M21
Core Set 2021
Core
2020-07-03
Adherent of Hope
M21
1W
2.0
W
Creature - Human Soldier
2/1
None
2
At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope.
Alchemist's Gift
M21
B
1.0
B
Instant
None
3
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Alpine Houndmaster
M21
RW
2.0
R
W
Creature - Human Warrior
2/2
None
2
When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle your library.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.
Alpine Watchdog
M21
1W
2.0
W
Creature - Dog
2/2
None
2
Vigilance (Attacking doesn't cause this creature to tap.)
Angelic Ascension
M21
1W
2.0
W
Instant
None
3
Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
Animal Sanctuary
M21
0.0
Land
None
0
{T}: Add {C}.
{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Animal Sanctuary
M21
0.0
Land
None
0
{T}: Add {C}.
{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Anointed Chorister
M21
W
1.0
W
Creature - Human Cleric
1/1
None
2
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
{4}{W}: Anointed Chorister gets +3/+3 until end of turn.
Archfiend's Vessel
M21
B
1.0
B
Creature - Human Cleric
1/1
None
2
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Archfiend's Vessel enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.
Aven Gagglemaster
M21
3WW
5.0
W
Creature - Bird Warrior
4/3
None
2
Flying
When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.
Azusa, Lost but Seeking
M21
2G
3.0
G
Legendary Creature - Human Monk
1/2
None
2
You may play two additional lands on each of your turns.
Azusa, Lost but Seeking
M21
2G
3.0
G
Legendary Creature - Human Monk
1/2
None
2
You may play two additional lands on each of your turns.
Bad Deal
M21
4BB
6.0
B
Sorcery
None
3
You draw two cards and each opponent discards two cards. Each player loses 2 life.
Baneslayer Angel
M21
3WW
5.0
W
Creature - Angel
5/5
None
2
Flying, first strike, lifelink, protection from Demons and from Dragons
Baneslayer Angel
M21
3WW
5.0
W
Creature - Angel
5/5
None
2
Flying, first strike, lifelink, protection from Demons and from Dragons
Barrin, Tolarian Archmage
M21
1UU
3.0
U
Legendary Creature - Human Wizard
2/2
None
2
When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Barrin, Tolarian Archmage
M21
1UU
3.0
U
Legendary Creature - Human Wizard
2/2
None
2
When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Basri Ket
M21
1WW
3.0
W
Legendary Planeswalker - Basri
3
1
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
Basri Ket
M21
1WW
3.0
W
Legendary Planeswalker - Basri
3
1
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
Basri Ket
M21
1WW
3.0
W
Legendary Planeswalker - Basri
3
1
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
Basri's Acolyte
M21
2WW
4.0
W
Creature - Cat Cleric
2/3
None
2
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.
Basri's Acolyte
M21
2WW
4.0
W
Creature - Cat Cleric
2/3
None
2
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.
Basri's Aegis
M21
2WW
4.0
W
Sorcery
None
3
Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Basri's Lieutenant
M21
3W
4.0
W
Creature - Human Knight
3/4
None
2
Vigilance, protection from multicolored
When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Basri's Lieutenant
M21
3W
4.0
W
Creature - Human Knight
3/4
None
2
Vigilance, protection from multicolored
When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.
Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Basri's Solidarity
M21
1W
2.0
W
Sorcery
None
3
Put a +1/+1 counter on each creature you control.
Basri's Solidarity
M21
1W
2.0
W
Sorcery
None
3
Put a +1/+1 counter on each creature you control.
Basri, Devoted Paladin
M21
4WW
6.0
W
Legendary Planeswalker - Basri
4
1
+1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.
−1: Whenever a creature attacks this turn, put a +1/+1 counter on it.
−6: Creatures you control get +2/+2 and gain flying until end of turn.
Battle-Rattle Shaman
M21
3R
4.0
R
Creature - Goblin Shaman
2/2
None
2
At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
Blood Glutton
M21
4B
5.0
B
Creature - Vampire
4/3
None
2
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Bloodfell Caves
M21
0.0
1
Land
None
0
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
Blossoming Sands
M21
0.0
1
Land
None
0
Blossoming Sands enters the battlefield tapped.
When Blossoming Sands enters the battlefield, you gain 1 life.
{T}: Add {G} or {W}.
Bolt Hound
M21
2R
3.0
R
Creature - Elemental Dog
2/2
None
2
Haste (This creature can attack and {T} as soon as it comes under your control.)
Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.
Bone Pit Brute
M21
4RR
6.0
R
Creature - Cyclops
4/5
None
2
Menace (This creature can't be blocked except by two or more creatures.)
When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn.
Brash Taunter
M21
4R
5.0
R
Creature - Goblin
1/1
None
2
Indestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: Brash Taunter fights another target creature.
Brash Taunter
M21
4R
5.0
R
Creature - Goblin
1/1
None
2
Indestructible
Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.
{2}{R}, {T}: Brash Taunter fights another target creature.
Burlfist Oak
M21
2GG
4.0
G
Creature - Treefolk
2/3
None
2
Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn.
Burn Bright
M21
2R
3.0
R
Instant
None
3
Creatures you control get +2/+0 until end of turn.
Caged Zombie
M21
2B
3.0
B
Creature - Zombie
2/3
None
2
{1}{B}, {T}: Each opponent loses 2 life. Activate this ability only if a creature died this turn.
Cancel
M21
1UU
3.0
U
Instant
None
3
Counter target spell.
Canopy Stalker
M21
3G
4.0
G
Creature - Cat
4/2
None
2
Canopy Stalker must be blocked if able.
When Canopy Stalker dies, you gain 1 life for each creature that died this turn.
Capture Sphere
M21
3U
4.0
U
Enchantment - Aura
None
1
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
When Capture Sphere enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Carrion Grub
M21
3B
4.0
B
Creature - Insect
0/5
None
2
Carrion Grub gets +X/+0, where X is the greatest power among creature cards in your graveyard.
When Carrion Grub enters the battlefield, mill four cards. (Put the top four cards of your library into your graveyard.)
Celestial Enforcer
M21
2W
3.0
W
Creature - Human Cleric
2/3
None
2
{1}{W}, {T}: Tap target creature. Activate this ability only if you control a creature with flying.
Chandra's Firemaw
M21
3RR
5.0
R
Creature - Hellion
4/2
None
2
Haste
When Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Chandra's Incinerator
M21
5R
6.0
R
Creature - Elemental
6/6
None
2
This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.
Trample
Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.
Chandra's Incinerator
M21
5R
6.0
R
Creature - Elemental
6/6
None
2
This spell costs {X} less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.
Trample
Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.
Chandra's Magmutt
M21
1R
2.0
R
Creature - Elemental Dog
2/2
None
2
{T}: Chandra's Magmutt deals 1 damage to target player or planeswalker.
Chandra's Magmutt
M21
1R
2.0
R
Creature - Elemental Dog
2/2
None
2
{T}: Chandra's Magmutt deals 1 damage to target player or planeswalker.
