Cockatrice/Magic-Spoiler 2026-04-16 02:02:57 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/SOS.xml SOS Secrets of Strixhaven (Spoiler) Expansion 2026-04-24 10 Aberrant Manawurm Trample Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. G Creature — Wurm Creature 4 3G 2/5 SOS 2 Abigale, Poet Laureate // Heroic Stanza BW Legendary Creature — Bird Bard // Sorcery Creature 3 1WB // 1W/B 2/3 SOS 3 Abstract Paintmage At the beginning of your first main phase, add {U}{R}. Spend this mana only to cast instant and sorcery spells. RU Creature — Djinn Sorcerer Creature 3 UU/RR 2/2 SOS 2 Additive Evolution When this enchantment enters, create a 0/0 green and blue Fractal creature token. Put three +1/+1 counters on it. At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. G Enchantment Enchantment 5 3GG SOS 1 Adventurous Eater // Have a Bite B Creature — Human Warlock // Sorcery Creature 3 2B // B 3/2 SOS 3 Ajani's Response This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature. W Instant Instant 5 4W SOS 3 Ambitious Augmenter Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) When this creature dies, if it had one or more counters on it, create a 0/0 green and blue Fractal creature token, then put this creature's counters on that token. G Creature — Turtle Wizard Creature 1 G 1/1 SOS 2 Ambitious Augmenter Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) When this creature dies, if it had one or more counters on it, create a 0/0 green and blue Fractal creature token, then put this creature's counters on that token. G Creature — Turtle Wizard Creature 1 G 1/1 SOS 2 Ancestral Anger Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card. R Sorcery Sorcery 1 R SOS 3 Antiquities on the Loose Create two 2/2 red and white Spirit creature tokens. Then if this spell was cast from anywhere other than your hand, put a +1/+1 counter on each Spirit you control. Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) W Sorcery Sorcery 3 1WW SOS 3 Antiquities on the Loose Create two 2/2 red and white Spirit creature tokens. Then if this spell was cast from anywhere other than your hand, put a +1/+1 counter on each Spirit you control. Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) W Sorcery Sorcery 3 1WW SOS 3 Applied Geometry Create a token that's a copy of target non-Aura permanent you control, except it's a 0/0 Fractal creature in addition to its other types. Put six +1/+1 counters on it. GU Sorcery Sorcery 4 2GU SOS 3 Applied Geometry Create a token that's a copy of target non-Aura permanent you control, except it's a 0/0 Fractal creature in addition to its other types. Put six +1/+1 counters on it. GU Sorcery Sorcery 4 2GU SOS 3 Arcane Omens Converge — Target player discards X cards, where X is the number of colors of mana spent to cast this spell. B Sorcery Sorcery 5 4B SOS 3 Archaic's Agony Converge — Archaic's Agony deals X damage to target creature, where X is the number of colors of mana spent to cast this spell. Exile cards from the top of your library equal to the excess damage dealt to that creature this way. You may play those cards until the end of your next turn. R Sorcery Sorcery 5 4R SOS 3 Ark of Hunger Whenever one or more cards leave your graveyard, this artifact deals 1 damage to each opponent and you gain 1 life. {T}: Mill a card. You may play that card this turn. RW Artifact Artifact 4 2RW SOS 1 Ark of Hunger Whenever one or more cards leave your graveyard, this artifact deals 1 damage to each opponent and you gain 1 life. {T}: Mill a card. You may play that card this turn. RW Artifact Artifact 4 2RW SOS 1 Arnyn, Deathbloom Botanist Deathtouch Whenever a creature you control with power or toughness 1 or less dies, target opponent loses 2 life and you gain 2 life. B Legendary Creature — Vampire Druid Creature 3 2B 2/2 SOS 2 Artistic Process Choose one — • Artistic Process deals 6 damage to target creature. • Artistic Process deals 2 damage to each creature you don't control. • Create a 3/3 blue and red Elemental creature token with flying. It gains haste until end of turn. R Sorcery Sorcery 5 3RR SOS 3 Ascendant Dustspeaker Flying When this creature enters, put a +1/+1 counter on another target creature you control. At the beginning of combat on your turn, exile up to one target card from a graveyard. W Creature — Orc Cleric Creature 5 4W 3/4 SOS 2 Aziza, Mage Tower Captain Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy. RW Legendary Creature — Djinn Sorcerer Creature 2 RW 2/2 SOS 2 Aziza, Mage Tower Captain Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy. RW Legendary Creature — Djinn Sorcerer Creature 2 RW 2/2 SOS 2 Banishing Betrayal Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) U Instant Instant 2 1U SOS 3 Berta, Wise Extrapolator Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Berta, add one mana of any color. {X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it. GU Legendary Creature — Frog Druid Creature 4 2GU 1/4 SOS 2 Berta, Wise Extrapolator Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Berta, add one mana of any color. {X}, {T}: Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it. GU Legendary Creature — Frog Druid Creature 4 2GU 1/4 SOS 2 Biblioplex Tomekeeper When this creature enters, choose up to one — • Target creature becomes prepared. (Only creatures with prepare spells can become prepared.) • Target creature becomes unprepared. Artifact Creature — Construct Creature 4 4 3/4 SOS 2 Blazing Firesinger // Seething Song R Creature — Dwarf Bard // Instant Creature 3 2R // 2R 2/3 SOS 3 Blech, Loafing Pest Whenever you gain life, put a +1/+1 counter on each Pest, Bat, Insect, Snake, and Spider you control. BG Legendary Creature — Pest Creature 3 1BG 3/4 SOS 2 Blech, Loafing Pest Whenever you gain life, put a +1/+1 counter on each Pest, Bat, Insect, Snake, and Spider you control. BG Legendary Creature — Pest Creature 3 1BG 3/4 SOS 2 Bogwater Lumaret Whenever this creature or another creature you control enters, you gain 1 life. BG Creature — Spirit Frog Creature 2 BG 2/2 SOS 2 Borrowed Knowledge Choose one — • Discard your hand, then draw cards equal to the number of cards in target opponent's hand. • Discard your hand, then draw cards equal to the number of cards discarded this way. RW Sorcery Sorcery 4 2RW SOS 3 Brush Off This spell costs {1}{U} less to cast if it targets an instant or sorcery spell. Counter target spell. U Instant Instant 4 2UU SOS 3 Burrog Banemaker Deathtouch {1}{B}: This creature gets +1/+1 until end of turn. B Creature — Frog Warlock Creature 1 B 1/1 SOS 2 Burrog Barrage Target creature you control gets +1/+0 until end of turn if you've cast another instant or sorcery spell this turn. Then it deals damage equal to its power to up to one target creature an opponent controls. G Instant Instant 2 1G SOS 3 Campus Composer // Aqueous Aria U Creature — Merfolk Bard // Sorcery Creature 4 3U // 4U 3/4 SOS 3 Cauldron of Essence Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. {1}{B}{G}, {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. BG Artifact Artifact 3 1BG SOS 1 Cauldron of Essence Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. {1}{B}{G}, {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. BG Artifact Artifact 3 1BG SOS 1 Charging Strifeknight Haste {T}, Discard a card: Draw a card. R Creature — Spirit Knight Creature 3 2R 3/3 SOS 2 Chase Inspiration Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) U Instant Instant 1 U SOS 3 Cheerful Osteomancer // Raise Dead B Creature — Orc Warlock // Sorcery Creature 4 3B // B 4/2 SOS 3 Chelonian Tackle Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.) G