Cockatrice/Magic-Spoiler 2026-07-19 09:46:07 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/HOC.xml HOC The Hobbit Commander (Spoiler) Commander 2026-08-14 20 Arcane Signet {T}: Add one mana of any color in your commander's color identity. Artifact Artifact 2 2 HOC 1 Bag End Banquet When this artifact enters, create three Food tokens. {T}: Add {C} for each Food you control. Artifact Artifact 6 6 HOC 1 Bilbo's Burglaring For each opponent, gain control of up to one target artifact that player controls. U Sorcery Sorcery 6 4UU HOC 3 Bilbo, Fellow Conspirator If you would create a Food token, instead create a Food token and a Treasure token. G Legendary Creature — Halfling Citizen Creature 3 2G 2/3 HOC 2 Call Forth the Tempest Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. R Sorcery Sorcery 8 5RRR HOC 3 Call Forth the Tempest Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn. R Sorcery Sorcery 8 5RRR HOC 3 Dragon's Desire Add {R} for each artifact your opponents control. R Sorcery Sorcery 4 2RR HOC 3 Dragon-Cursed Halls {T}: Add {C}. {1}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, create a Treasure token." Land Land 0 HOC 0 Dwarven Warriors {T}: Target creature with power 2 or less can't be blocked this turn. R Creature — Dwarf Warrior Creature 3 2R 1/1 HOC 2 Flame of Anor Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature. RU Instant Instant 3 1UR HOC 3 Flame of Anor Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature. RU Instant Instant 3 1UR HOC 3 Fíli and Kíli, Joyous Haste {T}: Add {R}{R}. Spend this mana only to cast Dwarf, Equipment, and Saga spells. R Legendary Creature — Dwarf Bard Creature 3 2R 3/3 HOC 2 Galadriel's Dismissal Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) W Instant Instant 1 W HOC 3 Galadriel's Dismissal Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.) W Instant Instant 1 W HOC 3 Gandalf, Party Guest At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control. RUW Legendary Creature — Avatar Wizard Creature 4 1URW 3/4 HOC 2 Long-Lost Lances Equipped creature gets +2/+0. During your turn, creatures you control that are equipped have first strike and vigilance. Equip {2} Artifact — Equipment Artifact 2 2 HOC 1 Mox Amber {T}: Add one mana of any color among legendary creatures and planeswalkers you control. Legendary Artifact Artifact 0 0 HOC 1 Necklace of Girion Whenever you cast a green spell and whenever a Forest you control enters, put a +1/+1 counter on target creature you control. {T}: Add {G}. G Legendary Artifact Artifact 3 2G HOC 1 Orcish Bowmasters Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. B Creature — Orc Archer Creature 2 1B 1/1 HOC 2 Orcish Bowmasters Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1. B Creature — Orc Archer Creature 2 1B 1/1 HOC 2 Ori, Plate Stacker When Ori enters, destroy all artifacts and enchantments your opponents control. You gain 1 life for each permanent destroyed this way. W Legendary Creature — Dwarf Bard Creature 7 5WW 3/3 HOC 2 Reprieve Return target spell to its owner's hand. Draw a card. W Instant Instant 2 1W HOC 3 Reprieve Return target spell to its owner's hand. Draw a card. W Instant Instant 2 1W HOC 3 Rivendell Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. Legendary Land Land 0 HOC 0 Rivendell Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature. Legendary Land Land 0 HOC 0 Sauron, the Dark Lord Ward—Sacrifice a legendary artifact or legendary creature. Whenever an opponent casts a spell, amass Orcs 1. Whenever an Army you control deals combat damage to a player, the Ring tempts you. Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. BRU Legendary Creature — Avatar Horror Creature 6 3UBR 7/6 HOC 2 Sauron, the Dark Lord Ward—Sacrifice a legendary artifact or legendary creature. Whenever an opponent casts a spell, amass Orcs 1. Whenever an Army you control deals combat damage to a player, the Ring tempts you. Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards. BRU Legendary Creature — Avatar Horror Creature 6 3UBR 7/6 HOC 2 Smaug the Impenetrable Flying, indestructible, haste Whenever Smaug is dealt noncombat damage, create that many Treasure tokens. BR Legendary Creature — Dragon Creature 7 5BR 8/7 HOC 2 The One Ring Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. Legendary Artifact Artifact 4 4 HOC 1 The One Ring Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring. Legendary Artifact Artifact 4 4 HOC 1 The Reaver Cleaver Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip {3} R Legendary Artifact — Equipment Artifact 3 2R HOC 1 The Shire The Shire enters tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token. Legendary Land Land 0 HOC 0 The Shire The Shire enters tapped unless you control a legendary creature. {T}: Add {G}. {1}{G}, {T}, Tap an untapped creature you control: Create a Food token. Legendary Land Land 0 HOC 0 Thorin, King of Durin's Folk Whenever Thorin or another Dwarf you control enters, create a Treasure token. Other Dwarves you control get +1/+0 for each artifact token you control. RW Legendary Creature — Dwarf Noble Creature 5 3RW 4/4 HOC 2 Tom Bombadil As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. BGRUW Legendary Creature — God Bard Creature 5 WUBRG 4/4 HOC 2 Tom Bombadil As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. BGRUW Legendary Creature — God Bard Creature 5 WUBRG 4/4 HOC 2 Treasure Vault {T}: Add {C}. {X}{X}, {T}, Sacrifice this land: Create X Treasure tokens. Artifact Land Land 0 HOC 0