M21 Core Set 2021 Core 2020-07-03 Adherent of Hope M21 1W 2.0 W Creature - Human Soldier 2/1 None 2 At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope. Alchemist's Gift M21 B 1.0 B Instant None 3 Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.) Alpine Houndmaster M21 RW 2.0 R W Creature - Human Warrior 2/2 None 2 When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle your library. Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures. Alpine Watchdog M21 1W 2.0 W Creature - Dog 2/2 None 2 Vigilance (Attacking doesn't cause this creature to tap.) Angelic Ascension M21 1W 2.0 W Instant None 3 Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying. Animal Sanctuary M21 0.0 Land None 0 {T}: Add {C}. {2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake. Animal Sanctuary M21 0.0 Land None 0 {T}: Add {C}. {2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake. Anointed Chorister M21 W 1.0 W Creature - Human Cleric 1/1 None 2 Lifelink (Damage dealt by this creature also causes you to gain that much life.) {4}{W}: Anointed Chorister gets +3/+3 until end of turn. Archfiend's Vessel M21 B 1.0 B Creature - Human Cleric 1/1 None 2 Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying. Aven Gagglemaster M21 3WW 5.0 W Creature - Bird Warrior 4/3 None 2 Flying When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying. Azusa, Lost but Seeking M21 2G 3.0 G Legendary Creature - Human Monk 1/2 None 2 You may play two additional lands on each of your turns. Azusa, Lost but Seeking M21 2G 3.0 G Legendary Creature - Human Monk 1/2 None 2 You may play two additional lands on each of your turns. Bad Deal M21 4BB 6.0 B Sorcery None 3 You draw two cards and each opponent discards two cards. Each player loses 2 life. Baneslayer Angel M21 3WW 5.0 W Creature - Angel 5/5 None 2 Flying, first strike, lifelink, protection from Demons and from Dragons Baneslayer Angel M21 3WW 5.0 W Creature - Angel 5/5 None 2 Flying, first strike, lifelink, protection from Demons and from Dragons Barrin, Tolarian Archmage M21 1UU 3.0 U Legendary Creature - Human Wizard 2/2 None 2 When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. Barrin, Tolarian Archmage M21 1UU 3.0 U Legendary Creature - Human Wizard 2/2 None 2 When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. Basri Ket M21 1WW 3.0 W Legendary Planeswalker - Basri 3 1 +1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. −2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. −6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." Basri Ket M21 1WW 3.0 W Legendary Planeswalker - Basri 3 1 +1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. −2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. −6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." Basri Ket M21 1WW 3.0 W Legendary Planeswalker - Basri 3 1 +1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. −2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. −6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." Basri's Acolyte M21 2WW 4.0 W Creature - Cat Cleric 2/3 None 2 Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control. Basri's Acolyte M21 2WW 4.0 W Creature - Cat Cleric 2/3 None 2 Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control. Basri's Aegis M21 2WW 4.0 W Sorcery None 3 Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle it. Basri's Lieutenant M21 3W 4.0 W Creature - Human Knight 3/4 None 2 Vigilance, protection from multicolored When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance. Basri's Lieutenant M21 3W 4.0 W Creature - Human Knight 3/4 None 2 Vigilance, protection from multicolored When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control. Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance. Basri's Solidarity M21 1W 2.0 W Sorcery None 3 Put a +1/+1 counter on each creature you control. Basri's Solidarity M21 1W 2.0 W Sorcery None 3 Put a +1/+1 counter on each creature you control. Basri, Devoted Paladin M21 4WW 6.0 W Legendary Planeswalker - Basri 4 1 +1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. −1: Whenever a creature attacks this turn, put a +1/+1 counter on it. −6: Creatures you control get +2/+2 and gain flying until end of turn. Battle-Rattle Shaman M21 3R 4.0 R Creature - Goblin Shaman 2/2 None 2 At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn. Blood Glutton M21 4B 5.0 B Creature - Vampire 4/3 None 2 Lifelink (Damage dealt by this creature also causes you to gain that much life.) Bloodfell Caves M21 0.0 1 Land None 0 Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. {T}: Add {B} or {R}. Blossoming Sands M21 0.0 1 Land None 0 Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W}. Bolt Hound M21 2R 3.0 R Creature - Elemental Dog 2/2 None 2 Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn. Bone Pit Brute M21 4RR 6.0 R Creature - Cyclops 4/5 None 2 Menace (This creature can't be blocked except by two or more creatures.) When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn. Brash Taunter M21 4R 5.0 R Creature - Goblin 1/1 None 2 Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: Brash Taunter fights another target creature. Brash Taunter M21 4R 5.0 R Creature - Goblin 1/1 None 2 Indestructible Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent. {2}{R}, {T}: Brash Taunter fights another target creature. Burlfist Oak M21 2GG 4.0 G Creature - Treefolk 2/3 None 2 Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn. Burn Bright M21 2R 3.0 R Instant None 3 Creatures you control get +2/+0 until end of turn. Caged Zombie M21 2B 3.0 B Creature - Zombie 2/3 None 2 {1}{B}, {T}: Each opponent loses 2 life. Activate this ability only if a creature died this turn. Cancel M21 1UU 3.0 U Instant None 3 Counter target spell. Canopy Stalker M21 3G 4.0 G Creature - Cat 4/2 None 2 Canopy Stalker must be blocked if able. When Canopy Stalker dies, you gain 1 life for each creature that died this turn. Capture Sphere M21 3U 4.0 U Enchantment - Aura None 1 Flash (You may cast this spell any time you could cast an instant.) Enchant creature When Capture Sphere enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Carrion Grub M21 3B 4.0 B Creature - Insect 0/5 None 2 Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard. When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.) Celestial Enforcer M21 2W 3.0 W Creature - Human Cleric 2/3 None 2 {1}{W}, {T}: Tap target creature. Activate this ability only if you control a creature with flying. Chandra's Firemaw M21 3RR 5.0 R Creature - Hellion 4/2 None 2 Haste When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it. Chandra's Incinerator M21 5R 6.0 R Creature - Elemental 6/6 None 2 This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls. Chandra's Incinerator M21 5R 