Chandra's Pyreling
M21
1R
2.0
R
Creature - Elemental Lizard
1/3
None
2
Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Chandra's Pyreling
M21
1R
2.0
R
Creature - Elemental Lizard
1/3
None
2
Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Chandra, Flame's Catalyst
M21
4RR
6.0
R
Legendary Planeswalker - Chandra
5
1
+1: Chandra, Flame's Catalyst deals 3 damage to each opponent.
−2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard this turn, exile it instead.
−8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.
Chandra, Heart of Fire
M21
3RR
5.0
R
Legendary Planeswalker - Chandra
5
1
+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
+1: Chandra, Heart of Fire deals 2 damage to any target.
−9: Search your graveyard and library for any number of red instant and/or sorcery spells, exile them, then shuffle your library. You may cast them this turn. Add six {R}.
Chandra, Heart of Fire
M21
3RR
5.0
R
Legendary Planeswalker - Chandra
5
1
+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
+1: Chandra, Heart of Fire deals 2 damage to any target.
−9: Search your graveyard and library for any number of red instant and/or sorcery spells, exile them, then shuffle your library. You may cast them this turn. Add six {R}.
Chandra, Heart of Fire
M21
3RR
5.0
R
Legendary Planeswalker - Chandra
5
1
+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
+1: Chandra, Heart of Fire deals 2 damage to any target.
−9: Search your graveyard and library for any number of red instant and/or sorcery spells, exile them, then shuffle your library. You may cast them this turn. Add six {R}.
Chromatic Orrery
M21
7
7.0
Legendary Artifact
None
1
You may spend mana as though it were mana of any color.
{T}: Add {C}{C}{C}{C}{C}.
{5}, {T}: Draw a card for each color among permanents you control.
Chromatic Orrery
M21
7
7.0
Legendary Artifact
None
1
You may spend mana as though it were mana of any color.
{T}: Add {C}{C}{C}{C}{C}.
{5}, {T}: Draw a card for each color among permanents you control.
Chrome Replicator
M21
5
5.0
Artifact Creature - Construct
4/4
None
2
When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.
Colossal Dreadmaw
M21
4GG
6.0
G
Creature - Dinosaur
6/6
None
2
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Conclave Mentor
M21
GW
2.0
G
W
Creature - Centaur Cleric
2/2
None
2
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
When Conclave Mentor dies, you gain life equal to its power.
Concordia Pegasus
M21
1W
2.0
W
Creature - Pegasus
1/3
None
2
Flying
Conspicuous Snoop
M21
RR
2.0
R
Creature - Goblin Rogue
2/2
None
2
Play with the top card of your library revealed.
You may cast Goblin spells from the top of your library.
As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card.
Conspicuous Snoop
M21
RR
2.0
R
Creature - Goblin Rogue
2/2
None
2
Play with the top card of your library revealed.
You may cast Goblin spells from the top of your library.
As long as the top card of your library is a Goblin card, Conspicuous Snoop has all activated abilities of that card.
Containment Priest
M21
1W
2.0
W
Creature - Human Cleric
2/2
None
2
Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Containment Priest
M21
1W
2.0
W
Creature - Human Cleric
2/2
None
2
Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Crash Through
M21
R
1.0
R
Sorcery
None
3
Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Crypt Lurker
M21
3B
4.0
B
Creature - Horror
3/4
None
2
When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card.
Cultivate
M21
2G
3.0
G
Sorcery
None
3
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Cultivate
M21
2G
3.0
G
Sorcery
None
3
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Daybreak Charger
M21
1W
2.0
W
Creature - Unicorn
3/1
None
2
When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn.
Deathbloom Thallid
M21
2B
3.0
B
Creature - Fungus
3/2
None
2
When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.
Defiant Strike
M21
W
1.0
W
Instant
None
3
Target creature gets +1/+0 until end of turn.
Draw a card.
Demonic Embrace
M21
1BB
3.0
B
Enchantment - Aura
None
1
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Demonic Embrace
M21
1BB
3.0
B
Enchantment - Aura
None
1
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Destructive Tampering
M21
2R
3.0
R
Sorcery
None
3
Choose one —
• Destroy target artifact.
• Creatures without flying can't block this turn.
Dire Fleet Warmonger
M21
1BR
3.0
B
R
Creature - Orc Pirate
3/3
None
2
At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Discontinuity
M21
3UUU
6.0
U
Instant
None
3
As long as it's your turn, this spell costs {2}{U}{U} less to cast.
End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Discontinuity
M21
3UUU
6.0
U
Instant
None
3
As long as it's your turn, this spell costs {2}{U}{U} less to cast.
End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Dismal Backwater
M21
0.0
1
Land
None
0
Dismal Backwater enters the battlefield tapped.
When Dismal Backwater enters the battlefield, you gain 1 life.
{T}: Add {U} or {B}.
Double Vision
M21
3RR
5.0
R
Enchantment
None
1
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
Double Vision
M21
3RR
5.0
R
Enchantment
None
1
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
Drowsing Tyrannodon
M21
1G
2.0
G
Creature - Dinosaur
3/3
None
2
Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.
Dub
M21
2W
3.0
W
Enchantment - Aura
None
1
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Duress
M21
B
1.0
B
Sorcery
None
3
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Elder Gargaroth
M21
3GG
5.0
G
Creature - Beast
6/6
None
2
Vigilance, reach, trample
Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
Elder Gargaroth
M21
3GG
5.0
G
Creature - Beast
6/6
None
2
Vigilance, reach, trample
Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
Eliminate
M21
1B
2.0
B
Instant
None
3
Destroy target creature or planeswalker with converted mana cost 3 or less.
Eliminate
M21
1B
2.0
B
Instant
None
3
Destroy target creature or planeswalker with converted mana cost 3 or less.
Enthralling Hold
M21
3UU
5.0
U
Enchantment - Aura
None
1
Enchant creature
You can't choose an untapped creature as this spell's target as you cast it.
You control enchanted creature.
Epitaph Golem
M21
5
5.0
Artifact Creature - Golem
3/5
None
2
{2}: Put target card from your graveyard on the bottom of your library.
Experimental Overload
M21
2UR
4.0
R
U
Sorcery
None
3
Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
Fabled Passage
M21
0.0
Land
None
0
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.
Fabled Passage
M21
0.0
Land
None
0
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.
Faith's Fetters
M21
3W
4.0
W
Enchantment - Aura
None
1
Enchant permanent
When Faith's Fetters enters the battlefield, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Falconer Adept
M21
3W
4.0
W
Creature - Human Soldier
2/3
None
2
Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.
Feat of Resistance
M21
1W
2.0
W
Instant
None
3
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Feline Sovereign
M21
2G
3.0
G
Creature - Cat
2/3
None
2
Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
Feline Sovereign
M21
2G
3.0
G
Creature - Cat
2/3
None
2
Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
Fetid Imp
M21
1B
2.0
B
Creature - Imp
1/2
None
2
Flying
{B}: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Fierce Empath
M21
2G
3.0
G
Creature - Elf
1/1
None
2
When Fierce Empath enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.
