ELD
Throne of Eldraine
Expansion
2019-10-04
Alela, Artful Provocateur
ELD
1WUB
4.0
B
U
W
Legendary Creature - Faerie Warlock
2/3
None
2
Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
All That Glitters
ELD
1W
2.0
W
Enchantment - Aura
None
1
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Animating Faerie // Bring to Life
ELD
2U // 2U
3.0
U
Creature - Faerie // Sorcery - Adventure
2/2
None
3
Arcane Signet
ELD
2
2.0
Artifact
None
1
{T}: Add one mana of any color in your commander's color identity.
Arcanist's Owl
ELD
W/UW/UW/UW/U
4.0
U
W
Artifact Creature - Bird
3/3
None
2
Flying
When Arcanist's Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Bake into a Pie
ELD
2BB
4.0
B
Instant
None
3
Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Banish into Fable
ELD
4WU
6.0
U
W
Instant
None
3
When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
Beanstalk Giant // Fertile Footsteps
ELD
6G // 2G
7.0
G
Creature - Giant // Sorcery - Adventure
*/*
None
3
Belle of the Brawl
ELD
2B
3.0
B
Creature - Human Knight
3/2
None
2
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.
Chittering Witch
ELD
3B
4.0
B
Creature - Human Warlock
2/2
None
2
When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.
{1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
Chulane, Teller of Tales
ELD
2GWU
5.0
G
U
W
Legendary Creature - Human Druid
2/4
None
2
Vigilance
Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.
{3}, {T}: Return target creature you control to its owner's hand.
Command Tower
ELD
0.0
Land
None
0
{T}: Add one mana of any color in your commander's color identity.
Corridor Monitor
ELD
1U
2.0
U
Artifact Creature - Construct
1/4
None
2
When Corridor Monitor enters the battlefield, untap target artifact or creature you control.
Crystal Slipper
ELD
1R
2.0
R
Artifact - Equipment
None
1
Equipped creature gets +1/+0 and has haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Embereth Paladin
ELD
3R
4.0
R
Creature - Human Knight
4/1
None
2
Haste
Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it.
Embereth Shieldbreaker // Battle Display
ELD
1R // R
2.0
R
Creature - Human Knight // Sorcery - Adventure
2/1
None
3
Embereth Skyblazer
ELD
3R
4.0
R
Creature - Human Knight
4/3
None
2
As long as it's your turn, Embereth Skyblazer has flying.
Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.
Eye Collector
ELD
B
0.0
B
Creature - Faerie
1/1
None
2
Flying
Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard.
Faerie Formation
ELD
4U
5.0
U
Creature - Faerie
5/4
None
2
Flying
{3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card.
Faerie Vandal
ELD
1U
2.0
U
Creature - Faerie Rogue
1/2
None
2
Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
Fireborn Knight
ELD
R/WR/WR/WR/W
4.0
R
W
Creature - Human Knight
2/3
None
2
Double strike
{R/W}{R/W}{R/W}{R/W}: Fireborn Knight gets +1/+1 until end of turn.
Flaxen Intruder // Welcome Home
ELD
G // 5GG
1.0
G
Creature - Human Berserker // Sorcery - Adventure
1/2
None
3
Foulmire Knight // Profane Insight
ELD
B // 2B
1.0
B
Creature - Zombie Knight // Instant - Adventure
1/1
None
3
Frogify
ELD
1U
2.0
U
Enchantment - Aura
None
1
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Garruk, Cursed Huntsman
ELD
4BG
6.0
B
G
Legendary Planeswalker - Garruk
5
1
0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."
−3: Destroy target creature. Draw a card.
−6: You get an emblem with "Creatures you control get +3/+3 and have trample."
Gilded Goose
ELD
G
1.0
G
Creature - Bird
0/2
None
2
Flying
When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{1}{G}, {T}: Create a Food token.
{T}, Sacrifice a Food: Add one mana of any color.
Gluttonous Troll
ELD
2BG
4.0
B
G
Creature - Troll
3/3
None
2
Trample
When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.
Golden Egg
ELD
2
2.0
Artifact - Food
None
1
When Golden Egg enters the battlefield, draw a card.
{1}, {T}: Sacrifice Golden Egg: Add one mana of any color.
{2}, {T}, Sacrifice Golden Egg: You gain 3 life.
Heraldic Banner
ELD
3
3.0
Artifact
None
1
As Heraldic Banner enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+0.
{T}: Add one mana of the chosen color.
Inspiring Veteran
ELD
RW
2.0
R
W
Creature - Human Knight
2/2
None
2
Other Knights you control get +1/+1.
Keeper of Fables
ELD
3GG
5.0
G
Creature - Cat
4/5
None
2
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
Knights' Charge
ELD
1WB
3.0
B
W
Enchantment
None
1
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.
{6}{W}{B}, Sacrifice Knights' Charge: Return all Knight creature cards from your graveyard to the battlefield.
Korvold, Fae-Cursed King
ELD
2BRG
5.0
B
G
R
Legendary Creature - Dragon Noble
4/4
None
2
Flying
Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.
Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
Lovestruck Beast // Heart's Desire
ELD
2G // G
3.0
G
Creature - Beast Noble // Sorcery - Adventure
5/5
None
3
Mace of the Valiant
ELD
2W
3.0
W
Artifact - Equipment
None
1
Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.
Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.
Equip {3}
Maraleaf Pixie
ELD
GU
2.0
G
U
Creature - Faerie
2/2
None
2
Flying
{T}: Add {G} or {U}.