6.0 R Creature - Elemental 6/6 None 2 This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn. Trample Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls. Chandra's Magmutt M21 1R 2.0 R Creature - Elemental Dog 2/2 None 2 {T}: Chandra's Magmutt deals 1 damage to target player or planeswalker. Chandra's Magmutt M21 1R 2.0 R Creature - Elemental Dog 2/2 None 2 {T}: Chandra's Magmutt deals 1 damage to target player or planeswalker. Chandra's Pyreling M21 1R 2.0 R Creature - Elemental Lizard 1/3 None 2 Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Chandra's Pyreling M21 1R 2.0 R Creature - Elemental Lizard 1/3 None 2 Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Chandra, Flame's Catalyst M21 4RR 6.0 R Legendary Planeswalker - Chandra 5 1 +1: Chandra, Flame's Catalyst deals 3 damage to each opponent. −2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard this turn, exile it instead. −8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs. Chandra, Heart of Fire M21 3RR 5.0 R Legendary Planeswalker - Chandra 5 1 +1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: Chandra, Heart of Fire deals 2 damage to any target. −9: Search your graveyard and library for any number of red instant and/or sorcery spells, exile them, then shuffle your library. You may cast them this turn. Add six {R}. Chandra, Heart of Fire M21 3RR 5.0 R Legendary Planeswalker - Chandra 5 1 +1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: Chandra, Heart of Fire deals 2 damage to any target. −9: Search your graveyard and library for any number of red instant and/or sorcery spells, exile them, then shuffle your library. You may cast them this turn. Add six {R}. Chandra, Heart of Fire M21 3RR 5.0 R Legendary Planeswalker - Chandra 5 1 +1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. +1: Chandra, Heart of Fire deals 2 damage to any target. −9: Search your graveyard and library for any number of red instant and/or sorcery spells, exile them, then shuffle your library. You may cast them this turn. Add six {R}. Chromatic Orrery M21 7 7.0 Legendary Artifact None 1 You may spend mana as though it were mana of any color. {T}: Add {C}{C}{C}{C}{C}. {5}, {T}: Draw a card for each color among permanents you control. Chromatic Orrery M21 7 7.0 Legendary Artifact None 1 You may spend mana as though it were mana of any color. {T}: Add {C}{C}{C}{C}{C}. {5}, {T}: Draw a card for each color among permanents you control. Chrome Replicator M21 5 5.0 Artifact Creature - Construct 4/4 None 2 When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token. Colossal Dreadmaw M21 4GG 6.0 G Creature - Dinosaur 6/6 None 2 Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Conclave Mentor M21 GW 2.0 G W Creature - Centaur Cleric 2/2 None 2 If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When Conclave Mentor dies, you gain life equal to its power. Concordia Pegasus M21 1W 2.0 W Creature - Pegasus 1/3 None 2 Flying Conspicuous Snoop M21 RR 2.0 R Creature - Goblin Rogue 2/2 None 2 Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card. Conspicuous Snoop M21 RR 2.0 R Creature - Goblin Rogue 2/2 None 2 Play with the top card of your library revealed. You may cast Goblin spells from the top of your library. As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card. Containment Priest M21 1W 2.0 W Creature - Human Cleric 2/2 None 2 Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. Containment Priest M21 1W 2.0 W Creature - Human Cleric 2/2 None 2 Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. Crash Through M21 R 1.0 R Sorcery None 3 Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card. Crypt Lurker M21 3B 4.0 B Creature - Horror 3/4 None 2 When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. Cultivate M21 2G 3.0 G Sorcery None 3 Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. Cultivate M21 2G 3.0 G Sorcery None 3 Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. Daybreak Charger M21 1W 2.0 W Creature - Unicorn 3/1 None 2 When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. Deathbloom Thallid M21 2B 3.0 B Creature - Fungus 3/2 None 2 When Deathbloom Thallid dies, create a 1/1 green Saproling creature token. Defiant Strike M21 W 1.0 W Instant None 3 Target creature gets +1/+0 until end of turn. Draw a card. Demonic Embrace M21 1BB 3.0 B Enchantment - Aura None 1 Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs. Demonic Embrace M21 1BB 3.0 B Enchantment - Aura None 1 Enchant creature Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types. You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs. Destructive Tampering M21 2R 3.0 R Sorcery None 3 Choose one — • Destroy target artifact. • Creatures without flying can't block this turn. Dire Fleet Warmonger M21 1BR 3.0 B R Creature - Orc Pirate 3/3 None 2 At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) Discontinuity M21 3UUU 6.0 U Instant None 3 As long as it's your turn, this spell costs {2}{U}{U} less to cast. End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) Discontinuity M21 3UUU 6.0 U Instant None 3 As long as it's your turn, this spell costs {2}{U}{U} less to cast. End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) Dismal Backwater M21 0.0 1 Land None 0 Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}. Double Vision M21 3RR 5.0 R Enchantment None 1 Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy. Double Vision M21 3RR 5.0 R Enchantment None 1 Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy. Drowsing Tyrannodon M21 1G 2.0 G Creature - Dinosaur 3/3 None 2 Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender. Dub M21 2W 3.0 W Enchantment - Aura None 1 Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.) Duress M21 B 1.0 B Sorcery None 3 Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Elder Gargaroth M21 3GG 5.0 G Creature - Beast 6/6 None 2 Vigilance, reach, trample Whenever Elder Gargaroth attacks or blocks, choose one — • Create a 3/3 green Beast creature token. • You gain 3 life. • Draw a card. Elder Gargaroth M21 3GG 5.0 G Creature - Beast 6/6 None 2 Vigilance, reach, trample Whenever Elder Gargaroth attacks or blocks, choose one — • Create a 3/3 green Beast creature token. • You gain 3 life. • Draw a card. Eliminate M21 1B 2.0 B Instant None 3 Destroy target creature or planeswalker with converted mana cost 3 or less. Eliminate M21 1B 2.0 B Instant None 3 Destroy target creature or planeswalker with converted mana cost 3 or less. Enthralling Hold M21 3UU 5.0 U Enchantment - Aura None 1 Enchant creature You can't choose an untapped creature as this spell's target as you cast it. You control enchanted creature. Epitaph Golem M21 5 5.0 Artifact Creature - Golem 3/5 None 2 {2}: Put target card from your graveyard on the