AFR~ Adventures in the Forgotten Realms Expansion 2021-07-23 RMH1~ Modern Horizons 1 Timeshifts Draft Innovation 2021-06-18 MH2~ Modern Horizons 2 Draft Innovation 2021-06-18 PWP21~ Wizards Play Network 2021 Promo 2021-06-18 Bruenor Battlehammer AFR~ 2RW 4.0 R W Legendary Creature - Dwarf Warrior 5/3 None 2 Each creature you control gets +2/+0 for each Equipment attached to it.You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. Bruenor Battlehammer AFR~ 2RW 4.0 R W Legendary Creature - Dwarf Warrior 5/3 None 2 Each creature you control gets +2/+0 for each Equipment attached to it.You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. Drizzt Do'Urden AFR~ 3GW 5.0 G W Legendary Creature - Elf Ranger 3/3 None 2 Double strikeWhen Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. Drizzt Do'Urden AFR~ 3GW 5.0 G W Legendary Creature - Elf Ranger 3/3 None 2 Double strikeWhen Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. Forest AFR~ 0.0 Basic Land - Forest None 0 ({T}: Add {G}.) Island AFR~ 0.0 Basic Land - Island None 0 ({T}: Add {U}.) Lolth, Spider Queen AFR~ 3BB 5.0 B Legendary Planeswalker - Lolth 4 1 Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.0: You draw a card and you lose 1 life.−3: Create two 2/1 black Spider creature tokens with menace and reach.−8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." Lolth, Spider Queen AFR~ 3BB 5.0 B Legendary Planeswalker - Lolth 4 1 Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen.0: You draw a card and you lose 1 life.−3: Create two 2/1 black Spider creature tokens with menace and reach.−8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." Mountain AFR~ 0.0 Basic Land - Mountain None 0 ({T}: Add {R}.) Plains AFR~ 0.0 Basic Land - Plains None 0 ({T}: Add {W}.) Portable Hole AFR~ W 1.0 W Artifact None 1 When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. Power Word Kill AFR~ 1B 2.0 B Instant None 3 Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature. Prosperous Innkeeper AFR~ 1G 2.0 G Creature - Halfling Citizen 1/1 None 2 When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")Whenever another creature enters the battlefield under your control, you gain 1 life. Swamp AFR~ 0.0 Basic Land - Swamp None 0 ({T}: Add {B}.) Tiamat AFR~ 2WUBRG 7.0 B G R U W Legendary Creature - Dragon God 7/7 None 2 FlyingWhen Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. Tiamat AFR~ 2WUBRG 7.0 B G R U W Legendary Creature - Dragon God 7/7 None 2 FlyingWhen Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. Vorpal Sword AFR~ B 1.0 B Artifact - Equipment None 1 Equipped creature gets +2/+0 and has deathtouch.{5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."Equip {B}{B} Vorpal Sword AFR~ B 1.0 B Artifact - Equipment None 1 Equipped creature gets +2/+0 and has deathtouch.{5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."Equip {B}{B} Vorpal Sword AFR~ B 1.0 B Artifact - Equipment None 1 Equipped creature gets +2/+0 and has deathtouch.{5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."Equip {B}{B} Archmage's Charm RMH1~ UUU 3.0 U Instant None 3 Choose one —• Counter target spell.• Target player draws two cards.• Gain control of target nonland permanent with mana value 1 or less. Ayula, Queen Among Bears RMH1~ 1G 2.0 G Legendary Creature - Bear 2/2 None 2 Whenever another Bear enters the battlefield under your control, choose one —• Put two +1/+1 counters on target Bear.• Target Bear you control fights target creature you don't control. Deep Forest Hermit RMH1~ 3GG 5.0 G Creature - Elf Druid 1/1 None 2 Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.Squirrels you control get +1/+1. Defile RMH1~ B 1.0 B Instant None 3 Target creature gets -1/-1 until end of turn for each Swamp you control. Ephemerate RMH1~ W 1.0 W Instant None 3 Exile target creature you control, then return it to the battlefield under its owner's control.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) Faerie Seer RMH1~ U 1.0 U Creature - Faerie Wizard 1/1 None 2 FlyingWhen Faerie Seer enters the battlefield, scry 2. Force of Negation RMH1~ 1UU 3.0 U Instant None 3 If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Giver of Runes RMH1~ W 1.0 W Creature - Kor Cleric 1/2 None 2 {T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn. Hall of Heliod's Generosity RMH1~ 0.0 Legendary Land None 0 {T}: Add {C}.{1}{W}, {T}: Put target enchantment card from your graveyard on top of your library. Ice-Fang Coatl RMH1~ GU 2.0 G U Snow Creature - Snake 1/1 None 2 FlashFlyingWhen Ice-Fang Coatl enters the battlefield, draw a card.Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. Ingenious Infiltrator RMH1~ 2UB 4.0 B U Creature - Vedalken Ninja 2/3 None 2 Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever a Ninja you control deals combat damage to a player, draw a card. King of the Pride RMH1~ 2W 3.0 W Creature - Cat 2/1 None 2 Other Cats you control get +2/+1. Llanowar Tribe RMH1~ GGG 3.0 G Creature - Elf Druid 3/3 None 2 {T}: Add {G}{G}{G}. Prismatic Vista RMH1~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle. Ranger-Captain of Eos RMH1~ 1WW 3.0 W Creature - Human Soldier 3/3 None 2 When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn. Scale Up RMH1~ G 1.0 G Sorcery None 3 Until end of turn, target creature you control becomes a green Wurm with base power and toughness 6/4.Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") Shenanigans RMH1~ 1R 2.0 R Sorcery None 3 Destroy target artifact.Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.) Soulherder RMH1~ 1WU 3.0 U W Creature - Spirit 1/1 None 2 Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. Sword of Truth and Justice RMH1~ 3 3.0 Artifact - Equipment None 1 Equipped creature gets +2/+2 and has protection from white and from blue.Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)Equip {2} Talisman of Conviction RMH1~ 2 2.0 Artifact None 1 {T}: Add {C}.{T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you. Talisman of Creativity RMH1~ 2 2.0 Artifact None 1 {T}: Add {C}.{T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you. Talisman of Curiosity RMH1~ 2 2.0 Artifact None 1 {T}: Add {C}.{T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you. Talisman of Hierarchy RMH1~ 2 2.0 Artifact None 1 {T}: Add {C}.{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you. Talisman of Resilience RMH1~ 2 2.0 Artifact None 1 {T}: Add {C}.{T}: Add {B} or {G}. Talisman of Resilience deals 1 damage to you. The First Sliver RMH1~ WUBRG 5.0 B G R U W Legendary Creature - Sliver 7/7 None 2 Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)Sliver spells you cast have cascade. Tribute Mage RMH1~ 2U 3.0 U Creature - Human Wizard 2/2 None 2 When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle. Undead Augur RMH1~ BB 2.0 B Creature - Zombie Wizard 2/2 None 2 Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life. Universal Automaton RMH1~ 1 1.0 Artifact Creature - Shapeshifter 1/1 None 2 Changeling (This card is every creature type.) Urza, Lord High Artificer RMH1~ 2UU 4.0 U Legendary Creature - Human Artificer 1/4 None 2 When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."Tap an untapped artifact you control: Add {U}.{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost. Weather the Storm RMH1~ 1G 2.0 G Instant None 3 You gain 3 life.Storm (When you cast this spell, copy it for each spell cast before it this turn.) "Acolyte of the Arch" MH2~ GW 2.0 G W Creature - Human Cleric Archer 2/2 None 2 Reach, lifelinkOutlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each other creature you control without a +1/+1 counter on it has outlast {G/W}. "Acolyte of the Arch" MH2~ GW 2.0 G W Creature - Human Cleric Archer 2/2 None 2 Reach, lifelinkOutlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Each other creature you control without a +1/+1 counter on it has outlast {G/W}. "Barbed Flier" MH2~ 1W 2.0 W Artifact - Equipment None 1 When "Barbed Flier" enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying and attach "Barbed Flier" to it.Equipped creature gets +1/+0.Equip {2} "Lazotep Commander" MH2~ UB 2.0 B U Creature - Zombie Wizard 1/3 None 2 Whenever you discard a card, you may pay {1}. If you do, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) "Lazotep Commander" MH2~ UB 2.0 B U Creature - Zombie Wizard 1/3 None 2 Whenever you discard a card, you may pay {1}. If you do, amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.) "My Rising Sign" MH2~ 3W 4.0 W Artifact Creature - Goat 2/2 None 2 FlashVigilanceDevour artifact 1 (As this enters the battlefield, you may sacrifice any number of artifacts. This creature enters the battlefield with that many +1/+1 counters on it.) "Myr Warehouse" MH2~ 0.0 1 Artifact Land None 0 "Myr Warehouse" enters the battlefield tapped.