS 2 Lorehold, the Historian Flying, haste Each instant and sorcery card in your hand has miracle {2}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card. RW Legendary Creature — Elder Dragon Creature 5 3RW 5/5 SOS 2 Lumaret's Favor Infusion —When you cast this spell, copy it if you gained life this turn. You may choose new targets for the copy. Target creature gets +2/+4 until end of turn. G Instant Instant 2 1G SOS 3 Mathemagics Target player draws 2ˣ cards. (2º = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.) U Sorcery Sorcery 2 XXUU SOS 3 Mathemagics Target player draws 2ˣ cards. (2º = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.) U Sorcery Sorcery 2 XXUU SOS 3 Molten Note Molten Note deals damage to target creature equal to the amount of mana spent to cast this spell. Untap all creatures you control. Flashback {6}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) RW Sorcery Sorcery 2 XRW SOS 3 Molten-Core Maestro Menace Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power. R Creature — Goblin Bard Creature 2 1R 2/2 SOS 2 Molten-Core Maestro Menace Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power. R Creature — Goblin Bard Creature 2 1R 2/2 SOS 2 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 SOS 0 Old-Growth Educator Vigilance, reach Infusion — When this creature enters, put two +1/+1 counters on it if you gained life this turn. BG Creature — Treefolk Druid Creature 4 2BG 4/4 SOS 2 Oracle's Restoration Target creature you control gets +1/+1 until end of turn. You draw a card and gain 1 life. G Sorcery Sorcery 1 G SOS 3 Pensive Professor Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on this creature, draw a card. U Creature — Human Wizard Creature 3 1UU 0/2 SOS 2 Pensive Professor Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on this creature, draw a card. U Creature — Human Wizard Creature 3 1UU 0/2 SOS 2 Pest Mascot Trample Whenever you gain life, put a +1/+1 counter on this creature. BG Creature — Pest Ape Creature 3 1BG 2/3 SOS 2 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 SOS 0 Prismari Charm Choose one — • Surveil 2, then draw a card. • Prismari Charm deals 1 damage to each of one or two targets. • Return target nonland permanent to its owner's hand. RU Instant Instant 2 UR SOS 3 Prismari Charm Choose one — • Surveil 2, then draw a card. • Prismari Charm deals 1 damage to each of one or two targets. • Return target nonland permanent to its owner's hand. RU Instant Instant 2 UR SOS 3 Prismari, the Inspiration Flying Ward—Pay 5 life. Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.You may choose new targets for the copies.) RU Legendary Creature — Elder Dragon Creature 7 5UR 7/7 SOS 2 Prismari, the Inspiration Flying Ward—Pay 5 life. Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.You may choose new targets for the copies.) RU Legendary Creature — Elder Dragon Creature 7 5UR 7/7 SOS 2 Procrastinate Tap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Sorcery Sorcery 1 XU SOS 3 Professor Dellian Fel +2: You gain 3 life. 0: You draw a card and lose 1 life. −3: Destroy target creature. −6: You get an emblem with "Whenever you gain life, target opponent loses that much life." BG Legendary Planeswalker — Dellian Planeswalker 4 2BG 5 SOS 1 Professor Dellian Fel +2: You gain 3 life. 0: You draw a card and lose 1 life. −3: Destroy target creature. −6: You get an emblem with "Whenever you gain life, target opponent loses that much life." BG Legendary Planeswalker — Dellian Planeswalker 4 2BG 5 SOS 1 Pull from the Grave Return up to two target creature cards from your graveyard to your hand. You gain 2 life. B Sorcery Sorcery 3 2B SOS 3 Quandrix Charm Choose one — • Counter target spell unless its spell controller pays {2}. • Destroy target enchantment. • Target creature has base power and toughness 5/5 until end of turn. GU Instant Instant 2 GU SOS 3 Quandrix Charm Choose one — • Counter target spell unless its spell controller pays {2}. • Destroy target enchantment. • Target creature has base power and toughness 5/5 until end of turn. GU Instant Instant 2 GU SOS 3 Quandrix, the Proof Flying, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Instant and sorcery spells you cast from your hand have cascade. GU Legendary Creature — Elder Dragon Creature 6 4GU 6/6 SOS 2 Quandrix, the Proof Flying, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Instant and sorcery spells you cast from your hand have cascade. GU Legendary Creature — Elder Dragon Creature 6 4GU 6/6 SOS 2 Ral Zarek, Guest Lecturer +1: Surveil 2. −1: Any number of target players each discard a card. −2: Return target creature card with mana value 3 or less from your graveyard to the battlefield. −7: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads. B Legendary Planeswalker — Ral Planeswalker 3 1BB 3 SOS 1 Ral