Sorcery Sorcery 3 2G SOS 3 Choreographed Sparks This spell can't be copied. Choose one or both — • Copy target instant or sorcery spell you control. You may choose new targets for the copy. • Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token." R Instant Instant 2 RR SOS 3 Choreographed Sparks This spell can't be copied. Choose one or both — • Copy target instant or sorcery spell you control. You may choose new targets for the copy. • Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token." R Instant Instant 2 RR SOS 3 Colorstorm Stallion Ward {1}, haste Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature. RU Creature — Elemental Horse Creature 3 1UR 3/3 SOS 2 Colorstorm Stallion Ward {1}, haste Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature. RU Creature — Elemental Horse Creature 3 1UR 3/3 SOS 2 Colossus of the Blood Age When this creature enters, it deals 3 damage to each opponent and you gain 3 life. When this creature dies, discard any number of cards, then draw that many cards plus one. RW Artifact Creature — Construct Creature 6 4RW 6/6 SOS 2 Comforting Counsel Whenever you gain life, put a growth counter on this enchantment. As long as there are five or more growth counters on this enchantment, creatures you control get +3/+3. G Enchantment Enchantment 2 1G SOS 1 Comforting Counsel Whenever you gain life, put a growth counter on this enchantment. As long as there are five or more growth counters on this enchantment, creatures you control get +3/+3. G Enchantment Enchantment 2 1G SOS 1 Conciliator's Duelist When this creature enters, draw a card. Each player loses 1 life. Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. BW Creature — Kor Warlock Creature 4 WWBB 4/3 SOS 2 Conciliator's Duelist When this creature enters, draw a card. Each player loses 1 life. Repartee — Whenever you cast an instant or sorcery spell that targets a creature, exile up to one target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. BW Creature — Kor Warlock Creature 4 WWBB 4/3 SOS 2 Cost of Brilliance Target player draws two cards and loses 2 life. Put a +1/+1 counter on up to one target creature. B Sorcery Sorcery 3 2B SOS 3 Cuboid Colony Flash Flying, trample Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) GU Creature — Insect Creature 2 GU 1/1 SOS 2 Daydream Exile target creature you control, then return that card to the battlefield under its owner's control with a +1/+1 counter on it. Flashback {2}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) W Sorcery Sorcery 1 W SOS 3 Deathcap Glade This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}. Land Land 0 SOS 0 Deathcap Glade This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}. Land Land 0 SOS 0 Decorum Dissertation Target player draws two cards and loses 2 life. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) B Sorcery — Lesson Sorcery 5 3BB SOS 3 Decorum Dissertation Target player draws two cards and loses 2 life. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) B Sorcery — Lesson Sorcery 5 3BB SOS 3 Deluge Virtuoso When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, this creature gets +2/+2 until end of turn instead. U Creature — Human Wizard Creature 3 2U 2/2 SOS 2 Diary of Dreams Whenever you cast an instant or sorcery spell, put a page counter on this artifact. {5}, {T}: Draw a card. This ability costs {1} less to activate for each page counter on this artifact. Artifact — Book Artifact 2 2 SOS 1 Dig Site Inventory Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) W Sorcery Sorcery 1 W SOS 3 Dina's Guidance Search your library for a creature card, reveal it, put it into your hand or graveyard, then shuffle. BG Instant Instant 3 1BG SOS 3 Dina's Guidance Search your library for a creature card, reveal it, put it into your hand or graveyard, then shuffle. BG Instant Instant 3 1BG SOS 3 Dissection Practice Target opponent loses 1 life and you gain 1 life. Up to one target creature gets +1/+1 until end of turn. Up to one target creature gets -1/-1 until end of turn. B Instant Instant 1 B SOS 3 Divergent Equation Return up to X target instant and/or sorcery cards from your graveyard to your hand. Exile Divergent Equation. U Instant Instant 1 XXU SOS 3 Dreamroot Cascade This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}. Land Land 0 SOS 0 Dreamroot Cascade This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}. Land Land 0 SOS 0 Duel Tactics Duel Tactics deals 1 damage to target creature. It can't block this turn. Flashback {1}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) R Sorcery Sorcery 1 R SOS 3 Eager Glyphmage When this creature enters, create a 1/1 white and black Inkling creature token with flying. W Creature — Cat Cleric Creature 4 3W 3/3 SOS 2 Echocasting Symposium Target player creates a token that's a copy of target creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) U Sorcery — Lesson Sorcery 6 4UU SOS 3 Echocasting Symposium Target player creates a token that's a copy of target creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) U Sorcery — Lesson Sorcery 6 4UU SOS 3 Efflorescence Put two +1/+1 counters on target creature. Infusion — If you gained life this turn, that creature also gains trample and indestructible until end of turn. G Instant Instant 3 2G SOS 3 Elemental Mascot Flying, vigilance Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn. If five or more mana was spent to cast that spell, exile the top card of your library. You may play that card until the end of your next turn. RU Creature — Elemental Bird Creature 3 1UR 1/4 SOS 2 Elite Interceptor // Rejoinder W Creature — Human Wizard // Sorcery Creature 1 W // 1W 1/2 SOS 3 Embrace the Paradox Draw three cards. You may put a land card from your hand onto the battlefield tapped. GU Instant Instant 5 3GU SOS 3 Emeritus of Abundance // Regrowth G Creature — Elf Druid // Sorcery Creature 3 2G // 1G 3/4 SOS 3 Emeritus of Abundance // Regrowth G Creature — Elf Druid // Sorcery Creature 3 2G // 1G 3/4 SOS 3 Emeritus of Conflict // Lightning Bolt R Creature — Human Wizard // Instant Creature 2 1R // R 2/2 SOS 3 Emeritus of Conflict // Lightning Bolt R Creature — Human Wizard // Instant Creature 2 1R // R 2/2 SOS 3 Emeritus of Ideation // Ancestral Recall U Creature — Human Wizard // Instant Creature 5 3UU // U 5/5 SOS 3 Emeritus of Ideation // Ancestral Recall U Creature — Human Wizard // Instant Creature 5 3UU // U 5/5 SOS 3 Emeritus of Ideation // Ancestral Recall U Creature — Human Wizard // Instant Creature 5 3UU // U 5/5 SOS 3 Emeritus of Truce // Swords to Plowshares W Creature — Cat Cleric // Instant Creature 3 1WW // W 3/3 SOS 3 Emeritus of Truce // Swords to Plowshares W Creature — Cat Cleric // Instant Creature 3 1WW // W 3/3 SOS 3 Emeritus of Woe // Demonic Tutor B Creature — Vampire Warlock // Sorcery Creature 4 3B // 1B 5/4 SOS 3 Emeritus of Woe // Demonic Tutor B Creature — Vampire Warlock // Sorcery Creature 4 3B // 1B 5/4 SOS 3 Emil, Vastlands Roamer Creatures you control with +1/+1 counters on them have trample. {4}{G}, {T}: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of differently named lands you control. G Legendary Creature — Elf Druid Creature 3 2G 3/3 SOS 2 Encouraging Aviator // Jump U Creature — Bird Wizard // Instant Creature 3 2U // U 2/3 SOS 3 End of the Hunt Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control. B Sorcery Sorcery 2 1B SOS 3 Ennis, Debate Moderator When Ennis enters, exile up to one other target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. At the beginning of your end step, if one or more cards were put