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.Modular 1 "Necrogoyf" MH2~ 3BB 5.0 B Creature - Lhurgoyf */4 None 2 "Necrogoyf"'s power is equal to the number of creature cards in all graveyards.At the beginning of each player's upkeep, that player discards a card.Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) "RIP in Pieces" MH2~ 3WW 5.0 W Sorcery None 3 Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness. "Said" MH2~ 2U 3.0 U Sorcery None 3 Return target instant or sorcery card from your graveyard to your hand. "Done" MH2~ 3U 3.0 U Instant None 3 Tap up to two target creatures. They don't untap during their controllers' next untap step. "Search the Premises" MH2~ 3W 4.0 W Enchantment None 1 Whenever a creature attacks you or a planeswalker you control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") "Search the Premises" MH2~ 3W 4.0 W Enchantment None 1 Whenever a creature attacks you or a planeswalker you control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") "Specialist Entomber, Junior Grade" MH2~ 2BB 4.0 B Creature - Zombie Warlock 2/2 None 2 DeathtouchWhen "Specialist Entomber, Junior Grade" enters the battlefield, search your library for a card, put that card into your graveyard, then shuffle. "Sythis, Hand of the Harvest" MH2~ GW 2.0 G W Legendary Enchantment Creature - Nymph 1/2 None 2 Whenever you cast an enchantment spell, you gain 1 life and draw a card. "Sythis, Hand of the Harvest" MH2~ GW 2.0 G W Legendary Enchantment Creature - Nymph 1/2 None 2 Whenever you cast an enchantment spell, you gain 1 life and draw a card. Abiding Grace MH2~ 2W 3.0 W Enchantment None 1 At the beginning of your end step, choose one —• You gain 1 life.• Return target creature card with mana value 1 from your graveyard to the battlefield. Abundant Harvest MH2~ G 1.0 G Sorcery None 3 Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order. Abundant Harvest MH2~ G 1.0 G Sorcery None 3 Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order. Academy Manufactor MH2~ 3 3.0 Artifact Creature - Assembly-Worker 1/3 None 2 If you would create a Clue, Food, or Treasure token, instead create one of each. Academy Manufactor MH2~ 3 3.0 Artifact Creature - Assembly-Worker 1/3 None 2 If you would create a Clue, Food, or Treasure token, instead create one of each. Aeromoeba MH2~ 3U 4.0 U Creature - Elemental Beast 2/4 None 2 FlyingDiscard a card: Switch Aeromoeba's power and toughness until end of turn. Aeromoeba MH2~ 3U 4.0 U Creature - Elemental Beast 2/4 None 2 FlyingDiscard a card: Switch Aeromoeba's power and toughness until end of turn. Aeve, Progenitor Ooze MH2~ 2GGG 5.0 G Legendary Creature - Ooze 2/2 None 2 Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)Aeve, Progenitor Ooze isn't legendary as long as it's a token.Aeve enters the battlefield with a +1/+1 counter on it for each Ooze you control. Aeve, Progenitor Ooze MH2~ 2GGG 5.0 G Legendary Creature - Ooze 2/2 None 2 Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)Aeve, Progenitor Ooze isn't legendary as long as it's a token.Aeve enters the battlefield with a +1/+1 counter on it for each Ooze you control. Aeve, Progenitor Ooze MH2~ 2GGG 5.0 G Legendary Creature - Ooze 2/2 None 2 Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)Aeve, Progenitor Ooze isn't legendary as long as it's a token.Aeve enters the battlefield with a +1/+1 counter on it for each Ooze you control. Altar of the Goyf MH2~ 5 5.0 Tribal Artifact - Lhurgoyf None 1 Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyard.Lhurgoyf creatures you control have trample. Arcbound Javelineer MH2~ W 1.0 W Artifact Creature - Soldier 0/1 None 2 {T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature.Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Arcbound Mouser MH2~ W 1.0 W Artifact Creature - Cat 0/0 None 2 LifelinkModular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Arcbound Shikari MH2~ 1RW 3.0 R W Artifact Creature - Cat Soldier 0/0 None 2 First strikeWhen Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control.Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Arcbound Shikari MH2~ 1RW 3.0 R W Artifact Creature - Cat Soldier 0/0 None 2 First strikeWhen Arcbound Shikari enters the battlefield, put a +1/+1 counter on each other artifact creature you control.Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Arcbound Whelp MH2~ 3R 4.0 R Artifact Creature - Dragon 0/0 None 2 Flying{R}: Arcbound Whelp gets +1/+0 until end of turn.Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Archfiend of Sorrows MH2~ 5BB 7.0 B Creature - Demon 4/5 None 2 FlyingWhen Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Archon of Cruelty MH2~ 6BB 8.0 B Creature - Archon 6/6 None 2 FlyingWhenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. Archon of Cruelty MH2~ 6BB 8.0 B Creature - Archon 6/6 None 2 FlyingWhenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. Arid Mesa MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. Arid Mesa MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. Arid Mesa MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle. Asmoranomardicadaistinaculdacar MH2~ 0.0 B R Legendary Creature - Human Wizard 3/3 None 2 As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.Sacrifice two Foods: Target creature deals 6 damage to itself. Asmoranomardicadaistinaculdacar MH2~ 0.0 B R Legendary Creature - Human Wizard 3/3 None 2 As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.Sacrifice two Foods: Target creature deals 6 damage to itself. Asmoranomardicadaistinaculdacar MH2~ 0.0 B R Legendary Creature - Human Wizard 3/3 None 2 As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.When Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.Sacrifice two Foods: Target creature deals 6 damage to itself. Batterbone MH2~ 2 2.0 Artifact - Equipment None 1 Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)Equipped creature gets +1/+1 and has vigilance and lifelink.Equip {5} Battle Plan MH2~ 3R 4.0 R Enchantment None 1 At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Blazing Rootwalla MH2~ R 1.0 R Creature - Lizard 1/1 None 2 {R}: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Blazing Rootwalla MH2~ R 1.0 R Creature - Lizard 1/1 None 2 {R}: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Bloodbraid Marauder MH2~ 1R 2.0 R Creature - Human Berserker 3/1 None 2 Bloodbraid Marauder can't block.Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Bloodbraid Marauder MH2~ 1R 2.0 R Creature - Human Berserker 3/1 None 2 Bloodbraid Marauder can't block.Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Bone Shards MH2~ B 1.0 B Sorcery None 3 As an additional cost to cast this spell, sacrifice a creature or discard a card.Destroy target creature or planeswalker. Bone Shards MH2~ B 1.0 B Sorcery None 3 As an additional cost to cast this spell, sacrifice a creature or discard a card.Destroy target creature or planeswalker. Bone Shredder MH2~ 2B 3.0 B Creature - Minion 1/1 None 2 FlyingEcho {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature. Bottle Golems MH2~ 4 4.0 Artifact Creature - Golem 3/3 None 2 TrampleWhen Bottle Golems dies, you gain life equal to its power. Braids, Cabal Minion MH2~ 2BB 4.0 B Legendary Creature - Human Minion 2/2 None 2 At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land. Brainstone MH2~ 1 1.0 Artifact None 1 {2},{T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order. Brainstone MH2~ 1 1.0 Artifact None 1 {2},{T}, Sacrifice Brainstone: Draw three cards, then put two cards from your hand on top of your library in any order. Break Ties MH2~ 2W 3.0 W Instant None 3 Choose one —• Destroy target artifact.• Destroy target enchantment.• Exile target card from a graveyard.Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.) Breya's Apprentice MH2~ 2R 3.0 R Artifact Creature - Human Artificer 2/3 None 2 When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.{T}, Sacrifice an artifact: Choose one —• Exile the top card of your library. Until the end of your next turn, you may play that card.• Target creature gets +2/+0 until end of turn. Breya's Apprentice MH2~ 2R 3.0 R Artifact Creature - Human Artificer 2/3 None 2 When Breya's Apprentice enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.{T}, Sacrifice an artifact: Choose one —• Exile the top card of your library. Until the end of your next turn, you may play that card.