Cockatrice/Magic-Spoiler 2023-12-07 08:12:50 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/PIP.xml PIP Fallout (Spoiler) Commander 2024-03-08 Alpha Deathclaw Menace, trample When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent. {5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) BG Creature — Lizard Mutant Creature 6 4BG 6/6 PIP 2 Alpha Deathclaw Menace, trample When Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent. {5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.) BG Creature — Lizard Mutant Creature 6 4BG 6/6 PIP 2 Arcane Signet {T}: Add one mana of any color in your commander's color identity. Artifact Artifact 2 2 PIP 1 Caesar, Legion's Emperor Whenever you attack, you may sacrifice another creature. When you do, choose two — • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking. • You draw a card and you lose 1 life. • Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent. BRW Legendary Creature — Human Soldier Creature 4 1RWB 4/4 PIP 2 Caesar, Legion's Emperor Whenever you attack, you may sacrifice another creature. When you do, choose two — • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking. • You draw a card and you lose 1 life. • Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent. BRW Legendary Creature — Human Soldier Creature 4 1RWB 4/4 PIP 2 Caesar, Legion's Emperor Whenever you attack, you may sacrifice another creature. When you do, choose two — • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking. • You draw a card and you lose 1 life. • Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent. BRW Legendary Creature — Human Soldier Creature 4 1RWB 4/4 PIP 2 Command Tower {T}: Add one mana of any color in your commander's color identity. Land Land 0 PIP 0 Command Tower {T}: Add one mana of any color in your commander's color identity. Land Land 0 PIP 0 Crucible of Worlds You may play lands from your graveyard. Artifact Artifact 3 3 PIP 1 Dogmeat, Ever Loyal When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand. Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") GRW Legendary Creature — Dog Creature 3 RGW 3/3 PIP 2 Dogmeat, Ever Loyal When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand. Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") GRW Legendary Creature — Dog Creature 3 RGW 3/3 PIP 2 Dogmeat, Ever Loyal When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand. Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") GRW Legendary Creature — Dog Creature 3 RGW 3/3 PIP 2 Dr. Madison Li Whenever you cast an artifact spell, you get {E} (an energy counter). {T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn. {T}, Pay {E}{E}{E}: Draw a card. {T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped. RUW Legendary Creature — Human Scientist Creature 3 URW 2/3 PIP 2 Dr. Madison Li Whenever you cast an artifact spell, you get {E} (an energy counter). {T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn. {T}, Pay {E}{E}{E}: Draw a card. {T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped. RUW Legendary Creature — Human Scientist Creature 3 URW 2/3 PIP 2 Dr. Madison Li Whenever you cast an artifact spell, you get {E} (an energy counter). {T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn. {T}, Pay {E}{E}{E}: Draw a card. {T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped. RUW Legendary Creature — Human Scientist Creature 3 URW 2/3 PIP 2 Feral Ghoul Menace Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul. When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power. B Creature — Zombie Mutant Creature 3 2B 2/2 PIP 2 Feral Ghoul Menace Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul. When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power. B Creature — Zombie Mutant Creature 3 2B 2/2 PIP 2 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 PIP 0 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 PIP 0 Gary Clone Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn. W Creature — Human Citizen Creature 2 1W 1/3 PIP 2 Idolized Enchant creature Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control." W Enchantment — Aura Enchantment 2 1W PIP 1 Idolized Enchant creature Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control." W Enchantment — Aura Enchantment 2 1W PIP 1 Intelligence Bobblehead {T}: Add one mana of any color. {5}, {T}: Draw X cards, where X is the number of Bobbleheads you control. Artifact — Bobblehead Artifact 3 3 PIP 1 Intelligence Bobblehead {T}: Add one mana of any color. {5}, {T}: Draw X cards, where X is the number of Bobbleheads you control. Artifact — Bobblehead Artifact 3 3 PIP 1 Island ({T}: Add {U}.) Basic Land — Island Land 0 PIP 0 Island ({T}: Add {U}.) Basic Land — Island Land 0 PIP 0 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 PIP 0 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 PIP 0 Mr. House, President and CEO Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token. {4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability. BRW Legendary Artifact Creature — Human Creature 3 RWB 0/4 PIP 2 Mr. House, President and CEO Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token. {4}, {T}: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability. BRW Legendary Artifact Creature — Human Creature 3 RWB 0/4 PIP 2 Nuka-Cola Vending Machine {1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Artifact Artifact 3 3 PIP 1 Nuka-Cola Vending Machine {1}, {T}: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Artifact Artifact 3 3 PIP 1 Overencumbered Enchant opponent When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token. At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat. W Enchantment — Aura Enchantment 2 1W PIP 1 Overencumbered Enchant opponent When Overencumbered enters the battlefield, enchanted opponent creates a Clue token, a Food token, and a Junk token. At the beginning of combat on enchanted opponent's turn, that player may pay {1} for each artifact they control. If they don't, creatures can't attack this combat. W Enchantment — Aura Enchantment 2 1W PIP 1 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 PIP 0 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 PIP 0 Radstorm Storm (When you cast this spell, copy it for each spell cast before it this turn.) Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) U Instant Instant 4 3U PIP 3 Radstorm Storm (When you cast this spell, copy it for each spell cast before it this turn.) Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) U Instant Instant 4 3U PIP 3 Rex, Cyber-Hound Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery. Rex has all activated abilities of all cards in exile with brain counters on them. UW Legendary Artifact Creature — Robot Dog Creature 3 1WU 2/2 PIP 2 Rex, Cyber-Hound Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E} (two energy counters). Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery. Rex has all activated abilities of all cards in exile with brain counters on them. UW Legendary Artifact Creature — Robot Dog Creature 3 1WU 2/2 PIP 2 Sol Ring {T}: Add {C}{C}. Artifact Artifact 1 1 PIP 1 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 PIP 0 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 PIP 0 The Wise Mothman Flying Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. BGU Legendary Creature — Insect Mutant Creature 4 1BGU 3/3 PIP 2 The Wise Mothman Flying Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. BGU Legendary Creature — Insect Mutant Creature 4 1BGU 3/3 PIP 2 The Wise Mothman Flying Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way. BGU Legendary Creature — Insect Mutant Creature 4 1BGU 3/3 PIP 2 V.A.T.S. Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose any number of target creatures with equal toughness. Destroy the chosen creatures. B Instant Instant 4 2BB PIP 3 V.A.T.S. Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose any number of target creatures with equal toughness. Destroy the chosen creatures. B Instant Instant 4 2BB PIP 3 Vault 101: Birthday Party (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Soldier creature token and a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") II, III — You may put an Aura or Equipment card from your hand or graveyard onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. W Enchantment — Saga Enchantment 4 3W PIP 1 Wasteland {T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land. Land Land 0 PIP 0