into exile this turn, put a +1/+1 counter on Ennis. W Legendary Creature — Human Cleric Creature 2 1W 1/1 SOS 2 Environmental Scientist When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. G Creature — Human Druid Creature 2 1G 2/2 SOS 2 Erode Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. W Instant Instant 1 W SOS 3 Erode Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. W Instant Instant 1 W SOS 3 Essence Scatter Counter target creature spell. U Instant Instant 2 1U SOS 3 Essenceknit Scholar When this creature enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life." At the beginning of your end step, if a creature died under your control this turn, draw a card. BG Creature — Dryad Warlock Creature 3 BB/GG 3/1 SOS 2 Eternal Student {1}{B}, Exile this card from your graveyard: Create two 1/1 white and black Inkling creature tokens with flying. B Creature — Zombie Warlock Creature 4 3B 4/2 SOS 2 Exhibition Tidecaller Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead. U Creature — Djinn Wizard Creature 1 U 0/2 SOS 2 Exhibition Tidecaller Opus — Whenever you cast an instant or sorcery spell, target player mills three cards. If five or more mana was spent to cast that spell, that player mills ten cards instead. U Creature — Djinn Wizard Creature 1 U 0/2 SOS 2 Expressive Firedancer Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, this creature also gains double strike until end of turn. R Creature — Human Sorcerer Creature 2 1R 2/2 SOS 2 Fields of Strife This land enters tapped. {T}: Add {R} or {W}. {2}{R}{W}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Land Land 0 SOS 0 Fix What's Broken As an additional cost to cast this spell, pay X life. Return each artifact and creature card with mana value X from your graveyard to the battlefield. BW Sorcery Sorcery 4 2WB SOS 3 Fix What's Broken As an additional cost to cast this spell, pay X life. Return each artifact and creature card with mana value X from your graveyard to the battlefield. BW Sorcery Sorcery 4 2WB SOS 3 Flashback Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) R Instant Instant 1 R SOS 3 Flashback Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) R Instant Instant 1 R SOS 3 Flow State Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order. U Sorcery Sorcery 2 1U SOS 3 Follow the Lumarets Infusion — Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. If you gained life this turn, you may instead reveal two creature and/or land cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. G Sorcery Sorcery 2 1G SOS 3 Foolish Fate Destroy target creature. Infusion — If you gained life this turn, that creature's controller loses 3 life. B Instant Instant 3 2B SOS 3 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 SOS 0 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 SOS 0 Forest ({T}: Add {G}.) Basic Land — Forest Land 0 SOS 0 Forum Necroscribe Ward—Discard a card. Repartee — Whenever you cast an instant or sorcery spell that targets a creature, return target creature card from your graveyard to the battlefield. B Creature — Troll Warlock Creature 6 5B 5/4 SOS 2 Forum of Amity This land enters tapped. {T}: Add {W} or {B}. {2}{W}{B}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Land Land 0 SOS 0 Fractal Anomaly Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it, where X is the number of cards you've drawn this turn. U Instant Instant 1 U SOS 3 Fractal Mascot Trample When this creature enters, tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) GU Creature — Fractal Elk Creature 6 4GU 6/6 SOS 2 Fractal Tender Ward {2} Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) At the beginning of each end step, if you put a counter on this creature this turn, create a 0/0 green and blue Fractal creature token and put three +1/+1 counters on it. GU Creature — Elf Wizard Creature 5 3GU 3/3 SOS 2 Fractalize Until end of turn, target creature becomes a green and blue Fractal with base power and toughness each equal to X plus 1. (It loses all other colors and creature types.) U Instant Instant 1 XU SOS 3 Garrison Excavator Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more cards leave your graveyard, create a 2/2 red and white Spirit creature token. R Creature — Orc Sorcerer Creature 4 3R 3/4 SOS 2 Geometer's Arthropod Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. GU Creature — Fractal Crab Creature 2 GU 1/4 SOS 2 Geometer's Arthropod Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. GU Creature — Fractal Crab Creature 2 GU 1/4 SOS 2 Germination Practicum Put two +1/+1 counters on each creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) G Sorcery — Lesson Sorcery 5 3GG SOS 3 Germination Practicum Put two +1/+1 counters on each creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) G Sorcery — Lesson Sorcery 5 3GG SOS 3 Glorious Decay Choose one — • Destroy target artifact. • Glorious Decay deals 4 damage to target creature with flying. • Exile target card from a graveyard. Draw a card. G Instant Instant 2 1G SOS 3 Goblin Glasswright // Craft with Pride R Creature — Goblin Sorcerer // Sorcery Creature 2 1R // R 2/2 SOS 3 Graduation Day Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control. W Enchantment Enchantment 1 W SOS 1 Grapple with Death Destroy target artifact or creature. You gain 1 life. BG Sorcery Sorcery 3 1BG SOS 3 Grave Researcher // Reanimate B Creature — Troll Warlock // Sorcery Creature 3 2B // B 3/3 SOS 3 Grave Researcher // Reanimate B Creature — Troll Warlock // Sorcery Creature 3 2B // B 3/3 SOS 3 Great Hall of the Biblioplex {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. {5}: If this land isn't a creature, it becomes a 2/4 Wizard creature with "Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn." It's still a land. Land Land 0 SOS 0 Great Hall of the Biblioplex {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. {5}: If this land isn't a creature, it becomes a 2/4 Wizard creature with "Whenever you cast an instant or sorcery spell, this creature gets +1/+0 until end of turn." It's still a land. Land Land 0 SOS 0 Group Project Create a 2/2 red and white Spirit creature token. Flashback—Tap three untapped creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) W Sorcery Sorcery 2 1W SOS 3 Growth Curve Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature. GU Sorcery Sorcery 2 GU SOS 3 Hardened Academic Flying, haste Discard a card: This creature gains lifelink until end of turn. Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control. RW Creature — Bird Cleric Creature 2 RW 2/1 SOS 2 Hardened Academic Flying, haste Discard a card: This creature gains lifelink until end of turn. Whenever one or more cards leave your graveyard, put a +1/+1 counter on target creature you control. RW Creature — Bird Cleric Creature 2 RW 2/1 SOS 2 Harmonized Trio // Brainstorm U Creature — Merfolk Bard Wizard // Instant Creature 1 U // U 1/1 SOS 3 Harmonized Trio // Brainstorm U Creature — Merfolk Bard Wizard // Instant Creature 1 U // U 1/1 SOS 3 Harsh Annotation Destroy target creature. Its controller creates a 1/1 white and black Inkling creature token with flying. W Instant Instant 2 1W SOS 3 Heated Argument Heated Argument deals 6 damage to target creature. You may exile a card from your graveyard. If you do, Heated Argument also deals 2 damage to that creature's controller. R Instant Instant 5 4R SOS 3 Homesickness Target player draws two cards. Tap up to two target creatures. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Instant Instant 6 4UU SOS 3 Honorbound Page // Forum's Favor W Creature — Cat Cleric // Sorcery Creature 4 3W // W 3/3 SOS 3 Hungry Graffalon Reach Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) G Creature — Giraffe Creature 4 3G 3/4 SOS 2 Hydro-Channeler {T}: Add {U}. Spend this mana only to cast an instant or sorcery spell. {1}, {T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell. U Creature — Merfolk Wizard Creature 2 1U 1/3 SOS 2 Imperious Inkmage Vigilance When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) BW Creature — Orc Warlock Creature 3 1WB 3/3 SOS 2 Impractical Joke Damage can't be prevented this turn. Impractical Joke deals 3 damage to up to one target creature or planeswalker. R Sorcery Sorcery 1 R SOS 3 Improvisation Capstone Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) R Sorcery — Lesson Sorcery 7 5RR SOS 3 Improvisation Capstone Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) R Sorcery — Lesson Sorcery 7 5RR SOS 3 Infirmary Healer // Stream of Life G Creature — Cat Cleric // Sorcery Creature 2 1G // XG 2/3 SOS 3 Informed Inkwright Vigilance Repartee — Whenever you cast an instant or sorcery spell that targets a creature, create a 1/1 white and black Inkling creature token with flying. W Creature — Human Wizard Creature 2 1W 2/2 SOS 2 Informed Inkwright Vigilance Repartee — Whenever you cast an instant or sorcery spell that targets a creature, create a 1/1 white and black Inkling creature token with flying. W Creature — Human Wizard Creature 2 1W 2/2 SOS 2 Inkling Mascot Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gains flying until end of turn. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) BW Creature — Inkling Cat Creature 2 WB 2/2 SOS 2 Inkshape Demonstrator Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gets +1/+0 and gains lifelink until end of turn. W Creature — Elephant Cleric Creature 4 3W 3/4 SOS 2 Interjection Target creature gets +2/+2 and gains first strike until end of turn. W Instant Instant 1 W SOS 3 Island ({T}: Add {U}.) Basic Land — Island Land 0 SOS 0 Island ({T}: Add {U}.) Basic Land — Island Land 0 SOS 0 Island ({T}: Add {U}.) Basic Land — Island Land 0 SOS 0 Jadzi, Steward of Fate // Oracle's Gift U Legendary Creature — Human Wizard // Sorcery Creature 3 2U // XXU 2/4 SOS 3 Jadzi, Steward of Fate // Oracle's Gift U Legendary Creature — Human Wizard // Sorcery Creature 3 2U // XXU 2/4 SOS 3 Joined Researchers // Secret Rendezvous W Creature — Human Cleric Wizard // Sorcery Creature 2 1W // 1WW 2/2 SOS 3 Joined Researchers // Secret Rendezvous W Creature — Human Cleric Wizard // Sorcery Creature 2 1W // 1WW 2/2 SOS 3 Killian's Confidence Target creature gets +1/+1 until end of turn. Draw a card. Whenever one or more creatures you control deal combat damage to a player, you may pay {W/B}. If you do, return this card from your graveyard to your hand. BW Sorcery Sorcery 2 WB SOS 3 Kirol, History Buff // Pack a Punch RW Legendary Creature — Vampire Cleric // Sorcery Creature 2 RW // 1RW 2/3 SOS 3 Landscape Painter // Vibrant Idea U Creature — Merfolk Wizard // Sorcery Creature 2 1U // 4U 2/1 SOS 3 Last Gasp Target creature gets -3/-3 until end of turn. B Instant Instant 2 1B SOS 3 Lecturing Scornmage Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature. B Creature — Human Warlock Creature 1 B 1/1 SOS 2 Leech Collector // Bloodletting B Creature — Human Warlock // Sorcery Creature 2 1B // B 2/2 SOS 3 Living History When this enchantment enters, create a 2/2 red and white Spirit creature token. Whenever you attack, if a card left your graveyard this turn, target attacking creature gets +2/+0 until end of turn. R Enchantment Enchantment 2 1R SOS 1 Lluwen, Exchange Student // Pest Friend BG Legendary Creature — Elf Druid // Sorcery Creature 4 2BG // B/G 3/4 SOS 3 Lorehold Charm Choose one — • Each opponent sacrifices a nontoken artifact of their choice. • Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield. • Creatures you control get +1/+1 and gain trample until end of turn. RW Instant Instant 2 RW SOS 3 Lorehold Charm Choose one — • Each opponent sacrifices a nontoken artifact of their choice. • Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield. • Creatures you control get +1/+1 and gain trample until end of turn. RW Instant Instant 2 RW SOS 3 Lorehold, the Historian Flying, haste Each instant and sorcery card in your hand has miracle {2}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card. RW Legendary Creature — Elder Dragon Creature 5 3RW 5/5 SOS 2 Lorehold, the Historian Flying, haste Each instant and sorcery card in your hand has miracle {2}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.) At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card. RW Legendary Creature — Elder Dragon Creature 5 3RW 5/5 SOS 2 Lumaret's Favor Infusion — When you cast this spell, copy it if you gained life this turn. You may choose new targets for the copy. Target creature gets +2/+4 until end of turn. G Instant Instant 2 1G SOS 3 Maelstrom Artisan // Rocket Volley R Creature — Minotaur Sorcerer // Sorcery Creature 3 1RR // 1R 3/2 SOS 3 Maelstrom Artisan // Rocket Volley R Creature — Minotaur Sorcerer // Sorcery Creature 3 1RR // 1R 3/2 SOS 3 Mage Tower Referee Whenever you cast a multicolored spell, put a +1/+1 counter on this creature. Artifact Creature — Construct Creature 2 2 2/1 SOS 2 Magmablood Archaic Trample, reach Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 until end of turn for each color of mana spent to cast that spell. R Creature — Avatar Creature 6 2/R2/R2/R 2/2 SOS 2 Magmablood Archaic Trample, reach Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 until end of turn for each color of mana spent to cast that spell. R Creature — Avatar Creature 6 2/R2/R2/R 2/2 SOS 2 Mana Sculpt Counter target spell. If you control a Wizard, add an amount of {C} equal to the amount of mana spent to cast that spell at the beginning of your next main phase. U Instant Instant 3 1UU SOS 3 Mana Sculpt Counter target spell. If you control a Wizard, add an amount of {C} equal to the amount of mana spent to cast that spell at the beginning of your next main phase. U Instant Instant 3 1UU SOS 3 Masterful Flourish Target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) B Instant Instant 1 B SOS 3 Mathemagics Target player draws 2ˣ cards. (2º = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.) U Sorcery Sorcery 2 XXUU SOS 3 Mathemagics Target player draws 2ˣ cards. (2º = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.) U Sorcery Sorcery 2 XXUU SOS 3 Matterbending Mage When this creature enters, return up to one other target creature to its owner's hand. Whenever you cast a spell with {X} in its mana cost, this creature can't be blocked this turn. U Creature — Human Wizard Creature 3 2U 2/2 SOS 2 Melancholic Poet Repartee — Whenever you cast an instant or sorcery spell that targets a creature, each opponent loses 1 life and you gain 1 life. B Creature — Elf Bard Creature 2 1B 2/2 SOS 2 Mica, Reader of Ruins Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Whenever you cast an instant or sorcery spell, you may sacrifice an artifact. If you do, copy that spell and you may choose new targets for the copy. R Legendary Creature — Human Artificer Creature 4 3R 4/4 SOS 2 Mind Roots Target player discards two cards. Put up to one land card discarded this way onto the battlefield tapped under your control. BG Sorcery Sorcery 3 1BG SOS 3 Mind into Matter Draw X cards. Then you may put a permanent card with mana value X or less from your hand onto the battlefield tapped. GU Sorcery Sorcery 2 XGU SOS 3 Mind into Matter Draw X cards. Then you may put a permanent card with mana value X or less from your hand