bottom of your library. Experimental Overload M21 2UR 4.0 R U Sorcery None 3 Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload. Fabled Passage M21 0.0 Land None 0 {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land. Fabled Passage M21 0.0 Land None 0 {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land. Faith's Fetters M21 3W 4.0 W Enchantment - Aura None 1 Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. Falconer Adept M21 3W 4.0 W Creature - Human Soldier 2/3 None 2 Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking. Feat of Resistance M21 1W 2.0 W Instant None 3 Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Feline Sovereign M21 2G 3.0 G Creature - Cat 2/3 None 2 Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls. Feline Sovereign M21 2G 3.0 G Creature - Cat 2/3 None 2 Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls. Fetid Imp M21 1B 2.0 B Creature - Imp 1/2 None 2 Flying {B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Fierce Empath M21 2G 3.0 G Creature - Elf 1/1 None 2 When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library. Fiery Emancipation M21 3RRR 6.0 R Enchantment None 1 If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. Fiery Emancipation M21 3RRR 6.0 R Enchantment None 1 If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. Finishing Blow M21 4B 5.0 B Instant None 3 Destroy target creature or planeswalker. Forest M21 0.0 Basic Land - Forest None 0 ({T}: Add {G}.) Forest M21 0.0 Basic Land - Forest None 0 ({T}: Add {G}.) Forest M21 0.0 Basic Land - Forest None 0 ({T}: Add {G}.) Forest M21 0.0 Basic Land - Forest None 0 ({T}: Add {G}.) Forgotten Sentinel M21 4 4.0 1 Artifact Creature - Golem 4/3 None 2 Forgotten Sentinel enters the battlefield tapped. Frantic Inventory M21 1U 2.0 U Instant None 3 Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard. Frantic Inventory M21 1U 2.0 U Instant None 3 Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard. Frost Breath M21 2U 3.0 U Instant None 3 Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Fungal Rebirth M21 2G 3.0 G Instant None 3 Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens. Furious Rise M21 2R 3.0 R Enchantment None 1 At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise. Furor of the Bitten M21 R 1.0 R Enchantment - Aura None 1 Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able. Gadrak, the Crown-Scourge M21 2R 3.0 R Legendary Creature - Dragon 5/4 None 2 Flying Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Gadrak, the Crown-Scourge M21 2R 3.0 R Legendary Creature - Dragon 5/4 None 2 Flying Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Gale Swooper M21 3W 4.0 W Creature - Griffin 3/2 None 2 Flying When Gale Swooper enters the battlefield, target creature gains flying until end of turn. Garruk's Gorehorn M21 4G 5.0 G Creature - Beast 7/3 None 2 Garruk's Gorehorn M21 4G 5.0 G Creature - Beast 7/3 None 2 Garruk's Harbinger M21 1GG 3.0 G Creature - Beast 4/3 None 2 Hexproof from Black Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Garruk's Harbinger M21 1GG 3.0 G Creature - Beast 4/3 None 2 Hexproof from Black Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Garruk's Uprising M21 2G 3.0 G Enchantment None 1 When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. Garruk's Uprising M21 2G 3.0 G Enchantment None 1 When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card. Garruk's Warsteed M21 3GG 5.0 G Creature - Rhino 3/5 None 2 Vigilance When Garruk's Warsteed enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle it. Garruk, Savage Herald M21 4GG 6.0 G Legendary Planeswalker - Garruk 5 1 +1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. −2: Target creature you control deals damage equal to its power to another target creature. −7: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked." Garruk, Unleashed M21 2GG 4.0 G Legendary Planeswalker - Garruk 4 1 +1: Up to one target creature gets +3/+3 and gains trample until end of turn. −2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. −7: Create an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library." Garruk, Unleashed M21 2GG 4.0 G Legendary Planeswalker - Garruk 4 1 +1: Up to one target creature gets +3/+3 and gains trample until end of turn. −2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. −7: Create an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library." Garruk, Unleashed M21 2GG 4.0 G Legendary Planeswalker - Garruk 4 1 +1: Up to one target creature gets +3/+3 and gains trample until end of turn. −2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. −7: Create an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library." Ghostly Pilferer M21 1U 2.0 U Creature - Spirit Rogue 2/1 None 2 Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: Ghostly Pilferer can't be blocked this turn. Ghostly Pilferer M21 1U 2.0 U Creature - Spirit Rogue 2/1 None 2 Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card. Discard a card: Ghostly Pilferer can't be blocked this turn. Gloom Sower M21 5BB 7.0 B Creature - Horror 8/6 None 2 Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life. Glorious Anthem M21 1WW 3.0 W Enchantment None 1 Creatures you control get +1/+1. Glorious Anthem M21 1WW 3.0 W Enchantment None 1 Creatures you control get +1/+1. Gnarled Sage M21 3GG 5.0 G Creature - Treefolk Druid 4/4 None 2 Reach (This creature can block creatures with flying.) As long as you've drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.) Goblin Arsonist M21 R 1.0 R Creature - Goblin Shaman 1/1 None 2 When Goblin Arsonist dies, you may have it deal 1 damage to any target. Goblin Wizardry M21 3R 4.0 R Instant None 3 Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.) Goremand M21 4BB 6.0 B Creature - Demon 5/5 None 2 As an additional cost to cast this spell, sacrifice a creature. Flying Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Goremand enters the battlefield, each opponent sacrifices a creature. Grasp of Darkness M21 BB 2.0 B Instant None 3 Target creature gets -4/-4 until end of turn. Griffin Aerie M21 1W 2.0 W Enchantment None 1 At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying. Grim Tutor M21 1BB 3.0 B Sorcery None 3 Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life. Grim Tutor M21 1BB 3.0 B Sorcery None 3 Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life. Havoc Jester M21 4R 5.0 R Creature - Devil 5/5 None 2 Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target. Heartfire Immolator M21 1R 2.0 R Creature - Human Wizard 2/2 None 2 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R}, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker. Heartfire Immolator M21 1R 2.0 R Creature - Human Wizard 2/2 None 2 