Fiery Emancipation
M21
3RRR
6.0
R
Enchantment
None
1
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Fiery Emancipation
M21
3RRR
6.0
R
Enchantment
None
1
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Finishing Blow
M21
4B
5.0
B
Instant
None
3
Destroy target creature or planeswalker.
Forest
M21
0.0
Basic Land - Forest
None
0
({T}: Add {G}.)
Forest
M21
0.0
Basic Land - Forest
None
0
({T}: Add {G}.)
Forest
M21
0.0
Basic Land - Forest
None
0
({T}: Add {G}.)
Forest
M21
0.0
Basic Land - Forest
None
0
({T}: Add {G}.)
Forgotten Sentinel
M21
4
4.0
1
Artifact Creature - Golem
4/3
None
2
Forgotten Sentinel enters the battlefield tapped.
Frantic Inventory
M21
1U
2.0
U
Instant
None
3
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
Frantic Inventory
M21
1U
2.0
U
Instant
None
3
Draw a card, then draw cards equal to the number of cards named Frantic Inventory in your graveyard.
Frost Breath
M21
2U
3.0
U
Instant
None
3
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Fungal Rebirth
M21
2G
3.0
G
Instant
None
3
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
Furious Rise
M21
2R
3.0
R
Enchantment
None
1
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
Furor of the Bitten
M21
R
1.0
R
Enchantment - Aura
None
1
Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.
Gadrak, the Crown-Scourge
M21
2R
3.0
R
Legendary Creature - Dragon
5/4
None
2
Flying
Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts.
At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Gadrak, the Crown-Scourge
M21
2R
3.0
R
Legendary Creature - Dragon
5/4
None
2
Flying
Gadrak, the Crown-Scourge can't attack unless you control four or more artifacts.
At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Gale Swooper
M21
3W
4.0
W
Creature - Griffin
3/2
None
2
Flying
When Gale Swooper enters the battlefield, target creature gains flying until end of turn.
Garruk's Gorehorn
M21
4G
5.0
G
Creature - Beast
7/3
None
2
Garruk's Gorehorn
M21
4G
5.0
G
Creature - Beast
7/3
None
2
Garruk's Harbinger
M21
1GG
3.0
G
Creature - Beast
4/3
None
2
Hexproof from Black
Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Garruk's Harbinger
M21
1GG
3.0
G
Creature - Beast
4/3
None
2
Hexproof from Black
Whenever Garruk's Harbinger deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Garruk's Uprising
M21
2G
3.0
G
Enchantment
None
1
When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
Garruk's Uprising
M21
2G
3.0
G
Enchantment
None
1
When Garruk's Uprising enters the battlefield, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
Garruk's Warsteed
M21
3GG
5.0
G
Creature - Rhino
3/5
None
2
Vigilance
When Garruk's Warsteed enters the battlefield, you may search your library and/or graveyard for a card named Garruk, Savage Herald, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Garruk, Savage Herald
M21
4GG
6.0
G
Legendary Planeswalker - Garruk
5
1
+1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.
−2: Target creature you control deals damage equal to its power to another target creature.
−7: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked."
Garruk, Unleashed
M21
2GG
4.0
G
Legendary Planeswalker - Garruk
4
1
+1: Up to one target creature gets +3/+3 and gains trample until end of turn.
−2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.
−7: Create an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."
Garruk, Unleashed
M21
2GG
4.0
G
Legendary Planeswalker - Garruk
4
1
+1: Up to one target creature gets +3/+3 and gains trample until end of turn.
−2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.
−7: Create an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."
Garruk, Unleashed
M21
2GG
4.0
G
Legendary Planeswalker - Garruk
4
1
+1: Up to one target creature gets +3/+3 and gains trample until end of turn.
−2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.
−7: Create an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle your library."
Ghostly Pilferer
M21
1U
2.0
U
Creature - Spirit Rogue
2/1
None
2
Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: Ghostly Pilferer can't be blocked this turn.
Ghostly Pilferer
M21
1U
2.0
U
Creature - Spirit Rogue
2/1
None
2
Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: Ghostly Pilferer can't be blocked this turn.
Gloom Sower
M21
5BB
7.0
B
Creature - Horror
8/6
None
2
Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life.
Glorious Anthem
M21
1WW
3.0
W
Enchantment
None
1
Creatures you control get +1/+1.
Glorious Anthem
M21
1WW
3.0
W
Enchantment
None
1
Creatures you control get +1/+1.
Gnarled Sage
M21
3GG
5.0
G
Creature - Treefolk Druid
4/4
None
2
Reach (This creature can block creatures with flying.)
As long as you've drawn two or more cards this turn, Gnarled Sage gets +0/+2 and has vigilance. (Attacking doesn't cause it to tap.)
Goblin Arsonist
M21
R
1.0
R
Creature - Goblin Shaman
1/1
None
2
When Goblin Arsonist dies, you may have it deal 1 damage to any target.
Goblin Wizardry
M21
3R
4.0
R
Instant
None
3
Create two 1/1 red Goblin Wizard creature tokens with prowess. (Whenever you cast a noncreature spell, they get +1/+1 until end of turn.)
Goremand
M21
4BB
6.0
B
Creature - Demon
5/5
None
2
As an additional cost to cast this spell, sacrifice a creature.
Flying
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Goremand enters the battlefield, each opponent sacrifices a creature.
Grasp of Darkness
M21
BB
2.0
B
Instant
None
3
Target creature gets -4/-4 until end of turn.
Griffin Aerie
M21
1W
2.0
W
Enchantment
None
1
At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
Grim Tutor
M21
1BB
3.0
B
Sorcery
None
3
Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life.
Grim Tutor
M21
1BB
3.0
B
Sorcery
None
3
Search your library for a card, put that card into your hand, then shuffle your library. You lose 3 life.
Havoc Jester
M21
4R
5.0
R
Creature - Devil
5/5
None
2
Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target.
Heartfire Immolator
M21
1R
2.0
R
Creature - Human Wizard
2/2
None
2
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{R}, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker.
Heartfire Immolator
M21
1R
2.0
R
Creature - Human Wizard
2/2
None
2
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{R}, Sacrifice Heartfire Immolator: It deals damage equal to its power to target creature or planeswalker.
Hellkite Punisher
M21
5RR
7.0
R
Creature - Dragon
6/6
None
2
Flying
{R}: Hellkite Punisher gets +1/+0 until end of turn.
Heroic Intervention
M21
1G
2.0
G
Instant
None
3
Permanents you control gain hexproof and indestructible until end of turn.
Heroic Intervention
M21
1G
2.0
G
Instant
None
3
Permanents you control gain hexproof and indestructible until end of turn.
Historian of Zhalfir
M21
2UU
4.0
U
Creature - Human Wizard
3/3
None
2
Whenever Historian of Zhalfir attacks, if you control a Teferi planeswalker, draw a card.
Hobblefiend
M21
1R
2.0
R
Creature - Devil
2/1
None
2
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
{1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend.
Hooded Blightfang
M21
2B
3.0
B
Creature - Snake
1/4
None
2
Deathtouch
Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.
Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.
Hooded Blightfang
M21
2B
3.0
B
Creature - Snake
1/4
None
2
Deathtouch
Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life.
Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.
Hunter's Edge
M21
3G
4.0
G
Sorcery
None
3
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control.
Idol of Endurance
M21
2W
3.0
W
Artifact
None
1
When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield.
{1}{W}, {T}: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost.
Idol of Endurance
M21
2W
3.0
W
Artifact
None
1
When Idol of Endurance enters the battlefield, exile all creature cards with converted mana cost 3 or less from your graveyard until Idol of Endurance leaves the battlefield.
{1}{W}, {T}: Until end of turn, you may cast a creature spell from among the cards exiled with Idol of Endurance without paying its mana cost.
Igneous Cur
M21
1R
2.0
R
Creature - Elemental Dog
1/2
None
2
{1}{R}: Igneous Cur gets +2/+0 until end of turn.
Indulging Patrician
M21
1WB
3.0
B
W
Creature - Vampire Noble
1/4
None
2
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.
Infernal Scarring
M21
1B
2.0
B
Enchantment - Aura
None
1
Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
Invigorating Surge
M21
2G
3.0
G
Instant
None
3
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Island
M21
0.0
Basic Land - Island
None
0
({T}: Add {U}.)
Island
M21
0.0
Basic Land - Island
None
0
({T}: Add {U}.)
Island
M21
0.0
Basic Land - Island
None
0
({T}: Add {U}.)
Island
M21
0.0
Basic Land - Island
None
0
({T}: Add {U}.)
Jeskai Elder
M21
1U
2.0
U
Creature - Human Monk
1/2
None
2
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card.
Jolrael, Mwonvuli Recluse
M21
1G
2.0
G
Legendary Creature - Human Druid
1/2
None
2
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Jolrael, Mwonvuli Recluse
M21
1G
2.0
G
Legendary Creature - Human Druid
1/2
None
2
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
{4}{G}{G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Jungle Hollow
M21
0.0
1
Land
None
0
Jungle Hollow enters the battlefield tapped.
When Jungle Hollow enters the battlefield, you gain 1 life.
{T}: Add {B} or {G}.
Kaervek, the Spiteful
M21
2BB
4.0
B
Legendary Creature - Human Warlock
3/2
None
2
Other creatures get -1/-1.
Kaervek, the Spiteful
M21
2BB
4.0
B
Legendary Creature - Human Warlock
3/2
None
2
Other creatures get -1/-1.
Keen Glidemaster
M21
1U
2.0
U
Creature - Human Soldier
2/1
None
2
{2}{U}: Target creature gains flying until end of turn.
Keral Keep Disciples
M21
2RR
4.0
R
Creature - Human Monk
4/3
None
2
Whenever you activate a loyalty ability of a Chandra planeswalker, Keral Keep Disciples deals 1 damage to each opponent.
Kinetic Augur
M21
3R
4.0
R
Creature - Human Shaman
*/4
None
2
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard.
When Kinetic Augur enters the battlefield, discard up to two cards, then draw that many cards.
Kitesail Freebooter
M21
1B
2.0
B
Creature - Human Pirate
1/2
None
2
Flying
When Kitesail Freebooter enters the battlefield, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.
Leafkin Avenger
M21
2RG
4.0
G
R
Creature - Elemental Druid
4/3
None
2
{T}: Add {G} for each creature you control with power 4 or greater.
{7}{R}: Leafkin Avenger deals damage equal to its power to target player or planeswalker.
Legion's Judgment
M21
2W
3.0
W
Sorcery
None
3
Destroy target creature with power 4 or greater.
Library Larcenist
M21
2U
3.0
U
Creature - Merfolk Rogue
1/2
None
2
Whenever Library Larcenist attacks, draw a card.
Life Goes On
M21
G
1.0
G
Instant
None
3
You gain 4 life. If a creature died this turn, you gain 8 life instead.
Light of Promise
M21
2W
3.0
W
Enchantment - Aura
None
1
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Liliana's Devotee
M21
2B
3.0
B
Creature - Human Warlock
2/3
None
2
Zombies you control get +1/+0.
At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.
Liliana's Devotee
M21
2B
3.0
B
Creature - Human Warlock
2/3
None
2
Zombies you control get +1/+0.
At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.
Liliana's Scorn
M21
3BB
5.0
B
Sorcery
None
3
Destroy target creature. You may search your library and/or graveyard for a card named Liliana, Death Mage, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Liliana's Scrounger
M21
2B
3.0
B
Creature - Human Wizard
3/2
None
2
At the beginning of each end step, if a creature died this turn, you may put a loyalty counter on a Liliana planeswalker you control.
Liliana's Standard Bearer
M21
2B
3.0
B
Creature - Zombie Knight
3/1
None
2
Flash
When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.
Liliana's Standard Bearer
M21
2B
3.0
B
Creature - Zombie Knight
3/1
None
2
Flash
When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.
Liliana's Steward
M21
B
1.0
B
Creature - Zombie
1/2
None
2
{T}, Sacrifice Liliana's Steward: Target opponent discards a card. Activate this ability only any time you could cast a sorcery.
Liliana's Steward
M21
B
1.0
B
Creature - Zombie
1/2
None
2
{T}, Sacrifice Liliana's Steward: Target opponent discards a card. Activate this ability only any time you could cast a sorcery.
Liliana, Death Mage
M21
4BB
6.0
B
Legendary Planeswalker - Liliana
4
1
+1: Return up to one target creature card from your graveyard to your hand.
−3: Destroy target creature. Its controller loses 2 life.
−7: Target opponent loses 2 life for each creature card in their graveyard.
Liliana, Waker of the Dead
M21
2BB
4.0
B
Legendary Planeswalker - Liliana
4
1
+1: Each player discards a card. Each opponent who can't loses 3 life.
−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
Liliana, Waker of the Dead
M21
2BB
4.0
B
Legendary Planeswalker - Liliana
4
1
+1: Each player discards a card. Each opponent who can't loses 3 life.
−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
Liliana, Waker of the Dead
M21
2BB
4.0
B
Legendary Planeswalker - Liliana
4
1
+1: Each player discards a card. Each opponent who can't loses 3 life.
−3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.
−7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
Llanowar Visionary
M21
2G
3.0
G
Creature - Elf Druid
2/2
None
2
When Llanowar Visionary enters the battlefield, draw a card.
{T}: Add {G}.
Llanowar Visionary
M21
2G
3.0
G
Creature - Elf Druid
2/2
None
2
When Llanowar Visionary enters the battlefield, draw a card.
{T}: Add {G}.
Lofty Denial
M21
1U
2.0
U
Instant
None
3
Counter target spell unless its controller pays {1}. If you control a creature with flying, counter that spell unless its controller pays {4} instead.
Lorescale Coatl
M21
1GU
3.0
G
U
Creature - Snake
2/2
None
2
Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.
Makeshift Battalion
M21
2W
3.0
W
Creature - Human Soldier
3/2
None
2
Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.