onto the battlefield tapped. GU Sorcery Sorcery 2 XGU SOS 3 Mindful Biomancer When this creature enters, you gain 1 life. {2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn. G Creature — Dryad Druid Creature 2 1G 2/2 SOS 2 Molten Note Molten Note deals damage to target creature equal to the amount of mana spent to cast this spell. Untap all creatures you control. Flashback {6}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) RW Sorcery Sorcery 2 XRW SOS 3 Molten-Core Maestro Menace Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power. R Creature — Goblin Bard Creature 2 1R 2/2 SOS 2 Molten-Core Maestro Menace Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of {R} equal to this creature's power. R Creature — Goblin Bard Creature 2 1R 2/2 SOS 2 Moment of Reckoning Choose up to four. You may choose the same mode more than once. • Destroy target nonland permanent. • Return target nonland permanent card from your graveyard to the battlefield. BW Sorcery Sorcery 7 3WWBB SOS 3 Moment of Reckoning Choose up to four. You may choose the same mode more than once. • Destroy target nonland permanent. • Return target nonland permanent card from your graveyard to the battlefield. BW Sorcery Sorcery 7 3WWBB SOS 3 Moseo, Vein's New Dean Flying When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life." Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. B Legendary Creature — Bird Skeleton Warlock Creature 3 2B 2/1 SOS 2 Moseo, Vein's New Dean Flying When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life." Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn. B Legendary Creature — Bird Skeleton Warlock Creature 3 2B 2/1 SOS 2 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 SOS 0 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 SOS 0 Mountain ({T}: Add {R}.) Basic Land — Mountain Land 0 SOS 0 Muse Seeker Opus — Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless five or more mana was spent to cast that spell. U Creature — Elf Wizard Creature 2 1U 1/2 SOS 2 Muse's Encouragement Create a 3/3 blue and red Elemental creature token with flying. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) U Instant Instant 5 4U SOS 3 Nita, Forum Conciliator Whenever you cast a spell you don't own, put a +1/+1 counter on each creature you control. {2}, Sacrifice another creature: Exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. Activate only as a sorcery. BW Legendary Creature — Human Advisor Creature 3 1WB 2/3 SOS 2 Nita, Forum Conciliator Whenever you cast a spell you don't own, put a +1/+1 counter on each creature you control. {2}, Sacrifice another creature: Exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. Activate only as a sorcery. BW Legendary Creature — Human Advisor Creature 3 1WB 2/3 SOS 2 Noxious Newt Deathtouch {T}: Add {G}. G Creature — Salamander Creature 2 1G 1/2 SOS 2 Old-Growth Educator Vigilance, reach Infusion — When this creature enters, put two +1/+1 counters on it if you gained life this turn. BG Creature — Treefolk Druid Creature 4 2BG 4/4 SOS 2 Oracle's Restoration Target creature you control gets +1/+1 until end of turn. You draw a card and gain 1 life. G Sorcery Sorcery 1 G SOS 3 Orysa, Tide Choreographer This spell costs {3} less to cast if creatures you control have total toughness 10 or greater. When Orysa enters, draw two cards. U Legendary Creature — Merfolk Bard Creature 5 4U 2/2 SOS 2 Owlin Historian Flying When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Whenever one or more cards leave your graveyard, this creature gets +1/+1 until end of turn. W Creature — Bird Cleric Creature 3 2W 2/3 SOS 2 Page, Loose Leaf {T}: Add {C}. Grandeur — Discard another card named Page, Loose Leaf: Reveal cards from the top of your library until you reveal an instant or sorcery card. Put that card into your hand and the rest on the bottom of your library in a random order. Legendary Artifact Creature — Construct Creature 2 2 0/2 SOS 2 Paradox Gardens This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Land Land 0 SOS 0 Paradox Surveyor Reach When this creature enters, look at the top five cards of your library. You may reveal a land card or a card with {X} in its mana cost from among them and put it into your hand. Put the rest on the bottom of your library in a random order. GU Creature — Elf Druid Creature 3 GG/UU 3/3 SOS 2 Pensive Professor Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on this creature, draw a card. U Creature — Human Wizard Creature 3 1UU 0/2 SOS 2 Pensive Professor Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on this creature, draw a card. U Creature — Human Wizard Creature 3 1UU 0/2 SOS 2 Pest Mascot Trample Whenever you gain life, put a +1/+1 counter on this creature. BG Creature — Pest Ape Creature 3 1BG 2/3 SOS 2 Pestbrood Sloth Reach When this creature dies, create two 1/1 black and green Pest creature tokens with "Whenever this token attacks, you gain 1 life." G Creature — Plant Sloth Creature 4 3G 4/4 SOS 2 Petrified Hamlet When this land enters, choose a land card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Lands with the chosen name have "{T}: Add {C}." {T}: Add {C}. Land Land 0 SOS 0 Petrified Hamlet When this land enters, choose a land card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Lands with the chosen name have "{T}: Add {C}." {T}: Add {C}. Land Land 0 SOS 0 Pigment Wrangler // Striking Palette R Creature — Orc Sorcerer // Sorcery Creature 5 4R // R 4/4 SOS 3 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 SOS 0 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 SOS 0 Plains ({T}: Add {W}.) Basic Land — Plains Land 0 SOS 0 Planar Engineering Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle. G Sorcery Sorcery 4 3G SOS 3 Planar Engineering Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle. G Sorcery Sorcery 4 3G SOS 3 Poisoner's Apprentice Infusion — When this creature enters, target creature an opponent controls gets -4/-4 until end of turn if you gained life this turn. B Creature — Orc Warlock Creature 3 2B 2/2 SOS 2 Postmortem Professor This creature can't block. Whenever this creature attacks, each opponent loses 1 life and you gain 1 life. {1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield. B Creature — Zombie Warlock Creature 2 1B 2/2 SOS 2 Postmortem Professor This creature can't block. Whenever this creature attacks, each opponent loses 1 life and you gain 1 life. {1}{B}, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield. B Creature — Zombie Warlock Creature 2 1B 2/2 SOS 2 Potioner's Trove {T}: Add one mana of any color. {T}: You gain 2 life. Activate only if you've cast an instant or sorcery spell this turn. Artifact Artifact 3 3 SOS 1 Pox Plague Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time. B Sorcery Sorcery 5 BBBBB SOS 3 Pox Plague Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time. B Sorcery Sorcery 5 BBBBB SOS 3 Practiced Offense Put a +1/+1 counter on each creature target player controls. Target creature gains your choice of double strike or lifelink until end of turn. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) W Sorcery Sorcery 3 2W SOS 3 Practiced Offense Put a +1/+1 counter on each creature target player controls. Target creature gains your choice of double strike or lifelink until end of turn. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) W Sorcery Sorcery 3 2W SOS 3 Practiced Scrollsmith First strike When this creature enters, exile target noncreature, nonland card from your graveyard. Until the end of your next turn, you may cast that card. RW Creature — Dwarf Cleric Creature 3 RR/WW 3/2 SOS 2 Primary Research When this enchantment enters, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield. At the beginning of your end step, if a card left your graveyard this turn, draw a card. W Enchantment Enchantment 5 4W SOS 1 Prismari Charm Choose one — • Surveil 2, then draw a card. • Prismari Charm deals 1 damage to each of one or two targets. • Return target nonland permanent to its owner's hand. RU Instant Instant 2 UR SOS 3 Prismari Charm Choose one — • Surveil 2, then draw a card. • Prismari Charm deals 1 damage to each of one or two targets. • Return target nonland permanent to its owner's hand. RU Instant Instant 2 UR SOS 3 Prismari, the Inspiration Flying Ward—Pay 5 life. Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) RU Legendary Creature — Elder Dragon Creature 7 5UR 7/7 SOS 2 Prismari, the Inspiration Flying Ward—Pay 5 life. Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) RU Legendary Creature — Elder Dragon Creature 7 5UR 7/7 SOS 2 Procrastinate Tap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) U Sorcery Sorcery 1 XU SOS 3 Proctor's Gaze Return up to one target nonland permanent to its owner's hand. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. GU Instant Instant 4 2GU SOS 3 Professor Dellian Fel +2: You gain 3 life. 0: You draw a card and lose 1 life. −3: Destroy target creature. −6: You get an emblem with "Whenever you gain life, target opponent loses that much life." BG Legendary Planeswalker — Dellian Planeswalker 4 2BG 5 SOS 1 Professor Dellian Fel +2: You gain 3 life. 0: You draw a card and lose 1 life. −3: Destroy target creature. −6: You get an emblem with "Whenever you gain life, target opponent loses that much life." BG Legendary Planeswalker — Dellian Planeswalker 4 2BG 5 SOS 1 Pterafractyl Flying This creature enters with X +1/+1 counters on it. When this creature enters, you gain 2 life. GU Creature — Dinosaur Fractal Creature 2 XGU 1/0 SOS 2 Pull from the Grave Return up to two target creature cards from your graveyard to your hand. You gain 2 life. B Sorcery Sorcery 3 2B SOS 3 Pursue the Past You gain 2 life. You may discard a card. If you do, draw two cards. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) RW Sorcery Sorcery 2 RW SOS 3 Quandrix Charm Choose one — • Counter target spell unless its controller pays {2}. • Destroy target enchantment. • Target creature has base power and toughness 5/5 until end of turn. GU Instant Instant 2 GU SOS 3 Quandrix Charm Choose one — • Counter target spell unless its controller pays {2}. • Destroy target enchantment. • Target creature has base power and toughness 5/5 until end of turn. GU Instant Instant 2 GU SOS 3 Quandrix, the Proof Flying, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Instant and sorcery spells you cast from your hand have cascade. GU Legendary Creature — Elder Dragon Creature 6 4GU 6/6 SOS 2 Quandrix, the Proof Flying, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Instant and sorcery spells you cast from your hand have cascade. GU Legendary Creature — Elder Dragon Creature 6 4GU 6/6 SOS 2 Quick Study Draw two cards. U Instant Instant 3 2U SOS 3 Quill-Blade Laureate // Twofold Intent W Creature — Human Cleric // Sorcery Creature 2 1W // 1W 1/1 SOS 3 Rabid Attack Until end of turn, any number of target creatures you control each get +1/+0 and gain "When this creature dies, draw a card." B Instant Instant 2 1B SOS 3 Ral Zarek, Guest Lecturer +1: Surveil 2. −1: Any number of target players each discard a card. −2: Return target creature card with mana value 3 or less from your graveyard to the battlefield. −7: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads. B Legendary Planeswalker — Ral Planeswalker 3 1BB 3 SOS 1 Ral Zarek, Guest Lecturer +1: Surveil 2. −1: Any number of target players each discard a card. −2: Return target creature card with mana value 3 or less from your graveyard to the battlefield. −7: Flip five coins. Target opponent skips their next X turns, where X is the number of coins that came up heads. B Legendary Planeswalker — Ral Planeswalker 3 1BB 3 SOS 1 Rancorous Archaic Trample, reach Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Creature — Avatar Creature 5 5 2/2 SOS 2 Rapier Wit Tap target creature. If it's your turn, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card. W Instant Instant 2 1W SOS 3 Rapturous Moment Draw three cards, then discard two cards. Add {U}{U}{R}{R}{R}. RU Sorcery Sorcery 6 4UR SOS 3 Rearing Embermare Reach, haste R Creature — Horse Beast Creature 5 4R 4/5 SOS 2 Rehearsed Debater Vigilance Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gets +1/+1 until end of turn. W Creature — Djinn Bard Creature 3 2W 3/3 SOS 2 Render Speechless Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put two +1/+1 counters on up to one target creature. BW Sorcery Sorcery 4 2WB SOS 3 Resonating Lute Lands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells." {T}: Draw a card. Activate only if you have seven or more cards in your hand. RU Artifact Artifact 4 2UR SOS 1 Resonating Lute Lands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells." {T}: Draw a card. Activate only if you have seven or more cards in your hand. RU Artifact Artifact 4 2UR SOS 1 Restoration Seminar Return target nonland permanent card from your graveyard to the battlefield. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) W Sorcery — Lesson Sorcery 7 5WW SOS 3 Restoration Seminar Return target nonland permanent card from your graveyard to the battlefield. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.) W Sorcery — Lesson Sorcery 7 5WW SOS 3 Root Manipulation Until end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life." (A creature with menace can't be blocked except by two or more creatures.) BG Sorcery Sorcery 5 3BG SOS 3 Rubble Rouser When this creature enters, you may discard a card. If you do, draw a card. {T}, Exile a card from your graveyard: Add {R}. When you do, this creature deals 1 damage to each opponent. R Creature — Dwarf Sorcerer Creature 3 2R 1/4 SOS 2 Run Behind This spell costs {1} less to cast if it targets an attacking creature. Target creature's owner puts it on their choice of the top or bottom of their library. U Instant Instant 4 3U SOS 3 Sanar, Unfinished Genius // Wild Idea RU Legendary Creature — Goblin Sorcerer // Sorcery Creature 2 UR // 3UR 0/4 SOS 3 Scathing Shadelock // Venomous Words B Creature — Snake Warlock // Sorcery Creature 5 4B // B 4/6 SOS 3 Scheming Silvertongue // Sign in Blood B Creature — Vampire Warlock // Sorcery Creature 2 1B // BB 1/3 SOS 3 Scheming Silvertongue // Sign in Blood B Creature — Vampire Warlock // Sorcery Creature 2 1B // BB 1/3 SOS 3 Scolding Administrator Menace (This creature can't be blocked except by two or more creatures.) Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature. When this creature dies, if it had counters on it, put those counters on up to one target creature. BW Creature — Dwarf Cleric Creature 2 WB 2/2 SOS 2 Seize the Spoils As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") R Sorcery Sorcery 3 2R SOS 3 Send in the Pest Each opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life." B Sorcery Sorcery 2 1B SOS 3 Shattered Acolyte Lifelink {1}, Sacrifice this creature: Destroy target artifact or enchantment. W Creature — Dwarf Warlock Creature 2 1W 2/2 SOS 2 Shattered Sanctum This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}. Land Land 0 SOS 0 Shattered Sanctum This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}. Land Land 0 SOS 0 Shopkeeper's Bane Trample Whenever this creature attacks, you gain 2 life. G Creature — Badger Pest Creature 3 2G 4/2 SOS 2 Silverquill Charm Choose one — • Put two +1/+1 counters on target creature. • Exile target creature with power 2 or less. • Each opponent loses 3 life and you gain 3 life. BW Instant Instant 2 WB SOS 3 Silverquill Charm Choose one — • Put two +1/+1 counters on target creature. • Exile target creature with power 2 or less. • Each opponent loses 3 life and you gain 3 life. BW Instant Instant 2 WB SOS 3 Silverquill, the Disputant Flying, vigilance Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.) BW Legendary Creature — Elder Dragon Creature 4 2WB 4/4 SOS 2 Silverquill, the Disputant Flying, vigilance Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.) BW Legendary Creature — Elder Dragon Creature 4 2WB 4/4 SOS 2 Skycoach Conductor // All Aboard U Creature — Bird Pilot // Instant Creature 3 2U // U 2/3 SOS 3 Skycoach Conductor // All Aboard U Creature — Bird Pilot // Instant Creature 3 2U // U 2/3 SOS 3 Skycoach Waypoint {T}: Add {C}. {3}, {T}: Target creature becomes prepared. (Only creatures with prepare spells can become prepared.) Land Land 0 SOS 0 Slumbering Trudge This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped. (If a permanent with a stun counter would become untapped, remove one from it instead.) G Creature — Plant Beast Creature 1 XG 6/6 SOS 2 Slumbering Trudge This creature enters with a number of stun counters on it equal to three minus X. If X is 2 or less, it enters tapped. (If a permanent with a stun counter would become untapped, remove one from it instead.) G Creature — Plant Beast Creature 1 XG 6/6 SOS 2 Snarl Song Converge — Create two 0/0 green and blue Fractal creature tokens. Put X +1/+1 counters on each of them and you gain X life, where X is the number of colors of mana spent to cast this spell. G Sorcery Sorcery 6 5G SOS 3 Sneering Shadewriter Flying When this creature enters, each opponent loses 2 life and you gain 2 life. B Creature — Vampire Warlock Creature 5 4B 3/3 SOS 2 Snooping Page Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature can't be blocked this turn. Whenever this creature deals combat damage to a player, you draw a card and lose 1 life. BW Creature — Human Cleric Creature 3 1WB 2/3 SOS 2 Soaring Stoneglider As an additional cost to cast this spell, exile two cards from your graveyard or pay {1}{W}. Flying, vigilance W Creature — Elephant Cleric Creature 3 2W 4/3 SOS 2 Social Snub When you cast this spell while you control a creature, you may copy this spell. Each player sacrifices a creature of their choice. Each opponent loses 1 life and you gain 1 life. BW Sorcery Sorcery 3 1WB SOS 3 Spectacle Summit This land enters tapped. {T}: Add {U} or {R}. {2}{U}{R}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Land Land 0 SOS 0 Spectacular Skywhale Flying Opus — Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn. If five or more mana was spent to cast that spell, put three +1/+1 counters on this creature instead. RU Creature — Elemental Whale Creature 4 2UR 1/4 SOS 2 Spellbook Seeker // Careful Study U Creature — Bird Wizard // Sorcery Creature 4 3U // U 3/3 SOS 3 Spirit Mascot Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature. RW Creature — Spirit Ox Creature 2 RW 2/2 SOS 2 Spiritcall Enthusiast // Scrollboost W Creature — Cat Cleric // Sorcery Creature 3 2W // 1W 3/3 SOS 3 Splatter Technique Choose one — • Draw four cards. • Splatter Technique deals 4 damage to each creature and planeswalker. RU Sorcery Sorcery 5 1UURR SOS 3 Splatter Technique Choose one — • Draw four cards. • Splatter Technique deals 4 damage to each creature and planeswalker. RU Sorcery Sorcery 5 1UURR SOS 3 Stadium Tidalmage Whenever this creature enters or attacks, you may draw a card. If you do, discard a card. RU Creature — Djinn Sorcerer Creature 4 2UR 4/4 SOS 2 Stand Up for Yourself Destroy target creature with power 3 or greater. W Instant Instant 3 2W SOS 3 Startled Relic Sloth Trample, lifelink At the beginning of combat on your turn, exile up to one target card from a graveyard. RW Creature — Sloth Beast Creature 4 2RW 4/4 SOS 2 Steal the Show Choose one or both — • Target player discards any number of cards, then draws that many cards. • Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker. R Sorcery Sorcery 3 2R SOS 3 Steal the Show Choose one or both — • Target player discards any number of cards, then draws that many cards. • Steal the Show deals damage equal to the number of instant and sorcery cards in your graveyard to target creature or planeswalker. R Sorcery Sorcery 3 2R SOS 3 Stirring Honormancer When this creature enters, look at the top X cards of your library, where X is the number of creatures you control. Put one of those cards into your hand and the rest into your graveyard. BW Creature — Rhino Bard Creature 5 2WW/BB 4/5 SOS 2 Stirring Hopesinger Flying, lifelink Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on each creature you control. W Creature — Bird Bard Creature 3 2W 1/3 SOS 2 Stirring Hopesinger Flying, lifelink Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on each creature you control. W Creature — Bird Bard Creature 3 2W 1/3 SOS 2 Stone Docent {W}, Exile this card from your graveyard: You gain 2 life. Surveil 1. Activate only as a sorcery. (Look at the top card of your library. You may put it into your graveyard.) W Creature — Spirit Chimera Creature 2 1W 3/1 SOS 2 Stormcarved Coast This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}. Land Land 0 SOS 0 Stormcarved Coast This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}. Land Land 0 SOS 0 Stress Dream Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library. RU Instant Instant 5 3UR SOS 3 Strife Scholar // Awaken the Ages R Creature — Orc Sorcerer // Sorcery Creature 3 2R // 5R 3/2 SOS 3 Strixhaven Skycoach Flying When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Artifact — Vehicle Artifact 3 3 3/2 SOS 1 Studious First-Year // Rampant Growth G Creature — Bear Wizard // Sorcery Creature 1 G // 1G 1/1 SOS 3 Summoned Dromedary Vigilance {1}{W}: Return this card from your graveyard to your hand. Activate only as a sorcery. W Creature — Spirit Camel Creature 4 3W 4/3 SOS 2 Sundering Archaic Converge — When this creature enters, exile target nonland permanent an opponent controls with mana value less than or equal to the number of colors of mana spent to cast this creature. {2}: Put target card from a graveyard on the bottom of its owner's library. Creature — Avatar Creature 6 6 3/3 SOS 2 Sundown Pass This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}. Land Land 0 SOS 0 Sundown Pass This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}. Land Land 0 SOS 0 Suspend Aggression Exile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn. RW Instant Instant 3 1RW SOS 3 Suspend Aggression Exile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn. RW Instant Instant 3 1RW SOS 3 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 SOS 0 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 SOS 0 Swamp ({T}: Add {B}.) Basic Land — Swamp Land 0 SOS 0 Tablet of Discovery When this artifact enters, mill a card. You may play that card this turn. (To mill a card, put the top card of your library into your graveyard.) {T}: Add {R}. {T}: Add {R}{R}. Spend this mana only to cast instant and sorcery spells. R Artifact Artifact 3 2R SOS 1 Tackle Artist Trample Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, put two +1/+1 counters on this creature instead. R Creature — Orc Sorcerer Creature 4 3R 4/3 SOS 2 Tam, Observant Sequencer // Deep Sight GU Legendary Creature — Gorgon Wizard // Sorcery Creature 