Zarek, Guest Lecturer +1: Surveil 2. −1: Any number of target players each discard a card. −2: Return target creature card with mana value 3 or less from your graveyard to the battlefield. −7: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads. B Legendary Planeswalker — Ral Planeswalker 3 1BB 3 SOS 1 Rancorous Archaic Trample, reach Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Creature — Avatar Creature 5 5 2/2 SOS 2 Sanar, Unfinished Genius // Wild Idea RU Legendary Creature — Goblin Sorcerer // Sorcery Creature 2 UR // 3UR 0/4 SOS 3 Shattered Acolyte Lifelink {1}, Sacrifice this creature: Destroy target artifact or enchantment. W Creature — Dwarf Warlock Creature 2 1W 2/2 SOS 2 Shattered Sanctum This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}. Land Land 0 SOS 0 Shattered Sanctum This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}. Land Land 0 SOS 0 Silverquill Charm Choose one — • Put two +1/+1 counters on target creature. • Exile target creature with power 2 or less. • Each opponent loses 3 life and you gain 3 life. BW Instant Instant 2 WB SOS 3 Silverquill Charm Choose one — • Put two +1/+1 counters on target creature. • Exile target creature with power 2 or less. • Each opponent loses 3 life and you gain 3 life. BW Instant Instant 2 WB SOS 3 Silverquill, the Disputant Flying, vigilance Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.) BW Legendary Creature — Elder Dragon Creature 4 2WB 4/4 SOS 2 Silverquill, the Disputant Flying, vigilance Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.) BW Legendary Creature — Elder Dragon Creature 4 2WB 4/4 SOS 2 Skycoach Waypoint {T}: Add {C}. {3}, {T}: Target creature becomes prepared. (Only creatures with prepare spell can become prepared.) Land Land 0 SOS 0 Spirit Mascot Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature. RW Creature — Spirit Ox Creature 2 RW 2/2 SOS 2 Stormcarved Coast This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}. Land Land 0 SOS 0 Stormcarved Coast This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}. Land Land 0 SOS 0 Stress Dream Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library. RU Instant Instant 5 3UR SOS 3 Studious First-Year // Rampant Growth G Creature — Bear Wizard // Sorcery Creature 1 G // 1G 1/1 SOS 3 Sundown Pass This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}. Land Land 0 SOS 0 Sundown Pass This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}. Land Land 0 SOS 0 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 SOS 0 Tam, Observant Sequencer // Deep Sight GU Legendary Creature — Gorgon Wizard // Sorcery Creature 4 2GU // GU 4/3 SOS 3 The Dawning Archaic This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Reach Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Legendary Creature — Avatar Creature 10 10 7/7 SOS 2 The Dawning Archaic This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Reach Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Legendary Creature — Avatar Creature 10 10 7/7 SOS 2 Together as One Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell. Sorcery Sorcery 6 6 SOS 3 Together as One Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell. Sorcery Sorcery 6 6 SOS 3 Wisdom of Ages Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game. Exile Wisdom of Ages. U Sorcery Sorcery 7 4UUU SOS 3 Wisdom of Ages Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game. Exile Wisdom of Ages. U Sorcery Sorcery 7 4UUU SOS 3 Wisdom of Ages Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game. Exile Wisdom of Ages. U Sorcery Sorcery 7 4UUU SOS 3 Witherbloom Charm Choose one — • You may sacrifice a permanent. If you do, draw two cards. • You gain 5 life. • Destroy target nonland permanent with mana value 2 or less. BG Instant Instant 2 BG SOS 3 Witherbloom Charm Choose one — • You may sacrifice a permanent. If you do, draw two cards. • You gain 5 life. • Destroy target nonland permanent with mana value 2 or less. BG Instant Instant 2 BG SOS 3 Witherbloom, the Balancer Affinity for creatures (This spell costs 1 less to cast for each creature you control.) Flying, deathtouch Instant and sorcery spells you cast have affinity for creatures. BG Legendary Creature — Elder Dragon Creature 8 6BG 5/5 SOS 2 Witherbloom, the Balancer Affinity for creatures (This spell costs 1 less to cast for each creature you control.) Flying, deathtouch Instant and sorcery spells you cast have affinity for creatures. BG Legendary Creature — Elder Dragon Creature 8 6BG 5/5 SOS 2 Withering Curse All creatures get -2/-2 until end of turn. Infusion — If you gained life this turn, destroy all creatures instead. B Sorcery Sorcery 3 1BB SOS 3 Withering Curse All creatures get -2/-2 until end of turn. Infusion — If you gained life this turn, destroy all creatures instead. B Sorcery Sorcery 3 1BB SOS 3