Malefic Scythe
M21
1B
2.0
B
Artifact - Equipment
None
1
Malefic Scythe enters the battlefield with a soul counter on it.
Equipped creature gets +1/+1 for each soul counter on Malefic Scythe.
Whenever equipped creature dies, put a soul counter on Malefic Scythe.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Mangara, the Diplomat
M21
3W
4.0
W
Legendary Creature - Human Cleric
2/4
None
2
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or a planeswalker you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Mangara, the Diplomat
M21
3W
4.0
W
Legendary Creature - Human Cleric
2/4
None
2
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or a planeswalker you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Masked Blackguard
M21
1B
2.0
B
Creature - Human Rogue
2/1
None
2
Flash (You may cast this spell any time you could cast an instant.)
{2}{B}: Masked Blackguard gets +1/+1 until end of turn.
Massacre Wurm
M21
3BBB
6.0
B
Creature - Wurm
6/5
None
2
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
Massacre Wurm
M21
3BBB
6.0
B
Creature - Wurm
6/5
None
2
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
Mazemind Tome
M21
2
2.0
Artifact
None
1
{T}, Put a page counter on Mazemind Tome: Scry 1.
{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
Mazemind Tome
M21
2
2.0
Artifact
None
1
{T}, Put a page counter on Mazemind Tome: Scry 1.
{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
Meteorite
M21
5
5.0
Artifact
None
1
When Meteorite enters the battlefield, it deals 2 damage to any target.
{T}: Add one mana of any color.
Mind Rot
M21
2B
3.0
B
Sorcery
None
3
Target player discards two cards.
Miscast
M21
U
1.0
U
Instant
None
3
Counter target instant or sorcery spell unless its controller pays {3}.
Mistral Singer
M21
2U
3.0
U
Creature - Siren
2/2
None
2
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Mountain
M21
0.0
Basic Land - Mountain
None
0
({T}: Add {R}.)
Mountain
M21
0.0
Basic Land - Mountain
None
0
({T}: Add {R}.)
Mountain
M21
0.0
Basic Land - Mountain
None
0
({T}: Add {R}.)
Mountain
M21
0.0
Basic Land - Mountain
None
0
({T}: Add {R}.)
Mystic Skyfish
M21
2U
3.0
U
Creature - Fish
3/1
None
2
Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
Necromentia
M21
1BB
3.0
B
Sorcery
None
3
Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
Necromentia
M21
1BB
3.0
B
Sorcery
None
3
Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles their library, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
Niambi, Esteemed Speaker
M21
WU
2.0
U
W
Legendary Creature - Human Cleric
2/1
None
2
Flash
When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's converted mana cost.
{1}{W}{U}, {T}, Discard a legendary card: Draw two cards.
Niambi, Esteemed Speaker
M21
WU
2.0
U
W
Legendary Creature - Human Cleric
2/1
None
2
Flash
When Niambi, Esteemed Speaker enters the battlefield, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's converted mana cost.
{1}{W}{U}, {T}, Discard a legendary card: Draw two cards.
Nine Lives
M21
1WW
3.0
W
Enchantment
None
1
Hexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives.
When there are nine or more incarnation counters on Nine Lives, exile it.
When Nine Lives leaves the battlefield, you lose the game.
Nine Lives
M21
1WW
3.0
W
Enchantment
None
1
Hexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives.
When there are nine or more incarnation counters on Nine Lives, exile it.
When Nine Lives leaves the battlefield, you lose the game.
Obsessive Stitcher
M21
1UB
3.0
B
U
Creature - Human Wizard
0/3
None
2
{T}: Draw a card, then discard a card.
{2}{U}{B}, {T}, Sacrifice Obsessive Stitcher: Return target creature card from your graveyard to the battlefield.
Onakke Ogre
M21
2R
3.0
R
Creature - Ogre Warrior
4/2
None
2
Opt
M21
U
1.0
U
Instant
None
3
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Ornery Dilophosaur
M21
3G
4.0
G
Creature - Dinosaur
2/2
None
2
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn.
Pack Leader
M21
1W
2.0
W
Creature - Dog
2/2
None
2
Other Dogs you control get +1/+1.
Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control.
Pack Leader
M21
1W
2.0
W
Creature - Dog
2/2
None
2
Other Dogs you control get +1/+1.
Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control.
Pack Leader
M21
1W
2.0
W
Creature - Dog
2/2
None
2
Other Dogs you control get +1/+1.
Whenever Pack Leader attacks, prevent all combat damage that would be dealt this turn to Dogs you control.
Palladium Myr
M21
3
3.0
Artifact Creature - Myr
2/2
None
2
{T}: Add {C}{C}.
Peer into the Abyss
M21
4BBB
7.0
B
Sorcery
None
3
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Peer into the Abyss
M21
4BBB
7.0
B
Sorcery
None
3
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Pestilent Haze
M21
1BB
3.0
B
Sorcery
None
3
Choose one —
• All creatures get -2/-2 until end of turn.
• Remove two loyalty counters from each planeswalker.
Pitchburn Devils
M21
4R
5.0
R
Creature - Devil
3/3
None
2
When Pitchburn Devils dies, it deals 3 damage to any target.
Plains
M21
0.0
Basic Land - Plains
None
0
({T}: Add {W}.)
Plains
M21
0.0
Basic Land - Plains
None
0
({T}: Add {W}.)
Plains
M21
0.0
Basic Land - Plains
None
0
({T}: Add {W}.)
Plains
M21
0.0
Basic Land - Plains
None
0
({T}: Add {W}.)
Portcullis Vine
M21
G
1.0
G
Creature - Plant Wall
0/3
None
2
Defender (This creature can't attack.)
{2}, {T}, Sacrifice a creature with defender: Draw a card.
Predatory Wurm
M21
3G
4.0
G
Creature - Wurm
4/4
None
2
Vigilance (Attacking doesn't cause this creature to tap.)
Predatory Wurm gets +2/+2 as long as you control a Garruk planeswalker.
Pridemalkin
M21
2G
3.0
G
Creature - Cat
2/1
None
2
When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.
Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)
Primal Might
M21
XG
1.0
G
Sorcery
None
3
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
Primal Might
M21
XG
1.0
G
Sorcery
None
3
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
Prismite
M21
2
2.0
Artifact Creature - Golem
2/1
None
2
{2}: Add one mana of any color.
Pursued Whale
M21
5UU
7.0
U
Creature - Whale
8/8
None
2
When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able."
Spells your opponents cast that target Pursued Whale cost {3} more to cast.
Pursued Whale
M21
5UU
7.0
U
Creature - Whale
8/8
None
2
When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able."
Spells your opponents cast that target Pursued Whale cost {3} more to cast.
Quirion Dryad
M21
1G
2.0
G
Creature - Dryad
1/1
None
2
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
Radha, Heart of Keld
M21
1RG
3.0
G
R
Legendary Creature - Elf Warrior
3/3
None
2
As long as it's your turn, Radha, Heart of Keld has first strike.
You may look at the top card of your library any time, and you may play lands from the top of your library.