• Target creature gets +2/+0 until end of turn. Cabal Coffers MH2~ 0.0 Land None 0 {2}, {T}: Add {B} for each Swamp you control. Cabal Coffers MH2~ 0.0 Land None 0 {2}, {T}: Add {B} for each Swamp you control. Calibrated Blast MH2~ 2R 3.0 R Instant None 3 Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Calibrated Blast MH2~ 2R 3.0 R Instant None 3 Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Calibrated Blast MH2~ 2R 3.0 R Instant None 3 Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target.Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Captain Ripley Vance MH2~ 2R 3.0 R Legendary Creature - Human Pirate 3/2 None 2 Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target. Carth the Lion MH2~ 2BG 4.0 B G Legendary Creature - Human Warrior 3/5 None 2 Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Planeswalkers' loyalty abilities you activate cost an additional {+1} to activate. Carth the Lion MH2~ 2BG 4.0 B G Legendary Creature - Human Warrior 3/5 None 2 Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Planeswalkers' loyalty abilities you activate cost an additional {+1} to activate. Carth the Lion MH2~ 2BG 4.0 B G Legendary Creature - Human Warrior 3/5 None 2 Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Planeswalkers' loyalty abilities you activate cost an additional {+1} to activate. Chainer, Nightmare Adept MH2~ 2BR 4.0 B R Legendary Creature - Human Minion 3/2 None 2 Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn. Chance Encounter MH2~ 2RR 4.0 R Enchantment None 1 Whenever you win a coin flip, put a luck counter on Chance Encounter.At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game. Chatterfang, Squirrel General MH2~ 2G 3.0 G Legendary Creature - Squirrel Warrior 3/3 None 2 Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. Chatterfang, Squirrel General MH2~ 2G 3.0 G Legendary Creature - Squirrel Warrior 3/3 None 2 Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. Chatterfang, Squirrel General MH2~ 2G 3.0 G Legendary Creature - Squirrel Warrior 3/3 None 2 Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn. Chatterstorm MH2~ 1G 2.0 G Sorcery None 3 Create a 1/1 green Squirrel creature token.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Chatterstorm MH2~ 1G 2.0 G Sorcery None 3 Create a 1/1 green Squirrel creature token.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Chef's Kiss MH2~ 1RR 3.0 R Instant None 3 Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control. Chef's Kiss MH2~ 1RR 3.0 R Instant None 3 Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control. Chitterspitter MH2~ 2G 3.0 G Artifact None 1 At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter.Squirrels you control get +1/+1 for each acorn counter on Chitterspitter.{G}, {T}: Create a 1/1 green Squirrel creature token. Chitterspitter MH2~ 2G 3.0 G Artifact None 1 At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter.Squirrels you control get +1/+1 for each acorn counter on Chitterspitter.{G}, {T}: Create a 1/1 green Squirrel creature token. Chrome Courier MH2~ 1WU 3.0 U W Artifact Creature - Thopter 1/1 None 2 FlyingWhen Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. Clattering Augur MH2~ 1B 2.0 B Creature - Skeleton Shaman 1/1 None 2 Clattering Augur can't block.When Clattering Augur enters the battlefield, you draw a card and you lose 1 life.{2}{B}{B}: Return Clattering Augur from your graveyard to your hand. Combine Chrysalis MH2~ GU 2.0 G U Artifact None 1 Creature tokens you control have flying.{2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery. Constable of the Realm MH2~ 4W 5.0 W Creature - Giant Soldier 3/3 None 2 Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield. Counterspell MH2~ UU 2.0 U Instant None 3 Counter target spell. Counterspell MH2~ UU 2.0 U Instant None 3 Counter target spell. Cursed Totem MH2~ 2 2.0 Artifact None 1 Activated abilities of creatures can't be activated. Dakkon, Shadow Slayer MH2~ WUB 3.0 B U W Legendary Planeswalker - Dakkon 0 1 Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.+1: Surveil 2.−3: Exile target creature.−6: You may put an artifact card from your hand or graveyard onto the battlefield. Dakkon, Shadow Slayer MH2~ WUB 3.0 B U W Legendary Planeswalker - Dakkon 0 1 Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.+1: Surveil 2.−3: Exile target creature.−6: You may put an artifact card from your hand or graveyard onto the battlefield. Dakkon, Shadow Slayer MH2~ WUB 3.0 B U W Legendary Planeswalker - Dakkon 0 1 Dakkon, Shadow Slayer enters the battlefield with a number of loyalty counters on him equal to the number of lands you control.+1: Surveil 2.−3: Exile target creature.−6: You may put an artifact card from your hand or graveyard onto the battlefield. Damn MH2~ BB 2.0 B Sorcery None 3 Destroy target creature. A creature destroyed this way can't be regenerated.Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") Damn MH2~ BB 2.0 B Sorcery None 3 Destroy target creature. A creature destroyed this way can't be regenerated.Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") Damn MH2~ BB 2.0 B Sorcery None 3 Destroy target creature. A creature destroyed this way can't be regenerated.Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") Darkmoss Bridge MH2~ 0.0 1 Artifact Land None 0 Darkmoss Bridge enters the battlefield tapped.Indestructible{T}: Add {B} or {G}. Dauthi Voidwalker MH2~ BB 2.0 B Creature - Dauthi Rogue 3/2 None 2 Shadow (This creature can block or be blocked by only creatures with shadow.)If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost. Dermotaxi MH2~ 2 2.0 Artifact - Vehicle 0/0 None 1 Imprint — As Dermotaxi enters the battlefield, exile a creature card from a graveyard.Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the imprinted card, except it's a Vehicle artifact in addition to its other types. Dermotaxi MH2~ 2 2.0 Artifact - Vehicle 0/0 None 1 Imprint — As Dermotaxi enters the battlefield, exile a creature card from a graveyard.Tap two untapped creatures you control: Until end of turn, Dermotaxi becomes a copy of the imprinted card, except it's a Vehicle artifact in addition to its other types. Diamond Lion MH2~ 2 2.0 Artifact Creature - Cat 2/2 None 2 {T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant. Diamond Lion MH2~ 2 2.0 Artifact Creature - Cat 2/2 None 2 {T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant. Diamond Lion MH2~ 2 2.0 Artifact Creature - Cat 2/2 None 2 {T}, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant. Discerning Taste MH2~ 2B 3.0 B Sorcery None 3 Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way. Dragon's Rage Channeler MH2~ R 1.0 R Creature - Human Shaman 1/1 None 2 Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able. Dress Down MH2~ 1U 2.0 U Enchantment None 1 FlashWhen Dress Down enters the battlefield, draw a card.Creatures lose all abilities.At the beginning of the end step, sacrifice Dress Down. Dress Down MH2~ 1U 2.0 U Enchantment None 1 FlashWhen Dress Down enters the battlefield, draw a card.Creatures lose all abilities.At the beginning of the end step, sacrifice Dress Down. Drey Keeper MH2~ 3BG 5.0 B G Creature - Elf Druid 2/2 None 2 When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.{3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. Drossforge Bridge MH2~ 0.0 1 Artifact Land None 0 Drossforge Bridge enters the battlefield tapped.Indestructible{T}: Add {B} or {R}. Enchantress's Presence MH2~ 2G 3.0 G Enchantment None 1 Whenever you cast an enchantment spell, draw a card. Endurance MH2~ 1GG 3.0 G Creature - Elemental Incarnation 3/4 None 2 FlashReachWhen Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.Evoke—Exile a green card from your hand. Esper Sentinel MH2~ W 1.0 W Artifact Creature - Human Soldier 1/1 None 2 Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power. Esper Sentinel MH2~ W 1.0 W Artifact Creature - Human Soldier 1/1 None 2 Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is Esper Sentinel's power. Ethersworn Sphinx MH2~ 7WU 9.0 U W Artifact Creature - Sphinx 4/4 None 2 Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)FlyingCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Ethersworn Sphinx MH2~ 7WU 9.0 U W Artifact Creature - Sphinx 4/4 None 2 Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)FlyingCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Extruder MH2~ 4 4.0 Artifact Creature - Juggernaut 4/3 None 2 Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)Sacrifice an artifact: Put a +1/+1 counter on target creature. Fae Offering MH2~ 2G 3.0 G Enchantment None 1 At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token. Fast MH2~ 2R 3.0 R Instant None 3 Discard a card, then draw two cards. Furious MH2~ 3RR 3.0 R Sorcery None 3 Furious deals 3 damage to each creature without flying. Feast of Sanity MH2~ 3B 4.0 B Enchantment None 1 Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life. Filigree Attendant MH2~ 2UU 4.0 U Artifact Creature - Homunculus */3 None 2 FlyingFiligree Attendant's power is equal to the number of artifacts you control. Fire MH2~ 1R 4.0 R U Instant None 3 Fire deals 2 damage divided as you choose among one or two targets. Ice MH2~ 1U 4.0 R U Instant None 3 Tap target permanent.Draw a card. Flame Blitz MH2~ R 1.0 R Enchantment None 1 At the beginning of your end step, Flame Blitz deals 5 damage to each planeswalker.Cycling {2} ({2}, Discard this card: Draw a card.) Flame Rift MH2~ 1R 2.0 R Sorcery None 3 Flame Rift deals 4 damage to each player. Flametongue Yearling MH2~ RR 2.0 R Creature - Kavu 2/1 None 2 Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked.When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature. Flametongue Yearling MH2~ RR 2.0 R Creature - Kavu 2/1 None 2 Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.)Flametongue Yearling enters the battlefield with a +1/+1 counter on it for each time it was kicked.When Flametongue Yearling enters the battlefield, it deals damage equal to its power to target creature. Flay Essence MH2~ 1BB 3.0 B Sorcery None 3 Exile target creature or planeswalker. You gain life equal to the number of counters on it. Forest MH2~ 0.0 Basic Land - Forest None 0 ({T}: Add {G}.) Forest MH2~ 0.0 Basic Land - Forest None 0 ({T}: Add {G}.) Foundation Breaker MH2~ 3G 4.0 G Creature - Elemental 2/2 None 2 When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment.Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) Fractured Sanity MH2~ UUU 3.0 U Sorcery None 3 Each opponent mills fourteen cards.Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)When you cycle Fractured Sanity, each opponent mills four cards. Fractured Sanity MH2~ UUU 3.0 U Sorcery None 3 Each opponent mills fourteen cards.Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)When you cycle Fractured Sanity, each opponent mills four cards. Gaea's Will MH2~ 0.0 G Sorcery None 3 Suspend 4—{G}Until end of turn, you may play lands and cast spells from your graveyard.If a card would be put into your graveyard from anywhere this turn, exile that card instead. Gaea's Will MH2~ 0.0 G Sorcery None 3 Suspend 4—{G}Until end of turn, you may play lands and cast spells from your graveyard.If a card would be put into your graveyard from anywhere this turn, exile that card instead. Gaea's Will MH2~ 0.0 G Sorcery None 3 Suspend 4—{G}Until end of turn, you may play lands and cast spells from your graveyard.If a card would be put into your graveyard from anywhere this turn, exile that card instead. Galvanic Relay MH2~ 2R 3.0 R Sorcery None 3 Exile the top card of your library. During your next turn, you may play that card.Storm (When you cast this spell, copy it for each spell cast before it this turn.) Galvanic Relay MH2~ 2R 3.0 R Sorcery None 3 Exile the top card of your library. During your next turn, you may play that card.Storm (When you cast this spell, copy it for each spell cast before it this turn.) Garth One-Eye MH2~ WUBRG 5.0 B G R U W Legendary Creature - Human Wizard 5/5 None 2 {T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) Garth One-Eye MH2~ WUBRG 5.0 B G R U W Legendary Creature - Human Wizard 5/5 None 2 {T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) Garth One-Eye MH2~ WUBRG 5.0 B G R U W Legendary Creature - Human Wizard 5/5 None 2 {T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.) General Ferrous Rokiric MH2~ 1RW 3.0 R W Legendary Creature - Human Soldier 3/1 None 2 Hexproof from monocoloredWhenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token. General Ferrous Rokiric MH2~ 1RW 3.0 R W Legendary Creature - Human Soldier 3/1 None 2 Hexproof from monocoloredWhenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token. Geyadrone Dihada MH2~ 1UBR 4.0 B R U Legendary Planeswalker - Dihada 4 1 Protection from permanents with corruption counters on them+1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.−3: Gain control of target creature or planeswalker until end of tun. Untap it and put a corruption counter on it. It gains haste until end of turn.−7: Gain control of each permanent with a corruption counter on it. Geyadrone Dihada MH2~ 1UBR 4.0 B R U Legendary Planeswalker - Dihada 4 1 Protection from permanents with corruption counters on them+1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.−3: Gain control of target creature or planeswalker until end of tun. Untap it and put a corruption counter on it. It gains haste until end of turn.−7: Gain control of each permanent with a corruption counter on it. Geyadrone Dihada MH2~ 1UBR 4.0 B R U Legendary Planeswalker - Dihada 4 1 Protection from permanents with corruption counters on them+1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.−3: Gain control of target creature or planeswalker until end of tun. Untap it and put a corruption counter on it. It gains haste until end of turn.−7: Gain control of each permanent with a corruption counter on it. Ghost-Lit Drifter MH2~ 2U 3.0 U Creature - Spirit 2/2 None 2 Flying{2}{U}: Another target creature gains flying until end of turn.Channel — {X}{U}, Discard Ghost-Lit Drifter: X target creatures gain flying until end of turn. Glimpse of Tomorrow MH2~ 0.0 R Sorcery None 3 Suspend 3—{R}{R}Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order. Glimpse of Tomorrow MH2~ 0.0 R Sorcery None 3 Suspend 3—{R}{R}Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order. Glimpse of Tomorrow MH2~ 0.0 R Sorcery None 3 Suspend 3—{R}{R}Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order. Glinting Creeper MH2~ 4G 5.0 G Creature - Plant 0/0 None 2 Converge — Glinting Creeper enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it.Glinting Creeper can't be blocked by creatures with power 2 or less. Glorious Enforcer MH2~ 5WW 7.0 W Creature - Angel 5/5 None 2 Flying, lifelinkAt the beginning of each combat, if you have more life than an opponent, Glorious Enforcer gains double strike until end of turn. Goblin Bombardment MH2~ 1R 2.0 R Enchantment None 1 Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. Goldmire Bridge MH2~ 0.0 1 Artifact Land None 0 Goldmire Bridge enters the battlefield tapped.Indestructible{T}: Add {W} or {B}. Gorilla Shaman MH2~ R 1.0 R Creature - Ape Shaman 1/1 None 2 {X}{X}{1}: Destroy target noncreature artifact with mana value X. Graceful Restoration MH2~ 3WB 5.0 B W Sorcery None 3 Choose one —• Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it.• Return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Greed MH2~ 3B 4.0 B Enchantment None 1 {B}, Pay 2 life: Draw a card. Grief MH2~ 2BB 4.0 B Creature - Elemental Incarnation 3/2 None 2 MenaceWhen Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.Evoke—Exile a black card from your hand. Grief MH2~ 2BB 4.0 B Creature - Elemental Incarnation 3/2 None 2 MenaceWhen Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.Evoke—Exile a black card from your hand. Grist, the Hunger Tide MH2~ 1BG 3.0 B G Legendary Planeswalker - Grist 3 1 As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types.+1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker.−5: Each opponent loses life equal to the number of creature cards in your graveyard. Grist, the Hunger Tide MH2~ 1BG 3.0 B G Legendary Planeswalker - Grist 3 1 As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types.+1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker.−5: Each opponent loses life equal to the number of creature cards in your graveyard. Grist, the Hunger Tide MH2~ 1BG 3.0 B G Legendary Planeswalker - Grist 3 1 As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types.+1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker.−5: Each opponent loses life equal to the number of creature cards in your graveyard. Harmonic Prodigy MH2~ 1R 2.0 R Creature - Human Wizard 1/3 None 2 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time. Harmonic Prodigy MH2~ 1R 2.0 R Creature - Human Wizard 1/3 None 2 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time. Herd Baloth MH2~ 3GG 5.0 G Creature - Beast 4/4 None 2 Whenever one or more +1/+1 counters are put on Herd Baloth, you may create a 4/4 green Beast creature token. Hunting Pack MH2~ 5GG 7.0 G Instant None 3 Create a 4/4 green Beast creature token.Storm (When you cast this spell, copy it for each spell cast before it this turn.) Ignoble Hierarch MH2~ G 1.0 G Creature - Goblin Shaman 0/1 None 2 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.){T}: Add {B}, {R}, or {G}. Ignoble Hierarch MH2~ G 1.0 G Creature - Goblin Shaman 0/1 None 2 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.){T}: Add {B}, {R}, or {G}. Ignoble Hierarch MH2~ G 1.0 G Creature - Goblin Shaman 0/1 None 2 Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.){T}: Add {B}, {R}, or {G}. Imperial Recruiter MH2~ 2R 3.0 R Creature - Human Advisor 1/1 None 2 When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. Imperial Recruiter MH2~ 2R 3.0 R Creature - Human Advisor 1/1 None 2 When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle. Island MH2~ 0.0 Basic Land - Island None 0 ({T}: Add {U}.) Island MH2~ 0.0 Basic Land - Island None 0 ({T}: Add {U}.) Jade Avenger MH2~ 1G 2.0 G Creature - Frog Samurai 2/2 None 2 Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Jade Avenger MH2~ 1G 2.0 G Creature - Frog Samurai 2/2 None 2 Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Junk Winder MH2~ 5UU 7.0 U Creature - Serpent 5/6 None 2 Affinity for tokens (This spell costs {1} less to cast for each token you control.)Whenever a token enters the battlefield under your control, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step. Kaldra Compleat MH2~ 7 7.0 Legendary Artifact - Equipment None 1 Living weaponIndestructibleEquipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."Equip {7} Kaldra Compleat MH2~ 7 7.0 Legendary Artifact - Equipment None 1 Living weaponIndestructibleEquipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."Equip {7} Karmic Guide MH2~ 3WW 5.0 W Creature - Angel Spirit 2/2 None 2 Flying, protection from blackEcho {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. Kitchen Imp MH2~ 3B 4.0 B Creature - Imp 2/2 None 2 Flying, hasteMadness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Kitchen Imp MH2~ 3B 4.0 B Creature - Imp 2/2 None 2 Flying, hasteMadness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Landscaper Colos MH2~ 5W 6.0 W Creature - Goat Beast 4/6 None 2 When Landscaper Colos enters the battlefield, put target card from an opponent's graveyard on the bottom of their library.Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Late to Dinner MH2~ 3W 4.0 W Sorcery None 3 Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Late to Dinner MH2~ 3W 4.0 W Sorcery None 3 Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Legion Vanguard MH2~ 1B 2.0 B Creature - Vampire Soldier 2/2 None 2 {1}, Sacrifice another creature: Legion Vanguard explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Liquimetal Torque MH2~ 2 2.0 Artifact None 1 {T}: Add {C}.{T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn. Liquimetal Torque MH2~ 2 2.0 Artifact None 1 {T}: Add {C}.{T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn. Lonis, Cryptozoologist MH2~ GU 2.0 G U Legendary Creature - Snake Elf Scout 1/2 None 2 Whenever another nontoken creature enters the battlefield under your control, investigate.{T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order. Lonis, Cryptozoologist MH2~ GU 2.0 G U Legendary Creature - Snake Elf Scout 1/2 None 2 Whenever another nontoken creature enters the battlefield under your control, investigate.{T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order. Lose Focus MH2~ 1U 2.0 U Instant None 3 Replicate {U} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)Counter target spell unless its controller pays {2}. Lucid Dreams MH2~ 3UU 5.0 U Sorcery None 3 Draw X cards, where X is the number of card types among cards in your graveyard. Marsh Flats MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. Marsh Flats MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. Marsh Flats MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. Master of Death MH2~ 1UB 3.0 B U Creature - Zombie Wizard 3/1 None 2 When Master of Death enters the battlefield, surveil 2.At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand. Master of Death MH2~ 1UB 3.0 B U Creature - Zombie Wizard 3/1 None 2 When Master of Death enters the battlefield, surveil 2.At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand. Mental Journey MH2~ 4UU 6.0 U Instant None 3 Draw three cards.Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Millikin MH2~ 2 2.0 Artifact Creature - Construct 0/1 None 2 {T}, Mill a card: Add {C}. Mirari's Wake MH2~ 3GW 5.0 G W Enchantment None 1 Creatures you control get +1/+1.Whenever you tap a land for mana, add one mana of any type that land produced. Mirari's Wake MH2~ 3GW 5.0 G W Enchantment None 1 Creatures you control get +1/+1.Whenever you tap a land for mana, add one mana of any type that land produced. Mishra's Factory MH2~ 0.0 Land None 0 {T}: Add {C}.{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.{T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Mishra's Factory MH2~ 0.0 Land None 0 {T}: Add {C}.{1}: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.{T}: Target Assembly-Worker creature gets +1/+1 until end of turn. Mistvault Bridge MH2~ 0.0 1 Artifact Land None 0 Mistvault Bridge enters the battlefield tapped.Indestructible{T}: Add {U} or {B}. Misty Rainforest MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. Misty Rainforest MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. Misty Rainforest MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle. Moderation MH2~ 1WU 3.0 U W Enchantment None 1 You can't cast more than one spell each turn.Whenever you cast a spell, draw a card. Moderation MH2~ 1WU 3.0 U W Enchantment None 1 You can't cast more than one spell each turn.Whenever you cast a spell, draw a card. Mogg Salvage MH2~ 2R 3.0 R Instant None 3 If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost.Destroy target artifact. Monoskelion MH2~ 2 2.0 Artifact Creature - Construct 1/1 None 2 Monoskelion enters the battlefield with a +1/+1 counter on it.{1}, Remove a +1/+1 counter from Monoskelion: Monoskelion deals 1 damage to any target. Monoskelion MH2~ 2 2.0 Artifact Creature - Construct 1/1 None 2 Monoskelion enters the battlefield with a +1/+1 counter on it.{1}, Remove a +1/+1 counter from Monoskelion: Monoskelion deals 1 damage to any target. Mountain MH2~ 0.0 Basic Land - Mountain None 0 ({T}: Add {R}.) Mountain MH2~ 0.0 Basic Land - Mountain None 0 ({T}: Add {R}.) Mystic Redaction MH2~ 2U 3.0 U Enchantment None 1 At the beginning of your upkeep, scry 1.Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.) Mystic Redaction MH2~ 2U 3.0 U Enchantment None 1 At the beginning of your upkeep, scry 1.Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.) Necromancer's Familiar MH2~ 3B 4.0 B Creature - Bird Spirit 3/1 None 2 FlyingHellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand.{B}, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it. Nettlecyst MH2~ 3 3.0 Artifact - Equipment None 1 Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)Equipped creature gets +1/+1 for each artifact and/or enchantment you control.Equip {2} Nevinyrral's Disk MH2~ 4 4.0 1 Artifact None 1 Nevinyrral's Disk enters the battlefield tapped.{1}, {T}: Destroy all artifacts, creatures, and enchantments. Obsidian Charmaw MH2~ 3RR 5.0 R Creature - Dragon 4/4 None 2 This spell costs {1} less to cast for each land your opponents control that could produce {C}.FlyingWhen Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. Obsidian Charmaw MH2~ 3RR 5.0 R Creature - Dragon 4/4 None 2 This spell costs {1} less to cast for each land your opponents control that could produce {C}.FlyingWhen Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. Orchard Strider MH2~ 4GG 6.0 G Creature - Treefolk 6/4 None 2 When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Out of Time MH2~ 1WW 3.0 W Enchantment None 1 When Out of Time enters the battlefield, untap all creatures, then phase them out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature phased out this way.Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Out of Time MH2~ 1WW 3.0 W Enchantment None 1 When Out of Time enters the battlefield, untap all creatures, then phase them out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature phased out this way.Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Out of Time MH2~ 1WW 3.0 W Enchantment None 1 When Out of Time enters the battlefield, untap all creatures, then phase them out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature phased out this way.Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Patriarch's Bidding MH2~ 3BB 5.0 B Sorcery None 3 Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield. Persist MH2~ 1B 2.0 B Sorcery None 3 Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it. Persist MH2~ 1B 2.0 B Sorcery None 3 Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it. Persist MH2~ 1B 2.0 B Sorcery None 3 Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it. Phantasmal Dreadmaw MH2~ 2UU 4.0 U Creature - Dinosaur Illusion 6/6 None 2 TrampleWhen Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it. Phantasmal Dreadmaw MH2~ 2UU 4.0 U Creature - Dinosaur Illusion 6/6 None 2 TrampleWhen Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it. Piru, the Volatile MH2~ 2RRWWBB 8.0 B R W Legendary Creature - Elder Dragon 7/7 None 2 Flying, lifelinkAt the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}.When Piru dies, it deals 7 damage to each nonlegendary creature. Piru, the Volatile MH2~ 2RRWWBB 8.0 B R W Legendary Creature - Elder Dragon 7/7 None 2 Flying, lifelinkAt the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}.When Piru dies, it deals 7 damage to each nonlegendary creature. Piru, the Volatile MH2~ 2RRWWBB 8.0 B R W Legendary Creature - Elder Dragon 7/7 None 2 Flying, lifelinkAt the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}.When Piru dies, it deals 7 damage to each nonlegendary creature. Plains MH2~ 0.0 Basic Land - Plains None 0 ({T}: Add {W}.) Plains MH2~ 0.0 Basic Land - Plains None 0 ({T}: Add {W}.) Priest of Fell Rites MH2~ WB 2.0 B W Creature - Human Warlock 2/2 None 2 {T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Priest of Fell Rites MH2~ WB 2.0 B W Creature - Human Warlock 2/2 None 2 {T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Prismatic Ending MH2~ XW 1.0 W Sorcery None 3 Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. Prismatic Ending MH2~ XW 1.0 W Sorcery None 3 Converge — Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. Profane Tutor MH2~ 0.0 B Sorcery None 3 Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)Search your library for a card, put that card into your hand, then shuffle. Profane Tutor MH2~ 0.0 B Sorcery None 3 Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)Search your library for a card, put that card into your hand, then shuffle. Profane Tutor MH2~ 0.0 B Sorcery None 3 Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)Search your library for a card, put that card into your hand, then shuffle. Prophetic Titan MH2~ 4UR 6.0 R U Creature - Giant Wizard 4/4 None 2 Delirium — When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead.• Prophetic Titan deals 4 damage to any target.• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. Prophetic Titan MH2~ 4UR 6.0 R U Creature - Giant Wizard 4/4 None 2 Delirium — When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead.• Prophetic Titan deals 4 damage to any target.• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. Quirion Ranger MH2~ G 1.0 G Creature - Elf 1/1 None 2 Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. Radiant Epicure MH2~ 4B 5.0 B Creature - Vampire Wizard 5/5 None 2 Converge — When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell. Ragavan, Nimble Pilferer MH2~ R 1.0 R Legendary Creature - Monkey Pirate 2/1 None 2 Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Ragavan, Nimble Pilferer MH2~ R 1.0 R Legendary Creature - Monkey Pirate 2/1 None 2 Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Rakdos Headliner MH2~ BR 2.0 B R Creature - Devil 3/3 None 2 HasteEcho—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Ravenous Squirrel MH2~ B/G 1.0 B G Creature - Squirrel 1/1 None 2 Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel.{1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card. Ravenous Squirrel MH2~ B/G 1.0 B G Creature - Squirrel 1/1 None 2 Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel.{1}{B}{G}, Sacrifice an artifact or creature: You gain 1 life and draw a card. Raving Visionary MH2~ 1U 2.0 U Creature - Merfolk Wizard 1/1 None 2 {U}, {T}: Draw a card, then discard a card.Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. Razortide Bridge MH2~ 0.0 1 Artifact Land None 0 Razortide Bridge enters the battlefield tapped.Indestructible{T}: Add {W} or {U}. Rift Sower MH2~ 2G 3.0 G Creature - Elf Druid 1/3 None 2 {T}: Add one mana of any color.Suspend 2—{G} (Rather than cast this card from your hand, pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Riptide Laboratory MH2~ 0.0 Land None 0 {T}: Add {C}.{1}{U}, {T}: Return target Wizard you control to its owner's hand. Rise and Shine MH2~ 1U 2.0 U Sorcery None 3 Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") Rise and Shine MH2~ 1U 2.0 U Sorcery None 3 Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.Overload {4}{U}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") Rishadan Dockhand MH2~ U 1.0 U Creature - Merfolk 1/2 None 2 Islandwalk (This creature can't be blocked as long as defending player controls an Island.){1}, {T}: Tap target land. Rishadan Dockhand MH2~ U 1.0 U Creature - Merfolk 1/2 None 2 Islandwalk (This creature can't be blocked as long as defending player controls an Island.){1}, {T}: Tap target land. Rishadan Dockhand MH2~ U 1.0 U Creature - Merfolk 1/2 None 2 Islandwalk (This creature can't be blocked as long as defending player controls an Island.){1}, {T}: Tap target land. Road MH2~ 2G 3.0 G R Instant None 3 Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Ruin MH2~ 1RR 3.0 G R Sorcery None 3 Aftermath (Cast this spell only from your graveyard. Then exile it.)Ruin deals damage to target creature equal to the number of lands you control. Road MH2~ 2G 3.0 G R Instant None 3 Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Ruin MH2~ 1RR 3.0 G R Sorcery None 3 Aftermath (Cast this spell only from your graveyard. Then exile it.)Ruin deals damage to target creature equal to the number of lands you control. Rustvale Bridge MH2~ 0.0 1 Artifact Land None 0 Rustvale Bridge enters the battlefield tapped.Indestructible{T}: Add {R} or {W}. Sanctifier en-Vec MH2~ WW 2.0 W Creature - Human Cleric 2/2 None 2 Protection from black and from redWhen Sanctifier en-Vec enters the battlefield, exile all cards that are black and red from all graveyards.If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead. Sanctuary Raptor MH2~ 3 3.0 Artifact Creature - Bird 2/1 None 2 FlyingWhenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn. Sanctum Prelate MH2~ 1WW 3.0 W Creature - Human Cleric 2/2 None 2 As Sanctum Prelate enters the battlefield, choose a number.Noncreature spells with mana value equal to the chosen number can't be cast. Sanctum Weaver MH2~ 1G 2.0 G Enchantment Creature - Dryad 0/2 None 2 {T}: Add X mana of any one color, where X is the number of enchantments you control. Sanctum Weaver MH2~ 1G 2.0 G Enchantment Creature - Dryad 0/2 None 2 {T}: Add X mana of any one color, where X is the number of enchantments you control. Scalding Tarn MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. Scalding Tarn MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. Scalding Tarn MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. Scion of Draco MH2~ 12 12.0 Artifact Creature - Dragon 4/4 None 2 Domain — This spell costs {2} less to cast for each basic land type among lands you control.FlyingEach creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. Scion of Draco MH2~ 12 12.0 Artifact Creature - Dragon 4/4 None 2 Domain — This spell costs {2} less to cast for each basic land type among lands you control.FlyingEach creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. Scion of Draco MH2~ 12 12.0 Artifact Creature - Dragon 4/4 None 2 Domain — This spell costs {2} less to cast for each basic land type among lands you control.FlyingEach creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. Scurry Oak MH2~ 2G 3.0 G Creature - Treefolk 1/2 None 2 Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token. Scuttletide MH2~ 1U 2.0 U Enchantment None 1 {1}, Discard a card: Create a 0/3 blue Crab creature token.Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard. Sea Drake MH2~ 2U 3.0 U Creature - Drake 4/3 None 2 FlyingWhen Sea Drake enters the battlefield, return two target lands you control to their owner's hand. Seal of Cleansing MH2~ 1W 2.0 W Enchantment None 1 Sacrifice Seal of Cleansing: Destroy target artifact or enchantment. Seal of Removal MH2~ U 1.0 U Enchantment None 1 Sacrifice Seal of Removal: Return target creature to its owner's hand. Serra's Emissary MH2~ 4WWW 7.0 W Creature - Angel 7/7 None 2 FlyingAs Serra's Emissary enters the battlefield, choose a card type.You and creatures you control have protection from the chosen card type. Serra's Emissary MH2~ 4WWW 7.0 W Creature - Angel 7/7 None 2 FlyingAs Serra's Emissary enters the battlefield, choose a card type.You and creatures you control have protection from the chosen card type. Shardless Agent MH2~ 1GU 3.0 G U Artifact Creature - Human Rogue 2/2 None 2 Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Shardless Agent MH2~ 1GU 3.0 G U Artifact Creature - Human Rogue 2/2 None 2 Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Shardless Agent MH2~ 1GU 3.0 G U Artifact Creature - Human Rogue 2/2 None 2 Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Shattered Ego MH2~ U 1.0 U Enchantment - Aura None 1 Enchant creatureEnchanted creature gets -3/-0.