Midnight Clock
ELD
2U
3.0
U
Artifact
None
1
{T}: Add {U}.
{2}{U}: Put an hour counter on Midnight Clock.
At the beginning of each upkeep, put an hour counter on Midnight Clock.
When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
Oko, Thief of Crowns
ELD
1GU
3.0
G
U
Legendary Planeswalker - Oko
4
1
+2: Create a Food token.
+1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3.
−5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
Order of Midnight // Alter Fate
ELD
1B // 1B
2.0
B
Creature - Human Knight // Sorcery - Adventure
2/2
None
3
Piper of the Swarm
ELD
1B
2.0
B
Creature - Human Warlock
1/3
None
2
Rats you control have menace.
{1}{B}, {T}: Create a 1/1 black Rat creature token.
{2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.
Rankle, Master of Pranks
ELD
2BB
4.0
B
Legendary Creature - Faerie Rogue
3/3
None
2
Flying, haste
Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature.
Rosethorn Acolyte // Seasonal Ritual
ELD
2G // G
3.0
G
Creature - Elf Druid // Sorcery - Adventure
2/3
None
3
Run Away Together
ELD
1U
2.0
U
Instant
None
3
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Savvy Hunter
ELD
1BG
3.0
B
G
Creature - Human Warrior
3/3
None
2
Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Sacrifice two Foods: Draw a card.
Shambling Suit
ELD
3
3.0
Artifact Creature - Construct
*/3
None
2
Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.
Shimmer Dragon
ELD
4UU
6.0
U
Creature - Dragon
5/6
None
2
Flying
As long as you control four or more artifacts, Shimmer Dragon has hexproof.
Tap two untapped artifacts you control: Draw a card.
Shinechaser
ELD
1WU
3.0
U
W
Creature - Faerie
1/1
None
2
Flying, vigilance
Shinechaser gets +1/+1 as long as you control an artifact.
Shinechaser gets +1/+1 as long as you control an enchantment.
Shining Armor
ELD
1W
2.0
W
Artifact - Equipment
None
1
Flash
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Silverflame Ritual
ELD
3W
4.0
W
Sorcery
None
3
Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Silverwing Squadron
ELD
5W
6.0
W
Creature - Human Knight
*/*
None
2
Flying, vigilance
Silverwing Squadron's power and toughness are each equal to the number of creatures you control.
Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
Slaying Fire
ELD
2R
3.0
R
Instant
None
3
Slaying Fire deals 3 damage to any target.
Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.
Smitten Swordmaster // Curry Favor
ELD
1B // B
2.0
B
Creature - Human Knight // Sorcery - Adventure
2/1
None
3
Steelbane Hydra
ELD
XGG
2.0
G
Creature - Turtle Hydra
None
2
Steelbane Hydra enters the battlefield with X +1/+1 counters on it.
{2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.
Steelclaw Lance
ELD
BR
2.0
B
R
Artifact - Equipment
None
1
Equipped creature gets +2/+2.
Equip Knight {1} ({1}: Attach to target Knight creature you control. Equip only as a sorcery.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Syr Gwyn, Hero of Ashenvale
ELD
3RWB
6.0
B
R
W
Legendary Creature - Human Knight
5/5
None
2
Vigilance, menace
Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.
Equipment you control have equip Knight {0}.
Syr Konrad, the Grim
ELD
3BB
5.0
B
Legendary Creature - Human Knight
5/4
None
2
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.
{1}{B}: Each player puts the top card of their library into their graveyard.
Taste of Death
ELD
4BB
6.0
B
Sorcery
None
3
Each player sacrifices three creatures. You create three Food tokens.
The Circle of Loyalty
ELD
4WW
6.0
W
Legendary Artifact
None
1
This spell costs {1} less to cast for each Knight you control.
Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
{3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
Thorn Mammoth
ELD
5GG
7.0
G
Creature - Elephant
6/6
None
2
Trample
Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don't control.
Thornwood Falls
ELD
0.0
1
Land
None
0
Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}.
Tome Raider
ELD
2U
3.0
U
Creature - Faerie
1/1
None
2
Flying
When Tome Raider enters the battlefield, draw a card.
Tome of Legends
ELD
2
2.0
Artifact
None
1
Tome of Legends enters the battlefield with a page counter on it.
Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends.
{1}, {T}, Remove a page counter from Tome of Legends: Draw a card.
Tournament Grounds
ELD
0.0
Land
None
0
{T}: Add {C}.
{T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.
Venerable Knight
ELD
W
1.0
W
Creature - Human Knight
2/1
None
2
When Venerable Knight dies, put a +1/+1 counter on target Knight you control.
Wind-Scarred Crag
ELD
0.0
1
Land
None
0
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}.
Wintermoor Commander
ELD
WB
2.0
B
W
Creature - Human Knight
2/*
None
2
Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Wishful Merfolk
ELD
1U
2.0
U
Creature - Merfolk
3/2
None
2
Defender
{1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn.
Witch's Cottage
ELD
0.0
1
Land - Swamp
None
0
({T}: Add {B}.)
Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.
When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
Witch's Oven
ELD
1
1.0
Artifact
None
1
{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Witching Well
ELD
U
1.0
U
Artifact
None
1
When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
{3}{U}, Sacrifice Witching Well: Draw two cards.
Workshop Elders
ELD
6U
7.0
U
Creature - Human Artificer
4/4
None
2
Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.