{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.
Radha, Heart of Keld
M21
1RG
3.0
G
R
Legendary Creature - Elf Warrior
3/3
None
2
As long as it's your turn, Radha, Heart of Keld has first strike.
You may look at the top card of your library any time, and you may play lands from the top of your library.
{4}{R}{G}: Radha gets +X/+X until end of turn, where X is the number of lands you control.
Radiant Fountain
M21
0.0
Land
None
0
When Radiant Fountain enters the battlefield, you gain 2 life.
{T}: Add {C}.
Rain of Revelation
M21
3U
4.0
U
Instant
None
3
Draw three cards, then discard a card.
Rambunctious Mutt
M21
3WW
5.0
W
Creature - Dog
3/4
None
2
When Rambunctious Mutt enters the battlefield, destroy target artifact or enchantment an opponent controls.
Ranger's Guile
M21
G
1.0
G
Instant
None
3
Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Read the Tides
M21
5U
6.0
U
Sorcery
None
3
Choose one —
• Draw three cards.
• Return up to two target creatures to their owners' hands.
Return to Nature
M21
1G
2.0
G
Instant
None
3
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Revitalize
M21
1W
2.0
W
Instant
None
3
You gain 3 life.
Draw a card.
Rewind
M21
2UU
4.0
U
Instant
None
3
Counter target spell. Untap up to four lands.
Riddleform
M21
1U
2.0
U
Enchantment
None
1
Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Rin and Seri, Inseparable
M21
1RGW
4.0
G
R
W
Legendary Creature - Dog Cat
4/4
None
2
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.
Whenever you cast a Cat spell, create a 1/1 white Dog creature token.
{R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
Rise Again
M21
4B
5.0
B
Sorcery
None
3
Return target creature card from your graveyard to the battlefield.
Roaming Ghostlight
M21
3UU
5.0
U
Creature - Spirit
3/2
None
2
Flying
When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand.
Rookie Mistake
M21
U
1.0
U
Instant
None
3
Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0.
Rousing Read
M21
2U
3.0
U
Enchantment - Aura
None
1
Enchant creature
When Rousing Read enters the battlefield, draw two cards, then discard a card.
Enchanted creature gets +1/+1 and has flying.
Rugged Highlands
M21
0.0
1
Land
None
0
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
Run Afoul
M21
G
1.0
G
Instant
None
3
Target opponent sacrifices a creature with flying.
Runed Halo
M21
WW
2.0
W
Enchantment
None
1
As Runed Halo enters the battlefield, choose a card name.
You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
Runed Halo
M21
WW
2.0
W
Enchantment
None
1
As Runed Halo enters the battlefield, choose a card name.
You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
Sabertooth Mauler
M21
3G
4.0
G
Creature - Cat
3/3
None
2
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it.
Sanctum of All
M21
WUBRG
5.0
B
G
R
U
W
Legendary Enchantment - Shrine
None
1
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it.
If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Sanctum of All
M21
WUBRG
5.0
B
G
R
U
W
Legendary Enchantment - Shrine
None
1
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle it.
If an ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Sanctum of Calm Waters
M21
3U
4.0
U
Legendary Enchantment - Shrine
None
1
At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
Sanctum of Fruitful Harvest
M21
2G
3.0
G
Legendary Enchantment - Shrine
None
1
At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control.
Sanctum of Shattered Heights
M21
2R
3.0
R
Legendary Enchantment - Shrine
None
1
{1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.
Sanctum of Stone Fangs
M21
1B
2.0
B
Legendary Enchantment - Shrine
None
1
At the beginning of your precombat main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Sanctum of Tranquil Light
M21
W
1.0
W
Legendary Enchantment - Shrine
None
1
{5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control.
Sanguine Indulgence
M21
3B
4.0
B
Sorcery
None
3
This spell costs {3} less to cast if you've gained 3 or more life this turn.
Return up to two target creature cards from your graveyard to your hand.
Scavenging Ooze
M21
1G
2.0
G
Creature - Ooze
2/2
None
2
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Scavenging Ooze
M21
1G
2.0
G
Creature - Ooze
2/2
None
2
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Scorching Dragonfire
M21
1R
2.0
R
Instant
None
3
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Scoured Barrens
M21
0.0
1
Land
None
0
Scoured Barrens enters the battlefield tapped.
When Scoured Barrens enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}.
Seasoned Hallowblade
M21
1W
2.0
W
Creature - Human Warrior
3/1
None
2
Discard a card: Tap Seasoned Hallowblade. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Secure the Scene
M21
4W
5.0
W
Sorcery
None
3
Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.
See the Truth
M21
1U
2.0
U
Sorcery
None
3
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
See the Truth
M21
1U
2.0
U
Sorcery
None
3
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.
Selfless Savior
M21
W
1.0
W
Creature - Dog
1/1
None
2
Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Selfless Savior
M21
W
1.0
W
Creature - Dog
1/1
None
2
Sacrifice Selfless Savior: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Setessan Training
M21
1G
2.0
G
Enchantment - Aura
None
1
Enchant creature you control
When Setessan Training enters the battlefield, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Shacklegeist
M21
1U
2.0
U
Creature - Spirit
2/2
None
2
Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.
Shacklegeist
M21
1U
2.0
U
Creature - Spirit
2/2
None
2
Flying
Shacklegeist can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.
Shipwreck Dowser
M21
3UU
5.0
U
Creature - Merfolk Wizard
3/3
None
2
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Shock
M21
R
1.0
R
Instant
None
3
Shock deals 2 damage to any target.
Short Sword
M21
1
1.0
Artifact - Equipment
None
1
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Siege Striker
M21
2W
3.0
W
Creature - Human Soldier
1/1
None
2
Double strike (This creature deals both first-strike and regular combat damage.)
Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.
Sigiled Contender
M21
3W
4.0
W
Creature - Human Warrior
3/3
None
2
Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)
Silent Dart
M21
1
1.0
Artifact
None
1
{4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature.
Silversmote Ghoul
M21
2B
3.0
B
Creature - Zombie Vampire
3/1
None
2
At the beginning of your end step, if you gained 3 or more life this turn, return Silversmote Ghoul from your graveyard to the battlefield tapped.
{1}{B}, Sacrifice Silversmote Ghoul: Draw a card.
Skeleton Archer
M21
3B
4.0
B
Creature - Skeleton Archer
3/3
None
2
When Skeleton Archer enters the battlefield, it deals 1 damage to any target.
Skyscanner
M21
3
3.0
Artifact Creature - Thopter
1/1
None
2
Flying
When Skyscanner enters the battlefield, draw a card.
Skyway Sniper
M21
G
1.0
G
Creature - Elf Archer
1/2
None
2
Reach (This creature can block creatures with flying.)
{2}{G}: Skyway Sniper deals 1 damage to target creature with flying.
Snarespinner
M21
1G
2.0
G
Creature - Spider
1/3
None
2
Reach (This creature can block creatures with flying.)
Whenever Snarespinner blocks a creature with flying, Snarespinner gets +2/+0 until end of turn.