{3}{U}{U}: Put enchanted creature into its owner's library third from the top. Silverbluff Bridge MH2~ 0.0 1 Artifact Land None 0 Silverbluff Bridge enters the battlefield tapped.Indestructible{T}: Add {U} or {R}. Skirge Familiar MH2~ 4B 5.0 B Creature - Imp 3/2 None 2 FlyingDiscard a card: Add {B}. Skophos Reaver MH2~ 2R 3.0 R Creature - Minotaur Warrior 2/3 None 2 As long as it's your turn, Skophos Reaver gets +2/+0.Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Skyblade's Boon MH2~ 1W 2.0 W Enchantment - Aura None 1 Enchant creatureEnchanted creature gets +1/+1 and has flying.{2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard. Slag Strider MH2~ 5RR 7.0 R Creature - Elemental 3/3 None 2 Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.){1}, Sacrifice an artifact: Slag Strider deals 1 damage to any target. Slagwoods Bridge MH2~ 0.0 1 Artifact Land None 0 Slagwoods Bridge enters the battlefield tapped.Indestructible{T}: Add {R} or {G}. So Shiny MH2~ 2U 3.0 U Enchantment - Aura None 1 Enchant creatureWhen So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2.Enchanted creature doesn't untap during its controller's untap step. Sol Talisman MH2~ 0.0 Artifact None 1 Suspend 3—{1} (Rather than cast this card from your hand, you may pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.){T}: Add {C}{C}. Sol Talisman MH2~ 0.0 Artifact None 1 Suspend 3—{1} (Rather than cast this card from your hand, you may pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.){T}: Add {C}{C}. Solitary Confinement MH2~ 2W 3.0 W Enchantment None 1 At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.Skip your draw step.You have shroud. (You can't be the target of spells or abilities.)Prevent all damage that would be dealt to you. Solitude MH2~ 3WW 5.0 W Creature - Elemental Incarnation 3/2 None 2 FlashLifelinkWhen Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.Evoke—Exile a white card from your hand. Solitude MH2~ 3WW 5.0 W Creature - Elemental Incarnation 3/2 None 2 FlashLifelinkWhen Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.Evoke—Exile a white card from your hand. Soul Snare MH2~ W 1.0 W Enchantment None 1 {W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control. Soul Snare MH2~ W 1.0 W Enchantment None 1 {W}, Sacrifice Soul Snare: Exile target creature that's attacking you or a planeswalker you control. Specimen Collector MH2~ 4U 5.0 U Creature - Vedalken Wizard 2/1 None 2 When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token.When Specimen Collector dies, create a token that's a copy of target token you control. Spreading Insurrection MH2~ 4R 5.0 R Sorcery None 3 Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Squirrel Mob MH2~ 1GG 3.0 G Creature - Squirrel 2/2 None 2 Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield. Squirrel Sanctuary MH2~ G 1.0 G Enchantment None 1 When Squirrel Sanctuary enters the battlefield, create a 1/1 green Squirrel creature token.Whenever a nontoken creature you control dies, you may pay {1}. If you do, return Squirrel Sanctuary to its owner's hand. Squirrel Sovereign MH2~ 1G 2.0 G Creature - Squirrel Noble 2/2 None 2 Other Squirrels you control get +1/+1. Squirrel Sovereign MH2~ 1G 2.0 G Creature - Squirrel Noble 2/2 None 2 Other Squirrels you control get +1/+1. Steel Dromedary MH2~ 3 3.0 1 Artifact Creature - Camel 2/2 None 2 Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it.Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. Step Through MH2~ 3UU 5.0 U Sorcery None 3 Return two target creatures to their owners' hands.Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) Step Through MH2~ 3UU 5.0 U Sorcery None 3 Return two target creatures to their owners' hands.Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.) Sterling Grove MH2~ GW 2.0 G W Enchantment None 1 Other enchantments you control have shroud. (They can't be the targets of spells or abilities.){1}, Sacrifice Sterling Grove: Search your library for an enchantment card, reveal it, then shuffle and put the card on top. Strike It Rich MH2~ R 1.0 R Sorcery None 3 Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Subtlety MH2~ 2UU 4.0 U Creature - Elemental Incarnation 3/3 None 2 FlashFlyingWhen Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library.Evoke—Exile a blue card from your hand. Subtlety MH2~ 2UU 4.0 U Creature - Elemental Incarnation 3/3 None 2 FlashFlyingWhen Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library.Evoke—Exile a blue card from your hand. Sudden Edict MH2~ 1B 2.0 B Instant None 3 Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)Target player sacrifices a creature. Suspend MH2~ U 1.0 U Instant None 3 Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) Suspend MH2~ U 1.0 U Instant None 3 Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a time counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.) Svyelun of Sea and Sky MH2~ 1UU 3.0 U Legendary Creature - Merfolk God 3/4 None 2 Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.Whenever Svyelun attacks, draw a card.Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Svyelun of Sea and Sky MH2~ 1UU 3.0 U Legendary Creature - Merfolk God 3/4 None 2 Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.Whenever Svyelun attacks, draw a card.Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Svyelun of Sea and Sky MH2~ 1UU 3.0 U Legendary Creature - Merfolk God 3/4 None 2 Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.Whenever Svyelun attacks, draw a card.Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Swamp MH2~ 0.0 Basic Land - Swamp None 0 ({T}: Add {B}.) Swamp MH2~ 0.0 Basic Land - Swamp None 0 ({T}: Add {B}.) Sweep the Skies MH2~ XUU 2.0 U Sorcery None 3 Converge — Create a 1/1 colorless Thopter artifact creature token with flying for each color of mana spent to cast this spell. Sword of Hearth and Home MH2~ 3 3.0 Artifact - Equipment None 1 Equipped creature gets +2/+2 and has protection from green and from white.Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.Equip {2} Sword of Hearth and Home MH2~ 3 3.0 Artifact - Equipment None 1 Equipped creature gets +2/+2 and has protection from green and from white.Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.Equip {2} Sword of Hearth and Home MH2~ 3 3.0 Artifact - Equipment None 1 Equipped creature gets +2/+2 and has protection from green and from white.Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.Equip {2} Sylvan Anthem MH2~ GG 2.0 G Enchantment None 1 Green creatures you control get +1/+1.Whenever a green creature enters the battlefield under your control, scry 1. Sylvan Anthem MH2~ GG 2.0 G Enchantment None 1 Green creatures you control get +1/+1.Whenever a green creature enters the battlefield under your control, scry 1. Tanglepool Bridge MH2~ 0.0 1 Artifact Land None 0 Tanglepool Bridge enters the battlefield tapped.Indestructible{T}: Add {G} or {U}. Terramorph MH2~ 3G 4.0 G Sorcery None 3 Search your library for a basic land card, put it onto the battlefield, then shuffle.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) Territorial Kavu MH2~ RG 2.0 G R Creature - Kavu */* None 2 Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.Whenever Territorial Kavu attacks, choose one —• Discard a card. If you do, draw a card.• Exile up to one target card from a graveyard. Territorial Kavu MH2~ RG 2.0 G R Creature - Kavu */* None 2 Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.Whenever Territorial Kavu attacks, choose one —• Discard a card. If you do, draw a card.• Exile up to one target card from a graveyard. Territorial Kavu MH2~ RG 2.0 G R Creature - Kavu */* None 2 Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.Whenever Territorial Kavu attacks, choose one —• Discard a card. If you do, draw a card.