4 2GU // GU 4/3 SOS 3 Teacher's Pest Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, you gain 1 life. {B}{G}: Return this card from your graveyard to the battlefield tapped. BG Creature — Skeleton Pest Creature 2 BG 1/1 SOS 2 Tenured Concocter Vigilance Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card. Infusion — This creature gets +2/+0 as long as you gained life this turn. G Creature — Troll Druid Creature 5 4G 4/5 SOS 2 Terramorphic Expanse {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Land Land 0 SOS 0 Tester of the Tangential Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) At the beginning of combat on your turn, you may pay {X}. When you do, move X +1/+1 counters from this creature onto another target creature. U Creature — Djinn Wizard Creature 2 1U 1/1 SOS 2 Textbook Tabulator Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) U Creature — Frog Wizard Creature 3 2U 0/3 SOS 2 The Dawning Archaic This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Reach Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Legendary Creature — Avatar Creature 10 10 7/7 SOS 2 The Dawning Archaic This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Reach Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Legendary Creature — Avatar Creature 10 10 7/7 SOS 2 Thornfist Striker Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Infusion — Creatures you control get +1/+0 and have trample as long as you gained life this turn. G Creature — Elf Druid Creature 3 2G 3/3 SOS 2 Thunderdrum Soloist Reach Opus — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent. If five or more mana was spent to cast that spell, this creature deals 3 damage to each opponent instead. R Creature — Dwarf Bard Creature 2 1R 1/3 SOS 2 Titan's Grave This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Land Land 0 SOS 0 Together as One Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell. Sorcery Sorcery 6 6 SOS 3 Together as One Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell. Sorcery Sorcery 6 6 SOS 3 Tome Blast Tome Blast deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) R Sorcery Sorcery 2 1R SOS 3 Topiary Lecturer Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.) {T}: Add an amount of {G} equal to this creature's power. G Creature — Elf Druid Creature 3 2G 1/2 SOS 2 Tragedy Feaster Trample Ward—Discard a card. Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn. B Creature — Demon Creature 4 2BB 7/6 SOS 2 Tragedy Feaster Trample Ward—Discard a card. Infusion — At the beginning of your end step, sacrifice a permanent unless you gained life this turn. B Creature — Demon Creature 4 2BB 7/6 SOS 2 Transcendent Archaic Vigilance Converge — When this creature enters, you may draw X cards, where X is the number of colors of mana spent to cast this spell. If you draw one or more cards this way, discard two cards. Creature — Avatar Creature 7 7 6/6 SOS 2 Traumatic Critique Traumatic Critique deals X damage to any target. Draw two cards, then discard a card. RU Instant Instant 2 XUR SOS 3 Traumatic Critique Traumatic Critique deals X damage to any target. Draw two cards, then discard a card. RU Instant Instant 2 XUR SOS 3 Ulna Alley Shopkeep Menace (This creature can't be blocked except by two or more creatures.) Infusion — This creature gets +2/+0 as long as you gained life this turn. B Creature — Goblin Warlock Creature 3 2B 2/3 SOS 2 Unsubtle Mockery Unsubtle Mockery deals 4 damage to target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) R Instant Instant 3 2R SOS 3 Vastlands Scavenger // Bind to Life G Creature — Bear Druid // Instant Creature 3 1GG // 4G 4/4 SOS 3 Vastlands Scavenger // Bind to Life G Creature — Bear Druid // Instant Creature 3 1GG // 4G 4/4 SOS 3 Vibrant Outburst Vibrant Outburst deals 3 damage to any target. Tap up to one target creature. RU Instant Instant 2 UR SOS 3 Vicious Rivalry As an additional cost to cast this spell, pay X life. Destroy all artifacts and creatures with mana value X or less. BG Sorcery Sorcery 4 2BG SOS 3 Vicious Rivalry As an additional cost to cast this spell, pay X life. Destroy all artifacts and creatures with mana value X or less. BG Sorcery Sorcery 4 2BG SOS 3 Visionary's Dance Create two 3/3 blue and red Elemental creature tokens with flying. {2}, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. RU Sorcery Sorcery 7 5UR SOS 3 Wander Off Exile target creature. B Instant Instant 4 3B SOS 3 Wild Hypothesis Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) G Sorcery Sorcery 1 XG SOS 3 Wildgrowth Archaic Trample, reach Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of colors of mana spent to cast it. G Creature — Avatar Creature 4 2/G2/G 0/0 SOS 2 Wildgrowth Archaic Trample, reach Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Whenever you cast a creature spell, that creature enters with X additional +1/+1 counters on it, where X is the number of colors of mana spent to cast it. G Creature — Avatar Creature 4 2/G2/G 0/0 SOS 2 Wilt in the Heat This spell costs {2} less to cast if one or more cards left your graveyard this turn. Wilt in the Heat deals 5 damage to target creature. If that creature would die this turn, exile it instead. RW Instant Instant 4 2RW SOS 3 Wisdom of Ages Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game. Exile Wisdom of Ages. U Sorcery Sorcery 7 4UUU SOS 3 Wisdom of Ages Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game. Exile Wisdom of Ages. U Sorcery Sorcery 7 4UUU SOS 3 Wisdom of Ages Return all instant and sorcery cards from your graveyard to your hand. You have no maximum hand size for the rest of the game. Exile Wisdom of Ages. U Sorcery Sorcery 7 4UUU SOS 3 Witherbloom Charm Choose one — • You may sacrifice a permanent. If you do, draw two cards. • You gain 5 life. • Destroy target nonland permanent with mana value 2 or less. BG Instant Instant 2 BG SOS 3 Witherbloom Charm Choose one — • You may sacrifice a permanent. If you do, draw two cards. • You gain 5 life. • Destroy target nonland permanent with mana value 2 or less. BG Instant Instant 2 BG SOS 3 Witherbloom, the Balancer Affinity for creatures (This spell costs {1} less to cast for each creature you control.) Flying, deathtouch Instant and sorcery spells you cast have affinity for creatures. BG Legendary Creature — Elder Dragon Creature 8 6BG 5/5 SOS 2 Witherbloom, the Balancer Affinity for creatures (This spell costs {1} less to cast for each creature you control.) Flying, deathtouch Instant and sorcery spells you cast have affinity for creatures. BG Legendary Creature — Elder Dragon Creature 8 6BG 5/5 SOS 2 Withering Curse All creatures get -2/-2 until end of turn. Infusion — If you gained life this turn, destroy all creatures instead. B Sorcery Sorcery 3 1BB SOS 3 Withering Curse All creatures get -2/-2 until end of turn. Infusion — If you gained life this turn, destroy all creatures instead. B Sorcery Sorcery 3 1BB SOS 3 Zaffai and the Tempests Once during each of your turns, you may cast an instant or sorcery spell from your hand without paying its mana cost. RU Legendary Creature — Human Bard Sorcerer Creature 7 5UR 5/7 SOS 2 Zaffai and the Tempests Once during each of your turns, you may cast an instant or sorcery spell from your hand without paying its mana cost. RU Legendary Creature — Human Bard Sorcerer Creature 7 5UR 5/7 SOS 2 Zealous Lorecaster When this creature enters, return target instant or sorcery card from your graveyard to your hand. R Creature — Giant Sorcerer Creature 6 5R 4/4 SOS 2 Zimone's Experiment Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand. G Sorcery Sorcery 4 3G SOS 3