Solemn Simulacrum
M21
4
4.0
Artifact Creature - Golem
2/2
None
2
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
When Solemn Simulacrum dies, you may draw a card.
Solemn Simulacrum
M21
4
4.0
Artifact Creature - Golem
2/2
None
2
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
When Solemn Simulacrum dies, you may draw a card.
Soul Sear
M21
2R
3.0
R
Instant
None
3
Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.
Sparkhunter Masticore
M21
3
3.0
Artifact Creature - Masticore
3/4
None
2
As an additional cost to cast this spell, discard a card.
Protection from planeswalkers
{1}: Sparkhunter Masticore deals 1 damage to target planeswalker.
{3}: Sparkhunter Masticore gains indestructible until end of turn.
Sparkhunter Masticore
M21
3
3.0
Artifact Creature - Masticore
3/4
None
2
As an additional cost to cast this spell, discard a card.
Protection from planeswalkers
{1}: Sparkhunter Masticore deals 1 damage to target planeswalker.
{3}: Sparkhunter Masticore gains indestructible until end of turn.
Speaker of the Heavens
M21
W
1.0
W
Creature - Human Cleric
1/1
None
2
Vigilance, lifelink
{T}: Create a 4/4 white Angel creature token with flying. Activate this ability only if you have at least 7 more life than your starting life total and only any time you could cast a sorcery.
Speaker of the Heavens
M21
W
1.0
W
Creature - Human Cleric
1/1
None
2
Vigilance, lifelink
{T}: Create a 4/4 white Angel creature token with flying. Activate this ability only if you have at least 7 more life than your starting life total and only any time you could cast a sorcery.
Spellgorger Weird
M21
2R
3.0
R
Creature - Weird
2/2
None
2
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.
Spined Megalodon
M21
5UU
7.0
U
Creature - Shark
5/7
None
2
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Spined Megalodon attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Spirit of Malevolence
M21
1B
2.0
B
Creature - Spirit
2/1
None
2
When Spirit of Malevolence dies, each opponent loses 1 life and you gain 1 life.
Sporeweb Weaver
M21
2G
3.0
G
Creature - Spider
1/4
None
2
Reach, hexproof from blue
Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
Sporeweb Weaver
M21
2G
3.0
G
Creature - Spider
1/4
None
2
Reach, hexproof from blue
Whenever Sporeweb Weaver is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.
Staunch Shieldmate
M21
W
1.0
W
Creature - Dwarf Soldier
1/3
None
2
Storm Caller
M21
2R
3.0
R
Creature - Ogre Shaman
3/2
None
2
When Storm Caller enters the battlefield, it deals 2 damage to each opponent.
Stormwing Entity
M21
3UU
5.0
U
Creature - Elemental
3/3
None
2
This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Stormwing Entity enters the battlefield, scry 2.
Stormwing Entity
M21
3UU
5.0
U
Creature - Elemental
3/3
None
2
This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn.
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Stormwing Entity enters the battlefield, scry 2.
Subira, Tulzidi Caravanner
M21
2R
3.0
R
Legendary Creature - Human Shaman
2/3
None
2
Haste
{1}: Another target creature with power 2 or less can't be blocked this turn.
{1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
Subira, Tulzidi Caravanner
M21
2R
3.0
R
Legendary Creature - Human Shaman
2/3
None
2
Haste
{1}: Another target creature with power 2 or less can't be blocked this turn.
{1}{R}, {T}, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
Sublime Epiphany
M21
4UU
6.0
U
Instant
None
3
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Sublime Epiphany
M21
4UU
6.0
U
Instant
None
3
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Sure Strike
M21
1R
2.0
R
Instant
None
3
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Swamp
M21
0.0
Basic Land - Swamp
None
0
({T}: Add {B}.)
Swamp
M21
0.0
Basic Land - Swamp
None
0
({T}: Add {B}.)
Swamp
M21
0.0
Basic Land - Swamp
None
0
({T}: Add {B}.)
Swamp
M21
0.0
Basic Land - Swamp
None
0
({T}: Add {B}.)
Swift Response
M21
1W
2.0
W
Instant
None
3
Destroy target tapped creature.
Swiftwater Cliffs
M21
0.0
1
Land
None
0
Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life.
{T}: Add {U} or {R}.
Tavern Swindler
M21
1B
2.0
B
Creature - Human Rogue
2/2
None
2
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Teferi's Ageless Insight
M21
2UU
4.0
U
Legendary Enchantment
None
1
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Teferi's Ageless Insight
M21
2UU
4.0
U
Legendary Enchantment
None
1
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Teferi's Protege
M21
2U
3.0
U
Creature - Human Wizard
2/3
None
2
{1}{U}, {T}: Draw a card, then discard a card.
Teferi's Protege
M21
2U
3.0
U
Creature - Human Wizard
2/3
None
2
{1}{U}, {T}: Draw a card, then discard a card.
Teferi's Tutelage
M21
2U
3.0
U
Enchantment
None
1
When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.
Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Teferi's Tutelage
M21
2U
3.0
U
Enchantment
None
1
When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.
Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Teferi's Wavecaster
M21
3UU
5.0
U
Creature - Merfolk Wizard
3/3
None
2
Flash
When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle it.
Teferi, Master of Time
M21
2UU
4.0
U
Legendary Planeswalker - Teferi
3
1
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Teferi, Master of Time
M21
2UU
4.0
U
Legendary Planeswalker - Teferi
3
1
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Teferi, Master of Time
M21
2UU
4.0
U
Legendary Planeswalker - Teferi
3
1
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Teferi, Master of Time
M21
2UU
4.0
U
Legendary Planeswalker - Teferi
3
1
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Teferi, Master of Time
M21
2UU
4.0
U
Legendary Planeswalker - Teferi
3
1
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Teferi, Master of Time
M21
2UU
4.0
U
Legendary Planeswalker - Teferi
3
1
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Teferi, Master of Time
M21
2UU
4.0
U
Legendary Planeswalker - Teferi
3
1
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Teferi, Master of Time
M21
2UU
4.0
U
Legendary Planeswalker - Teferi
3
1
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Teferi, Master of Time
M21
2UU
4.0
U
Legendary Planeswalker - Teferi
3
1
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Teferi, Timeless Voyager
M21
4UU
6.0
U
Legendary Planeswalker - Teferi
4
1
+1: Draw a card.
−3: Put target creature on top of its owner's library.
−8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)
Tempered Veteran
M21
1W
2.0
W
Creature - Human Knight
1/2
None
2
{W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it.
{4}{W}{W}, {T}: Put a +1/+1 counter on target creature.
Temple of Epiphany
M21
0.0
1
Land
None
0
Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
{T}: Add {U} or {R}.
Temple of Epiphany
M21
0.0
1
Land
None
0
Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
{T}: Add {U} or {R}.
Temple of Malady
M21
0.0
1
Land
None
0
Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1.
{T}: Add {B} or {G}.
Temple of Malady
M21
0.0
1
Land
None
0
Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1.
{T}: Add {B} or {G}.
