NEC Neon Dynasty Commander Commander 2022-02-18 Chishiro, the Shattered Blade NEC 2RG 4.0 G R Legendary Creature - Snake Samurai 4/4 None 2 Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace.At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.) Chishiro, the Shattered Blade NEC 2RG 4.0 G R Legendary Creature - Snake Samurai 4/4 None 2 Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace.At the beginning of your end step, put a +1/+1 counter on each modified creature you control. (Equipment, Auras you control, and counters are modifications.) Go-Shintai of Life's Origin NEC 3G 4.0 G Legendary Enchantment Creature - Shrine 3/4 None 2 {W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield.Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token. Go-Shintai of Life's Origin NEC 3G 4.0 G Legendary Enchantment Creature - Shrine 3/4 None 2 {W}{U}{B}{R}{G}, {T}: Return target enchantment card from your graveyard to the battlefield.Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token. Kotori, Pilot Prodigy NEC 1WU 3.0 U W Legendary Creature - Moonfolk Pilot 2/4 None 2 Vehicles you control have crew 2.At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn. Kotori, Pilot Prodigy NEC 1WU 3.0 U W Legendary Creature - Moonfolk Pilot 2/4 None 2 Vehicles you control have crew 2.At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn. Myojin of Blooming Dawn NEC 5WWW 8.0 W Legendary Creature - Spirit 4/6 None 2 Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control. Myojin of Blooming Dawn NEC 5WWW 8.0 W Legendary Creature - Spirit 4/6 None 2 Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control. Myojin of Cryptic Dreams NEC 5UUU 8.0 U Legendary Creature - Spirit 3/3 None 2 Myojin of Cryptic Dreams enters the battlefield with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.) Myojin of Cryptic Dreams NEC 5UUU 8.0 U Legendary Creature - Spirit 3/3 None 2 Myojin of Cryptic Dreams enters the battlefield with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.) Myojin of Grim Betrayal NEC 5BBB 8.0 B Legendary Creature - Spirit 5/2 None 2 Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn. Myojin of Grim Betrayal NEC 5BBB 8.0 B Legendary Creature - Spirit 5/2 None 2 Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn. Myojin of Roaring Blades NEC 5RRR 8.0 R Legendary Creature - Spirit 7/4 None 2 Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets. Myojin of Roaring Blades NEC 5RRR 8.0 R Legendary Creature - Spirit 7/4 None 2 Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets. Myojin of Towering Might NEC 5GGG 8.0 G Legendary Creature - Spirit 8/8 None 2 Myojin of Towering Might enters the battlefield with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. Myojin of Towering Might NEC 5GGG 8.0 G Legendary Creature - Spirit 8/8 None 2 Myojin of Towering Might enters the battlefield with an indestructible counter on it if you cast it from your hand.Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn. Ruthless Technomancer NEC 3B 4.0 B Creature - Human Wizard 2/4 None 2 When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.{2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0. Ruthless Technomancer NEC 3B 4.0 B Creature - Human Wizard 2/4 None 2 When Ruthless Technomancer enters the battlefield, you may sacrifice another creature you control. If you do, create a number of Treasure tokens equal to that creature's power.{2}{B}, Sacrifice X artifacts: Return target creature card with power X or less from your graveyard to the battlefield. X can't be 0. Yoshimaru, Ever Faithful NEC W 1.0 W Legendary Creature - Dog 1/1 None 2 Whenever another legendary permanent enters the battlefield under your control, put a +1/+1 counter on Yoshimaru, Ever Faithful.Partner (You can have two commanders if both have partner.) Yoshimaru, Ever Faithful NEC W 1.0 W Legendary Creature - Dog 1/1 None 2 Whenever another legendary permanent enters the battlefield under your control, put a +1/+1 counter on Yoshimaru, Ever Faithful.Partner (You can have two commanders if both have partner.)