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {R}, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker. Hellkite Punisher M21 5RR 7.0 R Creature - Dragon 6/6 None 2 Flying {R}: Hellkite Punisher gets +1/+0 until end of turn. Heroic Intervention M21 1G 2.0 G Instant None 3 Permanents you control gain hexproof and indestructible until end of turn. Heroic Intervention M21 1G 2.0 G Instant None 3 Permanents you control gain hexproof and indestructible until end of turn. Historian of Zhalfir M21 2UU 4.0 U Creature - Human Wizard 3/3 None 2 Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card. Hobblefiend M21 1R 2.0 R Creature - Devil 2/1 None 2 Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend. Hooded Blightfang M21 2B 3.0 B Creature - Snake 1/4 None 2 Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker. Hooded Blightfang M21 2B 3.0 B Creature - Snake 1/4 None 2 Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker. Hunter's Edge M21 3G 4.0 G Sorcery None 3 Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control. Idol of Endurance M21 2W 3.0 W Artifact None 1 When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield. {1}{W}, {T}: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost. Idol of Endurance M21 2W 3.0 W Artifact None 1 When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield. {1}{W}, {T}: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost. Igneous Cur M21 1R 2.0 R Creature - Elemental Dog 1/2 None 2 {1}{R}: Igneous Cur gets +2/+0 until end of turn. Indulging Patrician M21 1WB 3.0 B W Creature - Vampire Noble 1/4 None 2 Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life. Infernal Scarring M21 1B 2.0 B Enchantment - Aura None 1 Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card." Invigorating Surge M21 2G 3.0 G Instant None 3 Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. Island M21 0.0 Basic Land - Island None 0 ({T}: Add {U}.) Island M21 0.0 Basic Land - Island None 0 ({T}: Add {U}.) Island M21 0.0 Basic Land - Island None 0 ({T}: Add {U}.) Island M21 0.0 Basic Land - Island None 0 ({T}: Add {U}.) Jeskai Elder M21 1U 2.0 U Creature - Human Monk 1/2 None 2 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. Jolrael, Mwonvuli Recluse M21 1G 2.0 G Legendary Creature - Human Druid 1/2 None 2 Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. Jolrael, Mwonvuli Recluse M21 1G 2.0 G Legendary Creature - Human Druid 1/2 None 2 Whenever you draw your second card each turn, create a 2/2 green Cat creature token. {4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand. Jungle Hollow M21 0.0 1 Land None 0 Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G}. Kaervek, the Spiteful M21 2BB 4.0 B Legendary Creature - Human Warlock 3/2 None 2 Other creatures get -1/-1. Kaervek, the Spiteful M21 2BB 4.0 B Legendary Creature - Human Warlock 3/2 None 2 Other creatures get -1/-1. Keen Glidemaster M21 1U 2.0 U Creature - Human Soldier 2/1 None 2 {2}{U}: Target creature gains flying until end of turn. Keral Keep Disciples M21 2RR 4.0 R Creature - Human Monk 4/3 None 2 Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent. Kinetic Augur M21 3R 4.0 R Creature - Human Shaman */4 None 2 Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard. When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards. Kitesail Freebooter M21 1B 2.0 B Creature - Human Pirate 1/2 None 2 Flying When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield. Leafkin Avenger M21 2RG 4.0 G R Creature - Elemental Druid 4/3 None 2 {T}: Add {G} for each creature you control with power 4 or greater. {7}{R}: Leafkin Avenger deals damage equal to its power to target player or planeswalker. Legion's Judgment M21 2W 3.0 W Sorcery None 3 Destroy target creature with power 4 or greater. Library Larcenist M21 2U 3.0 U Creature - Merfolk Rogue 1/2 None 2 Whenever Library Larcenist attacks, draw a card. Life Goes On M21 G 1.0 G Instant None 3 You gain 4 life. If a creature died this turn, you gain 8 life instead. Light of Promise M21 2W 3.0 W Enchantment - Aura None 1 Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." Liliana's Devotee M21 2B 3.0 B Creature - Human Warlock 2/3 None 2 Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token. Liliana's Devotee M21 2B 3.0 B Creature - Human Warlock 2/3 None 2 Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token. Liliana's Scorn M21 3BB 5.0 B Sorcery None 3 Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle it. Liliana's Scrounger M21 2B 3.0 B Creature - Human Wizard 3/2 None 2 At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control. Liliana's Standard Bearer M21 2B 3.0 B Creature - Zombie Knight 3/1 None 2 Flash When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn. Liliana's Standard Bearer M21 2B 3.0 B Creature - Zombie Knight 3/1 None 2 Flash When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn. Liliana's Steward M21 B 1.0 B Creature - Zombie 1/2 None 2 {T}, Sacrifice Liliana's Steward: Target opponent discards a card. Activate this ability only any time you could cast a sorcery. Liliana's Steward M21 B 1.0 B Creature - Zombie 1/2 None 2 {T}, Sacrifice Liliana's Steward: Target opponent discards a card. Activate this ability only any time you could cast a sorcery. Liliana, Death Mage M21 4BB 6.0 B Legendary Planeswalker - Liliana 4 1 +1: Return up to one target creature card from your graveyard to your hand. −3: Destroy target creature. Its controller loses 2 life. −7: Target opponent loses 2 life for each creature card in their graveyard. Liliana, Waker of the Dead M21 2BB 4.0 B Legendary Planeswalker - Liliana 4 1 +1: Each player discards a card. Each opponent who can't loses 3 life. −3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. −7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste." Liliana, Waker of the Dead M21 2BB 4.0 B Legendary Planeswalker - Liliana 4 1 +1: Each player discards a card. Each opponent who can't loses 3 life. −3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. −7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste." Liliana, Waker of the Dead M21 2BB 4.0 B Legendary Planeswalker - Liliana 4 1 +1: Each player discards a card. Each opponent who can't loses 3 life. −3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. −7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste." Llanowar Visionary M21 2G 3.0 G Creature - Elf Druid 2/2 None 2 When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}. Llanowar Visionary M21 2G 3.0 G Creature - Elf Druid 2/2 None 2 When Llanowar Visionary enters the battlefield, draw a card. {T}: Add {G}. Lofty Denial M21 1U 2.0 U Instant None 3 Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead. Lorescale Coatl M21 1GU 3.0 G U Creature - Snake 2/2 None 2 Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl. Makeshift Battalion M21 2W 3.0 W Creature - Human Soldier 3/2 None 2 Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion. Malefic Scythe M21 1B 2.0 B Artifact - Equipment None 1 Malefic Scythe enters the battlefield with a soul counter on it. Equipped creature gets +1/+1 for each soul counter on Malefic Scythe. Whenever equipped creature dies, put a soul counter on Malefic Scythe. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Mangara, the Diplomat M21 3W 4.0 W Legendary Creature - Human Cleric 2/4 None 2 Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or a planeswalker you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. Mangara, the Diplomat M21 3W 4.0 W Legendary Creature - Human Cleric 2/4 None 2 Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or a planeswalker you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card. Masked Blackguard M21 1B 2.0 B Creature - Human Rogue 2/1 None 2 Flash (You may cast this spell any time you could cast an instant.) {2}{B}: Masked Blackguard gets +1/+1 until end of turn. Massacre Wurm M21 3BBB 6.0 B Creature - Wurm 6/5 None 2 When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life. Massacre Wurm M21 3BBB 6.0 B Creature - Wurm 6/5 None 2 When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life. Mazemind Tome M21 2 2.0 Artifact None 1 {T}, Put a page counter on Mazemind Tome: Scry 1. {2}, {T}, Put a page counter on Mazemind Tome: Draw a card. When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life. Mazemind Tome M21 2 2.0 Artifact None 1 {T}, Put a page counter on Mazemind Tome: Scry 1. {2}, {T}, Put a page counter on Mazemind Tome: Draw a card. When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life. Meteorite M21 5 5.0 Artifact None 1 When Meteorite enters the battlefield, it deals 2 damage to any target. {T}: Add one mana of any color. Mind Rot M21 2B 3.0 B Sorcery None 3 Target player discards two cards. Miscast M21 U 1.0 U Instant None 3 Counter target instant or sorcery spell unless its controller pays {3}. Mistral Singer M21 2U 3.0 U Creature - Siren 2/2 None 2 Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Mountain M21 0.0 Basic Land - Mountain None 0 ({T}: Add {R}.) Mountain M21 0.0 Basic Land - Mountain None 0 ({T}: Add {R}.) Mountain M21 0.0 Basic Land - Mountain None 0 ({T}: Add {R}.) Mountain M21 0.0 Basic Land - Mountain None 0 ({T}: Add {R}.) Mystic Skyfish M21 2U 3.0 U Creature - Fish 3/1 None 2 Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn. Necromentia M21 1BB 3.0 B Sorcery None 3 Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way. Necromentia M21 1BB 3.0 B Sorcery None 3 Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way. Niambi, Esteemed Speaker M21 WU 2.0 U W Legendary Creature - Human Cleric 2/1 None 2 Flash When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's converted mana cost. {1}{W}{U}, {T}, Discard a legendary card: Draw two cards. Niambi, Esteemed Speaker M21 WU 2.0 U W Legendary Creature - Human Cleric 2/1 None 2 Flash When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's converted mana cost. {1}{W}{U}, {T}, Discard a legendary card: Draw two cards. Nine Lives M21 1WW 3.0 W Enchantment None 1 Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game. Nine Lives M21 1WW 3.0 W Enchantment None 1 Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. When there are nine or more incarnation counters on Nine Lives, exile it. When Nine Lives leaves the battlefield, you lose the game. Obsessive Stitcher M21 1UB 3.0 B U Creature - Human Wizard 0/3 None 2 {T}: Draw a card, then discard a card. {2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield. Onakke Ogre M21 2R 3.0 R Creature - Ogre Warrior 4/2 None 2 Opt M21 U 1.0 U Instant None 3 Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card. Ornery Dilophosaur M21 3G 4.0 G Creature - Dinosaur 2/2 None 2 Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn. Pack Leader M21 1W 2.0 W Creature - Dog 2/2 None 2 Other Dogs you control get +1/+1. Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control. Pack Leader M21 1W 2.0 W Creature - Dog 2/2 None 2 Other Dogs you control get +1/+1. Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control. Pack Leader M21 1W 2.0 W Creature - Dog 2/2 None 2 Other Dogs you control get +1/+1. Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control. Palladium Myr M21 3 3.0 Artifact Creature - Myr 2/2 None 2 {T}: Add {C}{C}. Peer into the Abyss M21 4BBB 7.0 B Sorcery None 3 Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. Peer into the Abyss M21 4BBB 7.0 B Sorcery None 3 Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. Pestilent Haze M21 1BB 3.0 B Sorcery None 3 Choose one — • All creatures get -2/-2 until end of turn. • Remove two loyalty counters from each planeswalker. Pitchburn Devils M21 4R 5.0 R Creature - Devil 3/3 None 2 When Pitchburn Devils dies, it deals 3 damage to any target. Plains M21 0.0 Basic Land - Plains None 0 ({T}: Add {W}.) Plains M21 0.0 Basic Land - Plains None 0 ({T}: Add {W}.) Plains M21 0.0 Basic Land - Plains None 0 ({T}: Add {W}.) Plains M21 0.0 Basic Land - Plains None 0 ({T}: Add {W}.) Portcullis Vine M21 G 1.0 G Creature - Plant Wall 0/3 None 2 Defender (This creature can't attack.) {2}, {T}, Sacrifice a creature with defender: Draw a card. Predatory Wurm M21 3G 4.0 G Creature - Wurm 4/4 None 2 Vigilance (Attacking doesn't cause this creature to tap.) Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker. Pridemalkin M21 2G 3.0 G Creature - Cat 2/1 None 2 When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.) Primal Might M21 XG 1.0 G Sorcery None 3 Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. Primal Might M21 XG 1.0 G Sorcery None 3 Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. Prismite M21 2 2.0 Artifact Creature - Golem 2/1 None 2 {2}: Add one mana of any color. Pursued Whale M21 5UU 7.0 U Creature - Whale 8/8 None 2 When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." Spells your opponents cast that target Pursued Whale cost {3} more to cast. Pursued Whale M21 5UU 7.0 U Creature - Whale 8/8 None 2 When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able." Spells your opponents cast that target Pursued Whale cost {3} more to cast. Quirion Dryad M21 1G 2.0 G Creature - Dryad 1/1 None 2 Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad. Radha, Heart of Keld M21 1RG 3.0 G R Legendary Creature - Elf Warrior 3/3 None 2 As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control. Radha, Heart of Keld M21 1RG 3.0 G R Legendary Creature - Elf Warrior 3/3 None 2 As long as it's your turn, Radha, Heart of Keld has first strike. You may look at the top card of your library any time, and you may