Temple of Mystery
M21
0.0
1
Land
None
0
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.
Temple of Mystery
M21
0.0
1
Land
None
0
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.
Temple of Silence
M21
0.0
1
Land
None
0
Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1.
{T}: Add {W} or {B}.
Temple of Silence
M21
0.0
1
Land
None
0
Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1.
{T}: Add {W} or {B}.
Temple of Triumph
M21
0.0
1
Land
None
0
Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}.
Temple of Triumph
M21
0.0
1
Land
None
0
Temple of Triumph enters the battlefield tapped.
When Temple of Triumph enters the battlefield, scry 1.
{T}: Add {R} or {W}.
Terror of the Peaks
M21
3RR
5.0
R
Creature - Dragon
5/4
None
2
Flying
Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.
Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.
Terror of the Peaks
M21
3RR
5.0
R
Creature - Dragon
5/4
None
2
Flying
Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.
Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.
Thieves' Guild Enforcer
M21
B
1.0
B
Creature - Human Rogue
1/1
None
2
Flash
Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.
Thieves' Guild Enforcer
M21
B
1.0
B
Creature - Human Rogue
1/1
None
2
Flash
Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.
Thornwood Falls
M21
0.0
1
Land
None
0
Thornwood Falls enters the battlefield tapped.
When Thornwood Falls enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}.
Thrashing Brontodon
M21
1GG
3.0
G
Creature - Dinosaur
3/4
None
2
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
Thrill of Possibility
M21
1R
2.0
R
Instant
None
3
As an additional cost to cast this spell, discard a card.
Draw two cards.
Tide Skimmer
M21
3U
4.0
U
Creature - Drake
2/3
None
2
Flying
Whenever you attack with two or more creatures with flying, draw a card.
Titanic Growth
M21
1G
2.0
G
Instant
None
3
Target creature gets +4/+4 until end of turn.
Tolarian Kraken
M21
4UU
6.0
U
Creature - Kraken
4/6
None
2
Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.
Tome Anima
M21
3U
4.0
U
Creature - Spirit
3/3
None
2
Tome Anima can't be blocked as long as you've drawn two or more cards this turn.
Tormod's Crypt
M21
0
0.0
Artifact
None
1
{T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.
Track Down
M21
1G
2.0
G
Sorcery
None
3
Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Traitorous Greed
M21
3R
4.0
R
Sorcery
None
3
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.)
Tranquil Cove
M21
0.0
1
Land
None
0
Tranquil Cove enters the battlefield tapped.
When Tranquil Cove enters the battlefield, you gain 1 life.
{T}: Add {W} or {U}.
Transmogrify
M21
3R
4.0
R
Sorcery
None
3
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
Transmogrify
M21
3R
4.0
R
Sorcery
None
3
Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library.
Trufflesnout
M21
2G
3.0
G
Creature - Boar
2/2
None
2
When Trufflesnout enters the battlefield, choose one —
• Put a +1/+1 counter on Trufflesnout.
• You gain 4 life.
Turn to Slag
M21
3RR
5.0
R
Sorcery
None
3
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
Turret Ogre
M21
3R
4.0
R
Creature - Ogre Warrior
4/3
None
2
Reach (This creature can block creatures with flying.)
When Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.
Twinblade Assassins
M21
3BG
5.0
B
G
Creature - Elf Assassin
5/4
None
2
At the beginning of your end step, if a creature died this turn, draw a card.
Ugin, the Spirit Dragon
M21
8
8.0
Legendary Planeswalker - Ugin
7
1
+2: Ugin, the Spirit Dragon deals 3 damage to any target.
−X: Exile each permanent with converted mana cost X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Ugin, the Spirit Dragon
M21
8
8.0
Legendary Planeswalker - Ugin
7
1
+2: Ugin, the Spirit Dragon deals 3 damage to any target.
−X: Exile each permanent with converted mana cost X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Ugin, the Spirit Dragon
M21
8
8.0
Legendary Planeswalker - Ugin
7
1
+2: Ugin, the Spirit Dragon deals 3 damage to any target.
−X: Exile each permanent with converted mana cost X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Unleash Fury
M21
1R
2.0
R
Instant
None
3
Double the power of target creature until end of turn.
Unsubstantiate
M21
1U
2.0
U
Instant
None
3
Return target spell or creature to its owner's hand.
Valorous Steed
M21
4W
5.0
W
Creature - Unicorn
3/3
None
2
Vigilance (Attacking doesn't cause this creature to tap.)
When Valorous Steed enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Village Rites
M21
B
1.0
B
Instant
None
3
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Vito, Thorn of the Dusk Rose
M21
2B
3.0
B
Legendary Creature - Vampire Cleric
1/3
None
2
Whenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.
Vito, Thorn of the Dusk Rose
M21
2B
3.0
B
Legendary Creature - Vampire Cleric
1/3
None
2
Whenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.
Vodalian Arcanist
M21
1U
2.0
U
Creature - Merfolk Wizard
1/3
None
2
{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.
Volcanic Geyser
M21
XRR
2.0
R
Instant
None
3
Volcanic Geyser deals X damage to any target.
Volcanic Salvo
M21
10RR
12.0
R
Sorcery
None
3
This spell costs {X} less to cast, where X is the total power of creatures you control.
Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
Volcanic Salvo
M21
10RR
12.0
R
Sorcery
None
3
This spell costs {X} less to cast, where X is the total power of creatures you control.
Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
Vryn Wingmare
M21
2W
3.0
W
Creature - Pegasus
2/1
None
2
Flying
Noncreature spells cost {1} more to cast.
Waker of Waves
M21
5UU
7.0
U
Creature - Whale
7/7
None
2
Creatures your opponents control get -1/-0.
{1}{U}, Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Walking Corpse
M21
1B
2.0
B
Creature - Zombie
2/2
None
2
Wall of Runes
M21
U
1.0
U
Creature - Wall
0/4
None
2
Defender (This creature can't attack.)
When Wall of Runes enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Warded Battlements
M21
2W
3.0
W
Creature - Wall
0/3
None
2
Defender (This creature can't attack.)
Attacking creatures you control get +1/+0.
Warden of the Woods
M21
4GG
6.0
G
Creature - Treefolk
5/7
None
2
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards.
Watcher of the Spheres
M21
WU
2.0
U
W
Creature - Bird Wizard
2/2
None
2
Flying
Creature spells with flying you cast cost {1} less to cast.
Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
Wildwood Patrol
M21
2G
3.0
G
Creature - Centaur Scout
4/2
None
2
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Wildwood Scourge
M21
XG
1.0
G
Creature - Hydra
0/0
None
2
Wildwood Scourge enters the battlefield with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.
Wind-Scarred Crag
M21
0.0
1
Land
None
0
Wind-Scarred Crag enters the battlefield tapped.
When Wind-Scarred Crag enters the battlefield, you gain 1 life.
{T}: Add {R} or {W}.
Wishcoin Crab
M21
3U
4.0
U
Creature - Crab
2/5
None
2
Witch's Cauldron
M21
B
1.0
B
Artifact
None
1
{1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.