• Exile up to one target card from a graveyard. The Underworld Cookbook MH2~ 1 1.0 Artifact None 1 {T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life."){4}, {T}, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand. The Underworld Cookbook MH2~ 1 1.0 Artifact None 1 {T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life."){4}, {T}, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand. Thornglint Bridge MH2~ 0.0 1 Artifact Land None 0 Thornglint Bridge enters the battlefield tapped.Indestructible{T}: Add {G} or {W}. Thought Monitor MH2~ 6U 7.0 U Artifact Creature - Construct 2/2 None 2 Affinity for artifactsFlyingWhen Thought Monitor enters the battlefield, draw two cards. Thraben Watcher MH2~ 2WW 4.0 W Creature - Angel 2/2 None 2 Flying, vigilanceOther nontoken creatures you control get +1/+1 and have vigilance. Thrasta, Tempest's Roar MH2~ 10GG 12.0 G Legendary Creature - Dinosaur 7/7 None 2 This spell costs {3} less to cast for each other spell cast this turn.Trample, hasteTrample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.)Thrasta, Tempest's Roar has hexproof as long as it entered the battlefield this turn. Thrasta, Tempest's Roar MH2~ 10GG 12.0 G Legendary Creature - Dinosaur 7/7 None 2 This spell costs {3} less to cast for each other spell cast this turn.Trample, hasteTrample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.)Thrasta, Tempest's Roar has hexproof as long as it entered the battlefield this turn. Tide Shaper MH2~ U 1.0 U Creature - Merfolk Wizard 1/1 None 2 Kicker {1} (You may pay an additional {1} as you cast this spell.)When Tide Shaper enters the battlefield, if it was kicked, target land becomes an Island for as long as Tide Shaper remains on the battlefield.Tide Shaper gets +1/+1 as long as an opponent controls an Island. Timeless Dragon MH2~ 3WW 5.0 W Creature - Dragon 5/5 None 2 FlyingPlainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.) Timeless Dragon MH2~ 3WW 5.0 W Creature - Dragon 5/5 None 2 FlyingPlainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.) Timeless Dragon MH2~ 3WW 5.0 W Creature - Dragon 5/5 None 2 FlyingPlainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.) Timeless Witness MH2~ 2GG 4.0 G Creature - Human Shaman 2/1 None 2 When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) Timeless Witness MH2~ 2GG 4.0 G Creature - Human Shaman 2/1 None 2 When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.) Tireless Provisioner MH2~ 2G 3.0 G Creature - Elf Scout 3/2 None 2 Landfall — Whenever a land enters the battelfield under your control, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Titania, Protector of Argoth MH2~ 3GG 5.0 G Legendary Creature - Elemental 5/3 None 2 When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield.Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token. Tormod's Cryptkeeper MH2~ 3 3.0 Artifact Creature - Golem 3/2 None 2 Vigilance{T}, Sacrifice Tormod's Cryptkeeper: Exile all cards from target player's graveyard. Tourach's Canticle MH2~ 3B 4.0 B Sorcery None 3 Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random. Tourach, Dread Cantor MH2~ 1B 2.0 B Legendary Creature - Human Cleric 2/1 None 2 Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.)Protection from whiteWhenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.When Tourach enters the battelfield, if it was kicked, target opponent discards two cards at random. Tourach, Dread Cantor MH2~ 1B 2.0 B Legendary Creature - Human Cleric 2/1 None 2 Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.)Protection from whiteWhenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.When Tourach enters the battelfield, if it was kicked, target opponent discards two cards at random. Tourach, Dread Cantor MH2~ 1B 2.0 B Legendary Creature - Human Cleric 2/1 None 2 Kicker {B}{B} (You may pay an additional {B}{B} as you cast this spell.)Protection from whiteWhenever an opponent discards a card, put a +1/+1 counter on Tourach, Dread Cantor.When Tourach enters the battelfield, if it was kicked, target opponent discards two cards at random. Underworld Hermit MH2~ 4BB 6.0 B Creature - Human Peasant 3/3 None 2 When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Underworld Hermit MH2~ 4BB 6.0 B Creature - Human Peasant 3/3 None 2 When Underworld Hermit enters the battlefield, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Unmarked Grave MH2~ 1B 2.0 B Sorcery None 3 Search your library for a nonlegendary card, put that card into your graveyard, then shuffle. Unmarked Grave MH2~ 1B 2.0 B Sorcery None 3 Search your library for a nonlegendary card, put that card into your graveyard, then shuffle. Upheaval MH2~ 4UU 6.0 U Sorcery None 3 Return all permanents to their owners' hands. Urban Daggertooth MH2~ 2GG 4.0 G Creature - Dinosaur 4/3 None 2 VigilanceEnrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Urza's Saga MH2~ 0.0 Enchantment Land - Urza’s Saga None 0 (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Urza's Saga gains "{T}: Add {C}."II — Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle. Urza's Saga MH2~ 0.0 Enchantment Land - Urza’s Saga None 0 (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Urza's Saga gains "{T}: Add {C}."II — Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"III — Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle. Vectis Gloves MH2~ 2 2.0 Artifact - Equipment None 1 Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.)Equip {2} Vedalken Infiltrator MH2~ 1U 2.0 U Creature - Vedalken Rogue 1/3 None 2 Vedalken Infiltrator can't be blocked.Metalcraft — Vedalken Infiltrator gets +1/+0 as long as you control three or more artifacts. Verdant Catacombs MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. Verdant Catacombs MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. Verdant Catacombs MH2~ 0.0 Land None 0 {T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. Verdant Command MH2~ 1G 2.0 G Instant None 3 Choose two —• Target player creates two tapped 1/1 green Squirrel creature tokens.• Counter target loyalty ability of a planeswalker.• Exile target card from a graveyard.• Target player gains 3 life. Verdant Command MH2~ 1G 2.0 G Instant None 3 Choose two —• Target player creates two tapped 1/1 green Squirrel creature tokens.• Counter target loyalty ability of a planeswalker.• Exile target card from a graveyard.• Target player gains 3 life. Vindicate MH2~ 1WB 3.0 B W Sorcery None 3 Destroy target permanent. Vindicate MH2~ 1WB 3.0 B W Sorcery None 3 Destroy target permanent. Void Mirror MH2~ 2 2.0 Artifact None 1 Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell. Void Mirror MH2~ 2 2.0 Artifact None 1 Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell. Void Mirror MH2~ 2 2.0 Artifact None 1 Whenever a player casts a spell, if no colored mana was spent to cast it, counter that spell. Wonder MH2~ 3U 4.0 U Creature - Incarnation 2/2 None 2 FlyingAs long as Wonder is in your graveyard and you control an Island, creatures you control have flying. World-Weary MH2~ 3BB 5.0 B Enchantment - Aura None 1 Enchant creatureEnchanted creature gets -4/-4.Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) World-Weary MH2~ 3BB 5.0 B Enchantment - Aura None 1 Enchant creatureEnchanted creature gets -4/-4.Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) Wren's Run Hydra MH2~ XG 1.0 G Creature - Hydra 0/0 None 2 ReachWren's Run Hydra enters the battlefield with X +1/+1 counters on it.Reinforce X—{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.) Yavimaya Elder MH2~ 1GG 3.0 G Creature - Human Druid 2/1 None 2 When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.{2}, Sacrifice Yavimaya Elder: Draw a card. Yavimaya, Cradle of Growth MH2~ 0.0 Legendary Land None 0 Each land is a Forest in addition to its other land types. Yavimaya, Cradle of Growth MH2~ 0.0 Legendary Land None 0 Each land is a Forest in addition to its other land types. Yavimaya, Cradle of Growth MH2~ 0.0 Legendary Land None 0 Each land is a Forest in addition to its other land types. Young Necromancer MH2~ 4B 5.0 B Creature - Human Warlock 2/3 None 2 When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. Yusri, Fortune's Flame MH2~ 1UR 3.0 R U Legendary Creature - Efreet 2/3 None 2 FlyingWhenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yursi deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. Yusri, Fortune's Flame MH2~ 1UR 3.0 R U Legendary Creature - Efreet 2/3 None 2 FlyingWhenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yursi deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. Yusri, Fortune's Flame MH2~ 1UR 3.0 R U Legendary Creature - Efreet 2/3 None 2 FlyingWhenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yursi deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. Zabaz, the Glimmerwasp MH2~ 1 1.0 Legendary Artifact Creature - Insect 0/0 None 2 Modular 1If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.{R}: Destroy target artifact you control.{W}: Zabaz, the Glimmerwasp gains flying until end of turn. Zabaz, the Glimmerwasp MH2~ 1 1.0 Legendary Artifact Creature - Insect 0/0 None 2 Modular 1If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.{R}: Destroy target artifact you control.{W}: Zabaz, the Glimmerwasp gains flying until end of turn. Zuran Orb MH2~ 0 0.0 Artifact None 1 Sacrifice a land: You gain 2 life. Fabled Passage PWP21~ 0.0 Land None 0 {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.