play lands from the top of your library. {4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control. Radiant Fountain M21 0.0 Land None 0 When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}. Rain of Revelation M21 3U 4.0 U Instant None 3 Draw three cards, then discard a card. Rambunctious Mutt M21 3WW 5.0 W Creature - Dog 3/4 None 2 When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls. Ranger's Guile M21 G 1.0 G Instant None 3 Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Read the Tides M21 5U 6.0 U Sorcery None 3 Choose one — • Draw three cards. • Return up to two target creatures to their owners' hands. Return to Nature M21 1G 2.0 G Instant None 3 Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Revitalize M21 1W 2.0 W Instant None 3 You gain 3 life. Draw a card. Rewind M21 2UU 4.0 U Instant None 3 Counter target spell. Untap up to four lands. Riddleform M21 1U 2.0 U Enchantment None 1 Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Rin and Seri, Inseparable M21 1RGW 4.0 G R W Legendary Creature - Dog Cat 4/4 None 2 Whenever you cast a Dog spell, create a 1/1 green Cat creature token. Whenever you cast a Cat spell, create a 1/1 white Dog creature token. {R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control. Rise Again M21 4B 5.0 B Sorcery None 3 Return target creature card from your graveyard to the battlefield. Roaming Ghostlight M21 3UU 5.0 U Creature - Spirit 3/2 None 2 Flying When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand. Rookie Mistake M21 U 1.0 U Instant None 3 Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0. Rousing Read M21 2U 3.0 U Enchantment - Aura None 1 Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying. Rugged Highlands M21 0.0 1 Land None 0 Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G}. Run Afoul M21 G 1.0 G Instant None 3 Target opponent sacrifices a creature with flying. Runed Halo M21 WW 2.0 W Enchantment None 1 As Runed Halo enters the battlefield, choose a card name. You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) Runed Halo M21 WW 2.0 W Enchantment None 1 As Runed Halo enters the battlefield, choose a card name. You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) Sabertooth Mauler M21 3G 4.0 G Creature - Cat 3/3 None 2 At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. Sanctum of All M21 WUBRG 5.0 B G R U W Legendary Enchantment - Shrine None 1 At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time. Sanctum of All M21 WUBRG 5.0 B G R U W Legendary Enchantment - Shrine None 1 At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it. If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time. Sanctum of Calm Waters M21 3U 4.0 U Legendary Enchantment - Shrine None 1 At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. Sanctum of Fruitful Harvest M21 2G 3.0 G Legendary Enchantment - Shrine None 1 At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control. Sanctum of Shattered Heights M21 2R 3.0 R Legendary Enchantment - Shrine None 1 {1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control. Sanctum of Stone Fangs M21 1B 2.0 B Legendary Enchantment - Shrine None 1 At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control. Sanctum of Tranquil Light M21 W 1.0 W Legendary Enchantment - Shrine None 1 {5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control. Sanguine Indulgence M21 3B 4.0 B Sorcery None 3 This spell costs {3} less to cast if you've gained 3 or more life this turn. Return up to two target creature cards from your graveyard to your hand. Scavenging Ooze M21 1G 2.0 G Creature - Ooze 2/2 None 2 {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. Scavenging Ooze M21 1G 2.0 G Creature - Ooze 2/2 None 2 {G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life. Scorching Dragonfire M21 1R 2.0 R Instant None 3 Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead. Scoured Barrens M21 0.0 1 Land None 0 Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}. Seasoned Hallowblade M21 1W 2.0 W Creature - Human Warrior 3/1 None 2 Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Secure the Scene M21 4W 5.0 W Sorcery None 3 Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token. See the Truth M21 1U 2.0 U Sorcery None 3 Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead. See the Truth M21 1U 2.0 U Sorcery None 3 Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead. Selfless Savior M21 W 1.0 W Creature - Dog 1/1 None 2 Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Selfless Savior M21 W 1.0 W Creature - Dog 1/1 None 2 Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Setessan Training M21 1G 2.0 G Enchantment - Aura None 1 Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) Shacklegeist M21 1U 2.0 U Creature - Spirit 2/2 None 2 Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. Shacklegeist M21 1U 2.0 U Creature - Spirit 2/2 None 2 Flying Shacklegeist can block only creatures with flying. Tap two untapped Spirits you control: Tap target creature you don't control. Shipwreck Dowser M21 3UU 5.0 U Creature - Merfolk Wizard 3/3 None 2 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand. Shock M21 R 1.0 R Instant None 3 Shock deals 2 damage to any target. Short Sword M21 1 1.0 Artifact - Equipment None 1 Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Siege Striker M21 2W 3.0 W Creature - Human Soldier 1/1 None 2 Double strike (This creature deals both first-strike and regular combat damage.) Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way. Sigiled Contender M21 3W 4.0 W Creature - Human Warrior 3/3 None 2 Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.) Silent Dart M21 1 1.0 Artifact None 1 {4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. Silversmote Ghoul M21 2B 3.0 B Creature - Zombie Vampire 3/1 None 2 At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped. {1}{B}, Sacrifice Silversmote Ghoul: Draw a card. Skeleton Archer M21 3B 4.0 B Creature - Skeleton Archer 3/3 None 2 When Skeleton Archer enters the battlefield, it deals 1 damage to any target. Skyscanner M21 3 3.0 Artifact Creature - Thopter 1/1 None 2 Flying When Skyscanner enters the battlefield, draw a card. Skyway Sniper M21 G 1.0 G Creature - Elf Archer 1/2 None 2 Reach (This creature can block creatures with flying.) {2}{G}: Skyway Sniper deals 1 damage to target creature with flying. Snarespinner M21 1G 2.0 G Creature - Spider 1/3 None 2 Reach (This creature can block creatures with flying.) Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn. Solemn Simulacrum M21 4 4.0 Artifact Creature - Golem 2/2 None 2 When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card. Solemn Simulacrum M21 4 4.0 Artifact Creature - Golem 2/2 None 2 When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum dies, you may draw a card. Soul Sear M21 2R 3.0 R Instant None 3 Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn. Sparkhunter Masticore M21 3 3.0 Artifact Creature - Masticore 3/4 None 2 As an additional cost to cast this spell, discard a card. Protection from planeswalkers {1}: Sparkhunter Masticore deals 1 damage to target planeswalker. {3}: Sparkhunter Masticore gains indestructible until end of turn. Sparkhunter Masticore M21 3 3.0 Artifact Creature - Masticore 3/4 None 2 As an additional cost to cast this spell, discard a card. Protection from planeswalkers {1}: Sparkhunter Masticore deals 1 damage to target planeswalker. {3}: Sparkhunter Masticore gains indestructible until end of turn. Speaker of the Heavens M21 W 1.0 W Creature - Human Cleric 1/1 None 2 Vigilance, lifelink {T}: Create a 4/4 white Angel creature token with flying. Activate this ability only if you have at least 7 more life than your starting life total and only any time you could cast a sorcery. Speaker of the Heavens M21 W 1.0 W Creature - Human Cleric 1/1 None 2 Vigilance, lifelink {T}: Create a 4/4 white Angel creature token with flying. Activate this ability only if you have at least 7 more life than your starting life total and only any time you could cast a sorcery. Spellgorger Weird M21 2R 3.0 R Creature - Weird 2/2 None 2 Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird. Spined Megalodon M21 5UU 7.0 U Creature - Shark 5/7 None 2 Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Spined Megalodon attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Spirit of Malevolence M21 1B 2.0 B Creature - Spirit 2/1 None 2 When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life. Sporeweb Weaver M21 2G 3.0 G Creature - Spider 1/4 None 2 Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. Sporeweb Weaver M21 2G 3.0 G Creature - Spider 1/4 None 2 Reach, hexproof from blue Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token. Staunch Shieldmate M21 W 1.0 W Creature - Dwarf Soldier 1/3 None 2 Storm Caller M21 2R 3.0 R Creature - Ogre Shaman 3/2 None 2 When Storm Caller enters the battlefield, it deals 2 damage to each opponent. Stormwing Entity M21 3UU 5.0 U Creature - Elemental 3/3 None 2 This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Stormwing Entity enters the battlefield, scry 2. Stormwing Entity M21 3UU 5.0 U Creature - Elemental 3/3 None 2 This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Stormwing Entity enters the battlefield, scry 2. Subira, Tulzidi Caravanner M21 2R 3.0 R Legendary Creature - Human Shaman 2/3 None 2 Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. Subira, Tulzidi Caravanner M21 2R 3.0 R Legendary Creature - Human Shaman 2/3 None 2 Haste {1}: Another target creature with power 2 or less can't be blocked this turn. {1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card. Sublime Epiphany M21 4UU 6.0 U Instant None 3 Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card. Sublime Epiphany M21 4UU 6.0 U Instant None 3 Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card. Sure Strike M21 1R 2.0 R Instant None 3 Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) Swamp M21 0.0 Basic Land - Swamp None 0 ({T}: Add {B}.) Swamp M21 0.0 Basic Land - Swamp None 0 ({T}: Add {B}.) Swamp M21 0.0 Basic Land - Swamp None 0 ({T}: Add {B}.) Swamp M21 0.0 Basic Land - Swamp None 0 ({T}: Add {B}.) Swift Response M21 1W 2.0 W Instant None 3 Destroy target tapped creature. Swiftwater Cliffs M21 0.0 1 Land None 0 Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R}. Tavern Swindler M21 1B 2.0 B Creature - Human Rogue 2/2 None 2 {T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. Teferi's Ageless Insight M21 2UU 4.0 U Legendary Enchantment None 1 If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. Teferi's Ageless Insight M21 2UU 4.0 U Legendary Enchantment None 1 If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. Teferi's Protege M21 2U 3.0 U Creature - Human Wizard 2/3 None 2 {1}{U}, {T}: Draw a card, then discard a card. Teferi's Protege M21 2U 3.0 U Creature - Human Wizard 2/3 None 2 {1}{U}, {T}: Draw a card, then discard a card. Teferi's Tutelage M21 2U 3.0 U Enchantment None 1 When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) Teferi's Tutelage M21 2U 3.0 U Enchantment None 1 When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) Teferi's Wavecaster M21 3UU 5.0 U Creature - Merfolk Wizard 3/3 None 2 Flash When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle it. Teferi, Master of Time M21 2UU 4.0 U Legendary Planeswalker - Teferi 3 1 You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one. Teferi, Master of Time M21 2UU 4.0 U Legendary Planeswalker - Teferi 3 1 You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one. Teferi, Master of Time M21 2UU 4.0 U Legendary Planeswalker - Teferi 3 1 You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one. Teferi, Master of Time M21 2UU 4.0 U Legendary Planeswalker - Teferi 3 1 You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one. Teferi, Master of Time M21 2UU 4.0 U Legendary Planeswalker - Teferi 3 1 You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one. Teferi, Master of Time M21 2UU 4.0 U Legendary Planeswalker - Teferi 3 1 You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one. Teferi, Master of Time M21 2UU 4.0 U Legendary Planeswalker - Teferi 3 1 You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one. Teferi, Master of Time M21 2UU 4.0 U Legendary Planeswalker - Teferi 3 1 You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one. Teferi, Master of Time M21 2UU 4.0 U Legendary Planeswalker - Teferi 3 1 You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one. Teferi, Timeless Voyager M21 4UU 6.0 U Legendary Planeswalker - Teferi 4 1 +1: Draw a card. −3: Put target creature on top of its owner's library. −8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.) Tempered Veteran M21 1W 2.0 W Creature - Human Knight 1/2 None 2 {W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. {4}{W}{W}, {T}: Put a +1/+1 counter on target creature. Temple of Epiphany M21 0.0 1 Land None 0 Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. {T}: Add {U} or {R}. Temple of Epiphany M21 0.0 1 Land None 0 Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. {T}: Add {U} or {R}. Temple of Malady M21 0.0 1 Land None 0 Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}. Temple of Malady M21 0.0 1 Land None 0 Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}. Temple of Mystery M21 0.0 1 Land None 0 Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}. Temple of Mystery M21 0.0 1 Land None 0 Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}. Temple of Silence M21 0.0 1 Land None 0 Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}. Temple of Silence M21 0.0 1 Land None 0 Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}. Temple of Triumph M21 0.0 1 Land None 0 Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}. Temple of Triumph M21 0.0 1 Land None 0 Temple of Triumph enters the battlefield tapped. When Temple of Triumph enters the battlefield, scry 1. {T}: Add {R} or {W}. Terror of the Peaks M21 3RR 5.0 R Creature - Dragon 5/4 None 2 Flying Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target. Terror of the Peaks M21 3RR 5.0 R Creature - Dragon 5/4 None 2 Flying Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast. Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target. Thieves' Guild Enforcer M21 B 1.0 B Creature - Human Rogue 1/1 None 2 Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Thieves' Guild Enforcer M21 B 1.0 B Creature - Human Rogue 1/1 None 2 Flash Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards. As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch. Thornwood Falls M21 0.0 1 Land None 0 Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U}. Thrashing Brontodon M21 1GG 3.0 G Creature - Dinosaur 3/4 None 2 {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. Thrill of Possibility M21 1R 2.0 R Instant None 3 As an additional cost to cast this spell, discard a card. Draw two cards. Tide Skimmer M21 3U 4.0 U Creature - Drake 2/3 None 2 Flying Whenever you attack with two or more creatures with flying, draw a card. Titanic Growth M21 1G 2.0 G Instant None 3 Target creature gets +4/+4 until end of turn. Tolarian Kraken M21 4UU 6.0 U Creature - Kraken 4/6 None 2 Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature. Tome Anima M21 3U 4.0 U Creature - Spirit 3/3 None 2 Tome Anima can't be blocked as long as you've drawn two or more cards this turn. Tormod's Crypt M21 0 0.0 Artifact None 1 {T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard. Track Down M21 1G 2.0 G Sorcery None 3 Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Traitorous Greed M21 3R 4.0 R Sorcery None 3 Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.) Tranquil Cove M21 0.0 1 Land None 0 Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}. Transmogrify M21 3R 4.0 R Sorcery None 3 Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library. Transmogrify M21 3R 4.0 R Sorcery None 3 Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library. Trufflesnout M21 2G 3.0 G Creature - Boar 2/2 None 2 When Trufflesnout enters the battlefield, choose one — • Put a +1/+1 counter on Trufflesnout. • You gain 4 life. Turn to Slag M21 3RR 5.0 R Sorcery None 3 Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature. Turret Ogre M21 3R 4.0 R Creature - Ogre Warrior 4/3 None 2 Reach (This creature can block creatures with flying.) When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent. Twinblade Assassins M21 3BG 5.0 B G Creature - Elf Assassin 5/4 None 2 At the beginning of your end step, if a creature died this turn, draw a card. Ugin, the Spirit Dragon M21 8 8.0 Legendary Planeswalker - Ugin 7 1 +2: Ugin, the Spirit Dragon deals 3 damage to any target. −X: Exile each permanent with converted mana cost X or less that's one or more colors. −10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. Ugin, the Spirit Dragon M21 8 8.0 Legendary Planeswalker - Ugin 7 1 +2: Ugin, the Spirit Dragon deals 3 damage to any target. −X: Exile each permanent with converted mana cost X or less that's one or more colors. −10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. Ugin, the Spirit Dragon M21 8 8.0 Legendary Planeswalker - Ugin 7 1 +2: Ugin, the Spirit Dragon deals 3 damage to any target. −X: Exile each permanent with converted mana cost X or less that's one or more colors. −10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. Unleash Fury M21 1R 2.0 R Instant None 3 Double the power of target creature until end of turn. Unsubstantiate M21 1U 2.0 U Instant None 3 Return target spell or creature to its owner's hand. Valorous Steed M21 4W 5.0 W Creature - Unicorn 3/3 None 2 Vigilance (Attacking doesn't cause this creature to tap.) When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance. Village Rites M21 B 1.0 B Instant None 3 As an additional cost to cast this spell, sacrifice a creature. Draw two cards. Vito, Thorn of the Dusk Rose M21 2B 3.0 B Legendary Creature - Vampire Cleric 1/3 None 2 Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn. Vito, Thorn of the Dusk Rose M21 2B 3.0 B Legendary Creature - Vampire Cleric 1/3 None 2 Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn. Vodalian Arcanist M21 1U 2.0 U Creature - Merfolk Wizard 1/3 None 2 {T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. Volcanic Geyser M21 XRR 2.0 R Instant None 3 Volcanic Geyser deals X damage to any target. Volcanic Salvo M21 10RR 12.0 R Sorcery None 3 This spell costs {X} less to cast, where X is the total power of creatures you control. Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers. Volcanic Salvo M21 10RR 12.0 R Sorcery None 3 This spell costs {X} less to cast, where X is the total power of creatures you control. Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers. Vryn Wingmare M21 2W 3.0 W Creature - Pegasus 2/1 None 2 Flying Noncreature spells cost {1} more to cast. Waker of Waves M21 5UU 7.0 U Creature - Whale 7/7 None 2 Creatures your opponents control get -1/-0. {1}{U}, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Walking Corpse M21 1B 2.0 B Creature - Zombie 2/2 None 2 Wall of Runes M21 U 1.0 U Creature - Wall 0/4 None 2 Defender (This creature can't attack.) When Wall of Runes enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Warded Battlements M21 2W 3.0 W Creature - Wall 0/3 None 2 Defender (This creature can't attack.) Attacking creatures you control get +1/+0. Warden of the Woods M21 4GG 6.0 G Creature - Treefolk 5/7 None 2 Vigilance (Attacking doesn't cause this creature to tap.) Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards. Watcher of the Spheres M21 WU 2.0 U W Creature - Bird Wizard 2/2 None 2 Flying Creature spells with flying you cast cost {1} less to cast. Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn. Wildwood Patrol M21 2G 3.0 G Creature - Centaur Scout 4/2 None 2 Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Wildwood Scourge M21 XG 1.0 G Creature - Hydra 0/0 None 2 Wildwood Scourge enters the battlefield with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge. Wind-Scarred Crag M21 0.0 1 Land None 0 Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}. Wishcoin Crab M21 3U 4.0 U Creature - Crab 2/5 None 2 Witch's Cauldron M21 B 1.0 B Artifact None 1 {1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.