Cockatrice/Magic-Spoiler 2022-04-19 08:14:42 (UTC) https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml NCC New Capenna Commander Commander 2022-04-29 Agent's Toolkit Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it.Whenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature.{2}, Sacrifice Agent's Toolkit: Draw a card. G U Artifact - Clue 3.0 1GU NCC 1 Angelic Sleuth FlyingWhenever another permanent you control leaves the battlefield, if it had counters on it, investigate. W Creature - Angel Advisor 3.0 2W 2/3 NCC 2 Anhelo, the Painter DeathtouchThe first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.) B R U Legendary Creature - Vampire Assassin 3.0 UBR 1/3 NCC 2 Anhelo, the Painter DeathtouchThe first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.) B R U Legendary Creature - Vampire Assassin 3.0 UBR 1/3 NCC 2 Anhelo, the Painter DeathtouchThe first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.) B R U Legendary Creature - Vampire Assassin 3.0 UBR 1/3 NCC 2 Audacious Swap Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose new targets for the copy.)The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it onto the battlefield. Otherwise, they may cast it without paying its mana cost. R Instant 4.0 3R NCC 3 Aven Courier FlyingWhenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it. U Creature - Bird Advisor 2.0 1U 1/1 NCC 2 Bennie Bracks, Zoologist Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)At the beginning of each end step, if you created a token this turn, draw a card. W Legendary Creature - Elf Druid 4.0 3W 3/2 NCC 2 Bennie Bracks, Zoologist Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)At the beginning of each end step, if you created a token this turn, draw a card. W Legendary Creature - Elf Druid 4.0 3W 3/2 NCC 2 Body Count Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)Draw a card for each creature that died under your control this turn. B Instant 3.0 2B NCC 3 Boxing Ring Whenever a creature enters the battlefield under your control, it fights up to one target creature you don't control with the same mana value.{T}: Create a Treasure token. Activate only if you control a creature that fought this turn. G Artifact 2.0 1G NCC 1 Bribe Taker TrampleWhen Bribe Taker enters the battlefield, for each kind of counter on permanents you control, you may put your choice of a +1/+1 counter on a counter of that kind on Bribe Taker. G Creature - Rhino Warrior 6.0 5G 6/6 NCC 2 Brokers Confluence Choose three. You may choose the same mode more than once.• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)• Target creature phases out.• Counter target activated or triggered ability. G U W Instant 5.0 2GWU NCC 3 Contractual Safeguard Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control. (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)Choose a kind of counter you control. Put a counter of that kind on each other creature you control. W Instant 3.0 2W NCC 3 Cryptic Pursuit Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn. R U Enchantment 4.0 2UR NCC 1 Damning Verdict Destroy all creatures with no counters on them. W Sorcery 5.0 3WW NCC 3 Denry Klin, Editor in Chief Denry Klin, Editor in Chief enters the battlefield with your choice of a +1/+1, first strike, or vigilance counter on it.Whenever a nontoken creature you control enters the battlefield, if Denry has counters put the same number and kind of counters on that creature. U W Legendary Creature - Cat Advisor 4.0 2WU 2/2 NCC 2 Determined Iteration At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a coyp of a creature token you control.) R Enchantment 2.0 1R NCC 1 Dogged Detective When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. B Creature - Human Rogue 2.0 1B 2/1 NCC 2 Extravagant Replication At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control. U Enchantment 6.0 4UU NCC 1 Family's Favor Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.) G Enchantment 3.0 2G NCC 1 Flawless Forgery Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell and you may choose new targets for the copy.)Exile target instant or sorcery card from an opponent's graveyard. Copy that card. You may cast the copy without paying its mana cost. U Sorcery 5.0 3UU NCC 3 Gavel of the Righteous At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.Equipped creature gets +1/+1 for each counter on Gavel of the Righteous.As long as Gavel of the Righteous has four or more counters no it, equipped creature has double strike.Equip—Pay {3} or remove a counter from Gavel of the Righteous. Artifact - Equipment 2.0 2 NCC 1 Henzie "Toolbox" Torre Each creature you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game. B G R Legendary Creature - Devil Rogue 3.0 BRG 3/3 NCC 2 Henzie "Toolbox" Torre Each creature you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game. B G R Legendary Creature - Devil Rogue 3.0 BRG 3/3 NCC 2 Henzie "Toolbox" Torre Each creature you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game. B G R Legendary Creature - Devil Rogue 3.0 BRG 3/3 NCC 2 Kamiz, Obscura Oculus Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) B U W Legendary Creature - Cephalid Rogue 4.0 1WUB 2/4 NCC 2 Kamiz, Obscura Oculus Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) B U W Legendary Creature - Cephalid Rogue 4.0 1WUB 2/4 NCC 2 Kamiz, Obscura Oculus Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) B U W Legendary Creature - Cephalid Rogue 4.0 1WUB 2/4 NCC 2 Kitt Kanto, Mayhem Diva When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token.At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature. G R W Legendary Creature - Cat Bard Druid 4.0 1RGW 3/3 NCC 2 Kitt Kanto, Mayhem Diva When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token.At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature. G R W Legendary Creature - Cat Bard Druid 4.0 1RGW 3/3 NCC 2 Kitt Kanto, Mayhem Diva When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token.At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature. G R W Legendary Creature - Cat Bard Druid 4.0 1RGW 3/3 NCC 2 Kros, Defense Contractor At the beginning of your upkeep, put a shield counter on target creature an opponent controls.Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. G U W Legendary Creature - Cat Advisor 4.0 1GWU 2/4 NCC 2 Kros, Defense Contractor At the beginning of your upkeep, put a shield counter on target creature an opponent controls.Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. G U W Legendary Creature - Cat Advisor 4.0 1GWU 2/4 NCC 2 Maestros Confluence Choose three. You may choose the same mode more than once.• Return target monocolored instant or sorcery card from your graveyard to your hand.• Target creature gets -3/-3 until end of turn.• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) B R U Sorcery 6.0 3UBR NCC 3 Make an Example Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.) B Sorcery 4.0 3B NCC 3 Mari, the Killing Quill Whenever a creature an opponent controls dies, exile it with a hit counter on it.Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens." B Legendary Creature - Vampire Assassin 3.0 1BB 3/2 NCC 2 Park Heights Maverick Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)Park Heights Maverick can't be blocked by creatures with power 2 or less.Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) G Creature - Human Soldier 3.0 2G 2/2 NCC 2 Parnesse, the Subtle Brush Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life.Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy. B R U Legendary Creature - Vampire Wizard 5.0 2UBR 4/4 NCC 2 Perrie, the Pulverizer When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)Whenever Perrie attacks, target creature you control gains trample and gets +X/+X, where X is the number of different kinds of counters among permanents you control. G U W Legendary Creature - Rhino Soldier 4.0 1GUW 3/3 NCC 2 Perrie, the Pulverizer When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)Whenever Perrie attacks, target creature you control gains trample and gets +X/+X, where X is the number of different kinds of counters among permanents you control. G U W Legendary Creature - Rhino Soldier 4.0 1GUW 3/3 NCC 2 Phabine, Boss's Confidant Creature tokens you control have haste.Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed thsi way. Then each player draws a card. G R W Legendary Creature - Cat Advisor 6.0 3RGW 3/6 NCC 2 Resourceful Defense Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.{4}{W}: Move any number of counters from target permanent you control to another target permanent you control. W Enchantment 3.0 2W NCC 1 Shield Broker When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.) U Creature - Cephalid Advisor 5.0 3UU 3/4 NCC 2 Sinister Concierge When Sinister Concierge dies, you may exile it and put three time counters on it. If you do, exile up to one target creature and put three time counters on it. Each card exiled this way that doesn't have suspend gains suspend. (For each card with suspend, its owner ermoves a time counter from it at the beginning of their upkeep. When the last is removed, they cast it without paying its mana cost. Those creature spells have haste.) U Creature - Human Wizard 2.0 1U 2/1 NCC 2 Skyboon Evangelist FlyingWhen Skyboon Evangelist enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn. W Creature - Bird Advisor 5.0 4W 3/3 NCC 2 Smuggler's Buggy Hideaway 4 (When this enchantment enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)Whenever Smuggler's Buggy deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return Smuggler's Buggy to its owner's hand.Crew 2 Artifact - Vehicle 4.0 4 5/5 NCC 1 Spellbinding Soprano Whenever Spellbinding Soprano attacks, instant and sorcery spells you cast this turn cost {1} less to cast.Encore {3}{R} ({3}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) R Creature - Human Bard 2.0 1R 2/2 NCC 2 Spiteful Repossession Spiteful Repossession deals damage to each opponent who controls more lands than you equal to the difference. Then create a number of Treasure tokens equal to the damage dealt this way. R Sorcery 5.0 4R NCC 3 Storm of Forms When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.Return target nonland permanent to its owner's hand. U Instant 4.0 3U NCC 3 Swindler's Scheme Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. U Enchantment 3.0 2U NCC 1 Swindler's Scheme Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost. U Enchantment 3.0 2U NCC 1 Syrix, Carrier of the Flame Flying, hasteAt the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.Whenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard. B R Legendary Creature - Phoenix 4.0 2BR 3/3 NCC 2 Tenuous Truce Enchant opponentAt the beginning of enchanted opponent's end step, you and that player each draw a card.When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce. W Enchantment - Aura 2.0 1W NCC 1 Tenuous Truce Enchant opponentAt the beginning of enchanted opponent's end step, you and that player each draw a card.When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce. W Enchantment - Aura 2.0 1W NCC 1 Threefold Signal When Threefold Signal enters the battlefield, scry 3.Each spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.) Artifact 3.0 3 NCC 1 Threefold Signal When Threefold Signal enters the battlefield, scry 3.Each spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.) Artifact 3.0 3 NCC 1 Vazi, Keen Negotiator Haste{T}: Target opponent creates X Treasure tokens, where X is the number of Treasure tokens you created this turn.Whenever an opponent casts a spell or activates an ability, if mana from a Treasure was spent to cast or activate it, put a +1/+1 counter on target creature, then draw a card. B G R Legendary Creature - Human Advisor 5.0 2BRG 3/3 NCC 2 Waste Management Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)Exile up to two target cards from a single graveyard. If this spell was kicked, instead exile target player's graveyard. Create a 2/2 black Rogue creature token for each creature card exiled this way. B Instant 3.0 2B NCC 3 Xander's Pact Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose new targets for the copy.)Each opponent exiles the top card of their library. You may cast spells from among those cards this turn. If you cast a spell this way, pay life equal to that spell's mana value rather than pay its mana cost. B Sorcery 6.0 4BB NCC 3